Post
1216
Tencent Open-Sources Hunyuan 3D World Model 2.0 Generate Editable 3D Game Worlds with One Sentence, Compatible with Unity/UE
Tencent has officially released and open-sourced Hunyuan 3D World Model 2.0 (HY-World 2.0), enabling AI to evolve from video generation to creating playable, editable 3D world
Core Highlights
Text / Image / Video → Directly generate exportable 3D assets (Mesh / 3DGS / Point Cloud)
Seamlessly integrates with Unity / Unreal Engine for game maps and level prototyping
One-click reconstruction of digital twin scenes from single images/videos, no camera parameters required
Spatial Agent for intelligent navigation trajectories no wall penetration, consistent spatial height
All-new HY-Pano-2.0 + WorldMirror 2.0 architecture, achieving SOTA in 3D reconstruction and novel view synthesis
Key Breakthrough
Unlike Genie 3 and Hunyuan 1.5, which only output videos, HY-World 2.0 generates re-editable 3D worlds that support collision, interaction, and engine import
Application Scenarios
Game Development, Indoor Preview, Urban Planning, Digitalization of Cultural Heritage, Embodied AI Simulation
Tencent has officially released and open-sourced Hunyuan 3D World Model 2.0 (HY-World 2.0), enabling AI to evolve from video generation to creating playable, editable 3D world
Core Highlights
Text / Image / Video → Directly generate exportable 3D assets (Mesh / 3DGS / Point Cloud)
Seamlessly integrates with Unity / Unreal Engine for game maps and level prototyping
One-click reconstruction of digital twin scenes from single images/videos, no camera parameters required
Spatial Agent for intelligent navigation trajectories no wall penetration, consistent spatial height
All-new HY-Pano-2.0 + WorldMirror 2.0 architecture, achieving SOTA in 3D reconstruction and novel view synthesis
Key Breakthrough
Unlike Genie 3 and Hunyuan 1.5, which only output videos, HY-World 2.0 generates re-editable 3D worlds that support collision, interaction, and engine import
Application Scenarios
Game Development, Indoor Preview, Urban Planning, Digitalization of Cultural Heritage, Embodied AI Simulation