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585cd37 9ae446c 585cd37 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 | """Fish Farm Environment β core game logic.
A real-world OpenEnv environment where an AI agent manages a Nile Tilapia
Recirculating Aquaculture System (RAS) fish farm.
Extends openenv.core.env_server.Environment with the official interface:
reset(seed, episode_id, **kwargs) -> Observation
step(action, timeout_s, **kwargs) -> Observation
state -> State
"""
import uuid
from typing import Any, Dict, List, Optional
from openenv.core.env_server import Environment
from openenv.core.env_server.types import EnvironmentMetadata
from ..models import FarmAction, FarmObservation, FarmState
from ..tasks import get_task
from ..engine.simulator import FishFarmSimulator
from ..engine.events import Event
from ..rewards import calculate_reward
def _build_feedback(sim_state: Dict[str, Any], task_desc: str, hour: int) -> str:
"""Generate narrative feedback from the current simulation state."""
fish = sim_state["fish"]
water = sim_state["water"]
econ = sim_state["economics"]
parts = []
# Time context
time = sim_state["time"]
parts.append(f"Day {time['day']}, Hour {time['hour']:02d}:00.")
# Fish status
resp = fish["feeding_response"]
if resp == "refusing":
parts.append("WARNING: Fish are refusing to eat!")
elif resp == "sluggish":
parts.append("Fish are feeding sluggishly β possible stress.")
elif resp == "eager":
parts.append("Fish are feeding eagerly β good appetite.")
# Water alerts
if water["DO"] < 3.0:
parts.append(f"DANGER: Dissolved oxygen critically low at {water['DO']:.1f} mg/L!")
elif water["DO"] < 5.0:
parts.append(f"Warning: DO below optimal at {water['DO']:.1f} mg/L.")
if water["UIA"] > 0.3:
parts.append(f"DANGER: Toxic ammonia very high at {water['UIA']:.4f} mg/L!")
elif water["UIA"] > 0.05:
parts.append(f"Warning: Toxic ammonia elevated at {water['UIA']:.4f} mg/L.")
# Nighttime DO crash warning (KB-02 Sec 4 β #1 killer in aquaculture)
nighttime_risk = water.get("nighttime_do_risk", 0.0)
if nighttime_risk > 0.7:
parts.append("DANGER: High nighttime DO crash risk! Increase aeration immediately.")
elif nighttime_risk > 0.4:
parts.append("Warning: Elevated nighttime DO crash risk. Monitor aeration.")
if water["temperature"] > 35 or water["temperature"] < 22:
parts.append(f"DANGER: Water temperature at {water['temperature']:.1f}C β outside safe range!")
# Mortality
if fish["mortality_today"] > 50:
parts.append(f"ALERT: {fish['mortality_today']} fish died in the last period!")
elif fish["mortality_today"] > 10:
parts.append(f"Note: {fish['mortality_today']} fish deaths recorded.")
# Disease
disease = sim_state["disease"]
if disease["active"]:
parts.append("Disease outbreak is active! Consider treatment.")
# Events
events = sim_state.get("events", {})
for alert in events.get("active_events", []):
parts.append(f"EVENT: {alert}")
# Economics milestones
if fish["weight_g"] >= 400 and hour > 0:
parts.append(f"Fish have reached market weight ({fish['weight_g']:.0f}g). Consider harvesting.")
# Cost efficiency feedback
breakdown = econ.get("cost_breakdown", {})
feed_pct = breakdown.get("feed", {}).get("pct", 0)
if feed_pct > 75:
parts.append(f"Feed is {feed_pct:.0f}% of costs β high. Consider reducing feeding rate.")
# Vaccination readiness (actionable advice for long episodes)
if (not disease["active"] and
not disease.get("treatment_active", False) and
disease.get("recovered", 0) == 0 and
hour < 48):
parts.append("Tip: Vaccination available ($100, prevents 80% of future infections).")
if not parts[1:]: # no alerts after the time line
parts.append("All systems nominal.")
return " ".join(parts)
def _calculate_reward(
sim_state: Dict[str, Any],
prev_state: Optional[Dict[str, Any]],
reward_weights: Dict[str, float],
) -> float:
"""Calculate hourly reward signal. Delegates to rewards module."""
return calculate_reward(sim_state, prev_state, reward_weights)
class FishFarmEnvironment(Environment[FarmAction, FarmObservation, FarmState]):
"""OpenEnv Fish Farm environment.
AI agents manage a Nile Tilapia RAS fish farm, making hourly decisions
about feeding, aeration, temperature control, water exchange, disease
treatment, and harvest timing across 12 tasks of escalating difficulty.
"""
SUPPORTS_CONCURRENT_SESSIONS = True
def get_metadata(self) -> EnvironmentMetadata:
"""Rich metadata for hackathon discovery and /metadata endpoint."""
import os
readme = None
readme_path = os.path.join(os.path.dirname(__file__), "..", "..", "..", "README.md")
try:
with open(readme_path, "r") as f:
readme = f.read()
except FileNotFoundError:
pass
return EnvironmentMetadata(
name="Fish Farm OpenEnv",
description=(
"AI agent manages a Nile Tilapia Recirculating Aquaculture System (RAS) "
"with 6 continuous controls (feeding, aeration, heating, water exchange, "
"harvest, disease treatment), 13 coupled state variables, SEIR disease "
"dynamics, bioenergetic growth model, stochastic economics, nighttime DO "
"crash risk, and 12 tasks from easy to extreme difficulty."
),
version="1.0.0",
author="Rahul Rajpurohit",
readme_content=readme,
)
def __init__(self):
super().__init__()
self._sim = FishFarmSimulator()
self._state = FarmState()
self._task_config: Dict[str, Any] = {}
self._episode_history: List[Dict[str, Any]] = []
self._prev_sim_state: Optional[Dict[str, Any]] = None
def reset(
self,
seed: Optional[int] = None,
episode_id: Optional[str] = None,
task_id: str = "feeding_basics",
**kwargs: Any,
) -> FarmObservation:
"""Start a new episode with the given task."""
task = get_task(task_id)
eid = episode_id or str(uuid.uuid4())
actual_seed = seed or 42
ic = task["initial_conditions"]
sim_state = self._sim.reset(
initial_weight=ic["weight_g"],
initial_population=ic["population"],
initial_temp=ic["temp"],
initial_DO=ic["DO"],
initial_TAN=ic["TAN"],
initial_pH=ic["pH"],
day_of_year=ic["day_of_year"],
base_air_temp=ic.get("base_air_temp", 30.0),
seed=actual_seed,
scheduled_events=[
Event(
type=e.type, trigger_hour=e.trigger_hour,
severity=e.severity, duration_hours=e.duration_hours,
description=e.description, equipment=e.equipment,
price_multiplier=e.price_multiplier,
) for e in task["events"]
],
)
self._task_config = task
self._episode_history = []
self._prev_sim_state = None
self._state = FarmState(
episode_id=eid,
step_count=0,
task_id=task_id,
is_complete=False,
final_score=0.0,
max_hours=task["episode_hours"],
sim_state=sim_state,
)
return self._make_observation(sim_state, done=False, reward=None,
feedback=f"TASK: {task['description']}")
def step(
self,
action: FarmAction,
timeout_s: Optional[float] = None,
**kwargs: Any,
) -> FarmObservation:
"""Process the agent's action and advance simulation by 1 hour."""
# Auto-reset if step is called without prior reset (stateless REST API)
if not self._task_config:
self.reset(task_id="feeding_basics")
if self._state.is_complete:
return self._terminal_observation()
self._state.step_count += 1
sim_state = self._sim.step(
feeding_rate=action.feeding_rate,
aeration_rate=action.aeration_rate,
heater_setting=action.heater_setting,
water_exchange_rate=action.water_exchange_rate,
harvest=action.harvest_decision,
treatment=action.treatment,
)
self._episode_history.append(sim_state)
# Calculate reward
reward = _calculate_reward(
sim_state, self._prev_sim_state,
self._task_config["reward_weights"],
)
self._prev_sim_state = sim_state
# Check done
done = sim_state["done"] or self._state.step_count >= self._state.max_hours
if done:
self._state.is_complete = True
# Run grader for final score
from graders.farm_graders import FarmGrader
grader = FarmGrader()
grade_result = grader.grade(
self._state.task_id, sim_state,
self._episode_history, self._task_config,
)
self._state.final_score = grade_result.score
reward = grade_result.score # final reward is the grader score
self._state.sim_state = sim_state
feedback = _build_feedback(sim_state, self._task_config["description"],
self._state.step_count)
return self._make_observation(sim_state, done=done, reward=reward,
feedback=feedback)
@property
def state(self) -> FarmState:
"""Return current internal state (for grading)."""
return self._state
def _make_observation(
self, sim_state: Dict[str, Any],
done: bool, reward: Optional[float], feedback: str,
) -> FarmObservation:
"""Build observation from simulator state."""
fish = sim_state["fish"]
water = sim_state["water"]
econ = sim_state["economics"]
weather = sim_state["weather"]
events = sim_state.get("events", {})
equip = events.get("equipment", {})
# Disease suspected: agent can't see SEIR counts but can infer from
# behavioral signals (mortality spikes + feeding refusal + stress)
disease = sim_state.get("disease", {})
disease_suspected = (
disease.get("active", False)
and (fish["mortality_today"] > 5
or fish["feeding_response"] in ("sluggish", "refusing")
or fish["stress_level"] > 0.4)
)
return FarmObservation(
done=done,
reward=reward,
metadata={"episode_id": self._state.episode_id,
"step": self._state.step_count},
# Fish
avg_fish_weight=fish["weight_g"],
population=fish["population"],
mortality_today=fish["mortality_today"],
cumulative_mortality=fish["cumulative_mortality"],
survival_rate=fish["survival_rate"],
stress_level=fish["stress_level"],
feeding_response=fish["feeding_response"],
biomass_kg=fish["biomass_kg"],
growth_rate_g_day=fish["growth_rate_g_day"],
fcr=fish.get("fcr", 0.0),
sgr=fish.get("sgr", 0.0),
stocking_density=fish.get("stocking_density", 0.0),
# Water
temperature=water["temperature"],
dissolved_oxygen=water["DO"],
ph=water["pH"],
ammonia=water["TAN"],
ammonia_toxic=water["UIA"],
nitrite=water["NO2"],
nitrate=water.get("NO3", 0.0),
water_quality_score=water["water_quality_score"],
algae_bloom=water.get("algae_bloom", False),
nighttime_do_risk=water.get("nighttime_do_risk", 0.0),
# Equipment
aerator_working=equip.get("aerator", True),
biofilter_working=equip.get("biofilter", True),
heater_working=equip.get("heater", True),
feed_remaining_kg=econ["feed_inventory_kg"],
# Economics
current_fish_value=econ["fish_value"],
total_cost_so_far=econ["total_cost"],
current_profit=econ["current_profit"],
feed_price_per_kg=econ.get("feed_price_per_kg", 0.50),
market_price_multiplier=econ.get("market_price_multiplier", 1.0),
marginal_cost_per_hour=econ.get("marginal_cost_per_hour", 0.0),
roi_pct=econ.get("roi_pct", 0.0),
# Weather
weather_forecast=weather["forecast"],
is_daytime=weather.get("is_daytime", True),
storm_active=weather.get("storm_active", False),
humidity=weather.get("humidity", 75.0),
# Context
day_in_cycle=sim_state["time"]["day"],
time_of_day=sim_state["time"]["hour"],
day_of_year=sim_state["time"].get("day_of_year", 1),
alerts=events.get("active_events", []),
# Disease behavioral signal
disease_suspected=disease_suspected,
# Feedback
feedback=feedback,
)
def _terminal_observation(self) -> FarmObservation:
"""Return observation for an already-completed episode."""
sim_state = self._state.sim_state or self._sim.get_state()
return self._make_observation(
sim_state, done=True, reward=self._state.final_score,
feedback=f"Episode ended. Final score: {self._state.final_score:.3f}",
)
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