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Add Gradio demo
Browse files- README.md +11 -6
- app.py +261 -0
- packages.txt +2 -0
- requirements.txt +16 -0
README.md
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---
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title:
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sdk: gradio
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sdk_version:
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app_file: app.py
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pinned: false
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---
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---
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title: Accent Vectors
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emoji: 🗣️
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colorFrom: blue
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colorTo: indigo
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sdk: gradio
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sdk_version: "4.44.0"
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app_file: app.py
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pinned: false
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license: apache-2.0
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---
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# Accent Vectors
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Synthesise speech with a controllable accent using task arithmetic on XTTS v2.
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See the [main repository](https://github.com/NewGamezzz/AccentVector) for training code and details.
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app.py
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"""Gradio demo for Accent Vectors.
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Lets users synthesise speech with a controllable accent directly in the
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browser — no local setup required.
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Models are downloaded from Hugging Face on first use and cached for the
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lifetime of the Space instance.
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"""
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import os
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import tempfile
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import gradio as gr
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import torch
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from huggingface_hub import snapshot_download
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from accent_task_vectors.inference import load_xtts_model, attach_lora_adapter
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# ---------------------------------------------------------------------------
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# Model registry (mirrors download_checkpoints.py)
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# ---------------------------------------------------------------------------
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PRETRAINED_REPO = "NewGame/pretrained-xtts"
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MODELS = {
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("English", "English"): "NewGame/english-accent-english-xtts",
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("English", "Hindi"): "NewGame/hindi-accent-english-xtts",
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("English", "German"): "NewGame/german-accent-english-xtts",
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("English", "French"): "NewGame/french-accent-english-xtts",
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("English", "Spanish"): "NewGame/spanish-accent-english-xtts",
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("English", "Mandarin"): "NewGame/mandarin-accent-english-xtts",
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("Spanish", "English"): "NewGame/english-accent-spanish-xtts",
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("German", "English"): "NewGame/english-accent-german-xtts",
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("Mandarin", "English"): "NewGame/english-accent-mandarin-xtts",
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}
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# Language code passed to the TTS model
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LANGUAGE_CODES = {
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"English": "en",
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"Spanish": "es",
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"German": "de",
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"Mandarin": "zh-cn",
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}
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# Accents available for each output language
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ACCENTS_BY_LANGUAGE = {
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"English": ["English", "Hindi", "German", "French", "Spanish", "Mandarin"],
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"Spanish": ["English"],
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"German": ["English"],
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"Mandarin": ["English"],
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}
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# ---------------------------------------------------------------------------
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# Paths
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# ---------------------------------------------------------------------------
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CACHE_DIR = os.environ.get("MODEL_CACHE_DIR", "model_cache")
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PRETRAINED_DIR = os.path.join(CACHE_DIR, "pretrained")
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# Keys in config.json that hold pretrained model paths
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_PRETRAINED_PATH_FIELDS = {
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"mel_norm_file": "mel_stats.pth",
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"dvae_checkpoint": "dvae.pth",
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"xtts_checkpoint": "model.pth",
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"tokenizer_file": "vocab.json",
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}
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# ---------------------------------------------------------------------------
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# In-memory model cache {(language, accent): tts}
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# ---------------------------------------------------------------------------
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_model_cache: dict = {}
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_device = "cuda" if torch.cuda.is_available() else "cpu"
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def _patch_config(config_path: str, pretrained_dir: str) -> None:
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"""Rewrite pretrained model paths in config.json to point to local dir."""
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import json
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with open(config_path) as f:
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config = json.load(f)
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abs_pretrained = os.path.abspath(pretrained_dir)
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changed = False
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def _patch(obj):
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nonlocal changed
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if isinstance(obj, dict):
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for key, filename in _PRETRAINED_PATH_FIELDS.items():
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if key in obj:
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new_val = os.path.join(abs_pretrained, filename)
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if obj[key] != new_val:
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obj[key] = new_val
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changed = True
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for v in obj.values():
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_patch(v)
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_patch(config)
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if changed:
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with open(config_path, "w") as f:
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json.dump(config, f, indent=2)
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def _ensure_pretrained() -> None:
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"""Download the base pretrained XTTS model if not already cached."""
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if not os.path.isdir(PRETRAINED_DIR):
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print(f"Downloading pretrained model from {PRETRAINED_REPO} …")
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snapshot_download(
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repo_id=PRETRAINED_REPO,
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repo_type="model",
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local_dir=PRETRAINED_DIR,
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)
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def _load_model(language: str, accent: str) -> object:
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"""Return a cached (or freshly loaded) TTS model for the given combination."""
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key = (language, accent)
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if key in _model_cache:
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return _model_cache[key]
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_ensure_pretrained()
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repo_id = MODELS[key]
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lora_dir = os.path.join(CACHE_DIR, f"{accent.lower()}-accent-{language.lower()}")
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if not os.path.isdir(lora_dir):
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print(f"Downloading LoRA adapter from {repo_id} …")
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snapshot_download(
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repo_id=repo_id,
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repo_type="model",
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local_dir=lora_dir,
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allow_patterns=["config.json", "lora/best_model/**"],
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)
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_patch_config(os.path.join(lora_dir, "config.json"), PRETRAINED_DIR)
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checkpoint_path = os.path.join(PRETRAINED_DIR, "checkpoint_0.pth")
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config_path = os.path.join(lora_dir, "config.json")
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lora_path = os.path.join(lora_dir, "lora", "best_model")
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tts = load_xtts_model(checkpoint_path, config_path, device=_device)
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tts = attach_lora_adapter(tts, lora_path=lora_path)
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_model_cache[key] = tts
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return tts
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# ---------------------------------------------------------------------------
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# Inference function called by Gradio
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# ---------------------------------------------------------------------------
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def synthesise(text: str, speaker_audio: str, language: str, accent: str, lora_coeff: float):
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if not text.strip():
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raise gr.Error("Please enter some text to synthesise.")
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if speaker_audio is None:
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raise gr.Error("Please upload a reference speaker audio file.")
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if (language, accent) not in MODELS:
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raise gr.Error(f"Unsupported combination: language={language}, accent={accent}.")
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tts = _load_model(language, accent)
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# Scale LoRA if needed
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if lora_coeff != 1.0:
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from accent_task_vectors.inference.inference import _scale_lora
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# Reset to 1.0 first, then apply desired coefficient
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_scale_lora(tts, lora_coeff / getattr(tts, "_last_lora_coeff", 1.0))
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tts._last_lora_coeff = lora_coeff
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with tempfile.NamedTemporaryFile(suffix=".wav", delete=False) as tmp:
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output_path = tmp.name
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tts.tts_to_file(
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text=text,
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speaker_wav=speaker_audio,
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language=LANGUAGE_CODES[language],
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file_path=output_path,
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)
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return output_path
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# ---------------------------------------------------------------------------
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# Gradio UI
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# ---------------------------------------------------------------------------
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def update_accent_choices(language: str):
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accents = ACCENTS_BY_LANGUAGE.get(language, [])
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return gr.update(choices=accents, value=accents[0])
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with gr.Blocks(title="Accent Vectors") as demo:
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gr.Markdown(
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"""
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# Accent Vectors
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Synthesise speech with a controllable accent — pick the output **language**,
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the speaker's **accent**, upload a short reference audio clip, and type your text.
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> **Paper:** *Accent Vector: Controllable Accent Manipulation for Multilingual TTS
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> Without Accented Data* (Interspeech 2026)
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"""
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)
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with gr.Row():
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with gr.Column():
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text_input = gr.Textbox(
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label="Text to synthesise",
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placeholder="Type something here…",
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lines=3,
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)
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speaker_audio = gr.Audio(
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label="Reference speaker audio (3–10 s)",
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type="filepath",
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)
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with gr.Row():
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language_dd = gr.Dropdown(
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label="Output language",
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choices=list(ACCENTS_BY_LANGUAGE.keys()),
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value="English",
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)
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accent_dd = gr.Dropdown(
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label="Speaker accent",
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choices=ACCENTS_BY_LANGUAGE["English"],
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value="English",
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)
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lora_coeff = gr.Slider(
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label="Accent strength (LoRA coefficient)",
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minimum=0.0,
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maximum=2.0,
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step=0.05,
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value=1.0,
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)
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generate_btn = gr.Button("Generate", variant="primary")
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with gr.Column():
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audio_output = gr.Audio(label="Generated speech", type="filepath")
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language_dd.change(fn=update_accent_choices, inputs=language_dd, outputs=accent_dd)
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generate_btn.click(
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fn=synthesise,
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inputs=[text_input, speaker_audio, language_dd, accent_dd, lora_coeff],
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outputs=audio_output,
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)
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gr.Markdown(
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"""
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---
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### How to use
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| 249 |
+
1. **Output language** — the language the model will speak in.
|
| 250 |
+
2. **Speaker accent** — the L1 accent of the target speaker style.
|
| 251 |
+
3. **Reference audio** — a clean 3–10 second clip of any speaker; the model
|
| 252 |
+
clones the voice while applying the chosen accent.
|
| 253 |
+
4. **Accent strength** — scale the LoRA adapter contribution (1.0 = default,
|
| 254 |
+
0 = no accent modification, >1 = stronger accent).
|
| 255 |
+
|
| 256 |
+
Models are downloaded automatically on first use.
|
| 257 |
+
"""
|
| 258 |
+
)
|
| 259 |
+
|
| 260 |
+
if __name__ == "__main__":
|
| 261 |
+
demo.launch()
|
packages.txt
ADDED
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|
| 1 |
+
libsndfile1
|
| 2 |
+
ffmpeg
|
requirements.txt
ADDED
|
@@ -0,0 +1,16 @@
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|
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|
| 1 |
+
# Install the accent_task_vectors package and modified Coqui TTS from GitHub
|
| 2 |
+
git+https://github.com/NewGamezzz/AccentVector.git
|
| 3 |
+
git+https://github.com/NewGamezzz/AccentVector.git#subdirectory=TTS
|
| 4 |
+
|
| 5 |
+
# Runtime dependencies (versions match setup.py)
|
| 6 |
+
torch==2.5.0
|
| 7 |
+
torchaudio==2.5.0
|
| 8 |
+
numpy
|
| 9 |
+
pandas
|
| 10 |
+
pyyaml
|
| 11 |
+
tqdm
|
| 12 |
+
soundfile
|
| 13 |
+
safetensors
|
| 14 |
+
peft==0.10.0
|
| 15 |
+
huggingface_hub
|
| 16 |
+
gradio
|