Spaces:
Sleeping
Sleeping
Fix README: update reward formula, tasks table, remove duplicate line
Browse files
README.md
CHANGED
|
@@ -49,28 +49,29 @@ Strategy weights are normalised internally and do not need to sum to 1.
|
|
| 49 |
|
| 50 |
| Name | flip_y | Budget | max_steps | Success criteria | Expected random score |
|
| 51 |
|---|---|---|---|---|---|
|
| 52 |
-
| `easy` | 0.05 | 300 | 15 | performance > 0.
|
| 53 |
-
| `medium` | 0.25 | 150 | 12 | performance > 0.52 AND avg noise ratio < 0.
|
| 54 |
-
| `hard` | 0.30 | 100 | 8 | performance > 0.
|
| 55 |
|
| 56 |
---
|
| 57 |
|
| 58 |
## Reward Function
|
| 59 |
|
| 60 |
```
|
| 61 |
-
gain
|
| 62 |
-
|
| 63 |
-
+ 0.2 * (new_performance - old_performance) # alignment bonus
|
| 64 |
|
| 65 |
-
if redundancy > 0.8: gain *= 0.5
|
| 66 |
if new_performance > 0.85: gain *= 0.7 # diminishing-returns cap
|
| 67 |
|
| 68 |
-
|
|
|
|
| 69 |
|
| 70 |
reward = gain
|
| 71 |
-
- 0.01 * batch_size
|
| 72 |
-
- 0.3 * redundancy
|
| 73 |
- noise_penalty
|
|
|
|
| 74 |
```
|
| 75 |
|
| 76 |
---
|
|
@@ -131,4 +132,3 @@ Scores below are from the fixed balanced agent (`uncertainty=0.4, diversity=0.4,
|
|
| 131 |
| medium | 0.6600 | ✅ | 0.6569 |
|
| 132 |
| hard | 0.4174 | ✅ | 0.6176 |
|
| 133 |
|
| 134 |
-
Scores are from the fixed balanced agent (`uncertainty=0.4, diversity=0.4, random=0.2`, seed=42) via `GET /baseline`.
|
|
|
|
| 49 |
|
| 50 |
| Name | flip_y | Budget | max_steps | Success criteria | Expected random score |
|
| 51 |
|---|---|---|---|---|---|
|
| 52 |
+
| `easy` | 0.05 | 300 | 15 | performance > 0.62 | ~0.60 |
|
| 53 |
+
| `medium` | 0.25 | 150 | 12 | performance > 0.52 AND avg noise ratio < 0.50 | ~0.40 |
|
| 54 |
+
| `hard` | 0.30 | 100 | 8 | performance > 0.58 (scored jointly with budget efficiency) | ~0.30 |
|
| 55 |
|
| 56 |
---
|
| 57 |
|
| 58 |
## Reward Function
|
| 59 |
|
| 60 |
```
|
| 61 |
+
gain = (new_performance - old_performance) * 5.0
|
| 62 |
+
+ mean(||selected_batch - train_centroid||) * 0.05 # diversity bonus
|
|
|
|
| 63 |
|
| 64 |
+
if redundancy > 0.8: gain *= 0.5 # redundancy penalty
|
| 65 |
if new_performance > 0.85: gain *= 0.7 # diminishing-returns cap
|
| 66 |
|
| 67 |
+
noise_scale = 1.0 + flip_y * 2.0 # 1.1 easy | 1.5 medium | 1.6 hard
|
| 68 |
+
noise_penalty = noise_scale * noise_ratio_of_selected_batch
|
| 69 |
|
| 70 |
reward = gain
|
| 71 |
+
- 0.01 * batch_size # budget cost
|
| 72 |
+
- 0.3 * redundancy # cosine similarity to training centroid
|
| 73 |
- noise_penalty
|
| 74 |
+
+ 0.15 # baseline offset (keeps signal in mixed-sign territory)
|
| 75 |
```
|
| 76 |
|
| 77 |
---
|
|
|
|
| 132 |
| medium | 0.6600 | ✅ | 0.6569 |
|
| 133 |
| hard | 0.4174 | ✅ | 0.6176 |
|
| 134 |
|
|
|