Spaces:
Running on Zero
Running on Zero
File size: 17,887 Bytes
cdc4405 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 | # Copyright (c) 2026 Scenema AI
# https://scenema.ai
# SPDX-License-Identifier: MIT
"""Scenema Audio processor. Processor protocol implementation.
Handles HTTP sync/async requests for audio generation and voice design.
Follows the pattern of gpu_x2v/processor.py.
"""
import io
import logging
import os
import random
import shutil
import tempfile
import time
from datetime import datetime, timezone
import httpx
import numpy as np
import psutil
import soundfile as sf
import torch
import torchaudio
from common.handlers.base import ProcessJob, ProcessOutput, ProcessResult
from .audio_utils import (
ensure_stereo,
load_wav,
normalize_volume,
shorten_long_silence,
save_wav,
to_mono,
trim_silence,
)
from .chunker import plan_chunks
from .compiler import compile_prompt
from .engine import AudioEngine, HIGH_VRAM_THRESHOLD_GB
from .inference import concatenate_chunks, generate_chunks
from .seedvc import SeedVC
from .validate_and_patch import validate_and_patch
from .validator import validate_prompt
from .vocal_separator import VocalSeparator
logger = logging.getLogger(__name__)
VOICE_DESIGN_DURATION_S = 15.0
class AudioProcessor:
"""Processor for Scenema Audio generation.
Implements the Processor protocol (startup/shutdown/process).
"""
def __init__(self):
self.engine: AudioEngine | None = None
self.vocal_separator = None
self.seedvc = None
self._http_client = None
def startup(self) -> None:
"""Load models. Called once by handler at startup."""
if self.engine is not None:
return
audio_ckpt = os.environ.get(
"AUDIO_CKPT",
"/app/models/scenema-audio-transformer.safetensors",
)
vae_encoder = os.environ.get(
"VAE_ENCODER_CKPT",
"/app/models/scenema-audio-vae-encoder.safetensors",
)
gemma_root = os.environ.get(
"GEMMA_ROOT",
"/app/models/gemma-3-12b-it",
)
pipeline_ckpt = os.environ.get(
"PIPELINE_CKPT",
"/app/models/ltx-2.3-22b-distilled.safetensors",
)
self.engine = AudioEngine(
audio_ckpt_path=audio_ckpt,
vae_encoder_path=vae_encoder,
gemma_root=gemma_root,
pipeline_ckpt_path=pipeline_ckpt,
)
self.engine.load()
self.vocal_separator = VocalSeparator()
self.seedvc = SeedVC()
# Preload all models on high-VRAM cards (>= 40GB), keep resident
vram_gb = (
torch.cuda.get_device_properties(0).total_memory / 1e9
if torch.cuda.is_available()
else 0
)
self._keep_resident = vram_gb >= HIGH_VRAM_THRESHOLD_GB
if self._keep_resident:
self.vocal_separator.load()
self.seedvc.load()
logger.info("All models preloaded and resident (%.0fGB VRAM)", vram_gb)
else:
logger.info("Low VRAM (%.0fGB), models loaded on-demand", vram_gb)
logger.info("AudioProcessor ready")
def shutdown(self) -> None:
"""Unload all models."""
if self.engine:
self.engine.unload()
self.engine = None
if self.vocal_separator:
self.vocal_separator.unload()
self.vocal_separator = None
if self.seedvc and self.seedvc._loaded:
self.seedvc.unload()
logger.info("AudioProcessor shutdown")
async def process(self, job: ProcessJob) -> ProcessResult:
"""Process an audio generation job."""
start_time = time.time()
started_at = datetime.now(timezone.utc).isoformat()
torch.cuda.reset_peak_memory_stats()
try:
if self.engine is None:
self.startup()
config = self._parse_input(job)
if config["mode"] == "voice_design":
wav_np, sr = await self._voice_design(config)
else:
wav_np, sr = await self._generate(config)
wav_bytes = self._encode_wav(wav_np, sr)
processing_ms = int((time.time() - start_time) * 1000)
return ProcessResult(
job_id=job.job_id,
success=True,
output=ProcessOutput(
success=True,
data=wav_bytes,
content_type="audio/wav",
metadata=self._build_metadata(
config, wav_np, sr, processing_ms, started_at
),
),
processing_ms=processing_ms,
)
except Exception as e:
logger.error("Processing failed: %s", e, exc_info=True)
processing_ms = int((time.time() - start_time) * 1000)
return ProcessResult(
job_id=job.job_id,
success=False,
output=ProcessOutput(success=False, error=str(e)),
error=str(e),
processing_ms=processing_ms,
)
def _parse_input(self, job: ProcessJob) -> dict:
"""Parse and validate job input.
Input schema:
prompt: str - Required. <speak> XML string.
mode: str - "generate" (default) or "voice_design".
reference_voice_url: str | None - URL to reference audio for voice cloning.
background_sfx: bool - Keep background SFX (default: false, strips via MelBandRoFormer).
validate: bool - Enable Whisper speech validation (default: false).
When true, each generated chunk is transcribed by faster-whisper
(GPU, float16, ~1GB VRAM) and compared against the expected text.
If word match ratio falls below 60%, the chunk is regenerated with
extended duration and a new seed (up to 3 retries), keeping the
best result. Adds <1s per chunk on GPU. When false, each chunk is
generated once with no quality gate, which is faster and sufficient
for most prompts.
seed: int - Base seed (-1 for random).
"""
inp = job.input
prompt = inp.get("prompt")
if not prompt:
raise ValueError("Missing required 'prompt' field")
mode = inp.get("mode", "generate")
if mode not in ("generate", "voice_design"):
raise ValueError(
f"Invalid mode: {mode}. Must be 'generate' or 'voice_design'"
)
result = validate_prompt(prompt)
if not result.valid:
raise ValueError(f"Invalid prompt XML: {'; '.join(result.errors)}")
seed = inp.get("seed", -1)
if seed == -1:
seed = random.randint(0, 999999)
return {
"prompt": prompt,
"mode": mode,
"reference_voice_url": inp.get("reference_voice_url"),
"background_sfx": inp.get("background_sfx", False),
"validate": inp.get("validate", True),
"seed": seed,
"pace": inp.get("pace", 1.5),
"min_match_ratio": inp.get("min_match_ratio", 0.90),
"vc_cfg_rate": inp.get("vc_cfg_rate", 0.5),
"vc_steps": inp.get("vc_steps", 25),
"skip_vc": inp.get("skip_vc", False),
}
async def _voice_design(self, config: dict) -> tuple[np.ndarray, int]:
"""Generate a 15s voice sample for voice design."""
compiled = compile_prompt(config["prompt"])
vc, ac = self.engine.encode_text(compiled.prompt)
result = self.engine.generate(vc, ac, VOICE_DESIGN_DURATION_S, config["seed"])
wav = result.waveform_np
sr = result.sample_rate
if not config["background_sfx"]:
wav = self._strip_background(wav, sr)
wav = trim_silence(wav, sr)
wav = shorten_long_silence(wav, sr)
wav = normalize_volume(wav, sr)
return wav, sr
async def _generate(self, config: dict) -> tuple[np.ndarray, int]:
"""Full generation pipeline with chunking and post-processing."""
chunks = plan_chunks(
config["prompt"], base_seed=config["seed"], pace=config["pace"]
)
logger.info("Planned %d chunk(s)", len(chunks))
ref_wav_path = None
if config["reference_voice_url"]:
ref_wav_path = await self._download_reference(config["reference_voice_url"])
# skip_vc: seed every chunk with the reference audio's tail latent,
# identical to how inter-chunk chaining works. The model sees the
# reference as "what I just generated" and continues in that voice.
# Disables the normal chaining (each chunk chains from the ref, not
# from the previous chunk) to keep the voice anchored to the reference.
anchor_latent = None
if config["skip_vc"] and ref_wav_path:
ref_wav, ref_sr = load_wav(ref_wav_path)
ref_mono = to_mono(ref_wav)
tail_seconds = 3.0
tail_samples = int(tail_seconds * ref_sr)
if ref_mono.shape[0] > tail_samples:
ref_tail = ref_mono[-tail_samples:]
else:
ref_tail = ref_mono
anchor_latent = self.engine.encode_reference(ref_tail, ref_sr)
logger.info(
"Anchor mode: every chunk seeded from %.1fs reference tail",
ref_tail.shape[0] / ref_sr,
)
with torch.inference_mode():
results = generate_chunks(
self.engine,
chunks,
ref_latent=anchor_latent,
anchor_ref=anchor_latent is not None,
validate=config["validate"],
min_match_ratio=config["min_match_ratio"],
)
wav, sr = concatenate_chunks(results)
# Strip background music/SFX from the concatenated audio (single pass)
if not config["background_sfx"]:
wav = self._strip_background(wav, sr)
# Cap silence — scale with pace
max_silence = min(0.5 * config["pace"], 1.5)
wav = shorten_long_silence(
wav, sr, max_duration=max_silence, target_duration=max_silence * 0.6
)
# Apply SeedVC when: reference voice provided, or multiple chunks (voice consistency).
# Skip for single-chunk generations without reference (preserves SFX).
needs_vc = ref_wav_path or len(results) > 1
if not config["skip_vc"] and needs_vc:
wav = self._apply_seedvc(
wav,
sr,
results,
ref_wav_path,
vc_steps=config["vc_steps"],
vc_cfg_rate=config["vc_cfg_rate"],
)
# Post-SeedVC alignment trimming (disabled by default, needs refinement)
if config.get("patch", False):
expected_text = " ".join(c.expected_text for c in chunks)
wav = validate_and_patch(wav, sr, expected_text)
# Ensure stereo final output
wav = ensure_stereo(wav)
if ref_wav_path and os.path.exists(ref_wav_path):
os.unlink(ref_wav_path)
return wav, sr
def _strip_background(self, wav_np: np.ndarray, sr: int) -> np.ndarray:
"""Strip background music/SFX using MelBandRoFormer.
Loads the model on-demand and unloads after to free VRAM.
"""
if self.vocal_separator is None:
return wav_np
with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as f:
input_path = f.name
vocals_path = input_path.replace(".wav", "_vocals.wav")
try:
if not self._keep_resident:
self.vocal_separator.load()
stereo = ensure_stereo(wav_np)
save_wav(stereo, sr, input_path)
self.vocal_separator.separate(input_path, vocals_path, None)
vocals, _ = load_wav(vocals_path)
return vocals
except Exception as e:
logger.warning("Vocal separation failed: %s", e)
return wav_np
finally:
if not self._keep_resident:
self.vocal_separator.unload()
for p in [input_path, vocals_path]:
if os.path.exists(p):
os.unlink(p)
def _apply_seedvc(
self,
wav: np.ndarray,
sr: int,
chunk_results: list,
ref_wav_path: str | None,
vc_steps: int = 20,
vc_cfg_rate: float = 0.5,
) -> np.ndarray:
"""Apply SeedVC voice cloning.
If reference_voice_url provided: convert against reference.
If no reference: convert all against chunk 0 (first chunk sets identity).
"""
if self.seedvc is None:
logger.info("SeedVC not available, skipping voice cloning")
return wav
try:
if not self._keep_resident:
self.seedvc.load()
with tempfile.TemporaryDirectory() as tmp:
source_path = os.path.join(tmp, "source_22k.wav")
target_path = os.path.join(tmp, "target_22k.wav")
source_mono = to_mono(wav)
source_t = torch.from_numpy(source_mono).float().unsqueeze(0)
source_22k = torchaudio.functional.resample(source_t, sr, 22050)
save_wav(source_22k.squeeze(0).numpy(), 22050, source_path)
if ref_wav_path:
target_wav, target_sr = load_wav(ref_wav_path)
target_mono = to_mono(target_wav)
target_t = torch.from_numpy(target_mono).float().unsqueeze(0)
target_22k = torchaudio.functional.resample(
target_t, target_sr, 22050
)
save_wav(target_22k.squeeze(0).numpy(), 22050, target_path)
else:
chunk0 = chunk_results[0].waveform_np
chunk0_mono = to_mono(chunk0)
chunk0_t = torch.from_numpy(chunk0_mono).float().unsqueeze(0)
chunk0_22k = torchaudio.functional.resample(
chunk0_t, chunk_results[0].sample_rate, 22050
)
save_wav(chunk0_22k.squeeze(0).numpy(), 22050, target_path)
converted = self.seedvc.convert(
source_path,
target_path,
diffusion_steps=vc_steps,
cfg_rate=vc_cfg_rate,
)
conv_t = torch.from_numpy(converted).float().unsqueeze(0)
result = torchaudio.functional.resample(conv_t, 22050, sr)
wav = result.squeeze(0).numpy()
wav = ensure_stereo(wav)
except Exception as e:
logger.error("SeedVC failed: %s", e, exc_info=True)
finally:
if not self._keep_resident:
try:
self.seedvc.unload()
except Exception:
pass
return wav
async def _download_reference(self, url: str) -> str:
"""Download reference audio from URL to temp file."""
if self._http_client is None:
self._http_client = httpx.AsyncClient(timeout=60.0, follow_redirects=True)
response = await self._http_client.get(url)
response.raise_for_status()
suffix = ".wav"
if "mp3" in url.lower() or "mpeg" in response.headers.get("content-type", ""):
suffix = ".mp3"
with tempfile.NamedTemporaryFile(suffix=suffix, delete=False) as f:
f.write(response.content)
logger.info(
"Downloaded reference: %d bytes to %s", len(response.content), f.name
)
return f.name
def _encode_wav(self, wav_np: np.ndarray, sr: int) -> bytes:
"""Encode numpy array to WAV bytes."""
buf = io.BytesIO()
sf.write(buf, wav_np, sr, format="WAV")
return buf.getvalue()
def _build_metadata(
self,
config: dict,
wav_np: np.ndarray,
sr: int,
processing_ms: int,
started_at: str = "",
) -> dict:
"""Build comprehensive metadata matching x2v pattern."""
gpu_name = torch.cuda.get_device_name(0) if torch.cuda.is_available() else "N/A"
vram_total_mb = 0
vram_peak_mb = 0
if torch.cuda.is_available():
vram_total_mb = round(
torch.cuda.get_device_properties(0).total_memory / 1024**2
)
vram_peak_mb = round(torch.cuda.max_memory_allocated() / 1024**2)
cpu_cores_total = os.cpu_count() or 0
system_ram_gb = round(psutil.virtual_memory().total / 1024**3)
disk = shutil.disk_usage("/")
return {
"duration_s": round(wav_np.shape[0] / sr, 2),
"sample_rate": sr,
"mode": config["mode"],
"seed": config["seed"],
"background_sfx": config["background_sfx"],
"has_reference_voice": config["reference_voice_url"] is not None,
"validate": config["validate"],
"processing_ms": processing_ms,
"vram_peak_mb": vram_peak_mb,
"vram_total_mb": vram_total_mb,
"gpu": gpu_name,
"cpu_cores_total": cpu_cores_total,
"system_ram_gb": system_ram_gb,
"disk_total_gb": round(disk.total / 1024**3, 1),
"disk_free_gb": round(disk.free / 1024**3, 1),
"started_at": started_at,
"completed_at": datetime.now(timezone.utc).isoformat(),
}
|