| import platform |
| import os |
| import ffmpeg |
| import numpy as np |
| import av |
| import traceback |
| from io import BytesIO |
|
|
| def wav2(i, o, format): |
| inp = av.open(i, "rb") |
| if format == "m4a": |
| format = "mp4" |
| out = av.open(o, "wb", format=format) |
| if format == "ogg": |
| format = "libvorbis" |
| elif format == "mp4": |
| format = "aac" |
|
|
| ostream = out.add_stream(format) |
|
|
| for frame in inp.decode(audio=0): |
| for p in ostream.encode(frame): |
| out.mux(p) |
|
|
| for p in ostream.encode(None): |
| out.mux(p) |
|
|
| out.close() |
| inp.close() |
|
|
| def load_audio(file, sr): |
| try: |
| |
| file = clean_path(file) |
| if not os.path.exists(file): |
| raise RuntimeError( |
| "You input a wrong audio path that does not exist, please fix it!" |
| ) |
| out, _ = ( |
| ffmpeg.input(file, threads=0) |
| .output("-", format="f32le", acodec="pcm_f32le", ac=1, ar=sr) |
| .run(cmd=["ffmpeg", "-nostdin"], capture_stdout=True, capture_stderr=True) |
| ) |
| except Exception as e: |
| traceback.print_exc() |
| raise RuntimeError(f"Failed to load audio: {e}") |
|
|
| audio_data = np.frombuffer(out, np.float32).flatten() |
| |
| |
| if audio_data is None or len(audio_data) == 0: |
| raise RuntimeError("Failed to load audio: no data returned.") |
| |
| return audio_data |
|
|
| def clean_path(path_str): |
| if platform.system() == "Windows": |
| path_str = path_str.replace("/", "\\") |
| return path_str.strip().strip('"').strip("\n").strip('"').strip() |
|
|
| |
| if __name__ == "__main__": |
| try: |
| audio_data = load_audio("example.wav", 16000) |
| print("Audio data loaded successfully") |
| except RuntimeError as e: |
| print(e) |
|
|