| <!DOCTYPE html> |
| <html lang="en-us"> |
| <head> |
| <meta charset="utf-8"> |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
| <title>Unity WebGL Player | My project</title> |
| <link rel="shortcut icon" href="TemplateData/favicon.ico"> |
| <link rel="stylesheet" href="TemplateData/style.css"> |
| </head> |
| <body> |
| <div id="unity-container" class="unity-desktop"> |
| <canvas id="unity-canvas" width=960 height=600></canvas> |
| <div id="unity-loading-bar"> |
| <div id="unity-logo"></div> |
| <div id="unity-progress-bar-empty"> |
| <div id="unity-progress-bar-full"></div> |
| </div> |
| </div> |
| <div id="unity-warning"> </div> |
| <div id="unity-footer"> |
| <div id="unity-webgl-logo"></div> |
| <div id="unity-fullscreen-button"></div> |
| <div id="unity-build-title">My project</div> |
| </div> |
| </div> |
| <script> |
| var container = document.querySelector("#unity-container"); |
| var canvas = document.querySelector("#unity-canvas"); |
| var loadingBar = document.querySelector("#unity-loading-bar"); |
| var progressBarFull = document.querySelector("#unity-progress-bar-full"); |
| var fullscreenButton = document.querySelector("#unity-fullscreen-button"); |
| var warningBanner = document.querySelector("#unity-warning"); |
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| function unityShowBanner(msg, type) { |
| function updateBannerVisibility() { |
| warningBanner.style.display = warningBanner.children.length ? 'block' : 'none'; |
| } |
| var div = document.createElement('div'); |
| div.innerHTML = msg; |
| warningBanner.appendChild(div); |
| if (type == 'error') div.style = 'background: red; padding: 10px;'; |
| else { |
| if (type == 'warning') div.style = 'background: yellow; padding: 10px;'; |
| setTimeout(function() { |
| warningBanner.removeChild(div); |
| updateBannerVisibility(); |
| }, 5000); |
| } |
| updateBannerVisibility(); |
| } |
| |
| var buildUrl = "Build"; |
| var loaderUrl = buildUrl + "/html5.loader.js"; |
| var config = { |
| dataUrl: buildUrl + "/html5.data", |
| frameworkUrl: buildUrl + "/html5.framework.js", |
| codeUrl: buildUrl + "/html5.wasm", |
| streamingAssetsUrl: "StreamingAssets", |
| companyName: "DefaultCompany", |
| productName: "My project", |
| productVersion: "1.0", |
| showBanner: unityShowBanner, |
| }; |
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| |
| if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) { |
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| var meta = document.createElement('meta'); |
| meta.name = 'viewport'; |
| meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes'; |
| document.getElementsByTagName('head')[0].appendChild(meta); |
| container.className = "unity-mobile"; |
| canvas.className = "unity-mobile"; |
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| unityShowBanner('WebGL builds are not supported on mobile devices.'); |
| } else { |
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| canvas.style.width = "960px"; |
| canvas.style.height = "600px"; |
| } |
| |
| loadingBar.style.display = "block"; |
| |
| var script = document.createElement("script"); |
| script.src = loaderUrl; |
| script.onload = () => { |
| createUnityInstance(canvas, config, (progress) => { |
| progressBarFull.style.width = 100 * progress + "%"; |
| }).then((unityInstance) => { |
| loadingBar.style.display = "none"; |
| fullscreenButton.onclick = () => { |
| unityInstance.SetFullscreen(1); |
| }; |
| }).catch((message) => { |
| alert(message); |
| }); |
| }; |
| document.body.appendChild(script); |
| </script> |
| </body> |
| </html> |
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