Spaces:
Sleeping
Sleeping
File size: 39,788 Bytes
cc17cd1 45dc1cf cc17cd1 f12ab63 cc17cd1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 | import os
import sys
import threading
import numpy as np
import soundfile as sf
import shutil
import librosa
import gradio as gr
# torch and NeuTTSAir imported lazily in get_tts() to avoid slow startup / OOM on Render
# ---------------------------
# eSpeak check (Windows + Linux)
# ---------------------------
def check_espeak_installed():
# If already set (e.g. by Docker), trust it
if os.environ.get("PHONEMIZER_ESPEAK_LIBRARY") and os.path.exists(os.environ["PHONEMIZER_ESPEAK_LIBRARY"]):
print(f"Using espeak library from env: {os.environ['PHONEMIZER_ESPEAK_LIBRARY']}")
return True
# Linux: look for libespeak-ng.so in common locations
if sys.platform != "win32":
so_names = ["libespeak-ng.so", "libespeak-ng.so.1", "libespeak.so"]
search_dirs = ["/usr/lib", "/usr/lib/x86_64-linux-gnu", "/usr/local/lib"]
for d in search_dirs:
if not os.path.isdir(d):
continue
for name in so_names:
candidate = os.path.join(d, name)
if os.path.exists(candidate):
os.environ["PHONEMIZER_ESPEAK_LIBRARY"] = candidate
print(f"Found espeak library at: {candidate}")
return True
if shutil.which("espeak-ng") or shutil.which("espeak"):
print("Found espeak-ng in PATH (phonemizer may use default library)")
return True
print("\nError: espeak-ng not found! On Linux install with: apt-get install espeak-ng libespeak-ng-dev")
return False
# Windows
possible_paths = [
"C:\\Program Files\\eSpeak NG",
"C:\\Program Files (x86)\\eSpeak NG",
"C:\\Program Files\\eSpeak",
"C:\\Program Files (x86)\\eSpeak",
]
dll_names = ['libespeak-ng.dll', 'espeak-ng.dll', 'libespeak.dll', 'espeak.dll']
for exe_cmd in ['espeak-ng', 'espeak']:
exe_path = shutil.which(exe_cmd)
if exe_path:
print(f"Found {exe_cmd} in PATH at: {exe_path}")
exe_dir = os.path.dirname(exe_path)
for dll in dll_names:
candidate = os.path.join(exe_dir, dll)
if os.path.exists(candidate):
os.environ['PHONEMIZER_ESPEAK_LIBRARY'] = candidate
print(f"Found espeak shared library at: {candidate}")
return True
for path in possible_paths:
if os.path.exists(path):
for root, _, files in os.walk(path):
for dll in dll_names:
candidate = os.path.join(root, dll)
if os.path.exists(candidate):
os.environ['PHONEMIZER_ESPEAK_LIBRARY'] = candidate
os.environ['PATH'] = f"{path};{os.environ['PATH']}"
return True
bin_path = os.path.join(path, 'espeak-ng.exe')
if os.path.exists(bin_path):
os.environ['PATH'] = f"{path};{os.environ['PATH']}"
break
print("\nError: espeak-ng not found!")
print("Install from https://github.com/espeak-ng/espeak-ng/releases")
return False
if not check_espeak_installed():
sys.exit(1)
# ---------------------------
# Model initialization (deferred so server can bind to PORT first for Render)
# ---------------------------
tts = None
_tts_lock = threading.Lock()
def get_tts():
"""Load TTS model on first use so the Gradio server can start and bind to PORT immediately."""
global tts
with _tts_lock:
if tts is not None:
return tts
import torch
from neuttsair.neutts import NeuTTSAir
print("\nLoading TTS model (first use)...")
if torch.cuda.is_available():
torch.cuda.empty_cache()
torch.cuda.synchronize()
print(f"GPU Memory: {torch.cuda.get_device_properties(0).total_memory / 1024**3:.2f} GB total")
project_root = os.path.abspath(os.path.dirname(__file__))
local_backbone = os.path.join(project_root, "Models", "neutts-air")
def _resolve_hf_snapshot(root_path: str) -> str:
try:
for name in os.listdir(root_path):
if name.startswith("models--"):
models_dir = os.path.join(root_path, name)
snapshots_dir = os.path.join(models_dir, "snapshots")
if os.path.isdir(snapshots_dir):
for snap in os.listdir(snapshots_dir):
snap_path = os.path.join(snapshots_dir, snap)
if os.path.exists(os.path.join(snap_path, "config.json")):
print(f"Found model in snapshots: {snap_path}")
return snap_path
except Exception as e:
print(f"Warning: Error resolving model path: {e}")
return root_path
# Use full transformers model (neuphonic/neutts-air) to avoid llama-cpp build on cloud
backbone_arg = _resolve_hf_snapshot(local_backbone) if os.path.isdir(local_backbone) else "neuphonic/neutts-air"
print(f"Using backbone: {backbone_arg}")
print(f"Using codec: neuphonic/neucodec")
if not torch.cuda.is_available():
backbone_device = "cpu"
codec_device = "cpu"
print("No CUDA GPU detected. Using CPU for backbone and codec.")
else:
backbone_device = "cuda"
codec_device = "cuda"
gpu_memory_gb = torch.cuda.get_device_properties(0).total_memory / 1024**3
if gpu_memory_gb <= 4.5:
print(f"Detected {gpu_memory_gb:.2f} GB GPU. Loading codec on CPU to save GPU memory.")
codec_device = "cpu"
tts = NeuTTSAir(
backbone_repo=backbone_arg,
backbone_device=backbone_device,
codec_repo="neuphonic/neucodec",
codec_device=codec_device,
)
if torch.cuda.is_available():
torch.cuda.empty_cache()
print("TTS model loaded.")
return tts
# ---------------------------
# Voice loading logic
# ---------------------------
VOICES = {"samples": {}}
voice_dir = "samples"
os.makedirs(voice_dir, exist_ok=True)
for name in os.listdir(voice_dir):
if name.endswith(".txt"):
base = os.path.splitext(name)[0]
txt_path = os.path.join(voice_dir, f"{base}.txt")
wav_path = os.path.join(voice_dir, f"{base}.wav")
pt_path = os.path.join(voice_dir, f"{base}.pt")
if os.path.exists(txt_path) and (os.path.exists(wav_path) or os.path.exists(pt_path)):
VOICES["samples"][base] = (txt_path, wav_path if os.path.exists(wav_path) else pt_path)
def format_voice_choice(name):
return f"Voice: {name}"
# ---------------------------
# Core functions
# ---------------------------
def load_reference(voice_name):
import torch
txt_path, audio_or_pt = VOICES["samples"][voice_name]
ref_text = open(txt_path, "r").read().strip()
if audio_or_pt.endswith(".pt"):
ref_codes = torch.load(audio_or_pt)
else:
ref_codes = get_tts().encode_reference(audio_or_pt)
return ref_text, ref_codes
def split_text_into_chunks(text, max_length=150):
"""Split text into smaller chunks preserving sentence and punctuation structure."""
import re
# Clean up the text first
text = text.strip()
if not text:
return []
# Split by sentence-ending punctuation while preserving the punctuation
sentence_pattern = r'([.!?]+)'
parts = re.split(sentence_pattern, text)
# Reconstruct sentences with their punctuation
sentences = []
i = 0
while i < len(parts):
if parts[i].strip():
sentence = parts[i].strip()
# Add punctuation if it exists
if i + 1 < len(parts) and parts[i + 1].strip():
sentence += parts[i + 1]
i += 2
else:
# If no punctuation follows, add a period (only once)
if not sentence.endswith(('.', '!', '?')):
sentence += '.'
i += 1
sentences.append(sentence)
else:
i += 1
# ✅ FIX: Avoid adding the last part twice when no punctuation present
if len(parts) > 0 and parts[-1].strip():
last_part = parts[-1].strip()
# Add only if it's not already included
if not any(last_part in s or s.startswith(last_part) for s in sentences):
if not last_part.endswith(('.', '!', '?')):
last_part += '.'
sentences.append(last_part)
# Group sentences into chunks
chunks = []
current_chunk = ""
for sentence in sentences:
# If single sentence exceeds max_length, split by commas
if len(sentence) > max_length:
comma_parts = re.split(r'(,)', sentence)
temp_sentence = ""
i = 0
while i < len(comma_parts):
part = comma_parts[i].strip()
comma = comma_parts[i + 1] if i + 1 < len(comma_parts) else ''
# If part is still too long, split by words
if len(part) > max_length:
words = part.split()
temp_words = []
for word in words:
test_chunk = ' '.join(temp_words + [word])
if len(test_chunk) > max_length and temp_words:
if current_chunk:
chunks.append(current_chunk.strip())
current_chunk = ""
chunks.append(' '.join(temp_words))
temp_words = [word]
else:
temp_words.append(word)
if temp_words:
part = ' '.join(temp_words) + comma
if current_chunk and len(current_chunk + ' ' + part) > max_length:
chunks.append(current_chunk.strip())
current_chunk = part
else:
current_chunk += (' ' if current_chunk else '') + part
else:
part_with_comma = part + comma
if current_chunk and len(current_chunk + ' ' + part_with_comma) > max_length:
chunks.append(current_chunk.strip())
current_chunk = part_with_comma
else:
current_chunk += (' ' if current_chunk else '') + part_with_comma
i += 2 if i + 1 < len(comma_parts) else 1
else:
# Normal sentence that fits within limit
if current_chunk and len(current_chunk + ' ' + sentence) > max_length:
chunks.append(current_chunk.strip())
current_chunk = sentence
else:
current_chunk += (' ' if current_chunk else '') + sentence
# CRITICAL: Always add remaining chunk at the end
if current_chunk.strip():
chunks.append(current_chunk.strip())
# Filter out empty or duplicate chunks ✅
final_chunks = []
for chunk in chunks:
if chunk.strip() and (not final_chunks or chunk.strip() != final_chunks[-1]):
final_chunks.append(chunk.strip())
return final_chunks
def process_chunk(chunk, ref_codes, ref_text, tts_model):
"""Process a single chunk of text and return the audio."""
try:
return tts_model.infer(chunk, ref_codes, ref_text)
except Exception as e:
# Swallow individual chunk errors and return None to let caller handle it
return None
def estimate_generation_time(num_chunks):
"""Estimate the generation time based on number of chunks."""
# Assuming average of 3 seconds per chunk plus overhead
return num_chunks * 3 + 2
def format_time(seconds):
"""Format seconds into a readable time string."""
if seconds < 60:
return f"{seconds:.1f} seconds"
minutes = int(seconds // 60)
seconds = seconds % 60
return f"{minutes} minute{'s' if minutes != 1 else ''} {seconds:.1f} seconds"
def generate_speech(text, voice_name, speed_control="1x"):
try:
import time
# Input validations
if not text or not text.strip():
yield 0, None, "❌ Error: Input text cannot be empty.", None
return
if not voice_name:
yield 0, None, "❌ Error: No voice selected. Please select a voice.", None
return
if voice_name not in VOICES["samples"]:
yield 0, None, f"❌ Error: Voice '{voice_name}' not found.", None
return
# Convert speed control string to float
try:
speed = float(speed_control.rstrip('x'))
except ValueError:
speed = 1.0 # Default to 1x if conversion fails
# Load TTS model on first use (deferred so server can bind to PORT first)
yield 5, None, "Loading TTS model (first time may take a few minutes)...", None
try:
tts_instance = get_tts()
except Exception as e:
yield 0, None, f"❌ Failed to load TTS model: {str(e)}", None
return
start_time = time.time()
yield 10, None, "Loading voice reference...", None
ref_text, ref_codes = load_reference(voice_name)
# Split text into smaller chunks for better processing
chunks = split_text_into_chunks(text)
total_chunks = len(chunks)
if total_chunks == 0:
raise ValueError("No text to process")
# Estimate total time
estimated_time = estimate_generation_time(total_chunks)
status = f"Estimated time to completion: {format_time(estimated_time)}\nProcessing {total_chunks} chunks..."
yield 15, None, status, None
# Process each chunk and store with its index
chunk_results = []
for i, chunk in enumerate(chunks, 1):
chunk_start = time.time()
# Update progress
progress = int(15 + (75 * i / total_chunks))
# Calculate and show time statistics
elapsed_time = time.time() - start_time
if i > 1:
avg_time_per_chunk = elapsed_time / (i - 1)
remaining_chunks = total_chunks - (i - 1)
estimated_remaining = avg_time_per_chunk * remaining_chunks
status = (
f"Processing chunk {i}/{total_chunks}\n"
f"Progress: {progress}% complete\n"
f"Est. remaining: {format_time(estimated_remaining)}"
)
else:
status = f"Processing chunk {i}/{total_chunks}\nProgress: {progress}% complete"
yield progress, None, status, None
# Generate audio for this chunk
chunk_wav = process_chunk(chunk, ref_codes, ref_text, tts_instance)
if chunk_wav is not None:
# Store chunk with its index to maintain order
chunk_results.append((i-1, chunk_wav))
if not chunk_results:
raise ValueError("Failed to generate any audio")
# Update status for final processing
yield 90, None, "Finalizing audio...\nOrdering and combining chunks...", None
# Sort chunks by their original index and extract the audio data
chunk_results.sort(key=lambda x: x[0]) # Sort by index
processed_chunks = [chunk[1] for chunk in chunk_results] # Extract audio data in order
# Create silence once
silence = np.zeros(int(24000 * 0.25)) # 0.25 seconds silence between chunks
# Concatenate all chunks with silence in between
all_wav = processed_chunks[0]
for chunk_wav in processed_chunks[1:]:
all_wav = np.concatenate([all_wav, silence, chunk_wav])
# Apply speed adjustment if needed (pitch-preserving time-stretching)
if speed != 1.0:
# Use librosa for pitch-preserving time-stretching
# rate > 1 speeds up, rate < 1 slows down
all_wav = librosa.effects.time_stretch(all_wav.astype(np.float32), rate=speed)
# Save the final audio
temp_path = "temp_output.wav"
sf.write(temp_path, all_wav, 24000)
# Calculate and show total time taken
total_time = time.time() - start_time
final_status = f"✅ Generation complete!\nTotal time: {format_time(total_time)}"
yield 100, temp_path, final_status, None
except Exception as e:
error_status = f"❌ Error generating speech: {str(e)}"
yield 0, None, error_status, None
def delete_voice(voice_name):
"""Deletes a voice and its associated files."""
try:
if voice_name not in VOICES["samples"]:
return f"❌ Voice '{voice_name}' not found!", gr.update()
txt_path = f"samples/{voice_name}.txt"
wav_path = f"samples/{voice_name}.wav"
pt_path = f"samples/{voice_name}.pt"
# Remove files if they exist
for path in [txt_path, wav_path, pt_path]:
if os.path.exists(path):
os.remove(path)
# Remove from VOICES dictionary
del VOICES["samples"][voice_name]
remaining_voices = list(VOICES["samples"].keys())
new_selected = remaining_voices[0] if remaining_voices else None
return f"✅ Voice '{voice_name}' deleted successfully!", gr.update(choices=remaining_voices, value=new_selected)
except Exception as e:
return f"❌ Error deleting voice: {e}", gr.update()
def clone_voice(new_name, txt, audio_file):
"""Encodes a new reference voice and saves its embedding."""
try:
# Input validations
if not new_name or not new_name.strip():
return "❌ Error: New Voice name cannot be empty.", gr.update()
if not txt or not txt.strip():
return "❌ Error: Reference text cannot be empty.", gr.update()
if not audio_file:
return "❌ Error: No reference audio file provided.", gr.update()
if new_name in VOICES["samples"]:
return f"❌ Error: Voice '{new_name}' already exists. Please choose a different name.", gr.update()
try:
tts_instance = get_tts()
except Exception as e:
return f"❌ Failed to load TTS model: {str(e)}", gr.update()
os.makedirs("samples", exist_ok=True)
txt_path = f"samples/{new_name}.txt"
wav_path = f"samples/{new_name}.wav"
pt_path = f"samples/{new_name}.pt"
# Save reference text and audio
with open(txt_path, "w") as f:
f.write(txt.strip())
shutil.copy(audio_file, wav_path)
ref_codes = tts_instance.encode_reference(wav_path)
import torch
torch.save(ref_codes, pt_path)
VOICES["samples"][new_name] = (txt_path, pt_path)
return f"✅ Voice '{new_name}' cloned and saved successfully!", gr.update(choices=list(VOICES["samples"].keys()), value=new_name)
except Exception as e:
return f"❌ Error cloning voice: {e}", gr.update()
# ---------------------------
# UI
# ---------------------------
# Custom CSS - consistent dark theme
custom_css = """
footer {display: none !important;}
.footer {display: none !important;}
#api-docs-link {display: none !important;}
/* Dark theme palette */
:root {
--dark-bg: #1e1e2e;
--dark-card: #252530;
--dark-border: #3d3d4a;
--text-primary: #e4e4e7;
--text-muted: #a1a1aa;
--accent: #818cf8;
--accent-secondary: #a78bfa;
}
/* Modern header - dark gradient */
.heading-container {
text-align: center;
padding: 2rem 1rem;
background: linear-gradient(135deg, #4338ca 0%, #6d28d9 50%, #4c1d95 100%);
border-radius: 12px;
margin-bottom: 2rem;
border: 1px solid var(--dark-border);
color: white;
}
.heading-container h1 {
margin: 0;
font-size: 2.5rem;
font-weight: 700;
color: white;
}
.heading-container h3 {
margin: 0.5rem 0 0 0;
font-size: 1.1rem;
font-weight: 400;
color: rgba(255, 255, 255, 0.9);
}
/* Cards - dark, same as rest of app */
.control-panel {
background: var(--dark-card) !important;
padding: 1.5rem;
border-radius: 12px;
border: 1px solid var(--dark-border);
margin-bottom: 1rem;
color: var(--text-primary) !important;
}
.control-panel label, .control-panel .label-wrap, .control-panel p,
.control-panel h1, .control-panel h2, .control-panel h3, .control-panel h4,
.control-panel span, .control-panel div, .control-panel li, .control-panel small,
.control-panel .markdown, .control-panel [class*="markdown"], .control-panel * {
color: var(--text-primary) !important;
}
.output-panel {
background: var(--dark-card) !important;
padding: 1.5rem;
border-radius: 12px;
border: 1px solid var(--dark-border);
box-shadow: 0 2px 12px rgba(0,0,0,0.3);
color: var(--text-primary) !important;
}
.output-panel label, .output-panel .label-wrap, .output-panel p,
.output-panel h1, .output-panel h2, .output-panel h3, .output-panel h4,
.output-panel span, .output-panel div, .output-panel li, .output-panel small,
.output-panel .markdown, .output-panel [class*="markdown"], .output-panel * {
color: var(--text-primary) !important;
}
/* Button styling */
.primary-button {
width: 100%;
padding: 0.75rem;
font-size: 1.1rem;
font-weight: 600;
border-radius: 8px;
margin-top: 1rem;
}
/* Progress bar styling */
.progress-container {
margin: 1rem 0;
}
/* Status box - dark */
.status-box {
background: var(--dark-bg) !important;
border-radius: 8px;
padding: 1rem;
min-height: 80px;
border: 1px solid var(--dark-border);
color: var(--text-primary) !important;
}
/* Audio container - dark */
.audio-container {
margin-top: 1rem;
padding: 1rem;
background: var(--dark-card) !important;
border-radius: 8px;
border: 1px solid var(--dark-border);
color: var(--text-primary) !important;
}
.audio-container label, .audio-container .label-wrap,
.audio-container h1, .audio-container h2, .audio-container h3, .audio-container h4,
.audio-container span, .audio-container div, .audio-container .markdown,
.audio-container [class*="markdown"], .audio-container * {
color: var(--text-primary) !important;
}
/* Upload/drop zone text */
.control-panel [class*="upload"] span,
.control-panel [class*="drop"] span,
.output-panel [class*="upload"] span,
.output-panel [class*="drop"] span {
color: var(--text-muted) !important;
}
.info-text, .info-text * {
color: var(--text-muted) !important;
}
/* Voice selection styling */
.voice-controls {
display: flex;
gap: 0.5rem;
align-items: flex-end;
}
.tab-nav {
margin-bottom: 1.5rem;
}
/* Instructions - dark card, same as panels */
.instructions-content {
background: var(--dark-card) !important;
padding: 2rem;
border-radius: 12px;
border: 1px solid var(--dark-border);
line-height: 1.8;
max-width: 1200px;
margin: 0 auto;
color: var(--text-primary) !important;
}
.instructions-content p,
.instructions-content li,
.instructions-content span,
.instructions-content div {
color: var(--text-primary) !important;
}
.instructions-content *:not(h1):not(h2):not(h3) {
color: var(--text-primary) !important;
}
.instructions-content h1 {
color: var(--accent) !important;
border-bottom: 3px solid var(--accent);
padding-bottom: 0.5rem;
margin-bottom: 1.5rem;
}
.instructions-content h2 {
color: var(--accent-secondary) !important;
margin-top: 2rem;
margin-bottom: 1rem;
font-size: 1.5rem;
}
.instructions-content h3 {
color: #93c5fd !important;
margin-top: 1.5rem;
margin-bottom: 0.75rem;
font-size: 1.2rem;
}
.instructions-content ul, .instructions-content ol {
margin-left: 1.5rem;
margin-bottom: 1rem;
}
.instructions-content li {
margin-bottom: 0.5rem;
color: var(--text-primary) !important;
}
.instructions-content code {
background: var(--dark-bg);
color: var(--accent);
padding: 0.2rem 0.4rem;
border-radius: 4px;
font-family: 'Courier New', monospace;
font-size: 0.9em;
border: 1px solid var(--dark-border);
}
.instructions-content hr {
border: none;
border-top: 2px solid var(--dark-border);
margin: 2rem 0;
}
.instructions-content blockquote {
border-left: 4px solid var(--accent);
padding-left: 1rem;
margin-left: 0;
color: var(--text-muted) !important;
font-style: italic;
}
"""
with gr.Blocks(title="Virtual Lab Voice Cloning") as app:
# Modern header with gradient
with gr.Row():
with gr.Column(scale=1):
gr.Markdown(
"""
<div class="heading-container">
<h1>🎙️ Virtual Lab Voice Cloning</h1>
<h3>High-Quality Text-to-Speech with Voice Cloning</h3>
</div>
""",
elem_classes="heading"
)
with gr.Tab("🎯 Generate Speech", elem_classes="tab-nav"):
with gr.Row(equal_height=True):
# Left Column - Input Controls
with gr.Column(scale=1, min_width=400):
gr.Markdown("### 📝 Input Settings", elem_classes="control-panel")
text_input = gr.Textbox(
label="📄 Text to Convert",
placeholder="Enter the text you want to convert to speech...",
lines=6,
elem_classes="text-input"
)
with gr.Row(elem_classes="voice-controls"):
voice_select = gr.Dropdown(
label="🎤 Select Voice",
choices=list(VOICES["samples"].keys()),
value=list(VOICES["samples"].keys())[0] if VOICES["samples"] else None,
interactive=True,
scale=3
)
delete_btn = gr.Button(
"🗑️",
variant="secondary",
size="sm",
scale=1,
min_width=50
)
speed_control = gr.Dropdown(
label="⚡ Speech Speed",
choices=["1x", "1.1x", "1.2x", "1.3x", "1.4x", "1.5x"],
value="1x",
info="Select playback speed (preserves pitch and voice characteristics)"
)
generate_btn = gr.Button(
"🎙️ Generate Speech",
variant="primary",
size="lg",
elem_classes="primary-button"
)
# Right Column - Output & Status
with gr.Column(scale=1, min_width=400):
gr.Markdown("### 📊 Generation Status", elem_classes="output-panel")
progress_bar = gr.Slider(
label="Progress",
minimum=0,
maximum=100,
value=0,
interactive=False,
elem_classes="progress-container"
)
status_box = gr.Textbox(
label="Status Information",
value="Ready to generate speech. Enter text and select a voice.",
lines=4,
interactive=False,
elem_classes="status-box"
)
delete_status = gr.Textbox(label="Status", visible=False)
gr.Markdown("### 🎵 Audio Output", elem_classes="audio-container")
audio_output = gr.Audio(
label="Generated Audio",
autoplay=True
)
# Event handlers
generate_btn.click(
fn=generate_speech,
inputs=[text_input, voice_select, speed_control],
outputs=[progress_bar, audio_output, status_box, delete_status]
)
delete_btn.click(
fn=delete_voice,
inputs=[voice_select],
outputs=[delete_status, voice_select]
)
with gr.Tab("🧬 Clone New Voice", elem_classes="tab-nav"):
with gr.Row(equal_height=True):
# Left Column - Voice Cloning Input
with gr.Column(scale=1, min_width=400):
gr.Markdown("### 🎤 Voice Cloning Setup", elem_classes="control-panel")
new_voice_name = gr.Textbox(
label="📛 Voice Name",
placeholder="Enter a unique name for this voice...",
info="Choose a descriptive name for your cloned voice"
)
ref_text_input = gr.Textbox(
label="📝 Reference Text",
placeholder="Enter the exact text that is spoken in the audio sample...",
lines=4,
info="This should match the text spoken in your audio file"
)
ref_audio_input = gr.Audio(
label="🎵 Reference Audio File",
type="filepath"
)
gr.Markdown(
"<small>💡 Upload a WAV file containing the voice sample (recommended: 5-30 seconds)</small>",
elem_classes="info-text"
)
clone_btn = gr.Button(
"🧬 Clone Voice",
variant="primary",
size="lg",
elem_classes="primary-button"
)
# Right Column - Status
with gr.Column(scale=1, min_width=400):
gr.Markdown("### 📋 Cloning Status", elem_classes="output-panel")
clone_status = gr.Textbox(
label="Status",
value="Ready to clone a new voice. Fill in the details on the left and upload an audio sample.",
lines=8,
interactive=False,
elem_classes="status-box"
)
gr.Markdown(
"""
### 💡 Tips for Best Results
- Use clear, high-quality audio recordings
- Ensure the reference text matches what's spoken
- Audio length: 5-30 seconds works best
- Speak naturally and clearly in the sample
- Avoid background noise when possible
""",
elem_classes="control-panel"
)
# Event handler
clone_btn.click(
fn=clone_voice,
inputs=[new_voice_name, ref_text_input, ref_audio_input],
outputs=[clone_status, voice_select]
)
with gr.Tab("📖 Instructions", elem_classes="tab-nav"):
with gr.Column():
gr.Markdown(
"""
# 🎙️ Virtual Lab Voice Cloning - User Guide
Welcome to the Virtual Lab Voice Cloning tool! This guide will help you get started with creating high-quality text-to-speech audio using voice cloning technology.
---
## 🎯 How to Generate Speech
### Step 1: Navigate to the "Generate Speech" Tab
Click on the **"🎯 Generate Speech"** tab at the top of the interface.
### Step 2: Enter Your Text
- Type or paste the text you want to convert to speech in the **"📄 Text to Convert"** text box
- You can enter multiple sentences or paragraphs
- The tool will automatically split long texts into manageable chunks
### Step 3: Select a Voice
- Choose a voice from the **"🎤 Select Voice"** dropdown menu
- Only voices that have been cloned and saved will appear in this list
- You can delete a voice by clicking the 🗑️ button next to the voice selector
### Step 4: Adjust Speech Speed (Optional)
- Use the **"⚡ Speech Speed"** dropdown to control playback speed
- Options range from 1x (normal) to 1.5x (faster)
- Speed adjustment preserves pitch and voice characteristics
### Step 5: Generate Audio
- Click the **"🎙️ Generate Speech"** button
- Monitor the progress bar and status messages
- The generated audio will appear automatically when complete
- You can play the audio directly in the browser or download it
---
## 🧬 How to Clone a New Voice
### Step 1: Navigate to the "Clone New Voice" Tab
Click on the **"🧬 Clone New Voice"** tab at the top of the interface.
### Step 2: Prepare Your Audio Sample
Before cloning, you'll need:
- A clear audio recording (WAV format recommended)
- 5-30 seconds of speech works best
- High-quality audio with minimal background noise
- Natural, clear speech
### Step 3: Enter Voice Details
- **Voice Name**: Enter a unique, descriptive name for your cloned voice
- **Reference Text**: Type the exact text that is spoken in your audio sample
- **Reference Audio**: Upload your WAV audio file using the file uploader
### Step 4: Clone the Voice
- Click the **"🧬 Clone Voice"** button
- Wait for the cloning process to complete
- Once successful, the new voice will be available in the voice selector
### Step 5: Use Your Cloned Voice
- Navigate back to the "Generate Speech" tab
- Your newly cloned voice will appear in the voice dropdown
- Select it and generate speech as usual
---
## 💡 Best Practices & Tips
### For Voice Cloning:
- ✅ Use high-quality, clear audio recordings
- ✅ Ensure the reference text exactly matches what's spoken in the audio
- ✅ Record in a quiet environment to minimize background noise
- ✅ Speak naturally and at a normal pace
- ✅ Use 5-30 seconds of audio for best results
- ❌ Avoid very short clips (less than 3 seconds)
- ❌ Avoid clips with heavy background noise or music
- ❌ Don't use text that doesn't match the audio content
### For Speech Generation:
- ✅ Use proper punctuation for better natural pauses
- ✅ Break long texts into paragraphs for better processing
- ✅ Review the generated audio and adjust speed if needed
- ✅ The tool automatically handles long texts by splitting them into chunks
- ✅ Generated audio is saved and can be downloaded
### Performance Tips:
- The tool processes text in chunks for better performance
- Longer texts will take more time to generate
- Progress updates show estimated completion time
- GPU acceleration is used when available for faster processing
---
## 🔧 Technical Information
### Supported Formats:
- **Input Audio**: WAV format (recommended)
- **Output Audio**: WAV format, 24kHz sample rate
- **Text**: Plain text (UTF-8)
### System Requirements:
- NVIDIA GPU recommended for best performance
- CUDA support for GPU acceleration
- eSpeak NG installed for phonemization
### Features:
- High-quality neural text-to-speech
- Voice cloning from short audio samples
- Pitch-preserving speed control
- Automatic text chunking for long inputs
- Real-time progress tracking
---
## ❓ Troubleshooting
### Common Issues:
**"No voice selected" error:**
- Make sure you have cloned at least one voice
- Check that the voice appears in the dropdown menu
**"Input text cannot be empty" error:**
- Ensure you've entered text in the text input box
- Check for whitespace-only text
**Audio generation fails:**
- Verify your GPU has enough memory
- Try generating shorter texts first
- Check that the voice files are not corrupted
**Voice cloning fails:**
- Ensure the audio file is in WAV format
- Verify the reference text matches the audio content
- Check that the audio quality is sufficient
- Make sure the voice name is unique
---
## 📝 Notes
- All cloned voices are saved locally in the `samples` folder
- Generated audio files are temporary and should be downloaded if you want to keep them
- The tool uses advanced neural networks for high-quality voice synthesis
- Processing time depends on text length and system performance
---
**Enjoy creating amazing voice clones! 🎉**
""",
elem_classes="instructions-content"
)
if __name__ == "__main__":
# Always bind to 0.0.0.0 so Render can detect the port (default PORT=10000)
port = int(os.environ.get("PORT", "7860"))
server_name = "0.0.0.0"
inbrowser = os.environ.get("PORT") is None # open browser only when not in cloud
print(f"\nLaunching on http://{server_name}:{port}")
app.launch(
server_name=server_name,
server_port=port,
share=False,
inbrowser=inbrowser,
show_error=True,
theme=gr.themes.Soft(primary_hue="purple", secondary_hue="blue"),
css=custom_css,
)
|