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# README.md Context Explanation
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## Why README.md Matters
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Your README.md is **crucial** for the hackathon submission because:
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1. **First Impression** — Judges read this first to understand what you've built
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2. **Documentation** — Describes the problem, solution, and how to use it
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3. **HF Spaces Header** — Part of the README becomes the Space's header metadata
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4. **Submission Requirement** — Hackathon requires comprehensive documentation
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---
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## Your README.md Structure (533 lines)
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### Section 1: Overview & Motivation (14 lines)
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**Why this project matters:**
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- Describes real-world SRE challenges at scale companies
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- Explains why this is a hard, valuable problem
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- Sets context: triage must be fast, under pressure, with incomplete info
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- Motivates why a dedicated environment for this is needed
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**Key Quote:**
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> "No existing OpenEnv environment models this workflow. Yet it is one of the highest-value tasks in the software industry — a well-trained agent here saves real money, reduces MTTR (Mean Time to Recover), and directly impacts user experience."
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### Section 2: Environment Description (32 lines)
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**What the agent does:**
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- Receives live incident feed (batch of logs)
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- Takes one action per step
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- Episode ends when resolved or step budget exceeded
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**Simulated Infrastructure:**
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```
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[api-gateway] → [auth-service] → [user-db]
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→ [payment-service] → [payment-db]
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→ [notification-service] → [email-queue]
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```
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**Log Generation:**
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Shows realistic examples:
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```
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2025-03-25T14:32:01Z ERROR api-gateway [req-id:9f2a] upstream timeout from auth-service: 30002ms
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2025-03-25T14:32:02Z WARN auth-service [req-id:9f2a] db connection pool exhausted (pool=50/50)
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2025-03-25T14:32:02Z ERROR user-db slow query detected: SELECT * FROM sessions WHERE user_id=? [2847ms]
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```
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### Section 3: Action Space (17 lines)
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**7 action types agents can take:**
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- `classify_severity` → P1, P2, P3
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- `identify_root_cause` → service name
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- `escalate` → team name
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- `remediate` → restart, rollback, scale, flush-cache, kill-query
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- `request_more_logs` → all or specific service
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- `resolve` → mark done
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- `ignore` → mark as noise
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**Table format shows valid values for each.**
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### Section 4: Observation Space (35 lines)
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**What agent receives each step:**
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- Logs (5-15 lines of activity)
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- System state (health of each service)
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- Incident metadata (ID, task, step count, time)
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- Reward signals (immediate + cumulative)
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- Feedback on last action
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- Error info if action was invalid
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**Example LogLine structure shown.**
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### Section 5: Reward Function (27 lines)
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**Shaped rewards (dense feedback, not sparse):**
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Positive rewards:
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- Correct severity: +0.30
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- Correct root cause: +0.35
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- Correct remediation: +0.25
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- Escalated correctly: +0.10
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- Resolved fast: +0.10
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- Partial credit (right family, right tier): +0.10 each
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Negative rewards:
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- Wrong escalation: -0.10
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- Ignore P1: -0.50
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- Redundant action: -0.05
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- Over-escalate: -0.15
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- Exceed step budget: -0.20
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**Design rationale:** Partial credit creates learning gradient, speeds bonus encourages efficiency, penalties calibrated to be recoverable.
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### Section 6: Tasks & Graders (57 lines)
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**Three tasks with increasing difficulty:**
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#### Task 1: Single Service Crash (Easy, 8 steps)
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- One service clearly broken
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- Unambiguous error logs
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- Success: P1 → identify → restart
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- Expected baseline: 0.75–0.85
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#### Task 2: Cascading Failure (Medium, 12 steps)
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- Root cause hidden under symptoms
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- DB problem → upstream cascade
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- Must trace backward to real root
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- Expected baseline: 0.45–0.60
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#### Task 3: Silent Degradation (Hard, 15 steps)
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- Slow creeping problem in 60% noise
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- Nuanced P2 judgment (not P1, not P3)
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- Requires temporal reasoning
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- Expected baseline: 0.20–0.40
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**Each includes:**
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- Objective (what must be done)
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- Scenario (what happens)
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- Success criteria (grader scoring)
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- Expected baseline score
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### Section 7: Episode Boundaries (10 lines)
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**When episodes start/end:**
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- Start: `reset()` seeds fresh scenario
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- End: Agent calls `resolve()`, or step budget exceeded, or ignores non-noise
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- State isolation: Each episode fully independent
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- Reproducibility: Fixed seed for deterministic replay
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### Section 8: API Endpoints (60 lines)
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**Three categories:**
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**OpenEnv Core:**
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- `POST /reset` — Start new episode
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- `POST /step` — Take action
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- `GET /state` — Current state
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**Required Additional:**
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- `GET /tasks` — List all 3 tasks
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- `POST /grader` — Score after episode
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- `POST /baseline` — Run baseline inference
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**Health/Meta:**
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- `GET /health` — 200 OK
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- `GET /openenv.yaml` — Metadata
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**Includes JSON response examples for `/tasks`.**
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### Section 9: Setup & Installation (23 lines)
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**Prerequisites:** Python 3.10+, Docker, HF account
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**Local Installation:**
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```bash
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git clone https://github.com/<username>/logtriage-env
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cd logtriage-env
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pip install -r server/requirements.txt
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openenv validate .
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uvicorn server.app:app --host 0.0.0.0 --port 7860 --reload
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```
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**Baseline:**
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```bash
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export OPENAI_API_KEY=...
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python baseline.py
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```
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**Validate manually:**
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```bash
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python scripts/run_grader.py --task single_crash # (Day 4+)
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```
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### Section 10: Docker Usage (17 lines)
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**Build and run:**
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```bash
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docker build -t logtriage-env .
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docker run -p 7860:7860 logtriage-env
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curl http://localhost:7860/health
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```
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### Section 11: Hugging Face Spaces Deployment (18 lines)
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**HF Space configuration:**
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- Space URL format
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- Docker SDK
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- Space header metadata (title, emoji, colorFrom/colorTo, tags)
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### Section 12: Baseline Inference Script (45 lines)
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**How baseline agent works:**
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Pseudocode in Python:
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```python
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def run_task(task_id: str) -> float:
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obs = requests.post(f"{BASE_URL}/reset", json={"task": task_id})
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while not done:
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prompt = build_prompt(obs)
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response = client.chat.completions.create(
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model="gpt-4o-mini",
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messages=[{"role": "user", "content": prompt}]
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)
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action = parse_action(response...)
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result = requests.post(f"{BASE_URL}/step", json=action)
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obs = result
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done = result["done"]
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score = requests.post(f"{BASE_URL}/grader").json()["score"]
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return score
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```
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**Shows exactly how agents interact with environment.**
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### Section 13: Baseline Scores (9 lines)
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**Expected results table (to be filled):**
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| Task | Difficulty | Expected Score |
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|------|------------|-----------------|
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| Single Crash | Easy | 0.75–0.85 |
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| Cascading | Medium | 0.45–0.60 |
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| Silent Degrade | Hard | 0.20–0.40 |
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*"TBD" — filled in after implementation.*
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### Section 14: OpenEnv Spec Compliance (15 lines)
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**Checklist showing compliance:**
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- ✅ Typed Action model
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- ✅ Typed Observation model
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- ✅ step() → (observation, reward, done, info)
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- ✅ reset() → initial obs
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- ✅ state() → current state
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- ✅ openenv.yaml
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- ✅ endpoints
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- ✅ Docker
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- ✅ HF Space
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- ✅ Baseline
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### Section 15: Pre-Submission Checklist (14 items)
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**What must work before submitting:**
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- [ ] openenv validate passes
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- [ ] Docker builds
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- [ ] Docker runs
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- [ ] /health returns 200
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- [ ] /reset returns observation
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- [ ] /step validates and returns 422 on bad input
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- [ ] /tasks returns all 3
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- [ ] /grader returns score
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- [ ] /baseline completes
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- [ ] HF Space responds
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- [ ] Baseline script end-to-end
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- [ ] Graders vary (not constant)
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- [ ] README complete
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- [ ] requirements.txt pinned
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### Section 16: Project Structure (33 lines)
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**Complete folder layout:**
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```
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logtriage-env/
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├── README.md ← This file
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├── openenv.yaml ← Spec metadata
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├── Dockerfile ← Container
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├── requirements.txt ← Dependencies
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├── baseline.py ← Baseline agent (Day 5)
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├── server/
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│ ├── app.py ← FastAPI app
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│ ├── models.py ← Data models
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│ ├── environment.py ← LogTriageEnvironment (Day 2)
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│ ├── log_generator.py ← Synthetic logs (Day 2)
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│ ├── scenarios/
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│ │ ├── single_crash.py ← Task 1 (Day 2)
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│ │ ├── cascading.py ← Task 2 (Day 3)
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│ │ └── silent_degrade.py ← Task 3 (Day 3)
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│ └── graders/
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│ ├── base_grader.py ← Base class (Day 4)
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│ ├── crash_grader.py ← Task 1 grader (Day 4)
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│ ├── cascade_grader.py ← Task 2 grader (Day 4)
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│ └── noise_grader.py ← Task 3 grader (Day 4)
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└── scripts/
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├── run_grader.py ← Manual testing (Day 4)
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└── validate_checklist.py ← Validation (Day 5)
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```
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---
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## Why This README is Important for Judges
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✅ **Clear Problem Statement** — They understand why SRE triage matters
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✅ **Technical Depth** — Shows sophisticated understanding of RL/OpenEnv
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✅ **Reproducibility** — Anyone can clone and run locally
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✅ **Completeness** — Covers everything from high-level to low-level
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✅ **Evidence of Planning** — Shows multi-week development roadmap
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✅ **Professional Presentation** — Well-structured, well-written
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---
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## How README Becomes HF Space Header
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The first few lines of README.md become your HF Space's header metadata:
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```markdown
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---
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title: LogTriageEnv
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emoji: 🚨
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colorFrom: red
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colorTo: orange
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sdk: docker
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pinned: false
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tags:
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- openenv
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- reinforcement-learning
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- sre
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- log-analysis
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---
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# LogTriageEnv — OpenEnv Environment
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> **Meta × PyTorch Hackathon — Round 1 Submission**
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...
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```
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This displays on HuggingFace with:
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- Red→orange gradient
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- Alert emoji 🚨
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- Tagged with openenv, RL, SRE topics
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- Description from first paragraph
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---
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## What Makes This README Stand Out
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1. **Motivation Section** — Explains *why* this matters (real-world value)
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2. **Detailed Scenarios** — Concrete examples of what each task looks like
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3. **Reward Function Table** — Specific scoring breakdown
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4. **API Spec** — Complete endpoint documentation with examples
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5. **Testing Instructions** — Copy-paste curl commands
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6. **Checklist** — Pre-submission validation guide
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7. **File Structure** — Complete project map with file descriptions
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8. **Baseline Template** — Shows exactly how agents interact
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9. **Expected Scores** — Honest about difficulty levels
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---
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## Summary
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Your README explains **what you built**, **why it matters**, **how to use it**, and **what success looks like**.
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For judges: It answers all questions before they ask them.
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For users: It enables them to clone and run without external help.
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For HF: It becomes your Space's presentation layer.
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**Total value:** Differentiator in a competitive hackathon. 📊
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