| function Tile(position, value) { | |
| this.x = position.x; | |
| this.y = position.y; | |
| this.value = value || 2; | |
| this.previousPosition = null; | |
| this.mergedFrom = null; | |
| } | |
| Tile.prototype.savePosition = function () { | |
| this.previousPosition = { x: this.x, y: this.y }; | |
| }; | |
| Tile.prototype.updatePosition = function (position) { | |
| this.x = position.x; | |
| this.y = position.y; | |
| }; | |
| Tile.prototype.serialize = function () { | |
| return { | |
| position: { | |
| x: this.x, | |
| y: this.y | |
| }, | |
| value: this.value | |
| }; | |
| }; | |