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| #!/usr/bin/env python3 | |
| # Copyright (c) Meta Platforms, Inc. and affiliates. | |
| # All rights reserved. | |
| # | |
| # This source code is licensed under the BSD-style license found in the | |
| # LICENSE file in the root directory of this source tree. | |
| """ | |
| This example demonstrates the most trivial, direct interface of the pulsar | |
| sphere renderer. It renders and saves an image with 10 random spheres. | |
| Output: basic.png. | |
| """ | |
| import logging | |
| import math | |
| from os import path | |
| import imageio | |
| import torch | |
| from pytorch3d.renderer.points.pulsar import Renderer | |
| LOGGER = logging.getLogger(__name__) | |
| def cli(): | |
| """ | |
| Basic example for the pulsar sphere renderer. | |
| Writes to `basic.png`. | |
| """ | |
| LOGGER.info("Rendering on GPU...") | |
| torch.manual_seed(1) | |
| n_points = 10 | |
| width = 1_000 | |
| height = 1_000 | |
| device = torch.device("cuda") | |
| # The PyTorch3D system is right handed; in pulsar you can choose the handedness. | |
| # For easy reproducibility we use a right handed coordinate system here. | |
| renderer = Renderer(width, height, n_points, right_handed_system=True).to(device) | |
| # Generate sample data. | |
| vert_pos = torch.rand(n_points, 3, dtype=torch.float32, device=device) * 10.0 | |
| vert_pos[:, 2] += 25.0 | |
| vert_pos[:, :2] -= 5.0 | |
| vert_col = torch.rand(n_points, 3, dtype=torch.float32, device=device) | |
| vert_rad = torch.rand(n_points, dtype=torch.float32, device=device) | |
| cam_params = torch.tensor( | |
| [ | |
| 0.0, | |
| 0.0, | |
| 0.0, # Position 0, 0, 0 (x, y, z). | |
| 0.0, | |
| math.pi, # Because of the right handed system, the camera must look 'back'. | |
| 0.0, # Rotation 0, 0, 0 (in axis-angle format). | |
| 5.0, # Focal length in world size. | |
| 2.0, # Sensor size in world size. | |
| ], | |
| dtype=torch.float32, | |
| device=device, | |
| ) | |
| # Render. | |
| image = renderer( | |
| vert_pos, | |
| vert_col, | |
| vert_rad, | |
| cam_params, | |
| 1.0e-1, # Renderer blending parameter gamma, in [1., 1e-5]. | |
| 45.0, # Maximum depth. | |
| ) | |
| LOGGER.info("Writing image to `%s`.", path.abspath("basic.png")) | |
| imageio.imsave("basic.png", (image.cpu().detach() * 255.0).to(torch.uint8).numpy()) | |
| LOGGER.info("Done.") | |
| if __name__ == "__main__": | |
| logging.basicConfig(level=logging.INFO) | |
| cli() | |