new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

May 13

Membership Inference Attacks on Vision-Language-Action Models

Membership inference attacks (MIAs) have been extensively studied in large language models (LLMs) and vision-language models (VLMs), yet their implications for vision-language-action (VLA) models remain largely unexplored. VLA models differ from standard LLMs and VLMs in several important ways: they are often fine-tuned for many epochs on relatively small embodied datasets, operate over constrained and structured action spaces, and expose action outputs that can be observed as executable behaviors and temporally correlated trajectories. These characteristics suggest a distinct and potentially more informative attack surface for membership inference. In this work, we present the first systematic study of MIAs against VLA systems. We formalize two membership inference settings for VLA models: sample-level inference over individual transition samples and trajectory-level inference over complete embodied demonstrations. We further develop a suite of attack methods under multiple access regimes, including strict black-box access. Our attacks exploit both classic MIA signals, such as token likelihood, and VLA-specific signals, such as observable action errors and temporal motion patterns. Across multiple VLA benchmarks and representative VLA models, these attacks achieve strong inference performance, showing that VLA models are highly vulnerable to membership inference. Notably, black-box attacks based only on generated actions achieve strong performance, highlighting a practical privacy risk for deployed embodied AI systems. Our findings reveal a previously underexplored privacy risk in robotic and embodied AI, and underscore the need for dedicated privacy evaluation and defenses for VLA models.

  • 5 authors
·
May 7

EGVD: Event-Guided Video Diffusion Model for Physically Realistic Large-Motion Frame Interpolation

Video frame interpolation (VFI) in scenarios with large motion remains challenging due to motion ambiguity between frames. While event cameras can capture high temporal resolution motion information, existing event-based VFI methods struggle with limited training data and complex motion patterns. In this paper, we introduce Event-Guided Video Diffusion Model (EGVD), a novel framework that leverages the powerful priors of pre-trained stable video diffusion models alongside the precise temporal information from event cameras. Our approach features a Multi-modal Motion Condition Generator (MMCG) that effectively integrates RGB frames and event signals to guide the diffusion process, producing physically realistic intermediate frames. We employ a selective fine-tuning strategy that preserves spatial modeling capabilities while efficiently incorporating event-guided temporal information. We incorporate input-output normalization techniques inspired by recent advances in diffusion modeling to enhance training stability across varying noise levels. To improve generalization, we construct a comprehensive dataset combining both real and simulated event data across diverse scenarios. Extensive experiments on both real and simulated datasets demonstrate that EGVD significantly outperforms existing methods in handling large motion and challenging lighting conditions, achieving substantial improvements in perceptual quality metrics (27.4% better LPIPS on Prophesee and 24.1% on BSRGB) while maintaining competitive fidelity measures. Code and datasets available at: https://github.com/OpenImagingLab/EGVD.

  • 7 authors
·
Mar 26, 2025

TMA: Temporal Motion Aggregation for Event-based Optical Flow

Event cameras have the ability to record continuous and detailed trajectories of objects with high temporal resolution, thereby providing intuitive motion cues for optical flow estimation. Nevertheless, most existing learning-based approaches for event optical flow estimation directly remould the paradigm of conventional images by representing the consecutive event stream as static frames, ignoring the inherent temporal continuity of event data. In this paper, we argue that temporal continuity is a vital element of event-based optical flow and propose a novel Temporal Motion Aggregation (TMA) approach to unlock its potential. Technically, TMA comprises three components: an event splitting strategy to incorporate intermediate motion information underlying the temporal context, a linear lookup strategy to align temporally fine-grained motion features and a novel motion pattern aggregation module to emphasize consistent patterns for motion feature enhancement. By incorporating temporally fine-grained motion information, TMA can derive better flow estimates than existing methods at early stages, which not only enables TMA to obtain more accurate final predictions, but also greatly reduces the demand for a number of refinements. Extensive experiments on DSEC-Flow and MVSEC datasets verify the effectiveness and superiority of our TMA. Remarkably, compared to E-RAFT, TMA achieves a 6\% improvement in accuracy and a 40\% reduction in inference time on DSEC-Flow. Code will be available at https://github.com/ispc-lab/TMA.

  • 7 authors
·
Mar 21, 2023

EfficientMT: Efficient Temporal Adaptation for Motion Transfer in Text-to-Video Diffusion Models

The progress on generative models has led to significant advances on text-to-video (T2V) generation, yet the motion controllability of generated videos remains limited. Existing motion transfer methods explored the motion representations of reference videos to guide generation. Nevertheless, these methods typically rely on sample-specific optimization strategy, resulting in high computational burdens. In this paper, we propose EfficientMT, a novel and efficient end-to-end framework for video motion transfer. By leveraging a small set of synthetic paired motion transfer samples, EfficientMT effectively adapts a pretrained T2V model into a general motion transfer framework that can accurately capture and reproduce diverse motion patterns. Specifically, we repurpose the backbone of the T2V model to extract temporal information from reference videos, and further propose a scaler module to distill motion-related information. Subsequently, we introduce a temporal integration mechanism that seamlessly incorporates reference motion features into the video generation process. After training on our self-collected synthetic paired samples, EfficientMT enables general video motion transfer without requiring test-time optimization. Extensive experiments demonstrate that our EfficientMT outperforms existing methods in efficiency while maintaining flexible motion controllability. Our code will be available https://github.com/PrototypeNx/EfficientMT.

  • 5 authors
·
Mar 25, 2025

TIMotion: Temporal and Interactive Framework for Efficient Human-Human Motion Generation

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the overall generation process into a general framework MetaMotion, which consists of two phases: temporal modeling and interaction mixing. For temporal modeling, the single-person-based methods concatenate two people into a single one directly, while the separate modeling-based methods skip the modeling of interaction sequences. The inadequate modeling described above resulted in sub-optimal performance and redundant model parameters. In this paper, we introduce TIMotion (Temporal and Interactive Modeling), an efficient and effective framework for human-human motion generation. Specifically, we first propose Causal Interactive Injection to model two separate sequences as a causal sequence leveraging the temporal and causal properties. Then we present Role-Evolving Scanning to adjust to the change in the active and passive roles throughout the interaction. Finally, to generate smoother and more rational motion, we design Localized Pattern Amplification to capture short-term motion patterns. Extensive experiments on InterHuman and InterX demonstrate that our method achieves superior performance. Project page: https://aigc-explorer.github.io/TIMotion-page/

  • 7 authors
·
Aug 30, 2024

BEVPredFormer: Spatio-temporal Attention for BEV Instance Prediction in Autonomous Driving

A robust awareness of how dynamic scenes evolve is essential for Autonomous Driving systems, as they must accurately detect, track, and predict the behaviour of surrounding obstacles. Traditional perception pipelines that rely on modular architectures tend to suffer from cumulative errors and latency. Instance Prediction models provide a unified solution, performing Bird's-Eye-View segmentation and motion estimation across current and future frames using information directly obtained from different sensors. However, a key challenge in these models lies in the effective processing of the dense spatial and temporal information inherent in dynamic driving environments. This level of complexity demands architectures capable of capturing fine-grained motion patterns and long-range dependencies without compromising real-time performance. We introduce BEVPredFormer, a novel camera-only architecture for BEV instance prediction that uses attention-based temporal processing to improve temporal and spatial comprehension of the scene and relies on an attention-based 3D projection of the camera information. BEVPredFormer employs a recurrent-free design that incorporates gated transformer layers, divided spatio-temporal attention mechanisms, and multi-scale head tasks. Additionally, we incorporate a difference-guided feature extraction module that enhances temporal representations. Extensive ablation studies validate the effectiveness of each architectural component. When evaluated on the nuScenes dataset, BEVPredFormer was on par or surpassed State-Of-The-Art methods, highlighting its potential for robust and efficient Autonomous Driving perception.

  • 6 authors
·
Apr 2

StyledStreets: Multi-style Street Simulator with Spatial and Temporal Consistency

Urban scene reconstruction requires modeling both static infrastructure and dynamic elements while supporting diverse environmental conditions. We present StyledStreets, a multi-style street simulator that achieves instruction-driven scene editing with guaranteed spatial and temporal consistency. Building on a state-of-the-art Gaussian Splatting framework for street scenarios enhanced by our proposed pose optimization and multi-view training, our method enables photorealistic style transfers across seasons, weather conditions, and camera setups through three key innovations: First, a hybrid embedding scheme disentangles persistent scene geometry from transient style attributes, allowing realistic environmental edits while preserving structural integrity. Second, uncertainty-aware rendering mitigates supervision noise from diffusion priors, enabling robust training across extreme style variations. Third, a unified parametric model prevents geometric drift through regularized updates, maintaining multi-view consistency across seven vehicle-mounted cameras. Our framework preserves the original scene's motion patterns and geometric relationships. Qualitative results demonstrate plausible transitions between diverse conditions (snow, sandstorm, night), while quantitative evaluations show state-of-the-art geometric accuracy under style transfers. The approach establishes new capabilities for urban simulation, with applications in autonomous vehicle testing and augmented reality systems requiring reliable environmental consistency. Codes will be publicly available upon publication.

  • 7 authors
·
Mar 26, 2025

Spatio-Temporal Representation Decoupling and Enhancement for Federated Instrument Segmentation in Surgical Videos

Surgical instrument segmentation under Federated Learning (FL) is a promising direction, which enables multiple surgical sites to collaboratively train the model without centralizing datasets. However, there exist very limited FL works in surgical data science, and FL methods for other modalities do not consider inherent characteristics in surgical domain: i) different scenarios show diverse anatomical backgrounds while highly similar instrument representation; ii) there exist surgical simulators which promote large-scale synthetic data generation with minimal efforts. In this paper, we propose a novel Personalized FL scheme, Spatio-Temporal Representation Decoupling and Enhancement (FedST), which wisely leverages surgical domain knowledge during both local-site and global-server training to boost segmentation. Concretely, our model embraces a Representation Separation and Cooperation (RSC) mechanism in local-site training, which decouples the query embedding layer to be trained privately, to encode respective backgrounds. Meanwhile, other parameters are optimized globally to capture the consistent representations of instruments, including the temporal layer to capture similar motion patterns. A textual-guided channel selection is further designed to highlight site-specific features, facilitating model adapta tion to each site. Moreover, in global-server training, we propose Synthesis-based Explicit Representation Quantification (SERQ), which defines an explicit representation target based on synthetic data to synchronize the model convergence during fusion for improving model generalization.

  • 6 authors
·
Jun 30, 2025

Hierarchical Spatio-Temporal Representation Learning for Gait Recognition

Gait recognition is a biometric technique that identifies individuals by their unique walking styles, which is suitable for unconstrained environments and has a wide range of applications. While current methods focus on exploiting body part-based representations, they often neglect the hierarchical dependencies between local motion patterns. In this paper, we propose a hierarchical spatio-temporal representation learning (HSTL) framework for extracting gait features from coarse to fine. Our framework starts with a hierarchical clustering analysis to recover multi-level body structures from the whole body to local details. Next, an adaptive region-based motion extractor (ARME) is designed to learn region-independent motion features. The proposed HSTL then stacks multiple ARMEs in a top-down manner, with each ARME corresponding to a specific partition level of the hierarchy. An adaptive spatio-temporal pooling (ASTP) module is used to capture gait features at different levels of detail to perform hierarchical feature mapping. Finally, a frame-level temporal aggregation (FTA) module is employed to reduce redundant information in gait sequences through multi-scale temporal downsampling. Extensive experiments on CASIA-B, OUMVLP, GREW, and Gait3D datasets demonstrate that our method outperforms the state-of-the-art while maintaining a reasonable balance between model accuracy and complexity.

SGDrive: Scene-to-Goal Hierarchical World Cognition for Autonomous Driving

Recent end-to-end autonomous driving approaches have leveraged Vision-Language Models (VLMs) to enhance planning capabilities in complex driving scenarios. However, VLMs are inherently trained as generalist models, lacking specialized understanding of driving-specific reasoning in 3D space and time. When applied to autonomous driving, these models struggle to establish structured spatial-temporal representations that capture geometric relationships, scene context, and motion patterns critical for safe trajectory planning. To address these limitations, we propose SGDrive, a novel framework that explicitly structures the VLM's representation learning around driving-specific knowledge hierarchies. Built upon a pre-trained VLM backbone, SGDrive decomposes driving understanding into a scene-agent-goal hierarchy that mirrors human driving cognition: drivers first perceive the overall environment (scene context), then attend to safety-critical agents and their behaviors, and finally formulate short-term goals before executing actions. This hierarchical decomposition provides the structured spatial-temporal representation that generalist VLMs lack, integrating multi-level information into a compact yet comprehensive format for trajectory planning. Extensive experiments on the NAVSIM benchmark demonstrate that SGDrive achieves state-of-the-art performance among camera-only methods on both PDMS and EPDMS, validating the effectiveness of hierarchical knowledge structuring for adapting generalist VLMs to autonomous driving.

  • 9 authors
·
Jan 9

SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel view synthesis. Building upon this technique, we propose a new representation that explicitly decomposes the motion and appearance of dynamic scenes into sparse control points and dense Gaussians, respectively. Our key idea is to use sparse control points, significantly fewer in number than the Gaussians, to learn compact 6 DoF transformation bases, which can be locally interpolated through learned interpolation weights to yield the motion field of 3D Gaussians. We employ a deformation MLP to predict time-varying 6 DoF transformations for each control point, which reduces learning complexities, enhances learning abilities, and facilitates obtaining temporal and spatial coherent motion patterns. Then, we jointly learn the 3D Gaussians, the canonical space locations of control points, and the deformation MLP to reconstruct the appearance, geometry, and dynamics of 3D scenes. During learning, the location and number of control points are adaptively adjusted to accommodate varying motion complexities in different regions, and an ARAP loss following the principle of as rigid as possible is developed to enforce spatial continuity and local rigidity of learned motions. Finally, thanks to the explicit sparse motion representation and its decomposition from appearance, our method can enable user-controlled motion editing while retaining high-fidelity appearances. Extensive experiments demonstrate that our approach outperforms existing approaches on novel view synthesis with a high rendering speed and enables novel appearance-preserved motion editing applications. Project page: https://yihua7.github.io/SC-GS-web/

  • 6 authors
·
Dec 4, 2023

8-Calves Image dataset

We introduce the 8-Calves dataset, a benchmark for evaluating object detection and identity classification in occlusion-rich, temporally consistent environments. The dataset comprises a 1-hour video (67,760 frames) of eight Holstein Friesian calves in a barn, with ground truth bounding boxes and identities, alongside 900 static frames for detection tasks. Each calf exhibits a unique coat pattern, enabling precise identity distinction. For cow detection, we fine-tuned 28 models (25 YOLO variants, 3 transformers) on 600 frames, testing on the full video. Results reveal smaller YOLO models (e.g., YOLOV9c) outperform larger counterparts despite potential bias from a YOLOv8m-based labeling pipeline. For identity classification, embeddings from 23 pretrained vision models (ResNet, ConvNextV2, ViTs) were evaluated via linear classifiers and KNN. Modern architectures like ConvNextV2 excelled, while larger models frequently overfit, highlighting inefficiencies in scaling. Key findings include: (1) Minimal, targeted augmentations (e.g., rotation) outperform complex strategies on simpler datasets; (2) Pretraining strategies (e.g., BEiT, DinoV2) significantly boost identity recognition; (3) Temporal continuity and natural motion patterns offer unique challenges absent in synthetic or domain-specific benchmarks. The dataset's controlled design and extended sequences (1 hour vs. prior 10-minute benchmarks) make it a pragmatic tool for stress-testing occlusion handling, temporal consistency, and efficiency. The link to the dataset is https://github.com/tonyFang04/8-calves.

  • 3 authors
·
Mar 17, 2025

Training-Free Motion-Guided Video Generation with Enhanced Temporal Consistency Using Motion Consistency Loss

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective motion guidance is achievable without altering the model architecture or requiring extra training. Such approaches offer promising compatibility with various video generation foundation models. However, existing training-free methods often struggle to maintain consistent temporal coherence across frames or to follow guided motion accurately. In this work, we propose a simple yet effective solution that combines an initial-noise-based approach with a novel motion consistency loss, the latter being our key innovation. Specifically, we capture the inter-frame feature correlation patterns of intermediate features from a video diffusion model to represent the motion pattern of the reference video. We then design a motion consistency loss to maintain similar feature correlation patterns in the generated video, using the gradient of this loss in the latent space to guide the generation process for precise motion control. This approach improves temporal consistency across various motion control tasks while preserving the benefits of a training-free setup. Extensive experiments show that our method sets a new standard for efficient, temporally coherent video generation.

  • 4 authors
·
Jan 13, 2025

Self-supervised Spatio-temporal Representation Learning for Videos by Predicting Motion and Appearance Statistics

We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a frame-by-frame basis, which are not applicable to many video analytic tasks where spatio-temporal features are prevailing. In this paper we propose a novel self-supervised approach to learn spatio-temporal features for video representation. Inspired by the success of two-stream approaches in video classification, we propose to learn visual features by regressing both motion and appearance statistics along spatial and temporal dimensions, given only the input video data. Specifically, we extract statistical concepts (fast-motion region and the corresponding dominant direction, spatio-temporal color diversity, dominant color, etc.) from simple patterns in both spatial and temporal domains. Unlike prior puzzles that are even hard for humans to solve, the proposed approach is consistent with human inherent visual habits and therefore easy to answer. We conduct extensive experiments with C3D to validate the effectiveness of our proposed approach. The experiments show that our approach can significantly improve the performance of C3D when applied to video classification tasks. Code is available at https://github.com/laura-wang/video_repres_mas.

  • 6 authors
·
Apr 7, 2019

CycliST: A Video Language Model Benchmark for Reasoning on Cyclical State Transitions

We present CycliST, a novel benchmark dataset designed to evaluate Video Language Models (VLM) on their ability for textual reasoning over cyclical state transitions. CycliST captures fundamental aspects of real-world processes by generating synthetic, richly structured video sequences featuring periodic patterns in object motion and visual attributes. CycliST employs a tiered evaluation system that progressively increases difficulty through variations in the number of cyclic objects, scene clutter, and lighting conditions, challenging state-of-the-art models on their spatio-temporal cognition. We conduct extensive experiments with current state-of-the-art VLMs, both open-source and proprietary, and reveal their limitations in generalizing to cyclical dynamics such as linear and orbital motion, as well as time-dependent changes in visual attributes like color and scale. Our results demonstrate that present-day VLMs struggle to reliably detect and exploit cyclic patterns, lack a notion of temporal understanding, and are unable to extract quantitative insights from scenes, such as the number of objects in motion, highlighting a significant technical gap that needs to be addressed. More specifically, we find no single model consistently leads in performance: neither size nor architecture correlates strongly with outcomes, and no model succeeds equally well across all tasks. By providing a targeted challenge and a comprehensive evaluation framework, CycliST paves the way for visual reasoning models that surpass the state-of-the-art in understanding periodic patterns.

  • 7 authors
·
Nov 30, 2025

LAMP: Learn A Motion Pattern for Few-Shot-Based Video Generation

With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number of training resources or learn motions that are precisely aligned with template videos. It is non-trivial to balance a trade-off between the degree of generation freedom and the resource costs for video generation. In our study, we present a few-shot-based tuning framework, LAMP, which enables text-to-image diffusion model Learn A specific Motion Pattern with 8~16 videos on a single GPU. Specifically, we design a first-frame-conditioned pipeline that uses an off-the-shelf text-to-image model for content generation so that our tuned video diffusion model mainly focuses on motion learning. The well-developed text-to-image techniques can provide visually pleasing and diverse content as generation conditions, which highly improves video quality and generation freedom. To capture the features of temporal dimension, we expand the pretrained 2D convolution layers of the T2I model to our novel temporal-spatial motion learning layers and modify the attention blocks to the temporal level. Additionally, we develop an effective inference trick, shared-noise sampling, which can improve the stability of videos with computational costs. Our method can also be flexibly applied to other tasks, e.g. real-world image animation and video editing. Extensive experiments demonstrate that LAMP can effectively learn the motion pattern on limited data and generate high-quality videos. The code and models are available at https://rq-wu.github.io/projects/LAMP.

  • 6 authors
·
Oct 16, 2023 2

MambaTrack: A Simple Baseline for Multiple Object Tracking with State Space Model

Tracking by detection has been the prevailing paradigm in the field of Multi-object Tracking (MOT). These methods typically rely on the Kalman Filter to estimate the future locations of objects, assuming linear object motion. However, they fall short when tracking objects exhibiting nonlinear and diverse motion in scenarios like dancing and sports. In addition, there has been limited focus on utilizing learning-based motion predictors in MOT. To address these challenges, we resort to exploring data-driven motion prediction methods. Inspired by the great expectation of state space models (SSMs), such as Mamba, in long-term sequence modeling with near-linear complexity, we introduce a Mamba-based motion model named Mamba moTion Predictor (MTP). MTP is designed to model the complex motion patterns of objects like dancers and athletes. Specifically, MTP takes the spatial-temporal location dynamics of objects as input, captures the motion pattern using a bi-Mamba encoding layer, and predicts the next motion. In real-world scenarios, objects may be missed due to occlusion or motion blur, leading to premature termination of their trajectories. To tackle this challenge, we further expand the application of MTP. We employ it in an autoregressive way to compensate for missing observations by utilizing its own predictions as inputs, thereby contributing to more consistent trajectories. Our proposed tracker, MambaTrack, demonstrates advanced performance on benchmarks such as Dancetrack and SportsMOT, which are characterized by complex motion and severe occlusion.

  • 4 authors
·
Aug 17, 2024

Chronologically Accurate Retrieval for Temporal Grounding of Motion-Language Models

With the release of large-scale motion datasets with textual annotations, the task of establishing a robust latent space for language and 3D human motion has recently witnessed a surge of interest. Methods have been proposed to convert human motion and texts into features to achieve accurate correspondence between them. Despite these efforts to align language and motion representations, we claim that the temporal element is often overlooked, especially for compound actions, resulting in chronological inaccuracies. To shed light on the temporal alignment in motion-language latent spaces, we propose Chronologically Accurate Retrieval (CAR) to evaluate the chronological understanding of the models. We decompose textual descriptions into events, and prepare negative text samples by shuffling the order of events in compound action descriptions. We then design a simple task for motion-language models to retrieve the more likely text from the ground truth and its chronologically shuffled version. CAR reveals many cases where current motion-language models fail to distinguish the event chronology of human motion, despite their impressive performance in terms of conventional evaluation metrics. To achieve better temporal alignment between text and motion, we further propose to use these texts with shuffled sequence of events as negative samples during training to reinforce the motion-language models. We conduct experiments on text-motion retrieval and text-to-motion generation using the reinforced motion-language models, which demonstrate improved performance over conventional approaches, indicating the necessity to consider temporal elements in motion-language alignment.

  • 3 authors
·
Jul 22, 2024

TrackSSM: A General Motion Predictor by State-Space Model

Temporal motion modeling has always been a key component in multiple object tracking (MOT) which can ensure smooth trajectory movement and provide accurate positional information to enhance association precision. However, current motion models struggle to be both efficient and effective across different application scenarios. To this end, we propose TrackSSM inspired by the recently popular state space models (SSM), a unified encoder-decoder motion framework that uses data-dependent state space model to perform temporal motion of trajectories. Specifically, we propose Flow-SSM, a module that utilizes the position and motion information from historical trajectories to guide the temporal state transition of object bounding boxes. Based on Flow-SSM, we design a flow decoder. It is composed of a cascaded motion decoding module employing Flow-SSM, which can use the encoded flow information to complete the temporal position prediction of trajectories. Additionally, we propose a Step-by-Step Linear (S^2L) training strategy. By performing linear interpolation between the positions of the object in the previous frame and the current frame, we construct the pseudo labels of step-by-step linear training, ensuring that the trajectory flow information can better guide the object bounding box in completing temporal transitions. TrackSSM utilizes a simple Mamba-Block to build a motion encoder for historical trajectories, forming a temporal motion model with an encoder-decoder structure in conjunction with the flow decoder. TrackSSM is applicable to various tracking scenarios and achieves excellent tracking performance across multiple benchmarks, further extending the potential of SSM-like temporal motion models in multi-object tracking tasks. Code and models are publicly available at https://github.com/Xavier-Lin/TrackSSM.

  • 5 authors
·
Aug 31, 2024

DropletVideo: A Dataset and Approach to Explore Integral Spatio-Temporal Consistent Video Generation

Spatio-temporal consistency is a critical research topic in video generation. A qualified generated video segment must ensure plot plausibility and coherence while maintaining visual consistency of objects and scenes across varying viewpoints. Prior research, especially in open-source projects, primarily focuses on either temporal or spatial consistency, or their basic combination, such as appending a description of a camera movement after a prompt without constraining the outcomes of this movement. However, camera movement may introduce new objects to the scene or eliminate existing ones, thereby overlaying and affecting the preceding narrative. Especially in videos with numerous camera movements, the interplay between multiple plots becomes increasingly complex. This paper introduces and examines integral spatio-temporal consistency, considering the synergy between plot progression and camera techniques, and the long-term impact of prior content on subsequent generation. Our research encompasses dataset construction through to the development of the model. Initially, we constructed a DropletVideo-10M dataset, which comprises 10 million videos featuring dynamic camera motion and object actions. Each video is annotated with an average caption of 206 words, detailing various camera movements and plot developments. Following this, we developed and trained the DropletVideo model, which excels in preserving spatio-temporal coherence during video generation. The DropletVideo dataset and model are accessible at https://dropletx.github.io.

  • 13 authors
·
Mar 7, 2025 2

SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time

We present SpaceTimePilot, a video diffusion model that disentangles space and time for controllable generative rendering. Given a monocular video, SpaceTimePilot can independently alter the camera viewpoint and the motion sequence within the generative process, re-rendering the scene for continuous and arbitrary exploration across space and time. To achieve this, we introduce an effective animation time-embedding mechanism in the diffusion process, allowing explicit control of the output video's motion sequence with respect to that of the source video. As no datasets provide paired videos of the same dynamic scene with continuous temporal variations, we propose a simple yet effective temporal-warping training scheme that repurposes existing multi-view datasets to mimic temporal differences. This strategy effectively supervises the model to learn temporal control and achieve robust space-time disentanglement. To further enhance the precision of dual control, we introduce two additional components: an improved camera-conditioning mechanism that allows altering the camera from the first frame, and CamxTime, the first synthetic space-and-time full-coverage rendering dataset that provides fully free space-time video trajectories within a scene. Joint training on the temporal-warping scheme and the CamxTime dataset yields more precise temporal control. We evaluate SpaceTimePilot on both real-world and synthetic data, demonstrating clear space-time disentanglement and strong results compared to prior work. Project page: https://zheninghuang.github.io/Space-Time-Pilot/ Code: https://github.com/ZheningHuang/spacetimepilot

  • 7 authors
·
Dec 31, 2025 2

TimeSearch: Hierarchical Video Search with Spotlight and Reflection for Human-like Long Video Understanding

Large video-language models (LVLMs) have shown remarkable performance across various video-language tasks. However, they encounter significant challenges when processing long videos because of the large number of video frames involved. Downsampling long videos in either space or time can lead to visual hallucinations, making it difficult to accurately interpret long videos. Motivated by human hierarchical temporal search strategies, we propose TimeSearch, a novel framework enabling LVLMs to understand long videos in a human-like manner. TimeSearch integrates two human-like primitives into a unified autoregressive LVLM: 1) Spotlight efficiently identifies relevant temporal events through a Temporal-Augmented Frame Representation (TAFR), explicitly binding visual features with timestamps; 2) Reflection evaluates the correctness of the identified events, leveraging the inherent temporal self-reflection capabilities of LVLMs. TimeSearch progressively explores key events and prioritizes temporal search based on reflection confidence. Extensive experiments on challenging long-video benchmarks confirm that TimeSearch substantially surpasses previous state-of-the-art, improving the accuracy from 41.8\% to 51.5\% on the LVBench. Additionally, experiments on temporal grounding demonstrate that appropriate TAFR is adequate to effectively stimulate the surprising temporal grounding ability of LVLMs in a simpler yet versatile manner, which improves mIoU on Charades-STA by 11.8\%. The code will be released.

  • 6 authors
·
Apr 2, 2025

UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still two limitations: i) an extra reference model is required to align the identity image with the main video branch, which significantly increases the optimization burden and model parameters; ii) the generated video is usually short in time (e.g., 24 frames), hampering practical applications. To address these shortcomings, we present a UniAnimate framework to enable efficient and long-term human video generation. First, to reduce the optimization difficulty and ensure temporal coherence, we map the reference image along with the posture guidance and noise video into a common feature space by incorporating a unified video diffusion model. Second, we propose a unified noise input that supports random noised input as well as first frame conditioned input, which enhances the ability to generate long-term video. Finally, to further efficiently handle long sequences, we explore an alternative temporal modeling architecture based on state space model to replace the original computation-consuming temporal Transformer. Extensive experimental results indicate that UniAnimate achieves superior synthesis results over existing state-of-the-art counterparts in both quantitative and qualitative evaluations. Notably, UniAnimate can even generate highly consistent one-minute videos by iteratively employing the first frame conditioning strategy. Code and models will be publicly available. Project page: https://unianimate.github.io/.

  • 8 authors
·
Jun 3, 2024

Seeing Fast and Slow: Learning the Flow of Time in Videos

How can we tell whether a video has been sped up or slowed down? How can we generate videos at different speeds? Although videos have been central to modern computer vision research, little attention has been paid to perceiving and controlling the passage of time. In this paper, we study time as a learnable visual concept and develop models for reasoning about and manipulating the flow of time in videos. We first exploit the multimodal cues and temporal structure naturally present in videos to learn, in a self-supervised manner, to detect speed changes and estimate playback speed. We then show that these learned temporal reasoning models enable us to curate the largest slow-motion video dataset to date from noisy in-the-wild sources. Such slow-motion footage, typically filmed by high-speed cameras, contains substantially richer temporal detail than standard videos. Using this data, we further develop models capable of temporal control, including speed-conditioned video generation, which produces motion at specified playback speed, and temporal super-resolution, which tranforms low-FPS, blurry videos into high-FPS sequences with fine-grained temporal details. Our findings highlight time as a manipulable, perceptual dimension in video learning, opening doors to temporally controllable video generation, temporal forensics detection, and potentially richer world-models that understand how events unfold over time.

  • 9 authors
·
Apr 22 3

Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising

Diffusion-based video generation can create realistic videos, yet existing image- and text-based conditioning fails to offer precise motion control. Prior methods for motion-conditioned synthesis typically require model-specific fine-tuning, which is computationally expensive and restrictive. We introduce Time-to-Move (TTM), a training-free, plug-and-play framework for motion- and appearance-controlled video generation with image-to-video (I2V) diffusion models. Our key insight is to use crude reference animations obtained through user-friendly manipulations such as cut-and-drag or depth-based reprojection. Motivated by SDEdit's use of coarse layout cues for image editing, we treat the crude animations as coarse motion cues and adapt the mechanism to the video domain. We preserve appearance with image conditioning and introduce dual-clock denoising, a region-dependent strategy that enforces strong alignment in motion-specified regions while allowing flexibility elsewhere, balancing fidelity to user intent with natural dynamics. This lightweight modification of the sampling process incurs no additional training or runtime cost and is compatible with any backbone. Extensive experiments on object and camera motion benchmarks show that TTM matches or exceeds existing training-based baselines in realism and motion control. Beyond this, TTM introduces a unique capability: precise appearance control through pixel-level conditioning, exceeding the limits of text-only prompting. Visit our project page for video examples and code: https://time-to-move.github.io/.

Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation

Recent advances in generative modeling have led to promising progress on synthesizing 3D human motion from text, with methods that can generate character animations from short prompts and specified durations. However, using a single text prompt as input lacks the fine-grained control needed by animators, such as composing multiple actions and defining precise durations for parts of the motion. To address this, we introduce the new problem of timeline control for text-driven motion synthesis, which provides an intuitive, yet fine-grained, input interface for users. Instead of a single prompt, users can specify a multi-track timeline of multiple prompts organized in temporal intervals that may overlap. This enables specifying the exact timings of each action and composing multiple actions in sequence or at overlapping intervals. To generate composite animations from a multi-track timeline, we propose a new test-time denoising method. This method can be integrated with any pre-trained motion diffusion model to synthesize realistic motions that accurately reflect the timeline. At every step of denoising, our method processes each timeline interval (text prompt) individually, subsequently aggregating the predictions with consideration for the specific body parts engaged in each action. Experimental comparisons and ablations validate that our method produces realistic motions that respect the semantics and timing of given text prompts. Our code and models are publicly available at https://mathis.petrovich.fr/stmc.

  • 7 authors
·
Jan 16, 2024

TiVy: Time Series Visual Summary for Scalable Visualization

Visualizing multiple time series presents fundamental tradeoffs between scalability and visual clarity. Time series capture the behavior of many large-scale real-world processes, from stock market trends to urban activities. Users often gain insights by visualizing them as line charts, juxtaposing or superposing multiple time series to compare them and identify trends and patterns. However, existing representations struggle with scalability: when covering long time spans, leading to visual clutter from too many small multiples or overlapping lines. We propose TiVy, a new algorithm that summarizes time series using sequential patterns. It transforms the series into a set of symbolic sequences based on subsequence visual similarity using Dynamic Time Warping (DTW), then constructs a disjoint grouping of similar subsequences based on the frequent sequential patterns. The grouping result, a visual summary of time series, provides uncluttered superposition with fewer small multiples. Unlike common clustering techniques, TiVy extracts similar subsequences (of varying lengths) aligned in time. We also present an interactive time series visualization that renders large-scale time series in real-time. Our experimental evaluation shows that our algorithm (1) extracts clear and accurate patterns when visualizing time series data, (2) achieves a significant speed-up (1000X) compared to a straightforward DTW clustering. We also demonstrate the efficiency of our approach to explore hidden structures in massive time series data in two usage scenarios.

  • 5 authors
·
Jul 25, 2025

Motion Mamba: Efficient and Long Sequence Motion Generation with Hierarchical and Bidirectional Selective SSM

Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have showcased considerable promise in long sequence modeling with an efficient hardware-aware design, which appears to be a promising direction to build motion generation model upon it. Nevertheless, adapting SSMs to motion generation faces hurdles since the lack of a specialized design architecture to model motion sequence. To address these challenges, we propose Motion Mamba, a simple and efficient approach that presents the pioneering motion generation model utilized SSMs. Specifically, we design a Hierarchical Temporal Mamba (HTM) block to process temporal data by ensemble varying numbers of isolated SSM modules across a symmetric U-Net architecture aimed at preserving motion consistency between frames. We also design a Bidirectional Spatial Mamba (BSM) block to bidirectionally process latent poses, to enhance accurate motion generation within a temporal frame. Our proposed method achieves up to 50% FID improvement and up to 4 times faster on the HumanML3D and KIT-ML datasets compared to the previous best diffusion-based method, which demonstrates strong capabilities of high-quality long sequence motion modeling and real-time human motion generation. See project website https://steve-zeyu-zhang.github.io/MotionMamba/

  • 6 authors
·
Mar 12, 2024 4

Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately reconstructing garment geometry, particularly for loose-fitting clothing, remains an open challenge. We propose a unified framework for high-fidelity 3D garment reconstruction from both single images and video sequences. Our approach combines Implicit Sewing Patterns (ISP) with a generative diffusion model to learn expressive garment shape priors in 2D UV space. Leveraging these priors, we introduce a mapping model that establishes correspondences between image pixels, UV pattern coordinates, and 3D geometry, enabling accurate and detailed garment reconstruction from single images. We further extend this formulation to dynamic reconstruction by introducing a spatio-temporal diffusion scheme with test-time guidance to enforce long-range temporal consistency. We also develop analytic projection-based constraints that preserve image-aligned geometry in visible regions while enforcing coherent completion in occluded areas over time. Although trained exclusively on synthetically simulated cloth data, our method generalizes well to real-world imagery and consistently outperforms existing approaches on both tight- and loose-fitting garments. The reconstructed garments preserve fine geometric detail while exhibiting realistic dynamic motion, supporting downstream applications such as texture editing, garment retargeting, and animation.

  • 6 authors
·
Feb 27

FancyVideo: Towards Dynamic and Consistent Video Generation via Cross-frame Textual Guidance

Synthesizing motion-rich and temporally consistent videos remains a challenge in artificial intelligence, especially when dealing with extended durations. Existing text-to-video (T2V) models commonly employ spatial cross-attention for text control, equivalently guiding different frame generations without frame-specific textual guidance. Thus, the model's capacity to comprehend the temporal logic conveyed in prompts and generate videos with coherent motion is restricted. To tackle this limitation, we introduce FancyVideo, an innovative video generator that improves the existing text-control mechanism with the well-designed Cross-frame Textual Guidance Module (CTGM). Specifically, CTGM incorporates the Temporal Information Injector (TII), Temporal Affinity Refiner (TAR), and Temporal Feature Booster (TFB) at the beginning, middle, and end of cross-attention, respectively, to achieve frame-specific textual guidance. Firstly, TII injects frame-specific information from latent features into text conditions, thereby obtaining cross-frame textual conditions. Then, TAR refines the correlation matrix between cross-frame textual conditions and latent features along the time dimension. Lastly, TFB boosts the temporal consistency of latent features. Extensive experiments comprising both quantitative and qualitative evaluations demonstrate the effectiveness of FancyVideo. Our approach achieves state-of-the-art T2V generation results on the EvalCrafter benchmark and facilitates the synthesis of dynamic and consistent videos. The video show results can be available at https://fancyvideo.github.io/, and we will make our code and model weights publicly available.

  • 7 authors
·
Aug 15, 2024 3

Motion-o: Trajectory-Grounded Video Reasoning

Recent research has made substantial progress on video reasoning, with many models leveraging spatio-temporal evidence chains to strengthen their inference capabilities. At the same time, a growing set of datasets and benchmarks now provides structured annotations designed to support and evaluate such reasoning. However, little attention has been paid to reasoning about how objects move between observations: no prior work has articulated the motion patterns by connecting successive observations, leaving trajectory understanding implicit and difficult to verify. We formalize this missing capability as Spatial-Temporal-Trajectory (STT) reasoning and introduce Motion-o, a motion-centric video understanding extension to visual language models that makes trajectories explicit and verifiable. To enable motion reasoning, we also introduce a trajectory-grounding dataset artifact that expands sparse keyframe supervision via augmentation to yield denser bounding box tracks and a stronger trajectory-level training signal. Finally, we introduce Motion Chain of Thought (MCoT), a structured reasoning pathway that makes object trajectories through discrete <motion/> tag summarizing per-object direction, speed, and scale (of velocity) change to explicitly connect grounded observations into trajectories. To train Motion-o, we design a reward function that compels the model to reason directly over visual evidence, all while requiring no architectural modifications. Empirical results demonstrate that Motion-o improves spatial-temporal grounding and trajectory prediction while remaining fully compatible with existing frameworks, establishing motion reasoning as a critical extension for evidence-based video understanding. Code is available at https://github.com/ostadabbas/Motion-o.

  • 4 authors
·
Mar 19

POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstruction

3D reconstruction in dynamic scenes primarily relies on the combination of geometry estimation and matching modules where the latter task is pivotal for distinguishing dynamic regions which can help to mitigate the interference introduced by camera and object motion. Furthermore, the matching module explicitly models object motion, enabling the tracking of specific targets and advancing motion understanding in complex scenarios. Recently, the proposed representation of pointmap in DUSt3R suggests a potential solution to unify both geometry estimation and matching in 3D space, but it still struggles with ambiguous matching in dynamic regions, which may hamper further improvement. In this work, we present POMATO, a unified framework for dynamic 3D reconstruction by marrying pointmap matching with temporal motion. Specifically, our method first learns an explicit matching relationship by mapping RGB pixels from both dynamic and static regions across different views to 3D pointmaps within a unified coordinate system. Furthermore, we introduce a temporal motion module for dynamic motions that ensures scale consistency across different frames and enhances performance in tasks requiring both precise geometry and reliable matching, most notably 3D point tracking. We show the effectiveness of the proposed pointmap matching and temporal fusion paradigm by demonstrating the remarkable performance across multiple downstream tasks, including video depth estimation, 3D point tracking, and pose estimation. Code and models are publicly available at https://github.com/wyddmw/POMATO.

  • 7 authors
·
Apr 8, 2025

UniMTS: Unified Pre-training for Motion Time Series

Motion time series collected from mobile and wearable devices such as smartphones and smartwatches offer significant insights into human behavioral patterns, with wide applications in healthcare, automation, IoT, and AR/XR due to their low-power, always-on nature. However, given security and privacy concerns, building large-scale motion time series datasets remains difficult, preventing the development of pre-trained models for human activity analysis. Typically, existing models are trained and tested on the same dataset, leading to poor generalizability across variations in device location, device mounting orientation and human activity type. In this paper, we introduce UniMTS, the first unified pre-training procedure for motion time series that generalizes across diverse device latent factors and activities. Specifically, we employ a contrastive learning framework that aligns motion time series with text descriptions enriched by large language models. This helps the model learn the semantics of time series to generalize across activities. Given the absence of large-scale motion time series data, we derive and synthesize time series from existing motion skeleton data with all-joint coverage. Spatio-temporal graph networks are utilized to capture the relationships across joints for generalization across different device locations. We further design rotation-invariant augmentation to make the model agnostic to changes in device mounting orientations. Our model shows exceptional generalizability across 18 motion time series classification benchmark datasets, outperforming the best baselines by 340% in the zero-shot setting, 16.3% in the few-shot setting, and 9.2% in the full-shot setting.

  • 7 authors
·
Oct 18, 2024

BroadWay: Boost Your Text-to-Video Generation Model in a Training-free Way

The text-to-video (T2V) generation models, offering convenient visual creation, have recently garnered increasing attention. Despite their substantial potential, the generated videos may present artifacts, including structural implausibility, temporal inconsistency, and a lack of motion, often resulting in near-static video. In this work, we have identified a correlation between the disparity of temporal attention maps across different blocks and the occurrence of temporal inconsistencies. Additionally, we have observed that the energy contained within the temporal attention maps is directly related to the magnitude of motion amplitude in the generated videos. Based on these observations, we present BroadWay, a training-free method to improve the quality of text-to-video generation without introducing additional parameters, augmenting memory or sampling time. Specifically, BroadWay is composed of two principal components: 1) Temporal Self-Guidance improves the structural plausibility and temporal consistency of generated videos by reducing the disparity between the temporal attention maps across various decoder blocks. 2) Fourier-based Motion Enhancement enhances the magnitude and richness of motion by amplifying the energy of the map. Extensive experiments demonstrate that BroadWay significantly improves the quality of text-to-video generation with negligible additional cost.

  • 9 authors
·
Oct 8, 2024 2

Animate-X: Universal Character Image Animation with Enhanced Motion Representation

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X, a universal animation framework based on LDM for various character types (collectively named X), including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video through both implicit and explicit manner. The former leverages CLIP visual features of a driving video to extract its gist of motion, like the overall movement pattern and temporal relations among motions, while the latter strengthens the generalization of LDM by simulating possible inputs in advance that may arise during inference. Moreover, we introduce a new Animated Anthropomorphic Benchmark (A^2Bench) to evaluate the performance of Animate-X on universal and widely applicable animation images. Extensive experiments demonstrate the superiority and effectiveness of Animate-X compared to state-of-the-art methods.

  • 9 authors
·
Oct 14, 2024 5

Strefer: Empowering Video LLMs with Space-Time Referring and Reasoning via Synthetic Instruction Data

Next-generation AI companions must go beyond general video understanding to resolve spatial and temporal references in dynamic, real-world environments. Existing Video Large Language Models (Video LLMs), while capable of coarse-level comprehension, struggle with fine-grained, spatiotemporal reasoning, especially when user queries rely on time-based event references for temporal anchoring, or gestural cues for spatial anchoring to clarify object references and positions. To bridge this critical gap, we introduce Strefer, a synthetic instruction data generation framework designed to equip Video LLMs with spatiotemporal referring and reasoning capabilities. Strefer produces diverse instruction-tuning data using a data engine that pseudo-annotates temporally dense, fine-grained video metadata, capturing rich spatial and temporal information in a structured manner, including subjects, objects, their locations as masklets, and their action descriptions and timelines. Our approach enhances the ability of Video LLMs to interpret spatial and temporal references, fostering more versatile, space-time-aware reasoning essential for real-world AI companions. Without using proprietary models, costly human annotation, or the need to annotate large volumes of new videos, experimental evaluations show that models trained with data produced by Strefer outperform baselines on tasks requiring spatial and temporal disambiguation. Additionally, these models exhibit enhanced space-time-aware reasoning, establishing a new foundation for perceptually grounded, instruction-tuned Video LLMs.

  • 7 authors
·
Sep 3, 2025

Time Blindness: Why Video-Language Models Can't See What Humans Can?

Recent advances in vision-language models (VLMs) have made impressive strides in understanding spatio-temporal relationships in videos. However, when spatial information is obscured, these models struggle to capture purely temporal patterns. We introduce SpookyBench, a benchmark where information is encoded solely in temporal sequences of noise-like frames, mirroring natural phenomena from biological signaling to covert communication. Interestingly, while humans can recognize shapes, text, and patterns in these sequences with over 98% accuracy, state-of-the-art VLMs achieve 0% accuracy. This performance gap highlights a critical limitation: an over-reliance on frame-level spatial features and an inability to extract meaning from temporal cues. Furthermore, when trained in data sets with low spatial signal-to-noise ratios (SNR), temporal understanding of models degrades more rapidly than human perception, especially in tasks requiring fine-grained temporal reasoning. Overcoming this limitation will require novel architectures or training paradigms that decouple spatial dependencies from temporal processing. Our systematic analysis shows that this issue persists across model scales and architectures. We release SpookyBench to catalyze research in temporal pattern recognition and bridge the gap between human and machine video understanding. Dataset and code has been made available on our project website: https://timeblindness.github.io/.

  • 4 authors
·
May 30, 2025 3

MotionSight: Boosting Fine-Grained Motion Understanding in Multimodal LLMs

Despite advancements in Multimodal Large Language Models (MLLMs), their proficiency in fine-grained video motion understanding remains critically limited. They often lack inter-frame differencing and tend to average or ignore subtle visual cues. Furthermore, while visual prompting has shown potential in static images, its application to video's temporal complexities, particularly for fine-grained motion understanding, remains largely unexplored. We investigate whether inherent capability can be unlocked and boost MLLMs' motion perception and enable distinct visual signatures tailored to decouple object and camera motion cues. In this study, we introduce MotionSight, a novel zero-shot method pioneering object-centric visual spotlight and motion blur as visual prompts to effectively improve fine-grained motion understanding without training. To convert this into valuable data assets, we curated MotionVid-QA, the first large-scale dataset for fine-grained video motion understanding, with hierarchical annotations including SFT and preference data, {\Theta}(40K) video clips and {\Theta}(87K) QAs. Experiments show MotionSight achieves state-of-the-art open-source performance and competitiveness with commercial models. In particular, for fine-grained motion understanding we present a novel zero-shot technique and a large-scale, high-quality dataset. All the code and annotations will be publicly available.

  • 9 authors
·
Jun 2, 2025 2

Text-driven Human Motion Generation with Motion Masked Diffusion Model

Text-driven human motion generation is a multimodal task that synthesizes human motion sequences conditioned on natural language. It requires the model to satisfy textual descriptions under varying conditional inputs, while generating plausible and realistic human actions with high diversity. Existing diffusion model-based approaches have outstanding performance in the diversity and multimodality of generation. However, compared to autoregressive methods that train motion encoders before inference, diffusion methods lack in fitting the distribution of human motion features which leads to an unsatisfactory FID score. One insight is that the diffusion model lack the ability to learn the motion relations among spatio-temporal semantics through contextual reasoning. To solve this issue, in this paper, we proposed Motion Masked Diffusion Model (MMDM), a novel human motion masked mechanism for diffusion model to explicitly enhance its ability to learn the spatio-temporal relationships from contextual joints among motion sequences. Besides, considering the complexity of human motion data with dynamic temporal characteristics and spatial structure, we designed two mask modeling strategies: time frames mask and body parts mask. During training, MMDM masks certain tokens in the motion embedding space. Then, the diffusion decoder is designed to learn the whole motion sequence from masked embedding in each sampling step, this allows the model to recover a complete sequence from incomplete representations. Experiments on HumanML3D and KIT-ML dataset demonstrate that our mask strategy is effective by balancing motion quality and text-motion consistency.

  • 1 authors
·
Sep 29, 2024

Token-Efficient Long Video Understanding for Multimodal LLMs

Recent advances in video-based multimodal large language models (Video-LLMs) have significantly improved video understanding by processing videos as sequences of image frames. However, many existing methods treat frames independently in the vision backbone, lacking explicit temporal modeling, which limits their ability to capture dynamic patterns and efficiently handle long videos. To address these limitations, we introduce STORM (Spatiotemporal TOken Reduction for Multimodal LLMs), a novel architecture incorporating a dedicated temporal encoder between the image encoder and the LLM. Our temporal encoder leverages the Mamba State Space Model to integrate temporal information into image tokens, generating enriched representations that preserve inter-frame dynamics across the entire video sequence. This enriched encoding not only enhances video reasoning capabilities but also enables effective token reduction strategies, including test-time sampling and training-based temporal and spatial pooling, substantially reducing computational demands on the LLM without sacrificing key temporal information. By integrating these techniques, our approach simultaneously reduces training and inference latency while improving performance, enabling efficient and robust video understanding over extended temporal contexts. Extensive evaluations show that STORM achieves state-of-the-art results across various long video understanding benchmarks (more than 5\% improvement on MLVU and LongVideoBench) while reducing the computation costs by up to 8times and the decoding latency by 2.4-2.9times for the fixed numbers of input frames. Project page is available at https://research.nvidia.com/labs/lpr/storm

  • 16 authors
·
Mar 6, 2025 2

FineTec: Fine-Grained Action Recognition Under Temporal Corruption via Skeleton Decomposition and Sequence Completion

Recognizing fine-grained actions from temporally corrupted skeleton sequences remains a significant challenge, particularly in real-world scenarios where online pose estimation often yields substantial missing data. Existing methods often struggle to accurately recover temporal dynamics and fine-grained spatial structures, resulting in the loss of subtle motion cues crucial for distinguishing similar actions. To address this, we propose FineTec, a unified framework for Fine-grained action recognition under Temporal Corruption. FineTec first restores a base skeleton sequence from corrupted input using context-aware completion with diverse temporal masking. Next, a skeleton-based spatial decomposition module partitions the skeleton into five semantic regions, further divides them into dynamic and static subgroups based on motion variance, and generates two augmented skeleton sequences via targeted perturbation. These, along with the base sequence, are then processed by a physics-driven estimation module, which utilizes Lagrangian dynamics to estimate joint accelerations. Finally, both the fused skeleton position sequence and the fused acceleration sequence are jointly fed into a GCN-based action recognition head. Extensive experiments on both coarse-grained (NTU-60, NTU-120) and fine-grained (Gym99, Gym288) benchmarks show that FineTec significantly outperforms previous methods under various levels of temporal corruption. Specifically, FineTec achieves top-1 accuracies of 89.1% and 78.1% on the challenging Gym99-severe and Gym288-severe settings, respectively, demonstrating its robustness and generalizability. Code and datasets could be found at https://smartdianlab.github.io/projects-FineTec/.

  • 3 authors
·
Dec 31, 2025

Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding boxes are limited to simple motions, so we specify motions with a single motion reference video instead. We further propose to use a pre-trained image-to-video model rather than a text-to-video model. This approach allows us to preserve the exact appearance and position of a target object or scene and helps disentangle appearance from motion. Our method, called motion-textual inversion, leverages our observation that image-to-video models extract appearance mainly from the (latent) image input, while the text/image embedding injected via cross-attention predominantly controls motion. We thus represent motion using text/image embedding tokens. By operating on an inflated motion-text embedding containing multiple text/image embedding tokens per frame, we achieve a high temporal motion granularity. Once optimized on the motion reference video, this embedding can be applied to various target images to generate videos with semantically similar motions. Our approach does not require spatial alignment between the motion reference video and target image, generalizes across various domains, and can be applied to various tasks such as full-body and face reenactment, as well as controlling the motion of inanimate objects and the camera. We empirically demonstrate the effectiveness of our method in the semantic video motion transfer task, significantly outperforming existing methods in this context.

  • 5 authors
·
Aug 1, 2024 2

Animate-X++: Universal Character Image Animation with Dynamic Backgrounds

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Furthermore, previous methods could only generate videos with static backgrounds, which limits the realism of the videos. For the first challenge, our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X++, a universal animation framework based on DiT for various character types, including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video through both implicit and explicit manner. The former leverages CLIP visual features of a driving video to extract its gist of motion, like the overall movement pattern and temporal relations among motions, while the latter strengthens the generalization of DiT by simulating possible inputs in advance that may arise during inference. For the second challenge, we introduce a multi-task training strategy that jointly trains the animation and TI2V tasks. Combined with the proposed partial parameter training, this approach achieves not only character animation but also text-driven background dynamics, making the videos more realistic. Moreover, we introduce a new Animated Anthropomorphic Benchmark (A2Bench) to evaluate the performance of Animate-X++ on universal and widely applicable animation images. Extensive experiments demonstrate the superiority and effectiveness of Animate-X++.

  • 7 authors
·
Aug 12, 2025

The Pulse of Motion: Measuring Physical Frame Rate from Visual Dynamics

While recent generative video models have achieved remarkable visual realism and are being explored as world models, true physical simulation requires mastering both space and time. Current models can produce visually smooth kinematics, yet they lack a reliable internal motion pulse to ground these motions in a consistent, real-world time scale. This temporal ambiguity stems from the common practice of indiscriminately training on videos with vastly different real-world speeds, forcing them into standardized frame rates. This leads to what we term chronometric hallucination: generated sequences exhibit ambiguous, unstable, and uncontrollable physical motion speeds. To address this, we propose Visual Chronometer, a predictor that recovers the Physical Frames Per Second (PhyFPS) directly from the visual dynamics of an input video. Trained via controlled temporal resampling, our method estimates the true temporal scale implied by the motion itself, bypassing unreliable metadata. To systematically quantify this issue, we establish two benchmarks, PhyFPS-Bench-Real and PhyFPS-Bench-Gen. Our evaluations reveal a harsh reality: state-of-the-art video generators suffer from severe PhyFPS misalignment and temporal instability. Finally, we demonstrate that applying PhyFPS corrections significantly improves the human-perceived naturalness of AI-generated videos. Our project page is https://xiangbogaobarry.github.io/Visual_Chronometer/.

LITA: Language Instructed Temporal-Localization Assistant

There has been tremendous progress in multimodal Large Language Models (LLMs). Recent works have extended these models to video input with promising instruction following capabilities. However, an important missing piece is temporal localization. These models cannot accurately answer the "When?" questions. We identify three key aspects that limit their temporal localization capabilities: (i) time representation, (ii) architecture, and (iii) data. We address these shortcomings by proposing Language Instructed Temporal-Localization Assistant (LITA) with the following features: (1) We introduce time tokens that encode timestamps relative to the video length to better represent time in videos. (2) We introduce SlowFast tokens in the architecture to capture temporal information at fine temporal resolution. (3) We emphasize temporal localization data for LITA. In addition to leveraging existing video datasets with timestamps, we propose a new task, Reasoning Temporal Localization (RTL), along with the dataset, ActivityNet-RTL, for learning and evaluating this task. Reasoning temporal localization requires both the reasoning and temporal localization of Video LLMs. LITA demonstrates strong performance on this challenging task, nearly doubling the temporal mean intersection-over-union (mIoU) of baselines. In addition, we show that our emphasis on temporal localization also substantially improves video-based text generation compared to existing Video LLMs, including a 36% relative improvement of Temporal Understanding. Code is available at: https://github.com/NVlabs/LITA

  • 7 authors
·
Mar 27, 2024 1

Towards Robust and Adaptive Motion Forecasting: A Causal Representation Perspective

Learning behavioral patterns from observational data has been a de-facto approach to motion forecasting. Yet, the current paradigm suffers from two shortcomings: brittle under distribution shifts and inefficient for knowledge transfer. In this work, we propose to address these challenges from a causal representation perspective. We first introduce a causal formalism of motion forecasting, which casts the problem as a dynamic process with three groups of latent variables, namely invariant variables, style confounders, and spurious features. We then introduce a learning framework that treats each group separately: (i) unlike the common practice mixing datasets collected from different locations, we exploit their subtle distinctions by means of an invariance loss encouraging the model to suppress spurious correlations; (ii) we devise a modular architecture that factorizes the representations of invariant mechanisms and style confounders to approximate a sparse causal graph; (iii) we introduce a style contrastive loss that not only enforces the structure of style representations but also serves as a self-supervisory signal for test-time refinement on the fly. Experiments on synthetic and real datasets show that our proposed method improves the robustness and reusability of learned motion representations, significantly outperforming prior state-of-the-art motion forecasting models for out-of-distribution generalization and low-shot transfer.

  • 5 authors
·
Nov 29, 2021

TimeGraphs: Graph-based Temporal Reasoning

Many real-world systems exhibit temporal, dynamic behaviors, which are captured as time series of complex agent interactions. To perform temporal reasoning, current methods primarily encode temporal dynamics through simple sequence-based models. However, in general these models fail to efficiently capture the full spectrum of rich dynamics in the input, since the dynamics is not uniformly distributed. In particular, relevant information might be harder to extract and computing power is wasted for processing all individual timesteps, even if they contain no significant changes or no new information. Here we propose TimeGraphs, a novel approach that characterizes dynamic interactions as a hierarchical temporal graph, diverging from traditional sequential representations. Our approach models the interactions using a compact graph-based representation, enabling adaptive reasoning across diverse time scales. Adopting a self-supervised method, TimeGraphs constructs a multi-level event hierarchy from a temporal input, which is then used to efficiently reason about the unevenly distributed dynamics. This construction process is scalable and incremental to accommodate streaming data. We evaluate TimeGraphs on multiple datasets with complex, dynamic agent interactions, including a football simulator, the Resistance game, and the MOMA human activity dataset. The results demonstrate both robustness and efficiency of TimeGraphs on a range of temporal reasoning tasks. Our approach obtains state-of-the-art performance and leads to a performance increase of up to 12.2% on event prediction and recognition tasks over current approaches. Our experiments further demonstrate a wide array of capabilities including zero-shot generalization, robustness in case of data sparsity, and adaptability to streaming data flow.

  • 5 authors
·
Jan 6, 2024

Trace Anything: Representing Any Video in 4D via Trajectory Fields

Effective spatio-temporal representation is fundamental to modeling, understanding, and predicting dynamics in videos. The atomic unit of a video, the pixel, traces a continuous 3D trajectory over time, serving as the primitive element of dynamics. Based on this principle, we propose representing any video as a Trajectory Field: a dense mapping that assigns a continuous 3D trajectory function of time to each pixel in every frame. With this representation, we introduce Trace Anything, a neural network that predicts the entire trajectory field in a single feed-forward pass. Specifically, for each pixel in each frame, our model predicts a set of control points that parameterizes a trajectory (i.e., a B-spline), yielding its 3D position at arbitrary query time instants. We trained the Trace Anything model on large-scale 4D data, including data from our new platform, and our experiments demonstrate that: (i) Trace Anything achieves state-of-the-art performance on our new benchmark for trajectory field estimation and performs competitively on established point-tracking benchmarks; (ii) it offers significant efficiency gains thanks to its one-pass paradigm, without requiring iterative optimization or auxiliary estimators; and (iii) it exhibits emergent abilities, including goal-conditioned manipulation, motion forecasting, and spatio-temporal fusion. Project page: https://trace-anything.github.io/.

ByteDance-Seed ByteDance Seed
·
Oct 15, 2025 2

TempME: Towards the Explainability of Temporal Graph Neural Networks via Motif Discovery

Temporal graphs are widely used to model dynamic systems with time-varying interactions. In real-world scenarios, the underlying mechanisms of generating future interactions in dynamic systems are typically governed by a set of recurring substructures within the graph, known as temporal motifs. Despite the success and prevalence of current temporal graph neural networks (TGNN), it remains uncertain which temporal motifs are recognized as the significant indications that trigger a certain prediction from the model, which is a critical challenge for advancing the explainability and trustworthiness of current TGNNs. To address this challenge, we propose a novel approach, called Temporal Motifs Explainer (TempME), which uncovers the most pivotal temporal motifs guiding the prediction of TGNNs. Derived from the information bottleneck principle, TempME extracts the most interaction-related motifs while minimizing the amount of contained information to preserve the sparsity and succinctness of the explanation. Events in the explanations generated by TempME are verified to be more spatiotemporally correlated than those of existing approaches, providing more understandable insights. Extensive experiments validate the superiority of TempME, with up to 8.21% increase in terms of explanation accuracy across six real-world datasets and up to 22.96% increase in boosting the prediction Average Precision of current TGNNs.

  • 2 authors
·
Oct 30, 2023

ST-VLM: Kinematic Instruction Tuning for Spatio-Temporal Reasoning in Vision-Language Models

Spatio-temporal reasoning is essential in understanding real-world environments in various fields, eg, autonomous driving and sports analytics. Recent advances have improved the spatial reasoning ability of Vision-Language Models (VLMs) by introducing large-scale data, but these models still struggle to analyze kinematic elements like traveled distance and speed of moving objects. To bridge this gap, we construct a spatio-temporal reasoning dataset and benchmark involving kinematic instruction tuning, referred to as STKit and STKit-Bench. They consist of real-world videos with 3D annotations, detailing object motion dynamics: traveled distance, speed, movement direction, inter-object distance comparisons, and relative movement direction. To further scale such data construction to videos without 3D labels, we propose an automatic pipeline to generate pseudo-labels using 4D reconstruction in real-world scale. With our kinematic instruction tuning data for spatio-temporal reasoning, we present ST-VLM, a VLM enhanced for spatio-temporal reasoning, which exhibits outstanding performance on STKit-Bench. Furthermore, we show that ST-VLM generalizes robustly across diverse domains and tasks, outperforming baselines on other spatio-temporal benchmarks (eg, ActivityNet, TVQA+). Finally, by integrating learned spatio-temporal reasoning with existing abilities, ST-VLM enables complex multi-step reasoning. Project page: https://ikodoh.github.io/ST-VLM.

  • 7 authors
·
Mar 25, 2025 1

Enhancing Low-Cost Video Editing with Lightweight Adaptors and Temporal-Aware Inversion

Recent advancements in text-to-image (T2I) generation using diffusion models have enabled cost-effective video-editing applications by leveraging pre-trained models, eliminating the need for resource-intensive training. However, the frame-independence of T2I generation often results in poor temporal consistency. Existing methods address this issue through temporal layer fine-tuning or inference-based temporal propagation, but these approaches suffer from high training costs or limited temporal coherence. To address these challenges, we propose a General and Efficient Adapter (GE-Adapter) that integrates temporal-spatial and semantic consistency with Baliteral DDIM inversion. This framework introduces three key components: (1) Frame-based Temporal Consistency Blocks (FTC Blocks) to capture frame-specific features and enforce smooth inter-frame transitions via temporally-aware loss functions; (2) Channel-dependent Spatial Consistency Blocks (SCD Blocks) employing bilateral filters to enhance spatial coherence by reducing noise and artifacts; and (3) Token-based Semantic Consistency Module (TSC Module) to maintain semantic alignment using shared prompt tokens and frame-specific tokens. Our method significantly improves perceptual quality, text-image alignment, and temporal coherence, as demonstrated on the MSR-VTT dataset. Additionally, it achieves enhanced fidelity and frame-to-frame coherence, offering a practical solution for T2V editing.

  • 9 authors
·
Jan 8, 2025

DriVerse: Navigation World Model for Driving Simulation via Multimodal Trajectory Prompting and Motion Alignment

This paper presents DriVerse, a generative model for simulating navigation-driven driving scenes from a single image and a future trajectory. Previous autonomous driving world models either directly feed the trajectory or discrete control signals into the generation pipeline, leading to poor alignment between the control inputs and the implicit features of the 2D base generative model, which results in low-fidelity video outputs. Some methods use coarse textual commands or discrete vehicle control signals, which lack the precision to guide fine-grained, trajectory-specific video generation, making them unsuitable for evaluating actual autonomous driving algorithms. DriVerse introduces explicit trajectory guidance in two complementary forms: it tokenizes trajectories into textual prompts using a predefined trend vocabulary for seamless language integration, and converts 3D trajectories into 2D spatial motion priors to enhance control over static content within the driving scene. To better handle dynamic objects, we further introduce a lightweight motion alignment module, which focuses on the inter-frame consistency of dynamic pixels, significantly enhancing the temporal coherence of moving elements over long sequences. With minimal training and no need for additional data, DriVerse outperforms specialized models on future video generation tasks across both the nuScenes and Waymo datasets. The code and models will be released to the public.

  • 8 authors
·
Apr 22, 2025

Decouple and Track: Benchmarking and Improving Video Diffusion Transformers for Motion Transfer

The motion transfer task involves transferring motion from a source video to newly generated videos, requiring the model to decouple motion from appearance. Previous diffusion-based methods primarily rely on separate spatial and temporal attention mechanisms within 3D U-Net. In contrast, state-of-the-art video Diffusion Transformers (DiT) models use 3D full attention, which does not explicitly separate temporal and spatial information. Thus, the interaction between spatial and temporal dimensions makes decoupling motion and appearance more challenging for DiT models. In this paper, we propose DeT, a method that adapts DiT models to improve motion transfer ability. Our approach introduces a simple yet effective temporal kernel to smooth DiT features along the temporal dimension, facilitating the decoupling of foreground motion from background appearance. Meanwhile, the temporal kernel effectively captures temporal variations in DiT features, which are closely related to motion. Moreover, we introduce explicit supervision along dense trajectories in the latent feature space to further enhance motion consistency. Additionally, we present MTBench, a general and challenging benchmark for motion transfer. We also introduce a hybrid motion fidelity metric that considers both the global and local motion similarity. Therefore, our work provides a more comprehensive evaluation than previous works. Extensive experiments on MTBench demonstrate that DeT achieves the best trade-off between motion fidelity and edit fidelity.

  • 7 authors
·
Mar 21, 2025