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* Task Queue System
* Manages multiple task queues with type-specific processing
*/
export type TaskType = 'workflow' | 'scraper' | 'email' | 'social';
export type TaskStatus = 'pending' | 'running' | 'completed' | 'failed' | 'cancelled';
export type TaskPriority = 'low' | 'medium' | 'high';
export interface Task {
id: string;
type: TaskType;
status: TaskStatus;
priority: TaskPriority;
data: Record<string, unknown>;
createdAt: Date;
startedAt?: Date;
completedAt?: Date;
error?: string;
retryCount: number;
maxRetries: number;
}
export interface QueueStats {
type: TaskType;
pending: number;
running: number;
completed: number;
failed: number;
avgProcessingTime: number;
}
export interface QueueConfig {
maxConcurrent: number;
processingInterval: number;
maxRetries: number;
}
/**
* In-memory task queue manager
*/
export class TaskQueue {
private tasks: Map<string, Task> = new Map();
private queues: Map<TaskType, Task[]> = new Map();
private running: Map<TaskType, Set<string>> = new Map();
private config: Map<TaskType, QueueConfig> = new Map();
constructor() {
// Initialize queues for each type
const types: TaskType[] = ['workflow', 'scraper', 'email', 'social'];
types.forEach(type => {
this.queues.set(type, []);
this.running.set(type, new Set());
// Default configs
this.config.set(type, {
maxConcurrent: type === 'scraper' ? 2 : 5, // Limit concurrent scrapers
processingInterval: 1000,
maxRetries: 3,
});
});
}
/**
* Add task to queue
*/
async addTask(task: Omit<Task, 'id' | 'createdAt' | 'status' | 'retryCount'>): Promise<string> {
const id = `${task.type}_${Date.now()}_${Math.random().toString(36).slice(2, 9)}`;
const fullTask: Task = {
...task,
id,
status: 'pending',
createdAt: new Date(),
retryCount: 0,
};
this.tasks.set(id, fullTask);
const queue = this.queues.get(task.type);
if (queue) {
// Insert based on priority
const insertIndex = queue.findIndex(t =>
this.getPriorityValue(t.priority) < this.getPriorityValue(task.priority)
);
if (insertIndex === -1) {
queue.push(fullTask);
} else {
queue.splice(insertIndex, 0, fullTask);
}
}
console.log(`✅ Task ${id} added to ${task.type} queue`);
return id;
}
/**
* Get next task to process
*/
getNextTask(type: TaskType): Task | null {
const queue = this.queues.get(type);
const runningSet = this.running.get(type);
const config = this.config.get(type);
if (!queue || !runningSet || !config) return null;
// Check if we can process more tasks
if (runningSet.size >= config.maxConcurrent) {
return null;
}
// Get first pending task
const task = queue.find(t => t.status === 'pending');
if (!task) return null;
// Mark as running
task.status = 'running';
task.startedAt = new Date();
runningSet.add(task.id);
return task;
}
/**
* Complete task
*/
completeTask(taskId: string, error?: string): void {
const task = this.tasks.get(taskId);
if (!task) return;
const runningSet = this.running.get(task.type);
if (runningSet) {
runningSet.delete(taskId);
}
task.completedAt = new Date();
if (error) {
task.error = error;
task.retryCount++;
// Retry if under max retries
const config = this.config.get(task.type);
if (config && task.retryCount < (task.maxRetries || config.maxRetries)) {
task.status = 'pending';
console.log(`🔄 Retrying task ${taskId} (attempt ${task.retryCount + 1})`);
} else {
task.status = 'failed';
console.log(`❌ Task ${taskId} failed: ${error}`);
}
} else {
task.status = 'completed';
console.log(`✅ Task ${taskId} completed`);
// Remove from queue
const queue = this.queues.get(task.type);
if (queue) {
const index = queue.findIndex(t => t.id === taskId);
if (index !== -1) {
queue.splice(index, 1);
}
}
}
}
/**
* Cancel task
*/
cancelTask(taskId: string): boolean {
const task = this.tasks.get(taskId);
if (!task || task.status === 'completed' || task.status === 'failed') {
return false;
}
task.status = 'cancelled';
task.completedAt = new Date();
const runningSet = this.running.get(task.type);
if (runningSet) {
runningSet.delete(taskId);
}
// Remove from queue
const queue = this.queues.get(task.type);
if (queue) {
const index = queue.findIndex(t => t.id === taskId);
if (index !== -1) {
queue.splice(index, 1);
}
}
console.log(`🛑 Task ${taskId} cancelled`);
return true;
}
/**
* Get task by ID
*/
getTask(taskId: string): Task | undefined {
return this.tasks.get(taskId);
}
/**
* Get all tasks by type
*/
getTasksByType(type: TaskType): Task[] {
return Array.from(this.tasks.values()).filter(t => t.type === type);
}
/**
* Get all active tasks
*/
getActiveTasks(): Task[] {
return Array.from(this.tasks.values()).filter(
t => t.status === 'pending' || t.status === 'running'
);
}
/**
* Get queue statistics
*/
getStats(type: TaskType): QueueStats {
const tasks = this.getTasksByType(type);
const pending = tasks.filter(t => t.status === 'pending').length;
const running = tasks.filter(t => t.status === 'running').length;
const completed = tasks.filter(t => t.status === 'completed').length;
const failed = tasks.filter(t => t.status === 'failed').length;
// Calculate average processing time
const completedTasks = tasks.filter(t =>
t.status === 'completed' && t.startedAt && t.completedAt
);
const avgProcessingTime = completedTasks.length > 0
? completedTasks.reduce((sum, t) => {
const duration = t.completedAt!.getTime() - t.startedAt!.getTime();
return sum + duration;
}, 0) / completedTasks.length
: 0;
return {
type,
pending,
running,
completed,
failed,
avgProcessingTime,
};
}
/**
* Get all statistics
*/
getAllStats(): QueueStats[] {
return Array.from(this.queues.keys()).map(type => this.getStats(type));
}
/**
* Update queue configuration
*/
updateConfig(type: TaskType, config: Partial<QueueConfig>): void {
const currentConfig = this.config.get(type);
if (currentConfig) {
this.config.set(type, { ...currentConfig, ...config });
}
}
/**
* Clear completed/failed tasks
*/
clearCompleted(type?: TaskType): number {
let cleared = 0;
this.tasks.forEach((task, id) => {
if (type && task.type !== type) return;
if (task.status === 'completed' || task.status === 'failed' || task.status === 'cancelled') {
this.tasks.delete(id);
cleared++;
}
});
console.log(`🧹 Cleared ${cleared} completed tasks`);
return cleared;
}
/**
* Get priority numeric value
*/
private getPriorityValue(priority: TaskPriority): number {
const values = { low: 1, medium: 2, high: 3 };
return values[priority];
}
}
// Export singleton instance
export const taskQueue = new TaskQueue();
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