Initial release: weights, README with three OOD demos, RGB-to-depth decoder
Browse files- .gitattributes +3 -0
- README.md +96 -0
- decode_rgb_to_depth.py +203 -0
- pytorch_lora_weights.safetensors +3 -0
- readme/beach.png +3 -0
- readme/cat.jpg +3 -0
- readme/skier.jpg +3 -0
.gitattributes
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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readme/beach.png filter=lfs diff=lfs merge=lfs -text
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readme/cat.jpg filter=lfs diff=lfs merge=lfs -text
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readme/skier.jpg filter=lfs diff=lfs merge=lfs -text
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README.md
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---
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language: en
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license: apache-2.0
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base_model: black-forest-labs/FLUX.2-klein-base-4B
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library_name: diffusers
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tags:
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- depth-estimation
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- lora
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- flux2
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- vision-banana
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- arxiv:2604.20329
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pipeline_tag: depth-estimation
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---
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# deep-plantain
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A LoRA adapter on FLUX.2 Klein (4B) for monocular depth estimation. Tests one claim from *Image Generators are Generalist Vision Learners* (Gabeur et al., 2026; [arXiv:2604.20329](https://arxiv.org/abs/2604.20329)) using parameter-efficient tuning.
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## The paper's claim
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Vision Banana argues that image generation training plays the same foundational role for vision that next-token pretraining plays for language. The latent capability for visual understanding is already inside any sufficiently strong image generator; lightweight instruction-tuning aligns it to produce decodable RGB outputs (segmentation masks, depth maps, surface normals, etc.). The paper demonstrates this on Nano Banana Pro across five tasks — referring, semantic, and instance segmentation; metric depth; surface normals — and matches or beats domain specialists (SAM 3, Depth Anything 3, Lotus-2) without sacrificing the base model's generation quality. The thesis is paradigm-level: **image generation as a universal interface for vision**, analogous to text generation in language.
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## What this LoRA tests
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One axis of the paper's claim:
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- One task of the five (monocular depth)
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- Open base (FLUX.2 Klein 4B)
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- LoRA, not full instruction-tuning of the original training mixture
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Question: does the thesis — depth understanding latent in image generators, surfaced by instruction-tuning — survive parameter-efficient adaptation on an open backbone?
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## Method
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Both pieces preserved exactly from the paper:
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1. **Reframe depth as image-to-image generation.** Input RGB → output RGB depth visualization.
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2. **Bijective RGB↔depth encoding.** Barron (2025) power transform compresses metric depth to a curve parameter `u ∈ [0, 1)`; piecewise-linear interpolation along a 7-segment Hamiltonian path through the corners of the RGB cube produces the visualization (black → blue → cyan → green → yellow → red → magenta → white). Decoded by projecting predicted RGB onto the nearest cube edge.
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Training data: Hypersim (synthetic indoor) + NYU Depth V2 train split (real indoor). Maximum encoded depth 15 m by bijection cap.
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## Demos
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Three pictures the model has never seen.
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*Indoor portrait, close to training distribution. The cat is read as foreground (cyan, ~1–2 m), the wall as background (green, ~3 m), the blanket as nearer foreground (deep blue). Internal depth ordering and subject/background separation correct.*
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*Outdoor scene, outside the indoor training distribution. Sky and ground are misencoded — the model has no learned representation for "sky" and pins it to ~5 m yellow rather than infinity. But the salient subjects survive: each distant figure, the kite, and the foreground bucket are individually segmented from the global gradient.*
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*Outdoor mountain scene, also out-of-distribution. The subject is crisply isolated from snow, mountain, sky. Relative depth ordering of background layers is roughly correct (sky > mountain > snow > subject), compressed into the bijection's 15 m range.*
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Across all three, a recurring pattern: the visually prominent subject reads more prominently than its actual metric depth would predict (most clearly the cat's tie). When the depth signal is ambiguous or out-of-distribution, the model falls back on saliency-shaped outputs rather than predicting noise. The behavior is consistent with the paper's argument that the base model carries latent representations of image structure — subjects, prominence, attention — which a depth-only LoRA inherits but does not overwrite.
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## Status
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This is an early checkpoint. Improved weights from broader training data and longer schedules will replace it as they land.
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## Usage
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```python
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from diffusers import Flux2KleinPipeline
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import torch
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pipe = Flux2KleinPipeline.from_pretrained(
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"black-forest-labs/FLUX.2-klein-base-4B",
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torch_dtype=torch.bfloat16,
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).to("cuda")
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pipe.load_lora_weights("phanerozoic/deep-plantain")
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prompt = (
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"Generate a metric depth visualization of this image. Color scheme: "
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"0 m black, ~0.8 m blue, ~1.8 m cyan, ~3.2 m green, ~5.3 m yellow, "
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"~8.7 m red, ~16.5 m magenta, far approaching white. Smooth gradients "
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"along this path; every pixel follows this depth-to-color scheme."
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)
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depth_pil = pipe(image=src, prompt=prompt, num_inference_steps=20).images[0]
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```
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The decoder for predicted RGB → metric depth (nearest-segment projection + inverse Barron transform) is in `decode_rgb_to_depth.py`.
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## License
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Apache 2.0 — matches base FLUX.2 Klein 4B.
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## References
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- Gabeur, Long, Peng, et al. *Image Generators are Generalist Vision Learners.* [arXiv:2604.20329](https://arxiv.org/abs/2604.20329) (2026).
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- Barron, J. T. *A Power Transform.* [arXiv:2502.10647](https://arxiv.org/abs/2502.10647) (2025).
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- Black Forest Labs. *FLUX.2 Klein.* https://bfl.ai/models/flux-2-klein (2025).
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decode_rgb_to_depth.py
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"""Metric depth <-> RGB encodings, per Vision Banana (Gabeur et al. 2026).
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Common front-end (all colormaps share this):
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Barron (2025) power-transform: f(d, lambda=-3, c=10/3) = 1 - (1 + d/10)^(-2),
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mapping metric depth [0, inf) -> curve parameter u in [0, 1).
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Primary (canonical) colormap: Hilbert
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u -> RGB via piecewise-linear interp along a Hamiltonian path across 8 cube corners
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(black -> blue -> cyan -> green -> yellow -> red -> magenta -> white).
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Invertible: project RGB onto nearest segment.
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Augmentation colormaps (forward-only for training variety; not used by the eval decoder):
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Plasma / Inferno / Viridis: matplotlib perceptually-uniform LUTs applied to u.
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Grayscale: u replicated to all 3 channels.
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At eval we always request Hilbert so the RGB->depth inverse is well-defined.
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"""
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from __future__ import annotations
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import torch
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LAMBDA: float = -3.0
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C: float = 10.0 / 3.0
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LAMBDA_C: float = LAMBDA * C # -10
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# Hamiltonian path on the cube: black -> ... -> white, each step flips one axis.
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CORNERS = torch.tensor(
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[
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[0.0, 0.0, 0.0], # black
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[0.0, 0.0, 1.0], # blue
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[0.0, 1.0, 1.0], # cyan
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[0.0, 1.0, 0.0], # green
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[1.0, 1.0, 0.0], # yellow
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[1.0, 0.0, 0.0], # red
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[1.0, 0.0, 1.0], # magenta
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[1.0, 1.0, 1.0], # white
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]
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)
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N_SEG = CORNERS.shape[0] - 1 # 7
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def depth_to_curve(depth: torch.Tensor) -> torch.Tensor:
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"""Barron power-transform: metric depth in [0, inf) -> curve parameter u in [0, 1).
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NaN / negative / inf inputs map to 0 (encoded as black), so downstream integer indexing is safe.
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"""
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d = torch.nan_to_num(depth, nan=0.0, posinf=1e6, neginf=0.0).clamp_min(0.0)
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return 1.0 - (1.0 + d / 10.0).pow(-2.0)
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def curve_to_depth(u: torch.Tensor) -> torch.Tensor:
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"""Inverse Barron transform: u in [0, 1) -> metric depth in [0, inf)."""
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u_safe = u.clamp(0.0, 0.9999)
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return 10.0 * ((1.0 - u_safe).rsqrt() - 1.0)
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def curve_to_rgb(u: torch.Tensor) -> torch.Tensor:
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"""u in [0, 1] -> RGB in [0, 1]^3 along the 7-segment Hamiltonian path."""
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u_clamped = u.clamp(0.0, 1.0)
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scaled = u_clamped * N_SEG # [0, 7]
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idx = scaled.floor().clamp_(0, N_SEG - 1).long() # segment index [0, 6]
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t = (scaled - idx.to(scaled.dtype)).unsqueeze(-1) # local parameter [0, 1]
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corners = CORNERS.to(u.device, dtype=u.dtype)
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a = corners[idx]
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b = corners[idx + 1]
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return a + t * (b - a)
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def rgb_to_curve(rgb: torch.Tensor) -> torch.Tensor:
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"""RGB in [0, 1]^3 -> curve parameter u in [0, 1] via nearest-segment projection.
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rgb: (..., 3) tensor. Returns: (...) tensor.
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"""
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corners = CORNERS.to(rgb.device, dtype=rgb.dtype)
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a = corners[:-1] # (7, 3) segment starts
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b = corners[1:] # (7, 3) segment ends
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d_vec = b - a # (7, 3) direction (unit length since corner-to-corner)
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# Broadcast rgb (..., 1, 3) against segments (7, 3).
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x = rgb.unsqueeze(-2) - a # (..., 7, 3)
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# Segment length squared is 1 for every corner-to-corner edge.
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t = (x * d_vec).sum(-1).clamp(0.0, 1.0) # (..., 7)
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proj = a + t.unsqueeze(-1) * d_vec # (..., 7, 3)
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dist2 = (rgb.unsqueeze(-2) - proj).pow(2).sum(-1) # (..., 7)
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seg_idx = dist2.argmin(dim=-1) # (...,)
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seg_t = t.gather(-1, seg_idx.unsqueeze(-1)).squeeze(-1) # (...,)
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return (seg_idx.to(rgb.dtype) + seg_t) / N_SEG
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def depth_to_rgb(depth: torch.Tensor) -> torch.Tensor:
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"""Metric depth (..., H, W) -> RGB (..., H, W, 3) via the canonical Hilbert path."""
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return curve_to_rgb(depth_to_curve(depth))
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+
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def rgb_to_depth(rgb: torch.Tensor) -> torch.Tensor:
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"""RGB (..., H, W, 3) -> metric depth (..., H, W). Assumes the Hilbert encoding."""
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+
return curve_to_depth(rgb_to_curve(rgb))
|
| 101 |
+
|
| 102 |
+
|
| 103 |
+
# ---- augmentation colormaps (forward-only) ---------------------------------
|
| 104 |
+
|
| 105 |
+
_MPL_LUT_CACHE: dict[str, torch.Tensor] = {}
|
| 106 |
+
|
| 107 |
+
|
| 108 |
+
def _mpl_lut(name: str, n: int = 1024) -> torch.Tensor:
|
| 109 |
+
"""Return a (n, 3) RGB LUT for a matplotlib colormap, cached on CPU in float32."""
|
| 110 |
+
key = f"{name}:{n}"
|
| 111 |
+
if key not in _MPL_LUT_CACHE:
|
| 112 |
+
import numpy as np
|
| 113 |
+
import matplotlib.cm as mcm
|
| 114 |
+
cmap = mcm.get_cmap(name)
|
| 115 |
+
xs = np.linspace(0.0, 1.0, n, dtype=np.float32)
|
| 116 |
+
rgb = cmap(xs)[:, :3].astype(np.float32) # drop alpha
|
| 117 |
+
_MPL_LUT_CACHE[key] = torch.from_numpy(rgb)
|
| 118 |
+
return _MPL_LUT_CACHE[key]
|
| 119 |
+
|
| 120 |
+
|
| 121 |
+
def _curve_to_lut(u: torch.Tensor, lut: torch.Tensor) -> torch.Tensor:
|
| 122 |
+
"""Sample u in [0,1] into a (n,3) LUT with linear interpolation."""
|
| 123 |
+
n = lut.shape[0]
|
| 124 |
+
lut = lut.to(u.device, dtype=u.dtype)
|
| 125 |
+
scaled = u.clamp(0.0, 1.0) * (n - 1)
|
| 126 |
+
idx_lo = scaled.floor().clamp_(0, n - 2).long()
|
| 127 |
+
t = (scaled - idx_lo.to(scaled.dtype)).unsqueeze(-1)
|
| 128 |
+
a = lut[idx_lo]
|
| 129 |
+
b = lut[idx_lo + 1]
|
| 130 |
+
return a + t * (b - a)
|
| 131 |
+
|
| 132 |
+
|
| 133 |
+
COLORMAPS = ["hilbert", "plasma", "inferno", "viridis", "grayscale"]
|
| 134 |
+
|
| 135 |
+
CM_DESCRIPTIONS = {
|
| 136 |
+
"hilbert": (
|
| 137 |
+
"Color sequence from near to far: pure black (0,0,0), blue (0,0,255), cyan (0,255,255), "
|
| 138 |
+
"green (0,255,0), yellow (255,255,0), red (255,0,0), magenta (255,0,255), white (255,255,255), "
|
| 139 |
+
"with smooth gradients along this Hamiltonian cube path."
|
| 140 |
+
),
|
| 141 |
+
"plasma": (
|
| 142 |
+
"Color sequence from near to far: dark purple, magenta, orange, yellow-white, using the plasma perceptual colormap."
|
| 143 |
+
),
|
| 144 |
+
"inferno": (
|
| 145 |
+
"Color sequence from near to far: pure black, dark purple, red, orange, yellow, near-white, using the inferno perceptual colormap."
|
| 146 |
+
),
|
| 147 |
+
"viridis": (
|
| 148 |
+
"Color sequence from near to far: dark purple, blue, teal, green, yellow, using the viridis perceptual colormap."
|
| 149 |
+
),
|
| 150 |
+
"grayscale": (
|
| 151 |
+
"Near is pure black; far is pure white; pixels in between are monochrome gray scaled linearly with curved depth."
|
| 152 |
+
),
|
| 153 |
+
}
|
| 154 |
+
|
| 155 |
+
|
| 156 |
+
def depth_to_rgb_cm(depth: torch.Tensor, cm_name: str) -> torch.Tensor:
|
| 157 |
+
"""Encode metric depth with the named colormap. Only hilbert is invertible."""
|
| 158 |
+
u = depth_to_curve(depth)
|
| 159 |
+
cm = cm_name.lower()
|
| 160 |
+
if cm == "hilbert":
|
| 161 |
+
return curve_to_rgb(u)
|
| 162 |
+
if cm == "grayscale":
|
| 163 |
+
return u.unsqueeze(-1).expand(*u.shape, 3).clone()
|
| 164 |
+
if cm in ("plasma", "inferno", "viridis"):
|
| 165 |
+
return _curve_to_lut(u, _mpl_lut(cm))
|
| 166 |
+
raise ValueError(f"unknown colormap: {cm_name}")
|
| 167 |
+
|
| 168 |
+
|
| 169 |
+
if __name__ == "__main__":
|
| 170 |
+
import math
|
| 171 |
+
|
| 172 |
+
# 1. Round-trip error on a log-spaced depth grid from 1 cm to 100 m.
|
| 173 |
+
depths = torch.logspace(-2, 2, steps=1000, dtype=torch.float64)
|
| 174 |
+
recovered = rgb_to_depth(depth_to_rgb(depths))
|
| 175 |
+
err = (recovered - depths).abs()
|
| 176 |
+
rel = err / depths
|
| 177 |
+
print(f"round-trip: max abs err = {err.max().item()*100:.4f} cm")
|
| 178 |
+
print(f" max rel err = {rel.max().item()*100:.5f} %")
|
| 179 |
+
print(f" mean rel err = {rel.mean().item()*100:.5f} %")
|
| 180 |
+
|
| 181 |
+
# 2. Endpoint sanity.
|
| 182 |
+
print(f"d=0: rgb = {depth_to_rgb(torch.tensor(0.0, dtype=torch.float64)).tolist()}")
|
| 183 |
+
print(f"d=10: rgb = {depth_to_rgb(torch.tensor(10.0, dtype=torch.float64)).tolist()}")
|
| 184 |
+
print(f"d=50: rgb = {depth_to_rgb(torch.tensor(50.0, dtype=torch.float64)).tolist()}")
|
| 185 |
+
print(f"d=1000: rgb = {depth_to_rgb(torch.tensor(1000.0, dtype=torch.float64)).tolist()}")
|
| 186 |
+
|
| 187 |
+
# 3. Noise robustness: add gaussian noise to RGB, measure metric depth error.
|
| 188 |
+
torch.manual_seed(0)
|
| 189 |
+
depths = torch.linspace(0.1, 30.0, steps=500, dtype=torch.float64)
|
| 190 |
+
rgb = depth_to_rgb(depths)
|
| 191 |
+
for sigma in (0.0, 0.01, 0.02, 0.05):
|
| 192 |
+
rgb_noisy = (rgb + sigma * torch.randn_like(rgb)).clamp(0, 1)
|
| 193 |
+
recovered = rgb_to_depth(rgb_noisy)
|
| 194 |
+
rel = ((recovered - depths).abs() / depths).mean().item()
|
| 195 |
+
print(f"noise sigma={sigma:.2f}: mean rel err = {rel*100:.3f} %")
|
| 196 |
+
|
| 197 |
+
# 4. GPU / batch shapes.
|
| 198 |
+
if torch.cuda.is_available():
|
| 199 |
+
d = torch.rand(2, 512, 512, device="cuda") * 20.0
|
| 200 |
+
rgb = depth_to_rgb(d)
|
| 201 |
+
d_back = rgb_to_depth(rgb)
|
| 202 |
+
rel = ((d_back - d).abs() / d.clamp_min(1e-3)).mean().item()
|
| 203 |
+
print(f"GPU batch (2,512,512): mean rel err = {rel*100:.4f} % rgb shape {tuple(rgb.shape)}")
|
pytorch_lora_weights.safetensors
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:772c103ebdafa461696a15eb151b1fb5387b74915182d2cff0c93b2b022708d5
|
| 3 |
+
size 66866216
|
readme/beach.png
ADDED
|
Git LFS Details
|
readme/cat.jpg
ADDED
|
Git LFS Details
|
readme/skier.jpg
ADDED
|
Git LFS Details
|