Claude_Code / messaging /handler.py
Jainish1808
Move project files to repository root for Hugging Face Space
bf177ff
"""
Claude Message Handler
Platform-agnostic Claude interaction logic.
Handles the core workflow of processing user messages via Claude CLI.
Uses tree-based queuing for message ordering.
"""
import asyncio
import os
import time
from loguru import logger
from providers.common import get_user_facing_error_message
from .commands import (
handle_clear_command,
handle_stats_command,
handle_stop_command,
)
from .event_parser import parse_cli_event
from .models import IncomingMessage
from .platforms.base import MessagingPlatform, SessionManagerInterface
from .rendering.discord_markdown import (
discord_bold,
discord_code_inline,
escape_discord,
escape_discord_code,
render_markdown_to_discord,
)
from .rendering.discord_markdown import (
format_status as format_status_discord, # (emoji, label, suffix)
)
from .rendering.telegram_markdown import (
escape_md_v2,
escape_md_v2_code,
mdv2_bold,
mdv2_code_inline,
render_markdown_to_mdv2,
)
from .rendering.telegram_markdown import (
format_status as format_status_telegram,
)
from .session import SessionStore
from .transcript import RenderCtx, TranscriptBuffer
from .trees.queue_manager import (
MessageNode,
MessageState,
MessageTree,
TreeQueueManager,
)
# Status message prefixes used to filter our own messages (ignore echo)
STATUS_MESSAGE_PREFIXES = ("⏳", "💭", "🔧", "✅", "❌", "🚀", "🤖", "📋", "📊", "🔄")
# Event types that update the transcript (frozenset for O(1) membership)
TRANSCRIPT_EVENT_TYPES = frozenset(
{
"thinking_start",
"thinking_delta",
"thinking_chunk",
"thinking_stop",
"text_start",
"text_delta",
"text_chunk",
"text_stop",
"tool_use_start",
"tool_use_delta",
"tool_use_stop",
"tool_use",
"tool_result",
"block_stop",
"error",
}
)
# Event type -> (emoji, label) for status updates (O(1) lookup)
_EVENT_STATUS_MAP = {
"thinking_start": ("🧠", "Claude is thinking..."),
"thinking_delta": ("🧠", "Claude is thinking..."),
"thinking_chunk": ("🧠", "Claude is thinking..."),
"text_start": ("🧠", "Claude is working..."),
"text_delta": ("🧠", "Claude is working..."),
"text_chunk": ("🧠", "Claude is working..."),
"tool_result": ("⏳", "Executing tools..."),
}
def _get_status_for_event(ptype: str, parsed: dict, format_status_fn) -> str | None:
"""Return status string for event type, or None if no status update needed."""
entry = _EVENT_STATUS_MAP.get(ptype)
if entry is not None:
emoji, label = entry
return format_status_fn(emoji, label)
if ptype in ("tool_use_start", "tool_use_delta", "tool_use"):
if parsed.get("name") == "Task":
return format_status_fn("🤖", "Subagent working...")
return format_status_fn("⏳", "Executing tools...")
return None
class ClaudeMessageHandler:
"""
Platform-agnostic handler for Claude interactions.
Uses a tree-based message queue where:
- New messages create a tree root
- Replies become children of the message being replied to
- Each node has state: PENDING, IN_PROGRESS, COMPLETED, ERROR
- Per-tree queue ensures ordered processing
"""
def __init__(
self,
platform: MessagingPlatform,
cli_manager: SessionManagerInterface,
session_store: SessionStore,
):
self.platform = platform
self.cli_manager = cli_manager
self.session_store = session_store
self._tree_queue = TreeQueueManager(
queue_update_callback=self.update_queue_positions,
node_started_callback=self.mark_node_processing,
)
is_discord = platform.name == "discord"
self._format_status_fn = (
format_status_discord if is_discord else format_status_telegram
)
self._parse_mode_val: str | None = None if is_discord else "MarkdownV2"
self._render_ctx_val = RenderCtx(
bold=discord_bold if is_discord else mdv2_bold,
code_inline=discord_code_inline if is_discord else mdv2_code_inline,
escape_code=escape_discord_code if is_discord else escape_md_v2_code,
escape_text=escape_discord if is_discord else escape_md_v2,
render_markdown=render_markdown_to_discord
if is_discord
else render_markdown_to_mdv2,
)
self._limit_chars = 1900 if is_discord else 3900
def format_status(self, emoji: str, label: str, suffix: str | None = None) -> str:
return self._format_status_fn(emoji, label, suffix)
def _parse_mode(self) -> str | None:
return self._parse_mode_val
def get_render_ctx(self) -> RenderCtx:
return self._render_ctx_val
def _get_limit_chars(self) -> int:
return self._limit_chars
@property
def tree_queue(self) -> TreeQueueManager:
"""Accessor for the current tree queue manager."""
return self._tree_queue
def replace_tree_queue(self, tree_queue: TreeQueueManager) -> None:
"""Replace tree queue manager via explicit API."""
self._tree_queue = tree_queue
self._tree_queue.set_queue_update_callback(self.update_queue_positions)
self._tree_queue.set_node_started_callback(self.mark_node_processing)
async def handle_message(self, incoming: IncomingMessage) -> None:
"""
Main entry point for handling an incoming message.
Determines if this is a new conversation or reply,
creates/extends the message tree, and queues for processing.
"""
text_preview = (incoming.text or "")[:80]
if len(incoming.text or "") > 80:
text_preview += "..."
logger.info(
"HANDLER_ENTRY: chat_id={} message_id={} reply_to={} text_preview={!r}",
incoming.chat_id,
incoming.message_id,
incoming.reply_to_message_id,
text_preview,
)
with logger.contextualize(
chat_id=incoming.chat_id, node_id=incoming.message_id
):
await self._handle_message_impl(incoming)
async def _handle_message_impl(self, incoming: IncomingMessage) -> None:
"""Implementation of handle_message with context bound."""
# Check for commands
parts = (incoming.text or "").strip().split()
cmd = parts[0] if parts else ""
cmd_base = cmd.split("@", 1)[0] if cmd else ""
# Record incoming message ID for best-effort UI clearing (/clear), even if
# we later ignore this message (status/command/etc).
try:
if incoming.message_id is not None:
kind = "command" if cmd_base.startswith("/") else "content"
self.session_store.record_message_id(
incoming.platform,
incoming.chat_id,
str(incoming.message_id),
direction="in",
kind=kind,
)
except Exception as e:
logger.debug(f"Failed to record incoming message_id: {e}")
if cmd_base == "/clear":
await self._handle_clear_command(incoming)
return
if cmd_base == "/stop":
await self._handle_stop_command(incoming)
return
if cmd_base == "/stats":
await self._handle_stats_command(incoming)
return
# Filter out status messages (our own messages)
text = incoming.text or ""
if any(text.startswith(p) for p in STATUS_MESSAGE_PREFIXES):
return
# Check if this is a reply to an existing node in a tree
parent_node_id = None
tree = None
if incoming.is_reply() and incoming.reply_to_message_id:
# Look up if the replied-to message is in any tree (could be a node or status message)
reply_id = incoming.reply_to_message_id
tree = self.tree_queue.get_tree_for_node(reply_id)
if tree:
# Resolve to actual node ID (handles status message replies)
parent_node_id = self.tree_queue.resolve_parent_node_id(reply_id)
if parent_node_id:
logger.info(f"Found tree for reply, parent node: {parent_node_id}")
else:
logger.warning(
f"Reply to {incoming.reply_to_message_id} found tree but no valid parent node"
)
tree = None # Treat as new conversation
# Generate node ID
node_id = incoming.message_id
# Use pre-sent status (e.g. voice note) or send new
status_text = self._get_initial_status(tree, parent_node_id)
if incoming.status_message_id:
status_msg_id = incoming.status_message_id
await self.platform.queue_edit_message(
incoming.chat_id,
status_msg_id,
status_text,
parse_mode=self._parse_mode(),
fire_and_forget=False,
)
else:
status_msg_id = await self.platform.queue_send_message(
incoming.chat_id,
status_text,
reply_to=incoming.message_id,
fire_and_forget=False,
message_thread_id=incoming.message_thread_id,
)
self.record_outgoing_message(
incoming.platform, incoming.chat_id, status_msg_id, "status"
)
# Create or extend tree
if parent_node_id and tree and status_msg_id:
# Reply to existing node - add as child
tree, _node = await self.tree_queue.add_to_tree(
parent_node_id=parent_node_id,
node_id=node_id,
incoming=incoming,
status_message_id=status_msg_id,
)
# Register status message as a node too for reply chains
self.tree_queue.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(node_id, tree.root_id)
elif status_msg_id:
# New conversation - create new tree
tree = await self.tree_queue.create_tree(
node_id=node_id,
incoming=incoming,
status_message_id=status_msg_id,
)
# Register status message
self.tree_queue.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(node_id, tree.root_id)
self.session_store.register_node(status_msg_id, tree.root_id)
# Persist tree
if tree:
self.session_store.save_tree(tree.root_id, tree.to_dict())
# Enqueue for processing
was_queued = await self.tree_queue.enqueue(
node_id=node_id,
processor=self._process_node,
)
if was_queued and status_msg_id:
# Update status to show queue position
queue_size = self.tree_queue.get_queue_size(node_id)
await self.platform.queue_edit_message(
incoming.chat_id,
status_msg_id,
self.format_status(
"📋", "Queued", f"(position {queue_size}) - waiting..."
),
parse_mode=self._parse_mode(),
)
async def update_queue_positions(self, tree: MessageTree) -> None:
"""Refresh queued status messages after a dequeue."""
try:
queued_ids = await tree.get_queue_snapshot()
except Exception as e:
logger.warning(f"Failed to read queue snapshot: {e}")
return
if not queued_ids:
return
position = 0
for node_id in queued_ids:
node = tree.get_node(node_id)
if not node or node.state != MessageState.PENDING:
continue
position += 1
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
self.format_status(
"📋", "Queued", f"(position {position}) - waiting..."
),
parse_mode=self._parse_mode(),
)
)
async def mark_node_processing(self, tree: MessageTree, node_id: str) -> None:
"""Update the dequeued node's status to processing immediately."""
node = tree.get_node(node_id)
if not node or node.state == MessageState.ERROR:
return
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
self.format_status("🔄", "Processing..."),
parse_mode=self._parse_mode(),
)
)
def _create_transcript_and_render_ctx(
self,
) -> tuple[TranscriptBuffer, RenderCtx]:
"""Create transcript buffer and render context for node processing."""
transcript = TranscriptBuffer(show_tool_results=False)
return transcript, self.get_render_ctx()
async def _handle_session_info_event(
self,
event_data: dict,
tree: MessageTree | None,
node_id: str,
captured_session_id: str | None,
temp_session_id: str | None,
) -> tuple[str | None, str | None]:
"""Handle session_info event; return updated (captured_session_id, temp_session_id)."""
if event_data.get("type") != "session_info":
return captured_session_id, temp_session_id
real_session_id = event_data.get("session_id")
if not real_session_id or not temp_session_id:
return captured_session_id, temp_session_id
await self.cli_manager.register_real_session_id(
temp_session_id, real_session_id
)
if tree and real_session_id:
await tree.update_state(
node_id,
MessageState.IN_PROGRESS,
session_id=real_session_id,
)
self.session_store.save_tree(tree.root_id, tree.to_dict())
return real_session_id, None
async def _process_parsed_event(
self,
parsed: dict,
transcript: TranscriptBuffer,
update_ui,
last_status: str | None,
had_transcript_events: bool,
tree: MessageTree | None,
node_id: str,
captured_session_id: str | None,
) -> tuple[str | None, bool]:
"""Process a single parsed CLI event. Returns (last_status, had_transcript_events)."""
ptype = parsed.get("type") or ""
if ptype in TRANSCRIPT_EVENT_TYPES:
transcript.apply(parsed)
had_transcript_events = True
status = _get_status_for_event(ptype, parsed, self.format_status)
if status is not None:
await update_ui(status)
last_status = status
elif ptype == "block_stop":
await update_ui(last_status, force=True)
elif ptype == "complete":
if not had_transcript_events:
transcript.apply({"type": "text_chunk", "text": "Done."})
logger.info("HANDLER: Task complete, updating UI")
await update_ui(self.format_status("✅", "Complete"), force=True)
if tree and captured_session_id:
await tree.update_state(
node_id,
MessageState.COMPLETED,
session_id=captured_session_id,
)
self.session_store.save_tree(tree.root_id, tree.to_dict())
elif ptype == "error":
error_msg = parsed.get("message", "Unknown error")
logger.error(f"HANDLER: Error event received: {error_msg}")
logger.info("HANDLER: Updating UI with error status")
await update_ui(self.format_status("❌", "Error"), force=True)
if tree:
await self._propagate_error_to_children(
node_id, error_msg, "Parent task failed"
)
return last_status, had_transcript_events
async def _process_node(
self,
node_id: str,
node: MessageNode,
) -> None:
"""Core task processor - handles a single Claude CLI interaction."""
incoming = node.incoming
status_msg_id = node.status_message_id
chat_id = incoming.chat_id
with logger.contextualize(node_id=node_id, chat_id=chat_id):
await self._process_node_impl(node_id, node, chat_id, status_msg_id)
async def _process_node_impl(
self,
node_id: str,
node: MessageNode,
chat_id: str,
status_msg_id: str,
) -> None:
"""Internal implementation of _process_node with context bound."""
incoming = node.incoming
tree = self.tree_queue.get_tree_for_node(node_id)
if tree:
await tree.update_state(node_id, MessageState.IN_PROGRESS)
transcript, render_ctx = self._create_transcript_and_render_ctx()
last_ui_update = 0.0
last_displayed_text = None
had_transcript_events = False
captured_session_id = None
temp_session_id = None
last_status: str | None = None
parent_session_id = None
if tree and node.parent_id:
parent_session_id = tree.get_parent_session_id(node_id)
if parent_session_id:
logger.info(f"Will fork from parent session: {parent_session_id}")
async def update_ui(status: str | None = None, force: bool = False) -> None:
nonlocal last_ui_update, last_displayed_text, last_status
now = time.time()
if not force and now - last_ui_update < 1.0:
return
last_ui_update = now
if status is not None:
last_status = status
try:
display = transcript.render(
render_ctx,
limit_chars=self._get_limit_chars(),
status=status,
)
except Exception as e:
logger.warning(f"Transcript render failed for node {node_id}: {e}")
return
if display and display != last_displayed_text:
logger.debug(
"PLATFORM_EDIT: node_id={} chat_id={} msg_id={} force={} status={!r} chars={}",
node_id,
chat_id,
status_msg_id,
bool(force),
status,
len(display),
)
if os.getenv("DEBUG_TELEGRAM_EDITS") == "1":
logger.debug("PLATFORM_EDIT_TEXT:\n{}", display)
else:
head = display[:500]
tail = display[-500:] if len(display) > 500 else ""
logger.debug("PLATFORM_EDIT_PREVIEW_HEAD:\n{}", head)
if tail:
logger.debug("PLATFORM_EDIT_PREVIEW_TAIL:\n{}", tail)
last_displayed_text = display
try:
await self.platform.queue_edit_message(
chat_id,
status_msg_id,
display,
parse_mode=self._parse_mode(),
)
except Exception as e:
logger.warning(f"Failed to update platform for node {node_id}: {e}")
try:
try:
(
cli_session,
session_or_temp_id,
is_new,
) = await self.cli_manager.get_or_create_session(session_id=None)
if is_new:
temp_session_id = session_or_temp_id
else:
captured_session_id = session_or_temp_id
except RuntimeError as e:
error_message = get_user_facing_error_message(e)
transcript.apply({"type": "error", "message": error_message})
await update_ui(
self.format_status("⏳", "Session limit reached"),
force=True,
)
if tree:
await tree.update_state(
node_id,
MessageState.ERROR,
error_message=error_message,
)
return
logger.info(f"HANDLER: Starting CLI task processing for node {node_id}")
event_count = 0
async for event_data in cli_session.start_task(
incoming.text,
session_id=parent_session_id,
fork_session=bool(parent_session_id),
):
if not isinstance(event_data, dict):
logger.warning(
f"HANDLER: Non-dict event received: {type(event_data)}"
)
continue
event_count += 1
if event_count % 10 == 0:
logger.debug(f"HANDLER: Processed {event_count} events so far")
(
captured_session_id,
temp_session_id,
) = await self._handle_session_info_event(
event_data, tree, node_id, captured_session_id, temp_session_id
)
if event_data.get("type") == "session_info":
continue
parsed_list = parse_cli_event(event_data)
logger.debug(f"HANDLER: Parsed {len(parsed_list)} events from CLI")
for parsed in parsed_list:
(
last_status,
had_transcript_events,
) = await self._process_parsed_event(
parsed,
transcript,
update_ui,
last_status,
had_transcript_events,
tree,
node_id,
captured_session_id,
)
except asyncio.CancelledError:
logger.warning(f"HANDLER: Task cancelled for node {node_id}")
cancel_reason = None
if isinstance(node.context, dict):
cancel_reason = node.context.get("cancel_reason")
if cancel_reason == "stop":
await update_ui(self.format_status("⏹", "Stopped."), force=True)
else:
transcript.apply({"type": "error", "message": "Task was cancelled"})
await update_ui(self.format_status("❌", "Cancelled"), force=True)
# Do not propagate cancellation to children; a reply-scoped "/stop"
# should only stop the targeted task.
if tree:
await tree.update_state(
node_id, MessageState.ERROR, error_message="Cancelled by user"
)
except Exception as e:
logger.error(
f"HANDLER: Task failed with exception: {type(e).__name__}: {e}"
)
error_msg = get_user_facing_error_message(e)[:200]
transcript.apply({"type": "error", "message": error_msg})
await update_ui(self.format_status("💥", "Task Failed"), force=True)
if tree:
await self._propagate_error_to_children(
node_id, error_msg, "Parent task failed"
)
finally:
logger.info(f"HANDLER: _process_node completed for node {node_id}")
# Free the session-manager slot. Session IDs are persisted in the tree and
# can be resumed later by ID; we don't need to keep a CLISession instance
# around after this node completes.
try:
if captured_session_id:
await self.cli_manager.remove_session(captured_session_id)
elif temp_session_id:
await self.cli_manager.remove_session(temp_session_id)
except Exception as e:
logger.debug(f"Failed to remove session for node {node_id}: {e}")
async def _propagate_error_to_children(
self,
node_id: str,
error_msg: str,
child_status_text: str,
) -> None:
"""Mark node as error and propagate to pending children with UI updates."""
affected = await self.tree_queue.mark_node_error(
node_id, error_msg, propagate_to_children=True
)
# Update status messages for all affected children (skip first = current node)
for child in affected[1:]:
self.platform.fire_and_forget(
self.platform.queue_edit_message(
child.incoming.chat_id,
child.status_message_id,
self.format_status("❌", "Cancelled:", child_status_text),
parse_mode=self._parse_mode(),
)
)
def _get_initial_status(
self,
tree: object | None,
parent_node_id: str | None,
) -> str:
"""Get initial status message text."""
if tree and parent_node_id:
# Reply to existing tree
if self.tree_queue.is_node_tree_busy(parent_node_id):
queue_size = self.tree_queue.get_queue_size(parent_node_id) + 1
return self.format_status(
"📋", "Queued", f"(position {queue_size}) - waiting..."
)
return self.format_status("🔄", "Continuing conversation...")
# New conversation
return self.format_status("⏳", "Launching new Claude CLI instance...")
async def stop_all_tasks(self) -> int:
"""
Stop all pending and in-progress tasks.
Order of operations:
1. Cancel tree queue tasks (uses internal locking)
2. Stop CLI sessions
3. Update UI for all affected nodes
"""
# 1. Cancel tree queue tasks using the public async method
logger.info("Cancelling tree queue tasks...")
cancelled_nodes = await self.tree_queue.cancel_all()
logger.info(f"Cancelled {len(cancelled_nodes)} nodes")
# 2. Stop CLI sessions - this kills subprocesses and ensures everything is dead
logger.info("Stopping all CLI sessions...")
await self.cli_manager.stop_all()
# 3. Update UI and persist state for all cancelled nodes
self.update_cancelled_nodes_ui(cancelled_nodes)
return len(cancelled_nodes)
async def stop_task(self, node_id: str) -> int:
"""
Stop a single queued or in-progress task node.
Used when the user replies "/stop" to a specific status/user message.
"""
tree = self.tree_queue.get_tree_for_node(node_id)
if tree:
node = tree.get_node(node_id)
if node and node.state not in (MessageState.COMPLETED, MessageState.ERROR):
# Used by _process_node cancellation path to render "Stopped."
node.set_context({"cancel_reason": "stop"})
cancelled_nodes = await self.tree_queue.cancel_node(node_id)
self.update_cancelled_nodes_ui(cancelled_nodes)
return len(cancelled_nodes)
def record_outgoing_message(
self,
platform: str,
chat_id: str,
msg_id: str | None,
kind: str,
) -> None:
"""Record outgoing message ID for /clear. Best-effort, never raises."""
if not msg_id:
return
try:
self.session_store.record_message_id(
platform, chat_id, str(msg_id), direction="out", kind=kind
)
except Exception as e:
logger.debug(f"Failed to record message_id: {e}")
def update_cancelled_nodes_ui(self, nodes: list[MessageNode]) -> None:
"""Update status messages and persist tree state for cancelled nodes."""
trees_to_save: dict[str, MessageTree] = {}
for node in nodes:
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
self.format_status("⏹", "Stopped."),
parse_mode=self._parse_mode(),
)
)
tree = self.tree_queue.get_tree_for_node(node.node_id)
if tree:
trees_to_save[tree.root_id] = tree
for root_id, tree in trees_to_save.items():
self.session_store.save_tree(root_id, tree.to_dict())
async def _handle_stop_command(self, incoming: IncomingMessage) -> None:
"""Handle /stop command from messaging platform."""
await handle_stop_command(self, incoming)
async def _handle_stats_command(self, incoming: IncomingMessage) -> None:
"""Handle /stats command."""
await handle_stats_command(self, incoming)
async def _handle_clear_command(self, incoming: IncomingMessage) -> None:
"""Handle /clear command."""
await handle_clear_command(self, incoming)