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/**
 *                        WHITEBOPHIR
 *********************************************************
 * @licstart  The following is the entire license notice for the
 *  JavaScript code in this page.
 *
 * Copyright (C) 2013  Ophir LOJKINE
 *
 *
 * The JavaScript code in this page is free software: you can
 * redistribute it and/or modify it under the terms of the GNU
 * General Public License (GNU GPL) as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option)
 * any later version.  The code is distributed WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU GPL for more details.
 *
 * As additional permission under GNU GPL version 3 section 7, you
 * may distribute non-source (e.g., minimized or compacted) forms of
 * that code without the copy of the GNU GPL normally required by
 * section 4, provided you include this license notice and a URL
 * through which recipients can access the Corresponding Source.
 *
 * @licend
 */

(function () {
  //Code isolation
  //Indicates the id of the shape the user is currently drawing or an empty string while the user is not drawing
  var end = false,
    curId = "",
    curUpdate = {
      //The data of the message that will be sent for every new point
      type: "update",
      id: "",
      x: 0,
      y: 0,
      x2: 0,
      y2: 0,
    },
    lastTime = performance.now(); //The time at which the last point was drawn

  function start(x, y, evt) {
    //Prevent the press from being interpreted by the browser
    evt.preventDefault();

    curId = Tools.generateUID("r"); //"r" for rectangle

    Tools.drawAndSend({
      type: "rect",
      id: curId,
      color: Tools.getColor(),
      size: Tools.getSize(),
      opacity: Tools.getOpacity(),
      x: x,
      y: y,
      x2: x,
      y2: y,
    });

    curUpdate.id = curId;
    curUpdate.x = x;
    curUpdate.y = y;
  }

  function move(x, y, evt) {
    /*Wait 70ms before adding any point to the currently drawing shape.
		This allows the animation to be smother*/
    if (curId !== "") {
      if (rectangleTool.secondary.active) {
        var dx = x - curUpdate.x;
        var dy = y - curUpdate.y;
        var d = Math.max(Math.abs(dx), Math.abs(dy));
        x = curUpdate.x + (dx > 0 ? d : -d);
        y = curUpdate.y + (dy > 0 ? d : -d);
      }
      curUpdate["x2"] = x;
      curUpdate["y2"] = y;
      if (performance.now() - lastTime > 70 || end) {
        Tools.drawAndSend(curUpdate);
        lastTime = performance.now();
      } else {
        draw(curUpdate);
      }
    }
    if (evt) evt.preventDefault();
  }

  function stop(x, y) {
    //Add a last point to the shape
    end = true;
    move(x, y);
    end = false;
    curId = "";
  }

  function draw(data) {
    Tools.drawingEvent = true;
    switch (data.type) {
      case "rect":
        createShape(data);
        break;
      case "update":
        var shape = svg.getElementById(data["id"]);
        if (!shape) {
          console.error(
            "Straight shape: Hmmm... I received a point of a rect that has not been created (%s).",
            data["id"],
          );
          createShape({
            //create a new shape in order not to loose the points
            id: data["id"],
            x: data["x2"],
            y: data["y2"],
          });
        }
        updateShape(shape, data);
        break;
      default:
        console.error(
          "Straight shape: Draw instruction with unknown type. ",
          data,
        );
        break;
    }
  }

  var svg = Tools.svg;
  function createShape(data) {
    //Creates a new shape on the canvas, or update a shape that already exists with new information
    var shape = svg.getElementById(data.id) || Tools.createSVGElement("rect");
    shape.id = data.id;
    updateShape(shape, data);
    //If some data is not provided, choose default value. The shape may be updated later
    shape.setAttribute("stroke", data.color || "black");
    shape.setAttribute("stroke-width", data.size || 10);
    shape.setAttribute(
      "opacity",
      Math.max(0.1, Math.min(1, data.opacity)) || 1,
    );
    Tools.drawingArea.appendChild(shape);
    return shape;
  }

  function updateShape(shape, data) {
    shape.x.baseVal.value = Math.min(data["x2"], data["x"]);
    shape.y.baseVal.value = Math.min(data["y2"], data["y"]);
    shape.width.baseVal.value = Math.abs(data["x2"] - data["x"]);
    shape.height.baseVal.value = Math.abs(data["y2"] - data["y"]);
  }

  var rectangleTool = {
    name: "Rectangle",
    shortcut: "r",
    listeners: {
      press: start,
      move: move,
      release: stop,
    },
    secondary: {
      name: "Square",
      icon: "tools/rect/icon-square.svg",
      active: false,
    },
    draw: draw,
    mouseCursor: "crosshair",
    icon: "tools/rect/icon.svg",
    stylesheet: "tools/rect/rect.css",
  };
  Tools.add(rectangleTool);
})(); //End of code isolation