| import math |
|
|
| import torch |
|
|
|
|
| def quaternion_to_matrix(quaternions): |
| """ |
| From https://pytorch3d.readthedocs.io/en/latest/_modules/pytorch3d/transforms/rotation_conversions.html |
| Convert rotations given as quaternions to rotation matrices. |
| |
| Args: |
| quaternions: quaternions with real part first, |
| as tensor of shape (..., 4). |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| r, i, j, k = torch.unbind(quaternions, -1) |
| two_s = 2.0 / (quaternions * quaternions).sum(-1) |
|
|
| o = torch.stack( |
| ( |
| 1 - two_s * (j * j + k * k), |
| two_s * (i * j - k * r), |
| two_s * (i * k + j * r), |
| two_s * (i * j + k * r), |
| 1 - two_s * (i * i + k * k), |
| two_s * (j * k - i * r), |
| two_s * (i * k - j * r), |
| two_s * (j * k + i * r), |
| 1 - two_s * (i * i + j * j), |
| ), |
| -1, |
| ) |
| return o.reshape(quaternions.shape[:-1] + (3, 3)) |
|
|
|
|
| def axis_angle_to_quaternion(axis_angle): |
| """ |
| From https://pytorch3d.readthedocs.io/en/latest/_modules/pytorch3d/transforms/rotation_conversions.html |
| Convert rotations given as axis/angle to quaternions. |
| |
| Args: |
| axis_angle: Rotations given as a vector in axis angle form, |
| as a tensor of shape (..., 3), where the magnitude is |
| the angle turned anticlockwise in radians around the |
| vector's direction. |
| |
| Returns: |
| quaternions with real part first, as tensor of shape (..., 4). |
| """ |
| angles = torch.norm(axis_angle, p=2, dim=-1, keepdim=True) |
| half_angles = 0.5 * angles |
| eps = 1e-6 |
| small_angles = angles.abs() < eps |
| sin_half_angles_over_angles = torch.empty_like(angles) |
| sin_half_angles_over_angles[~small_angles] = ( |
| torch.sin(half_angles[~small_angles]) / angles[~small_angles] |
| ) |
| |
| |
| sin_half_angles_over_angles[small_angles] = ( |
| 0.5 - (angles[small_angles] * angles[small_angles]) / 48 |
| ) |
| quaternions = torch.cat( |
| [torch.cos(half_angles), axis_angle * sin_half_angles_over_angles], dim=-1 |
| ) |
| return quaternions |
|
|
|
|
| def axis_angle_to_matrix(axis_angle): |
| """ |
| From https://pytorch3d.readthedocs.io/en/latest/_modules/pytorch3d/transforms/rotation_conversions.html |
| Convert rotations given as axis/angle to rotation matrices. |
| |
| Args: |
| axis_angle: Rotations given as a vector in axis angle form, |
| as a tensor of shape (..., 3), where the magnitude is |
| the angle turned anticlockwise in radians around the |
| vector's direction. |
| |
| Returns: |
| Rotation matrices as tensor of shape (..., 3, 3). |
| """ |
| return quaternion_to_matrix(axis_angle_to_quaternion(axis_angle)) |
|
|
|
|
| def rigid_transform_Kabsch_3D_torch(A, B): |
| |
| |
|
|
| assert A.shape[1] == B.shape[1] |
| num_rows, num_cols = A.shape |
| if num_rows != 3: |
| raise Exception(f"matrix A is not 3xN, it is {num_rows}x{num_cols}") |
| num_rows, num_cols = B.shape |
| if num_rows != 3: |
| raise Exception(f"matrix B is not 3xN, it is {num_rows}x{num_cols}") |
|
|
|
|
| |
| centroid_A = torch.mean(A, axis=1, keepdims=True) |
| centroid_B = torch.mean(B, axis=1, keepdims=True) |
|
|
| |
| Am = A - centroid_A |
| Bm = B - centroid_B |
|
|
| H = Am @ Bm.T |
|
|
| |
| U, S, Vt = torch.linalg.svd(H) |
|
|
| R = Vt.T @ U.T |
| |
| if torch.linalg.det(R) < 0: |
| |
| SS = torch.diag(torch.tensor([1.,1.,-1.], device=A.device)) |
| R = (Vt.T @ SS) @ U.T |
| assert math.fabs(torch.linalg.det(R) - 1) < 3e-3 |
|
|
| t = -R @ centroid_A + centroid_B |
| return R, t |
|
|