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Running on Zero
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b2e9eec a00efd4 b2e9eec | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 | # Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
import os
import cv2
import numpy as np
import requests
import trimesh
from matplotlib import colormaps
from scipy.spatial.transform import Rotation
def predictions_to_glb(
predictions: dict,
conf_thres: float = 20.0,
mask_black_bg: bool = False,
mask_white_bg: bool = False,
show_cam: bool = True,
mask_sky: bool = False,
target_dir: str | None = None,
max_points: int = 300000,
filter_depth_edges: bool = True,
depth_edge_rtol: float = 0.03,
) -> trimesh.Scene:
"""Convert VGGT-Omega camera/depth predictions to a GLB scene."""
if not isinstance(predictions, dict):
raise ValueError("predictions must be a dictionary")
conf_thres = max(2.0, float(conf_thres))
points = predictions["world_points_from_depth"]
conf = predictions["depth_conf"]
if filter_depth_edges and "depth" in predictions:
conf = conf.copy()
conf[depth_edge(predictions["depth"][..., 0], rtol=depth_edge_rtol)] = 0.0
images = predictions["images"]
camera_matrices = predictions["extrinsic"]
if mask_sky and target_dir is not None:
conf = apply_sky_mask(conf, target_dir)
vertices = points.reshape(-1, 3)
colors = _images_to_rgb(images).reshape(-1, 3)
colors = (colors * 255).clip(0, 255).astype(np.uint8)
conf = conf.reshape(-1)
mask = np.isfinite(vertices).all(axis=1) & np.isfinite(conf)
if conf_thres > 0 and np.any(mask):
conf_threshold = np.percentile(conf[mask], conf_thres)
mask &= conf >= conf_threshold
mask &= conf > 1e-5
if mask_black_bg:
mask &= colors.sum(axis=1) >= 16
if mask_white_bg:
mask &= ~((colors[:, 0] > 240) & (colors[:, 1] > 240) & (colors[:, 2] > 240))
vertices = vertices[mask]
colors = colors[mask]
vertices, colors = _limit_points(vertices, colors, max_points)
if vertices.size == 0:
vertices = np.array([[0.0, 0.0, 0.0]], dtype=np.float32)
colors = np.array([[255, 255, 255]], dtype=np.uint8)
scene_scale = 1.0
else:
lower = np.percentile(vertices, 5, axis=0)
upper = np.percentile(vertices, 95, axis=0)
scene_scale = float(np.linalg.norm(upper - lower))
if scene_scale <= 0:
scene_scale = 1.0
scene = trimesh.Scene()
scene.add_geometry(trimesh.PointCloud(vertices=vertices, colors=colors))
extrinsics = np.zeros((len(camera_matrices), 4, 4), dtype=np.float64)
extrinsics[:, :3, :4] = camera_matrices
extrinsics[:, 3, 3] = 1.0
if show_cam:
colormap = colormaps.get_cmap("gist_rainbow")
for i, world_to_camera in enumerate(extrinsics):
camera_to_world = np.linalg.inv(world_to_camera)
rgba = colormap(i / max(len(extrinsics), 1))
color = tuple(int(255 * x) for x in rgba[:3])
integrate_camera_into_scene(scene, camera_to_world, color, scene_scale)
return apply_scene_alignment(scene, extrinsics)
def _images_to_rgb(images: np.ndarray) -> np.ndarray:
if images.ndim == 4 and images.shape[1] == 3:
return np.transpose(images, (0, 2, 3, 1))
return images
def _limit_points(vertices: np.ndarray, colors: np.ndarray, max_points: int) -> tuple[np.ndarray, np.ndarray]:
if max_points <= 0 or len(vertices) <= max_points:
return vertices, colors
indices = np.linspace(0, len(vertices) - 1, max_points).astype(np.int64)
return vertices[indices], colors[indices]
def depth_edge(depth: np.ndarray, rtol: float = 0.03, kernel_size: int = 3) -> np.ndarray:
depth = np.asarray(depth)
original_shape = depth.shape
depth = depth.reshape(-1, *original_shape[-2:])
pad = kernel_size // 2
padded = np.pad(depth, ((0, 0), (pad, pad), (pad, pad)), mode="edge")
depth_max = np.full_like(depth, -np.inf)
depth_min = np.full_like(depth, np.inf)
for y in range(kernel_size):
for x in range(kernel_size):
window = padded[:, y : y + depth.shape[-2], x : x + depth.shape[-1]]
depth_max = np.maximum(depth_max, window)
depth_min = np.minimum(depth_min, window)
relative_jump = (depth_max - depth_min) / np.maximum(np.abs(depth), 1e-6)
return (relative_jump > rtol).reshape(original_shape)
def integrate_camera_into_scene(scene: trimesh.Scene, transform: np.ndarray, face_colors: tuple, scene_scale: float):
cam_width = scene_scale * 0.05
cam_height = scene_scale * 0.1
rot_45_degree = np.eye(4)
rot_45_degree[:3, :3] = Rotation.from_euler("z", 45, degrees=True).as_matrix()
rot_45_degree[2, 3] = -cam_height
complete_transform = transform @ get_opengl_conversion_matrix() @ rot_45_degree
camera_cone_shape = trimesh.creation.cone(cam_width, cam_height, sections=4)
slight_rotation = np.eye(4)
slight_rotation[:3, :3] = Rotation.from_euler("z", 2, degrees=True).as_matrix()
vertices = np.concatenate(
[
camera_cone_shape.vertices,
0.95 * camera_cone_shape.vertices,
transform_points(slight_rotation, camera_cone_shape.vertices),
]
)
vertices = transform_points(complete_transform, vertices)
camera_mesh = trimesh.Trimesh(vertices=vertices, faces=compute_camera_faces(camera_cone_shape))
camera_mesh.visual.face_colors[:, :3] = face_colors
scene.add_geometry(camera_mesh)
def apply_scene_alignment(scene: trimesh.Scene, extrinsics: np.ndarray) -> trimesh.Scene:
opengl_conversion_matrix = get_opengl_conversion_matrix()
scene.apply_transform(np.linalg.inv(extrinsics[0]) @ opengl_conversion_matrix)
return scene
def get_opengl_conversion_matrix() -> np.ndarray:
matrix = np.identity(4)
matrix[1, 1] = -1
matrix[2, 2] = -1
return matrix
def transform_points(transformation: np.ndarray, points: np.ndarray, dim: int | None = None) -> np.ndarray:
points = np.asarray(points)
initial_shape = points.shape[:-1]
dim = dim or points.shape[-1]
transformation = transformation.swapaxes(-1, -2)
points = points @ transformation[..., :-1, :] + transformation[..., -1:, :]
return points[..., :dim].reshape(*initial_shape, dim)
def compute_camera_faces(cone_shape: trimesh.Trimesh) -> np.ndarray:
faces = []
num_vertices = len(cone_shape.vertices)
for face in cone_shape.faces:
if 0 in face:
continue
v1, v2, v3 = face
v1_offset, v2_offset, v3_offset = face + num_vertices
v1_offset_2, v2_offset_2, v3_offset_2 = face + 2 * num_vertices
faces.extend(
[
(v1, v2, v2_offset),
(v1, v1_offset, v3),
(v3_offset, v2, v3),
(v1, v2, v2_offset_2),
(v1, v1_offset_2, v3),
(v3_offset_2, v2, v3),
]
)
faces += [(v3, v2, v1) for v1, v2, v3 in faces]
return np.array(faces)
def apply_sky_mask(conf: np.ndarray, target_dir: str) -> np.ndarray:
image_dir = os.path.join(target_dir, "images")
image_names = sorted(os.listdir(image_dir))
height, width = conf.shape[-2:]
masks = []
skyseg_session = None
for image_name in image_names:
image_path = os.path.join(image_dir, image_name)
mask_path = os.path.join(target_dir, "sky_masks", image_name)
if os.path.exists(mask_path):
sky_mask = cv2.imread(mask_path, cv2.IMREAD_GRAYSCALE)
else:
if not os.path.exists("skyseg.onnx"):
download_file_from_url(
"https://huggingface.co/JianyuanWang/skyseg/resolve/main/skyseg.onnx",
"skyseg.onnx",
)
if skyseg_session is None:
import onnxruntime
skyseg_session = onnxruntime.InferenceSession("skyseg.onnx")
sky_mask = segment_sky(image_path, skyseg_session, mask_path)
if sky_mask.shape != (height, width):
sky_mask = cv2.resize(sky_mask, (width, height))
masks.append(sky_mask)
return conf * (np.array(masks) > 0.1).astype(np.float32)
def segment_sky(image_path: str, onnx_session, mask_filename: str) -> np.ndarray:
image = cv2.imread(image_path)
result_map = run_skyseg(onnx_session, [320, 320], image)
result_map = cv2.resize(result_map, (image.shape[1], image.shape[0]))
output_mask = np.zeros_like(result_map)
output_mask[result_map < 32] = 255
os.makedirs(os.path.dirname(mask_filename), exist_ok=True)
cv2.imwrite(mask_filename, output_mask)
return output_mask
def run_skyseg(onnx_session, input_size: list[int], image: np.ndarray) -> np.ndarray:
image = cv2.resize(image, dsize=(input_size[0], input_size[1]))
image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
image = np.array(image, dtype=np.float32)
image = (image / 255 - [0.485, 0.456, 0.406]) / [0.229, 0.224, 0.225]
image = image.transpose(2, 0, 1)
image = image.reshape(-1, 3, input_size[0], input_size[1]).astype("float32")
input_name = onnx_session.get_inputs()[0].name
output_name = onnx_session.get_outputs()[0].name
result = onnx_session.run([output_name], {input_name: image})
result = np.array(result).squeeze()
result_min = np.min(result)
result_max = np.max(result)
if result_max > result_min:
result = (result - result_min) / (result_max - result_min)
else:
result = np.zeros_like(result)
return (result * 255).astype("uint8")
def download_file_from_url(url: str, filename: str) -> None:
tmp_filename = f"{filename}.tmp"
response = requests.get(url, stream=True)
response.raise_for_status()
with open(tmp_filename, "wb") as f:
for chunk in response.iter_content(chunk_size=8192):
f.write(chunk)
os.replace(tmp_filename, filename)
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