File size: 21,015 Bytes
395651c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
import sympy as sp
import numpy as np
import logging
import string
from typing import List, Dict, Any
from .models import Point, Constraint

logger = logging.getLogger(__name__)


class GeometryEngine:
    def solve(self, points: List[Point], constraints: List[Constraint], is_3d: bool = False) -> Dict[str, Any] | None:
        if not points:
            logger.error("[GeometryEngine] No points to solve.")
            return None

        logger.info(f"==[GeometryEngine] Starting solve with {len(points)} points, {len(constraints)} constraints (is_3d={is_3d})==")

        # ── Separate metadata constraints from real ones ──────────────────────
        polygon_order: List[str] = []
        circles_meta: List[Dict] = []
        segments_meta: List[List[str]] = []
        real_constraints: List[Constraint] = []

        for c in constraints:
            if c.type == 'polygon_order':
                polygon_order = list(c.targets)
            elif c.type == 'explicit_points' and not polygon_order:
                polygon_order = list(c.targets)
            elif c.type == 'circle':
                circles_meta.append({"center": c.targets[0], "radius": float(c.value)})
                real_constraints.append(c)
            elif c.type == 'segment':
                segments_meta.append(list(c.targets))
                # don't add to equations β€” pure drawing annotation
            elif c.type == 'lines_metadata':
                lines_meta_list = [t.split(',') for t in c.targets]
                real_constraints.append(c) # for passing to builder? or just keep here
            elif c.type == 'rays_metadata':
                rays_meta_list = [t.split(',') for t in c.targets]
                real_constraints.append(c)
            else:
                real_constraints.append(c)

        # ── Setup symbols ─────────────────────────────────────────────────────
        point_vars: Dict[str, tuple] = {}
        equations = []

        # Convert to list for stable indexing and to handle both Dict and List inputs
        pt_list = list(points.values()) if isinstance(points, dict) else points

        for p in pt_list:
            x = sp.Symbol(f"{p.id}_x")
            y = sp.Symbol(f"{p.id}_y")
            z = sp.Symbol(f"{p.id}_z")
            point_vars[p.id] = (x, y, z)
            logger.debug(f"[GeometryEngine]   Symbol: ({p.id}_x, {p.id}_y, {p.id}_z)")
            
            # If 2D problem, pin all z to 0 immediately
            if not is_3d:
                equations.append(z)

        # ── Anchor logic to fix translation + rotation DOF ────────────────────
        # Skip anchoring if points already have explicit coordinates that fix DOFs
        
        if len(pt_list) > 0:
            p1 = pt_list[0]
            # Translation: fix p1 at (0,0) or (0,0,0)
            if p1.x is None: equations.append(point_vars[p1.id][0]); logger.debug(f"Anchor {p1.id}_x=0")
            if p1.y is None: equations.append(point_vars[p1.id][1]); logger.debug(f"Anchor {p1.id}_y=0")
            if is_3d and p1.z is None: 
                equations.append(point_vars[p1.id][2]); logger.debug(f"Anchor {p1.id}_z=0")

            if len(pt_list) > 1:
                p2 = pt_list[1]
                # Rotation: fix p2 on X-axis (y=0)
                if p2.y is None: equations.append(point_vars[p2.id][1]); logger.debug(f"Anchor {p2.id}_y=0")
                if is_3d and p2.z is None:
                    equations.append(point_vars[p2.id][2]); logger.debug(f"Anchor {p2.id}_z=0")
                
            if is_3d and len(pt_list) > 2:
                p3 = pt_list[2]
                # Planar rotation: fix p3 on XY-plane (z=0)
                if p3.z is None: equations.append(point_vars[p3.id][2]); logger.debug(f"Anchor {p3.id}_z=0")

        # ── Build equations from explicit point coordinates ──────────────────
        for p in pt_list:
            if p.x is not None:
                equations.append(point_vars[p.id][0] - p.x)
            if p.y is not None:
                equations.append(point_vars[p.id][1] - p.y)
            if p.z is not None:
                equations.append(point_vars[p.id][2] - p.z)

        # ── Build equations from constraints ──────────────────────────────────
        for c in real_constraints:
            logger.debug(f"[GeometryEngine]   Processing constraint: type={c.type}, targets={c.targets}, value={c.value}")

            if c.type == 'length' and len(c.targets) == 2:
                p1, p2 = c.targets
                if p1 not in point_vars or p2 not in point_vars:
                    logger.warning(f"[GeometryEngine]   Skip length: {c.targets} not in symbols.")
                    continue
                v1, v2 = point_vars[p1], point_vars[p2]
                # 3D distance
                eq = (v2[0]-v1[0])**2 + (v2[1]-v1[1])**2 + (v2[2]-v1[2])**2 - float(c.value)**2
                equations.append(eq)
                logger.debug(f"[GeometryEngine]     -> Length eq (3D): |{p1}{p2}|Β² = {c.value}Β²")

            elif c.type == 'angle' and len(c.targets) >= 1:
                # In 3D, 'angle' usually refers to the angle between two vectors (e.g., ∠BAC)
                v_name = c.targets[0]
                if v_name not in point_vars:
                    continue
                # For simplicity, we assume the next two points in targets or fallback to first 2 others
                if len(c.targets) >= 3:
                    p1_name, p2_name = c.targets[1], c.targets[2]
                else:
                    other_pts = [p.id for p in pt_list if p.id != v_name][:2]
                    if len(other_pts) < 2: continue
                    p1_name, p2_name = other_pts
                
                pV = point_vars[v_name]
                p1_vars = point_vars[p1_name]
                p2_vars = point_vars[p2_name]
                
                # Vectors V1 and V2
                v1 = [p1_vars[i] - pV[i] for i in range(3)]
                v2 = [p2_vars[i] - pV[i] for i in range(3)]
                
                # Dot product relation: v1.v2 = |v1||v2| cos(theta)
                # But we use the tangent relation or square it to avoid sqrt if possible
                # If 90 deg: dot product = 0
                if abs(float(c.value) - 90.0) < 1e-9:
                    eq = sum(v1[i]*v2[i] for i in range(3))
                    logger.debug(f"[GeometryEngine]     -> Angle eq at {v_name} (90Β° dot=0)")
                else:
                    # Generic angle using law of cosines (squared)
                    cos_val = np.cos(np.deg2rad(float(c.value)))
                    d1_sq = sum(v1[i]**2 for i in range(3))
                    d2_sq = sum(v2[i]**2 for i in range(3))
                    dot = sum(v1[i]*v2[i] for i in range(3))
                    eq = dot**2 - (cos_val**2) * d1_sq * d2_sq
                    # Note: this allows theta and 180-theta. 
                    # Better: dot - cos(theta) * sqrt(d1_sq * d2_sq) = 0, but that has sqrt.
                    logger.debug(f"[GeometryEngine]     -> Angle eq at {v_name} ({c.value}Β° cosΒ² relation)")
                equations.append(eq)

            elif c.type == 'parallel' and len(c.targets) == 4:
                pA, pB, pC, pD = c.targets
                if any(t not in point_vars for t in [pA, pB, pC, pD]): continue
                va, vb, vc, vd = point_vars[pA], point_vars[pB], point_vars[pC], point_vars[pD]
                # AB || CD means vector(AB) = lambda * vector(CD)
                # In 3D, cross product = 0. (b-a) x (d-c) = 0
                v1 = [vb[i]-va[i] for i in range(3)]
                v2 = [vd[i]-vc[i] for i in range(3)]
                # Cross product components:
                equations.append(v1[1]*v2[2] - v1[2]*v2[1])
                equations.append(v1[2]*v2[0] - v1[0]*v2[2])
                equations.append(v1[0]*v2[1] - v1[1]*v2[0])
                logger.debug(f"[GeometryEngine]     -> Parallel eq (3D cross=0): {pA}{pB} || {pC}{pD}")

            elif c.type == 'perpendicular' and len(c.targets) == 4:
                pA, pB, pC, pD = c.targets
                if any(t not in point_vars for t in [pA, pB, pC, pD]): continue
                va, vb, vc, vd = point_vars[pA], point_vars[pB], point_vars[pC], point_vars[pD]
                # Dot product = 0
                dot = sum((vb[i]-va[i])*(vd[i]-vc[i]) for i in range(3))
                equations.append(dot)
                logger.debug(f"[GeometryEngine]     -> Perpendicular eq (3D dot=0): {pA}{pB} βŠ₯ {pC}{pD}")

            elif c.type == 'midpoint' and len(c.targets) == 3:
                pM, pA, pB = c.targets
                if any(t not in point_vars for t in [pM, pA, pB]): continue
                vM, vA, vB = point_vars[pM], point_vars[pA], point_vars[pB]
                for i in range(3):
                    equations.append(2*vM[i] - vA[i] - vB[i])
                logger.debug(f"[GeometryEngine]     -> Midpoint eq (3D): {pM} = mid({pA},{pB})")

            elif c.type == 'section' and len(c.targets) == 3:
                pE, pA, pC = c.targets
                if any(t not in point_vars for t in [pE, pA, pC]): continue
                vE, vA, vC = point_vars[pE], point_vars[pA], point_vars[pC]
                k = float(c.value)
                for i in range(3):
                    equations.append(vE[i] - (vA[i] + k * (vC[i] - vA[i])))
                logger.debug(f"[GeometryEngine]     -> Section eq (3D): {pE} = {pA} + {k}({pC}-{pA})")

            elif c.type == 'circle':
                # Circle doesn't add position constraints for center (already a point)
                logger.debug(f"[GeometryEngine]     -> Circle: center={c.targets[0]}, r={c.value} (meta only)")

        all_vars = []
        for v in point_vars.values():
            all_vars.extend(v)

        n_eqs = len(equations)
        n_vars = len(all_vars)
        logger.info(f"[GeometryEngine] Built {n_eqs} equations for {n_vars} unknowns.")

        # ── Strategy 1: SymPy symbolic ───────────────────────────────────────
        coords = self._try_symbolic(equations, all_vars, point_vars)
        
        # Extract lines/rays from constraints for builder
        lines_ext = []
        rays_ext = []
        for c in constraints:
            if c.type == 'lines_metadata':
                lines_ext = [t.split(',') for t in c.targets]
            if c.type == 'rays_metadata':
                rays_ext = [t.split(',') for t in c.targets]

        if coords:
            return self._build_result(coords, polygon_order, circles_meta, segments_meta, lines_ext, rays_ext, pt_list)

        # ── Strategy 2: Numerical nsolve ─────────────────────────────────────
        if n_eqs == n_vars:
            coords = self._try_nsolve(equations, all_vars, point_vars, n_vars)
            if coords:
                return self._build_result(coords, polygon_order, circles_meta, segments_meta, lines_ext, rays_ext, pt_list)

        # ── Strategy 3: Scipy least-squares ─────────────────────────────────
        coords = self._try_lsq(equations, all_vars, point_vars, n_vars)
        if coords:
            return self._build_result(coords, polygon_order, circles_meta, segments_meta, lines_ext, rays_ext, pt_list)

        # ── Strategy 4: Differential evolution ──────────────────────────────
        coords = self._try_global(equations, all_vars, point_vars, n_vars)
        if coords:
            return self._build_result(coords, polygon_order, circles_meta, segments_meta, lines_ext, rays_ext, pt_list)

        logger.error("[GeometryEngine] All strategies exhausted.")
        return None

    # ─── Solving strategies ──────────────────────────────────────────────────

    def _try_symbolic(self, equations, all_vars, point_vars):
        # Optimization: SymPy's symbolic solver becomes extremely slow for many variables.
        # For 3D problems (usually 12-18+ variables), we prefer using numerical methods directly.
        if len(all_vars) > 10:
            logger.info(f"[GeometryEngine] Strategy 1: Skipping symbolic solve due to high variable count ({len(all_vars)}).")
            return None

        try:
            solution = sp.solve(equations, all_vars, dict=True)
            if solution:
                res = solution[0]
                logger.info("[GeometryEngine] Strategy 1 (SymPy symbolic): SUCCESS.")
                logger.debug(f"[GeometryEngine] Symbolic solution: {res}")
                return {pid: [float(res.get(vx, 0.0)), float(res.get(vy, 0.0)), float(res.get(vz, 0.0))]
                        for pid, (vx, vy, vz) in point_vars.items()}
            else:
                logger.warning("[GeometryEngine] Strategy 1 returned no solution. Trying numerical...")
        except Exception as e:
            logger.warning(f"[GeometryEngine] Strategy 1 threw exception: {e}. Trying numerical...")
        return None

    def _try_nsolve(self, equations, all_vars, point_vars, n_vars):
        MAX_NSOLVE_ATTEMPTS = 15
        logger.info(f"[GeometryEngine] Strategy 2 (nsolve): square system ({n_vars}x{n_vars}). Trying {MAX_NSOLVE_ATTEMPTS} random starts...")
        import random
        for attempt in range(MAX_NSOLVE_ATTEMPTS):
            try:
                # Use varying scales for the random guesses to handle different problem sizes
                scale = 10 if attempt < 5 else (100 if attempt < 10 else 1)
                guesses = [random.uniform(-scale, scale) for _ in all_vars]
                sol_vals = sp.nsolve(equations, all_vars, guesses, tol=1e-6, maxsteps=1000)
                res = {var: float(val) for var, val in zip(all_vars, sol_vals)}
                logger.info(f"[GeometryEngine] Strategy 2 (nsolve): SUCCESS on attempt {attempt + 1}.")
                return {pid: [float(res.get(vx, 0.0)), float(res.get(vy, 0.0)), float(res.get(vz, 0.0))]
                        for pid, (vx, vy, vz) in point_vars.items()}
            except Exception as e:
                logger.debug(f"[GeometryEngine]   nsolve attempt {attempt + 1} failed: {e}")
        return None

    def _try_lsq(self, equations, all_vars, point_vars, n_vars):
        logger.info("[GeometryEngine] Strategy 3 (scipy least-squares): minimizing residuals...")
        try:
            from scipy.optimize import minimize
            eq_funcs = [sp.lambdify(all_vars, eq, 'numpy') for eq in equations]

            def objective(x):
                return sum(float(f(*x))**2 for f in eq_funcs)

            best_res, best_val = None, float('inf')
            # Increase restarts for better coverage of local minima
            for i in range(12):
                if i == 0:
                    x0 = [1.0]*n_vars
                elif i < 4:
                    x0 = [np.random.uniform(-10, 10) for _ in range(n_vars)]
                else:
                    x0 = [np.random.uniform(-100, 100) for _ in range(n_vars)]
                
                res = minimize(objective, x0, method='L-BFGS-B')
                if res.fun < best_val:
                    best_val, best_res = res.fun, res
                if best_val < 1e-6:
                    break

            TOLERANCE = 1e-4
            logger.info(f"[GeometryEngine] Strategy 3: best residual = {best_val:.2e} (tol={TOLERANCE})")
            if best_val < TOLERANCE:
                res = {var: float(val) for var, val in zip(all_vars, best_res.x)}
                logger.info("[GeometryEngine] Strategy 3 (least-squares): SUCCESS.")
                return {pid: [float(res.get(vx, 0)), float(res.get(vy, 0)), float(res.get(vz, 0))]
                        for pid, (vx, vy, vz) in point_vars.items()}
            else:
                logger.warning(f"[GeometryEngine] Strategy 3 failed: residual {best_val:.2e} > {TOLERANCE}")
        except Exception as e:
            logger.error(f"[GeometryEngine] Strategy 3 threw exception: {e}")
        return None

    def _try_global(self, equations, all_vars, point_vars, n_vars):
        logger.info("[GeometryEngine] Strategy 4 (Differential Evolution): global search...")
        try:
            from scipy.optimize import differential_evolution
            bounds = [(-20, 20)] * n_vars
            eq_funcs = [sp.lambdify(all_vars, eq, 'numpy') for eq in equations]

            def obj(x):
                s = 0.0
                for f in eq_funcs:
                    try:
                        s += float(f(*x))**2
                    except:
                        s += 1e6
                return s

            result = differential_evolution(obj, bounds, maxiter=500, popsize=15, mutation=(0.5, 1), recombination=0.7)
            TOLERANCE = 1e-3
            logger.info(f"[GeometryEngine] Strategy 4: best residual = {result.fun:.2e} (tol={TOLERANCE})")
            if result.fun < TOLERANCE:
                res = {var: float(val) for var, val in zip(all_vars, result.x)}
                logger.info("[GeometryEngine] Strategy 4 (global opt): SUCCESS.")
                return {pid: [float(res.get(vx, 0)), float(res.get(vy, 0)), float(res.get(vz, 0))]
                        for pid, (vx, vy, vz) in point_vars.items()}
        except Exception as e:
            logger.error(f"[GeometryEngine] Strategy 4 threw exception: {e}")
        return None

    # ─── Result builder ──────────────────────────────────────────────────────

    def _build_result(
        self,
        coords: Dict[str, List[float]],
        polygon_order: List[str],
        circles_meta: List[Dict],
        segments_meta: List[List[str]],
        lines_meta: List[List[str]],
        rays_meta: List[List[str]],
        pt_list: List[Point],
    ) -> Dict[str, Any]:
        """
        Build structured result including drawing phases for the renderer.

        drawing_phases:
          Phase 1 β€” Base shape (main polygon)
          Phase 2 β€” Auxiliary/derived points and segments
        """
        all_ids = [p.id for p in pt_list]

        # 1. Infer/clean polygon_order
        if not polygon_order:
            # Fallback: use all declared point IDs sorted by conventional uppercase order.
            # This is far safer than only looking for A/B/C/D.
            base_pts = sorted(
                all_ids,
                key=lambda p: (string.ascii_uppercase.index(p) if p in string.ascii_uppercase else 100, p)
            )
            polygon_order = base_pts

        base_ids = [pid for pid in polygon_order if pid in all_ids]
        derived_ids = [pid for pid in all_ids if pid not in polygon_order]

        # 2. Collect unique segments to avoid redundancy (AB == BA)
        drawn_segments = set()

        def add_segment(p1, p2, target_list):
            if p1 == p2:
                return
            s = frozenset([p1, p2])
            if s not in drawn_segments:
                drawn_segments.add(s)
                target_list.append([p1, p2])

        # Phase 1: Main polygon boundary
        phase1_segments = []
        if len(base_ids) >= 2:
            # Connect in sequence: A-B, B-C, etc.
            for i in range(len(base_ids) - 1):
                add_segment(base_ids[i], base_ids[i+1], phase1_segments)
            
            # ONLY close the loop if we have 3 or more points (a real polygon)
            if len(base_ids) > 2:
                add_segment(base_ids[-1], base_ids[0], phase1_segments)

        # Phase 2: Auxiliary segments from DSL
        phase2_segments = []
        for p1, p2 in segments_meta:
            add_segment(p1, p2, phase2_segments)

        drawing_phases = [
            {
                "phase": 1,
                "label": "Hình cƑ bản",
                "points": base_ids,
                "segments": phase1_segments,
            }
        ]
        if derived_ids or phase2_segments:
            drawing_phases.append({
                "phase": 2,
                "label": "Điểm vΓ  Δ‘oαΊ‘n phα»₯",
                "points": derived_ids,
                "segments": phase2_segments,
            })

        return {
            "coordinates": coords,
            "polygon_order": polygon_order,
            "circles": circles_meta,
            "lines": lines_meta,
            "rays": rays_meta,
            "drawing_phases": drawing_phases,
        }