Spaces:
Running
Running
Add 3 files
Browse files- README.md +6 -4
- index.html +302 -19
- prompts.txt +0 -0
README.md
CHANGED
|
@@ -1,10 +1,12 @@
|
|
| 1 |
---
|
| 2 |
-
title:
|
| 3 |
-
emoji:
|
| 4 |
-
colorFrom:
|
| 5 |
colorTo: red
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
|
|
|
|
|
|
| 8 |
---
|
| 9 |
|
| 10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
|
| 1 |
---
|
| 2 |
+
title: j-j
|
| 3 |
+
emoji: 🐳
|
| 4 |
+
colorFrom: green
|
| 5 |
colorTo: red
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
| 8 |
+
tags:
|
| 9 |
+
- deepsite
|
| 10 |
---
|
| 11 |
|
| 12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
|
@@ -1,19 +1,302 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Moonlit Owl Animation</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
|
| 9 |
+
<script src="https://cdn.jsdelivr.net/npm/gsap@3.11.4/dist/gsap.min.js"></script>
|
| 10 |
+
<style>
|
| 11 |
+
body {
|
| 12 |
+
margin: 0;
|
| 13 |
+
overflow: hidden;
|
| 14 |
+
background-color: #0a0a1a;
|
| 15 |
+
}
|
| 16 |
+
canvas {
|
| 17 |
+
display: block;
|
| 18 |
+
}
|
| 19 |
+
#sound-btn {
|
| 20 |
+
position: absolute;
|
| 21 |
+
bottom: 20px;
|
| 22 |
+
left: 50%;
|
| 23 |
+
transform: translateX(-50%);
|
| 24 |
+
background: rgba(255, 255, 255, 0.2);
|
| 25 |
+
border: 2px solid white;
|
| 26 |
+
color: white;
|
| 27 |
+
padding: 10px 20px;
|
| 28 |
+
border-radius: 30px;
|
| 29 |
+
cursor: pointer;
|
| 30 |
+
font-family: 'Arial', sans-serif;
|
| 31 |
+
font-weight: bold;
|
| 32 |
+
backdrop-filter: blur(5px);
|
| 33 |
+
transition: all 0.3s ease;
|
| 34 |
+
}
|
| 35 |
+
#sound-btn:hover {
|
| 36 |
+
background: rgba(255, 255, 255, 0.3);
|
| 37 |
+
transform: translateX(-50%) scale(1.05);
|
| 38 |
+
}
|
| 39 |
+
#instructions {
|
| 40 |
+
position: absolute;
|
| 41 |
+
top: 20px;
|
| 42 |
+
left: 50%;
|
| 43 |
+
transform: translateX(-50%);
|
| 44 |
+
color: white;
|
| 45 |
+
text-align: center;
|
| 46 |
+
font-family: 'Arial', sans-serif;
|
| 47 |
+
background: rgba(0, 0, 0, 0.5);
|
| 48 |
+
padding: 10px 20px;
|
| 49 |
+
border-radius: 10px;
|
| 50 |
+
font-size: 14px;
|
| 51 |
+
}
|
| 52 |
+
.moon {
|
| 53 |
+
position: absolute;
|
| 54 |
+
top: 50px;
|
| 55 |
+
right: 50px;
|
| 56 |
+
width: 80px;
|
| 57 |
+
height: 80px;
|
| 58 |
+
background: radial-gradient(circle, #f5f3ce 0%, #e8e6b5 70%);
|
| 59 |
+
border-radius: 50%;
|
| 60 |
+
box-shadow: 0 0 40px 15px rgba(245, 243, 206, 0.4);
|
| 61 |
+
z-index: 1;
|
| 62 |
+
}
|
| 63 |
+
</style>
|
| 64 |
+
</head>
|
| 65 |
+
<body>
|
| 66 |
+
<div class="moon"></div>
|
| 67 |
+
<div id="instructions">Click the owl to hear it hoot!</div>
|
| 68 |
+
<button id="sound-btn">Toggle Sound</button>
|
| 69 |
+
|
| 70 |
+
<script>
|
| 71 |
+
// Initialize Three.js scene
|
| 72 |
+
const scene = new THREE.Scene();
|
| 73 |
+
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
|
| 74 |
+
const renderer = new THREE.WebGLRenderer({ antialias: true });
|
| 75 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 76 |
+
renderer.setClearColor(0x0a0a1a);
|
| 77 |
+
document.body.appendChild(renderer.domElement);
|
| 78 |
+
|
| 79 |
+
// Add stars
|
| 80 |
+
const starsGeometry = new THREE.BufferGeometry();
|
| 81 |
+
const starsMaterial = new THREE.PointsMaterial({
|
| 82 |
+
color: 0xffffff,
|
| 83 |
+
size: 0.1,
|
| 84 |
+
transparent: true,
|
| 85 |
+
opacity: 0.8
|
| 86 |
+
});
|
| 87 |
+
|
| 88 |
+
const starsVertices = [];
|
| 89 |
+
for (let i = 0; i < 1000; i++) {
|
| 90 |
+
const x = (Math.random() - 0.5) * 2000;
|
| 91 |
+
const y = (Math.random() - 0.5) * 2000;
|
| 92 |
+
const z = (Math.random() - 0.5) * 2000;
|
| 93 |
+
starsVertices.push(x, y, z);
|
| 94 |
+
}
|
| 95 |
+
|
| 96 |
+
starsGeometry.setAttribute('position', new THREE.Float32BufferAttribute(starsVertices, 3));
|
| 97 |
+
const stars = new THREE.Points(starsGeometry, starsMaterial);
|
| 98 |
+
scene.add(stars);
|
| 99 |
+
|
| 100 |
+
// Create owl
|
| 101 |
+
const owlGroup = new THREE.Group();
|
| 102 |
+
scene.add(owlGroup);
|
| 103 |
+
|
| 104 |
+
// Owl body
|
| 105 |
+
const bodyGeometry = new THREE.SphereGeometry(1, 32, 32);
|
| 106 |
+
const bodyMaterial = new THREE.MeshPhongMaterial({
|
| 107 |
+
color: 0x5a4a3a,
|
| 108 |
+
shininess: 30
|
| 109 |
+
});
|
| 110 |
+
const body = new THREE.Mesh(bodyGeometry, bodyMaterial);
|
| 111 |
+
owlGroup.add(body);
|
| 112 |
+
|
| 113 |
+
// Owl head
|
| 114 |
+
const headGeometry = new THREE.SphereGeometry(0.8, 32, 32);
|
| 115 |
+
const headMaterial = new THREE.MeshPhongMaterial({
|
| 116 |
+
color: 0x5a4a3a,
|
| 117 |
+
shininess: 30
|
| 118 |
+
});
|
| 119 |
+
const head = new THREE.Mesh(headGeometry, headMaterial);
|
| 120 |
+
head.position.y = 0.8;
|
| 121 |
+
owlGroup.add(head);
|
| 122 |
+
|
| 123 |
+
// Owl eyes
|
| 124 |
+
const eyeGeometry = new THREE.SphereGeometry(0.2, 32, 32);
|
| 125 |
+
const eyeMaterial = new THREE.MeshPhongMaterial({ color: 0xffffff });
|
| 126 |
+
|
| 127 |
+
const leftEye = new THREE.Mesh(eyeGeometry, eyeMaterial);
|
| 128 |
+
leftEye.position.set(-0.3, 0.9, 0.6);
|
| 129 |
+
owlGroup.add(leftEye);
|
| 130 |
+
|
| 131 |
+
const rightEye = new THREE.Mesh(eyeGeometry, eyeMaterial);
|
| 132 |
+
rightEye.position.set(0.3, 0.9, 0.6);
|
| 133 |
+
owlGroup.add(rightEye);
|
| 134 |
+
|
| 135 |
+
// Owl pupils
|
| 136 |
+
const pupilGeometry = new THREE.SphereGeometry(0.1, 32, 32);
|
| 137 |
+
const pupilMaterial = new THREE.MeshPhongMaterial({ color: 0x000000 });
|
| 138 |
+
|
| 139 |
+
const leftPupil = new THREE.Mesh(pupilGeometry, pupilMaterial);
|
| 140 |
+
leftPupil.position.set(-0.3, 0.9, 0.8);
|
| 141 |
+
owlGroup.add(leftPupil);
|
| 142 |
+
|
| 143 |
+
const rightPupil = new THREE.Mesh(pupilGeometry, pupilMaterial);
|
| 144 |
+
rightPupil.position.set(0.3, 0.9, 0.8);
|
| 145 |
+
owlGroup.add(rightPupil);
|
| 146 |
+
|
| 147 |
+
// Owl beak
|
| 148 |
+
const beakGeometry = new THREE.ConeGeometry(0.1, 0.3, 32);
|
| 149 |
+
const beakMaterial = new THREE.MeshPhongMaterial({ color: 0xf5a742 });
|
| 150 |
+
const beak = new THREE.Mesh(beakGeometry, beakMaterial);
|
| 151 |
+
beak.position.set(0, 0.7, 0.8);
|
| 152 |
+
beak.rotation.x = Math.PI / 2;
|
| 153 |
+
owlGroup.add(beak);
|
| 154 |
+
|
| 155 |
+
// Owl wings
|
| 156 |
+
const wingGeometry = new THREE.SphereGeometry(0.8, 32, 32);
|
| 157 |
+
wingGeometry.scale(1, 0.2, 0.5);
|
| 158 |
+
|
| 159 |
+
const leftWing = new THREE.Mesh(wingGeometry, bodyMaterial);
|
| 160 |
+
leftWing.position.set(-1, 0, 0);
|
| 161 |
+
owlGroup.add(leftWing);
|
| 162 |
+
|
| 163 |
+
const rightWing = new THREE.Mesh(wingGeometry, bodyMaterial);
|
| 164 |
+
rightWing.position.set(1, 0, 0);
|
| 165 |
+
owlGroup.add(rightWing);
|
| 166 |
+
|
| 167 |
+
// Add lighting
|
| 168 |
+
const moonLight = new THREE.PointLight(0xf5f3ce, 1, 100);
|
| 169 |
+
moonLight.position.set(10, 10, 10);
|
| 170 |
+
scene.add(moonLight);
|
| 171 |
+
|
| 172 |
+
const ambientLight = new THREE.AmbientLight(0x404040);
|
| 173 |
+
scene.add(ambientLight);
|
| 174 |
+
|
| 175 |
+
// Position camera
|
| 176 |
+
camera.position.z = 5;
|
| 177 |
+
|
| 178 |
+
// Animation variables
|
| 179 |
+
let wingFlapSpeed = 0.1;
|
| 180 |
+
let owlPosition = { x: 0, y: 0, z: 0 };
|
| 181 |
+
let targetPosition = { x: 0, y: 0, z: 0 };
|
| 182 |
+
let flightPath = [];
|
| 183 |
+
let currentPathIndex = 0;
|
| 184 |
+
|
| 185 |
+
// Generate random flight path
|
| 186 |
+
for (let i = 0; i < 10; i++) {
|
| 187 |
+
flightPath.push({
|
| 188 |
+
x: (Math.random() - 0.5) * 10,
|
| 189 |
+
y: (Math.random() - 0.5) * 5,
|
| 190 |
+
z: (Math.random() - 0.5) * 10
|
| 191 |
+
});
|
| 192 |
+
}
|
| 193 |
+
|
| 194 |
+
// Sound setup
|
| 195 |
+
let audioContext;
|
| 196 |
+
let gainNode;
|
| 197 |
+
let soundEnabled = true;
|
| 198 |
+
const soundBtn = document.getElementById('sound-btn');
|
| 199 |
+
|
| 200 |
+
function initAudio() {
|
| 201 |
+
audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
| 202 |
+
gainNode = audioContext.createGain();
|
| 203 |
+
gainNode.gain.value = 0.5;
|
| 204 |
+
gainNode.connect(audioContext.destination);
|
| 205 |
+
}
|
| 206 |
+
|
| 207 |
+
function playHoot() {
|
| 208 |
+
if (!soundEnabled || !audioContext) return;
|
| 209 |
+
|
| 210 |
+
const oscillator = audioContext.createOscillator();
|
| 211 |
+
const gain = audioContext.createGain();
|
| 212 |
+
|
| 213 |
+
oscillator.type = 'sine';
|
| 214 |
+
oscillator.frequency.setValueAtTime(300, audioContext.currentTime);
|
| 215 |
+
oscillator.frequency.exponentialRampToValueAtTime(200, audioContext.currentTime + 0.5);
|
| 216 |
+
|
| 217 |
+
gain.gain.setValueAtTime(0.3, audioContext.currentTime);
|
| 218 |
+
gain.gain.exponentialRampToValueAtTime(0.001, audioContext.currentTime + 0.5);
|
| 219 |
+
|
| 220 |
+
oscillator.connect(gain);
|
| 221 |
+
gain.connect(gainNode);
|
| 222 |
+
|
| 223 |
+
oscillator.start();
|
| 224 |
+
oscillator.stop(audioContext.currentTime + 0.5);
|
| 225 |
+
}
|
| 226 |
+
|
| 227 |
+
// Toggle sound
|
| 228 |
+
soundBtn.addEventListener('click', () => {
|
| 229 |
+
soundEnabled = !soundEnabled;
|
| 230 |
+
soundBtn.textContent = soundEnabled ? 'Sound: ON' : 'Sound: OFF';
|
| 231 |
+
});
|
| 232 |
+
|
| 233 |
+
// Owl click event
|
| 234 |
+
renderer.domElement.addEventListener('click', (event) => {
|
| 235 |
+
const mouse = new THREE.Vector2(
|
| 236 |
+
(event.clientX / window.innerWidth) * 2 - 1,
|
| 237 |
+
-(event.clientY / window.innerHeight) * 2 + 1
|
| 238 |
+
);
|
| 239 |
+
|
| 240 |
+
const raycaster = new THREE.Raycaster();
|
| 241 |
+
raycaster.setFromCamera(mouse, camera);
|
| 242 |
+
|
| 243 |
+
const intersects = raycaster.intersectObject(owlGroup, true);
|
| 244 |
+
|
| 245 |
+
if (intersects.length > 0) {
|
| 246 |
+
playHoot();
|
| 247 |
+
|
| 248 |
+
// Change flight path when clicked
|
| 249 |
+
currentPathIndex = (currentPathIndex + 1) % flightPath.length;
|
| 250 |
+
targetPosition = flightPath[currentPathIndex];
|
| 251 |
+
|
| 252 |
+
// Increase wing flap speed temporarily
|
| 253 |
+
wingFlapSpeed = 0.3;
|
| 254 |
+
setTimeout(() => { wingFlapSpeed = 0.1; }, 1000);
|
| 255 |
+
}
|
| 256 |
+
});
|
| 257 |
+
|
| 258 |
+
// Handle window resize
|
| 259 |
+
window.addEventListener('resize', () => {
|
| 260 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
| 261 |
+
camera.updateProjectionMatrix();
|
| 262 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 263 |
+
});
|
| 264 |
+
|
| 265 |
+
// Animation loop
|
| 266 |
+
function animate() {
|
| 267 |
+
requestAnimationFrame(animate);
|
| 268 |
+
|
| 269 |
+
// Update owl position towards target
|
| 270 |
+
owlPosition.x += (targetPosition.x - owlPosition.x) * 0.01;
|
| 271 |
+
owlPosition.y += (targetPosition.y - owlPosition.y) * 0.01;
|
| 272 |
+
owlPosition.z += (targetPosition.z - owlPosition.z) * 0.01;
|
| 273 |
+
|
| 274 |
+
owlGroup.position.set(owlPosition.x, owlPosition.y, owlPosition.z);
|
| 275 |
+
|
| 276 |
+
// Make owl look forward in its direction of movement
|
| 277 |
+
if (Math.abs(targetPosition.x - owlPosition.x) > 0.1 ||
|
| 278 |
+
Math.abs(targetPosition.z - owlPosition.z) > 0.1) {
|
| 279 |
+
const angle = Math.atan2(
|
| 280 |
+
targetPosition.x - owlPosition.x,
|
| 281 |
+
targetPosition.z - owlPosition.z
|
| 282 |
+
);
|
| 283 |
+
owlGroup.rotation.y = angle;
|
| 284 |
+
}
|
| 285 |
+
|
| 286 |
+
// Wing flapping animation
|
| 287 |
+
const time = Date.now() * 0.001;
|
| 288 |
+
leftWing.rotation.z = Math.sin(time * 5 * wingFlapSpeed) * 0.5;
|
| 289 |
+
rightWing.rotation.z = -Math.sin(time * 5 * wingFlapSpeed) * 0.5;
|
| 290 |
+
|
| 291 |
+
// Rotate stars for parallax effect
|
| 292 |
+
stars.rotation.y += 0.0001;
|
| 293 |
+
|
| 294 |
+
renderer.render(scene, camera);
|
| 295 |
+
}
|
| 296 |
+
|
| 297 |
+
// Initialize audio and start animation
|
| 298 |
+
initAudio();
|
| 299 |
+
animate();
|
| 300 |
+
</script>
|
| 301 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=aicoding101/j-j" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 302 |
+
</html>
|
prompts.txt
ADDED
|
File without changes
|