Commit History

Pointmap: ship-mode β€” preload all sizes, default to 1B
c507c2e
Running

Rawal Khirodkar commited on

Pointmap: byte-accurate MoGe-2 mesh recipe
bf3b357

Rawal Khirodkar commited on

Pointmap: switch back to triangulated mesh β€” MoGe-2 recipe (UV-textured PBR, smooth normals via lazy compute)
a90c10a

Rawal Khirodkar commited on

Pointmap: smaller radius (factor 0.7 β†’ 0.5)
b10b215

Rawal Khirodkar commited on

Pointmap: examples_per_page=16
345ebac

Rawal Khirodkar commited on

Pointmap: examples_per_page=24 (fits all 16 on one page)
63a3732

Rawal Khirodkar commited on

Pointmap: smaller radius (factor 1.0 β†’ 0.7)
a21f0fb

Rawal Khirodkar commited on

Pointmap: move examples gallery into the left controls column (below Run, left of depth)
bfd1039

Rawal Khirodkar commited on

Pointmap: decrease sphere radius factor 1.5 β†’ 1.0
74218cd

Rawal Khirodkar commited on

Point Paper badge to arXiv https://arxiv.org/pdf/2604.21681
68a9b93

Rawal Khirodkar commited on

Pointmap: shrink Run button (drop size=lg) + container=False on Radio so they don't fill the column
667e8cb

Rawal Khirodkar commited on

Pointmap: drop equal_height on row 2 so Run button doesn't stretch to match depth image
908f3ea

Rawal Khirodkar commited on

Pointmap: switch back to spheres (KHR_materials_unlit injection makes them flat-coloured)
bece70e

Rawal Khirodkar commited on

Pointmap: inject KHR_materials_unlit into the GLB β†’ no lighting variation, just raw pixel color
409a27b

Rawal Khirodkar commited on

Pointmap: drop PBR material + doubleSided hack + process=True; just plain vertex colors
abde977

Rawal Khirodkar commited on

Pointmap: surfel size from bbox diag/sqrt(N) (proper 2D-surface formula); factor 1.5 for clear overlap
04f5fcb

Rawal Khirodkar commited on

Pointmap: switch from spheres to surfels (oriented quads aligned to surface normal)
bed3d5d

Rawal Khirodkar commited on

Pointmap: radius from KD-tree median nearest-neighbour distance Γ— 0.6 (proper 2D-surface heuristic)
14f2b6a

Rawal Khirodkar commited on

Pointmap: bump icosphere subdiv to 1 (smooth balls); cut max_points to 25K to balance GLB size
7fe52e0

Rawal Khirodkar commited on

Pointmap: drop triangulation entirely β†’ coloured icosphere per pixel; cinematic-white bg
5743b44

Rawal Khirodkar commited on

Pointmap: smooth gradient-based vertex normals + process=True β†’ kills flat-shaded triangle facets
2b7cc62

Rawal Khirodkar commited on

Pointmap: use original-res image as GLB texture (kills mesh-zoom pixelation); drop camera marker
6b72fc2

Rawal Khirodkar commited on

Pointmap: kill mesh holes β€” morphological CLOSE on fg mask + loosen max_edge to 4cm
9a37519

Rawal Khirodkar commited on

Pointmap: recenter mesh on human centroid; drop floor ring + axes; closer initial camera
c7182c9

Rawal Khirodkar commited on

Pointmap: trim 3D viewer label to just 'Pointmap'
4751e1d

Rawal Khirodkar commited on

Pointmap: rename 3D mesh label to 'Pointmap'; restore depth label to 'Depth (Z)'
593faf8

Rawal Khirodkar commited on

Pointmap: re-layout (Input ↔ 3D in row1, controls ↔ Pointmap heatmap in row2); rename label
fa5e6d1

Rawal Khirodkar commited on

Pointmap: depth heatmap stacked below 3D mesh (right column), same height as input
c1ae985

Rawal Khirodkar commited on

Pointmap mesh polish: UV-textured PBR (image as albedo) + vertex normals + tighter max_edge=0.02m
056d8b0

Rawal Khirodkar commited on

Pointmap: triangulate the depth grid into a mesh (no more sparse-on-zoom); drop point_cloud display_mode
0b515f7

Rawal Khirodkar commited on

Pointmap: better 3D experience β€” XYZ axes + floor ring + initial 3/4 camera view + lighter slate bg
b371b2d

Rawal Khirodkar commited on

Pointmap: widen 3D viewer to 1.5Γ— the image panes (scales 2/2/3)
e7e18d0

Rawal Khirodkar commited on

Pointmap: 3-pane layout (input | depth | point cloud), drop raw .glb accordion
2940904

Rawal Khirodkar commited on

Pointmap: trimesh→.glb (MoGe-2 pattern), Model3D back, cap input height to 1024
5dd5fbb

Rawal Khirodkar commited on

Pointmap: add per-step timing prints to pin down the bottleneck
824c1d9

Rawal Khirodkar commited on

Pointmap: depth heatmap on the right with solid grey bg; .ply still in accordion
b66298c

Rawal Khirodkar commited on

Pointmap: bring back .ply + Model3D, but native-res only (max 1024Γ—768 grid β†’ 200K pts)
2c70f2e

Rawal Khirodkar commited on

Pointmap: relabel output to 'Depth (Z)'
380dd37

Rawal Khirodkar commited on

Pointmap: pivot to depth-z heatmap (turbo); drop Model3D + Open3D + .ply pipeline
2482c8d

Rawal Khirodkar commited on

Pointmap: drop bg-removal toggle; fg-bg is mandatory
2593450

Rawal Khirodkar commited on

Pointmap: drop .npy download, only offer .ply
9705303

Rawal Khirodkar commited on

Pointmap: expose .ply download in accordion
a0097e1

Rawal Khirodkar commited on

Pointmap: replace slow poisson-disk sphere sampling with instant Fibonacci sphere
1a446df

Rawal Khirodkar commited on

Pointmap: full aesthetic match (Helvetica, gradient title, badges); blue camera marker at origin; polished Model3D
83279a5

Rawal Khirodkar commited on

Add fg-bg dropdown using v1 binary segmentation TorchScript model
a0fd52f

Rawal Khirodkar commited on

Initial sapiens2-pointmap Space (HF download at startup, all 4 sizes, 3D viewer)
bff20b3

Rawal Khirodkar commited on