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All three models are preloaded at module level (per the ZeroGPU contract), and
a radio selector picks which one runs inside the ``@spaces.GPU`` infer call.
The visible UI mirrors the high-level ``stable_audio_3`` defaults (prompt +
duration); steps / CFG / sampler / seed live in an Advanced accordion.
"""
from __future__ import annotations
import spaces # noqa: F401
import os
import subprocess
import sys
import tempfile
import time
import types
from dataclasses import dataclass
def _ensure_stable_audio_tools() -> None:
try:
import stable_audio_tools # noqa: F401
return
except ImportError:
pass
# stable-audio-tools 0.0.20 strict-pins torch==2.7.1 / torchaudio==2.7.1,
# which lack sm_120 (Blackwell) kernels. Install with --no-deps; the
# transitive deps are listed in requirements.txt and resolved against the
# sm_120-capable torch at build time.
print("[startup] installing stable-audio-tools (--no-deps) …", flush=True)
subprocess.check_call(
[sys.executable, "-m", "pip", "install", "--quiet", "--no-deps",
"stable-audio-tools"],
)
import stable_audio_tools # noqa: F401
print("[startup] stable-audio-tools installed.", flush=True)
_ensure_stable_audio_tools()
import gradio as gr
import soundfile as sf
import torch
from einops import rearrange
from stable_audio_tools import get_pretrained_model
from stable_audio_tools.inference.generation import generate_diffusion_cond_inpaint
# ---------------------------------------------------------------------------
# Variants
# ---------------------------------------------------------------------------
@dataclass
class Variant:
key: str
repo: str
label: str
default_duration: int
placeholder: str
VARIANTS: list[Variant] = [
Variant(
key="medium",
repo="stabilityai/stable-audio-3-medium",
label="Medium — general audio (largest)",
default_duration=60,
placeholder="A dream-like Synthpop instrumental that would accompany a dream-sequence in a surrealist movie 120 BPM",
),
Variant(
key="small-music",
repo="stabilityai/stable-audio-3-small-music",
label="Small Music — 0.6B, music-focused",
default_duration=60,
placeholder="Cinematic neo-soul groove with electric piano, brushed drums, walking upright bass, smoky vibe 92 BPM",
),
Variant(
key="small-sfx",
repo="stabilityai/stable-audio-3-small-sfx",
label="Small SFX — 0.6B, sound effects",
default_duration=7,
placeholder="Chugging train coming into station with horn",
),
]
# ---------------------------------------------------------------------------
# Preload all variants at module level (ZeroGPU CUDA emulation accepts it)
# ---------------------------------------------------------------------------
@dataclass
class LoadedVariant:
variant: Variant
model: object
sample_rate: int
sample_size: int
max_seconds: int
LOADED: dict[str, LoadedVariant] = {}
for v in VARIANTS:
print(f"[startup] loading {v.repo} …", flush=True)
t0 = time.time()
model, config = get_pretrained_model(v.repo)
sr = int(config["sample_rate"])
ss = int(config["sample_size"])
model = model.to("cuda").to(torch.float16)
LOADED[v.key] = LoadedVariant(
variant=v,
model=model,
sample_rate=sr,
sample_size=ss,
max_seconds=ss // sr,
)
print(
f"[startup] {v.key} ready in {time.time() - t0:.1f}s · "
f"sr={sr} · sample_size={ss} (~{ss // sr}s max)",
flush=True,
)
VARIANT_CHOICES = [(v.label, v.key) for v in VARIANTS]
SAMPLERS = ["pingpong", "k-dpmpp-2m", "k-heun", "dpmpp-2s-ancestral", "dpmpp-3m-sde"]
# ---------------------------------------------------------------------------
# Inference
# ---------------------------------------------------------------------------
@spaces.GPU
def infer(
variant_key: str,
prompt: str,
duration: int = 60,
steps: int = 8,
cfg_scale: float = 1.0,
sampler_type: str = "pingpong",
seed: int = 0,
progress: gr.Progress = gr.Progress(),
):
prompt = (prompt or "").strip()
if not prompt:
raise gr.Error("Please enter a prompt.")
if variant_key not in LOADED:
raise gr.Error(f"Unknown variant {variant_key!r}.")
lv = LOADED[variant_key]
duration = max(1, min(int(duration), lv.max_seconds))
progress(0.1, desc=f"[{variant_key}] preparing conditioning")
conditioning = [{"prompt": prompt, "seconds_total": int(duration)}]
if seed and int(seed) > 0:
torch.manual_seed(int(seed))
else:
torch.seed()
progress(0.25, desc=f"[{variant_key}] sampling {steps} steps with {sampler_type}")
t0 = time.time()
output = generate_diffusion_cond_inpaint(
lv.model,
steps=int(steps),
cfg_scale=float(cfg_scale),
conditioning=conditioning,
sample_size=lv.sample_size,
sampler_type=sampler_type,
device="cuda",
)
print(f"[infer/{variant_key}] sampling done in {time.time() - t0:.1f}s", flush=True)
progress(0.92, desc="Normalising & saving")
output = rearrange(output, "b d n -> d (b n)")
output = (
output.to(torch.float32)
.div(torch.max(torch.abs(output)).clamp(min=1e-9))
.clamp(-1, 1)
.mul(32767)
.to(torch.int16)
.cpu()
)
output = output[:, : int(duration) * lv.sample_rate]
out_path = os.path.join(tempfile.mkdtemp(), f"sa3_{variant_key}.wav")
# soundfile expects (samples, channels); our tensor is (channels, samples).
sf.write(out_path, output.numpy().T, lv.sample_rate, subtype="PCM_16")
return out_path
# ---------------------------------------------------------------------------
# UI
# ---------------------------------------------------------------------------
DESCRIPTION = """
# 🎵 Stable Audio 3
Text-to-audio generation with <a href="https://huggingface.co/collections/stabilityai/stable-audio-3" target="_blank" rel="noopener noreferrer">Stable Audio 3</a>. Pick a variant, write a prompt, hit Generate.
"""
EXAMPLES = [
["medium", "House music that encapsulates the feeling of being at a festival in the sunny weather with all your friends 124 BPM", 60],
["small-music", "Cinematic neo-soul groove with electric piano, brushed drums, walking upright bass, smoky vibe 92 BPM", 45],
["small-music", "Driving techno track with rolling 16th-note hats, deep sub bass, acid arpeggios building tension 132 BPM", 60],
["small-sfx", "Chugging train coming into station with horn", 7],
["small-sfx", "Heavy rain on a tin roof with distant thunder rolls", 10],
["medium", "Rainy night, lo-fi hip-hop beat with vinyl crackle, mellow piano chords, soft kick and snare 80 BPM", 30],
]
def _on_variant_change(variant_key: str):
lv = LOADED[variant_key]
return (
gr.update(maximum=lv.max_seconds, value=min(lv.variant.default_duration, lv.max_seconds),
label=f"Duration (s) · model max {lv.max_seconds}s"),
gr.update(placeholder=lv.variant.placeholder),
)
with gr.Blocks(theme=gr.themes.Citrus(), title="Stable Audio 3") as demo:
gr.Markdown(DESCRIPTION)
variant = gr.Radio(
choices=VARIANT_CHOICES,
value=VARIANTS[0].key,
label="Model",
)
with gr.Row():
with gr.Column(scale=2):
prompt = gr.Textbox(
label="Prompt",
placeholder=VARIANTS[0].placeholder,
lines=3,
)
duration = gr.Slider(
1, LOADED[VARIANTS[0].key].max_seconds,
value=VARIANTS[0].default_duration, step=1,
label=f"Duration (s) · model max {LOADED[VARIANTS[0].key].max_seconds}s",
)
with gr.Accordion("Advanced settings", open=False):
steps = gr.Slider(1, 50, value=8, step=1, label="Steps")
cfg_scale = gr.Slider(0.5, 8.0, value=1.0, step=0.1, label="CFG scale")
sampler_type = gr.Dropdown(SAMPLERS, value="pingpong", label="Sampler")
seed = gr.Number(value=0, precision=0, label="Seed (0 = random)")
run_btn = gr.Button("🎼 Generate", variant="primary", size="lg")
with gr.Column(scale=1):
audio_out = gr.Audio(label="Output", type="filepath", autoplay=True)
gr.Examples(
examples=EXAMPLES,
inputs=[variant, prompt, duration],
outputs=[audio_out],
fn=infer,
cache_examples=True,
cache_mode="lazy",
label="Examples (lazy-cached on first click)",
)
variant.change(
fn=_on_variant_change,
inputs=[variant],
outputs=[duration, prompt],
)
run_btn.click(
fn=infer,
inputs=[variant, prompt, duration, steps, cfg_scale, sampler_type, seed],
outputs=[audio_out],
)
if __name__ == "__main__":
demo.launch()
|