movimento / kimodo /viz /gui.py
Kimodo Bot
Add core kimodo package modules required by native demo
6d5047c
# SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
"""GUI element handles for the demo app."""
from dataclasses import dataclass
import viser
@dataclass
class GuiElements:
gui_play_pause_button: viser.GuiInputHandle
gui_next_frame_button: viser.GuiInputHandle
gui_prev_frame_button: viser.GuiInputHandle
gui_generate_button: viser.GuiInputHandle
gui_model_fps: viser.GuiInputHandle[int]
gui_timeline: viser.GuiInputHandle[int]
gui_viz_skeleton_checkbox: viser.GuiInputHandle[bool]
gui_viz_foot_contacts_checkbox: viser.GuiInputHandle[bool]
gui_viz_skinned_mesh_checkbox: viser.GuiInputHandle[bool]
gui_viz_skinned_mesh_opacity_slider: viser.GuiInputHandle[float]
gui_camera_fov_slider: viser.GuiInputHandle[float]
# generation controls
gui_duration_slider: viser.GuiInputHandle[float]
gui_num_samples_slider: viser.GuiInputHandle[int]
gui_cfg_checkbox: viser.GuiCheckboxHandle
gui_cfg_text_weight_slider: viser.GuiInputHandle[float]
gui_cfg_constraint_weight_slider: viser.GuiInputHandle[float]
gui_diffusion_steps_slider: viser.GuiInputHandle[int]
gui_seed: viser.GuiInputHandle[int]
gui_postprocess_checkbox: viser.GuiCheckboxHandle
gui_root_margin: viser.GuiInputHandle[float]
gui_real_robot_rotations_checkbox: viser.GuiInputHandle[bool]
# appearance
gui_dark_mode_checkbox: viser.GuiCheckboxHandle
# which skinning method to use for SOMA
gui_use_soma_layer_checkbox: viser.GuiCheckboxHandle