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README: embed reward curve and belief-accuracy curve plots
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README.md
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## Why a Life Simulator?
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**Reward curve** — mean per-step env reward over training (real env-replay reward, with ±1 std band). Climbs steadily as the agent learns profile-aware play.
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**Baseline vs trained** comparison is in the Headline result table above. Numbers source: `eval_results.json` in the [trained model repo](https://huggingface.co/InosLihka/rhythm-env-meta-trained-sft-v3).
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## Why a Life Simulator?
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plots/grpo_iter2_reward_curve.png
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