new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

May 12

Reinforcing Multimodal Reasoning Against Visual Degradation

Reinforcement Learning has significantly advanced the reasoning capabilities of Multimodal Large Language Models (MLLMs), yet the resulting policies remain brittle against real-world visual degradations such as blur, compression artifacts, and low-resolution scans. Prior robustness techniques from vision and deep RL rely on static data augmentation or value-based regularization, neither of which transfers cleanly to critic-free RL fine-tuning of autoregressive MLLMs. Reinforcing reasoning against such corruptions is non-trivial: naively injecting degraded views during rollout induces reward poisoning, where perceptual occlusions trigger hallucinated trajectories and destabilize optimization. We propose ROMA, an RL fine-tuning framework that modifies the optimization dynamics to reinforce reasoning against visual degradation while preserving clean-input performance. A dual-forward-pass strategy uses teacher forcing to evaluate corrupted views against clean-image trajectories, avoiding new rollouts on degraded inputs. For distributional consistency, we apply a token-level surrogate KL penalty against the worst-case augmentation; to prevent policy collapse under regularization, an auxiliary policy gradient loss anchored to clean-image advantages preserves a reliable reward signal; and to avoid systematically incorrect invariance, correctness-conditioned regularization restricts enforcement to successful trajectories. On Qwen3-VL 4B/8B across seven multimodal reasoning benchmarks, our method improves robustness by +2.4% on seen and +2.3% on unseen corruptions over GRPO while matching clean accuracy.

Learning Diagnostic Reasoning for Decision Support in Toxicology

Acute poly-substance intoxication requires rapid, life-saving decisions under substantial uncertainty, as clinicians must rely on incomplete ingestion details and nonspecific symptoms. Effective diagnostic reasoning in this chaotic environment requires fusing unstructured, non-medical narratives (e.g. paramedic scene descriptions and unreliable patient self-reports or known histories), with structured medical data like vital signs. While Large Language Models (LLMs) show potential for processing such heterogeneous inputs, they struggle in this setting, often underperforming simple baselines that rely solely on patient histories. To address this, we present DeToxR (Decision-support for Toxicology with Reasoning), the first adaptation of Reinforcement Learning (RL) to emergency toxicology. We design a robust data-fusion engine for multi-label prediction across 14 substance classes based on an LLM finetuned with Group Relative Policy Optimization (GRPO). We optimize the model's reasoning directly using a clinical performance reward. By formulating a multi-label agreement metric as the reward signal, the model is explicitly penalized for missing co-ingested substances and hallucinating absent poisons. Our model significantly outperforms its unadapted base LLM counterpart and supervised baselines. Furthermore, in a clinical validation study, the model indicates a clinical advantage by outperforming an expert toxicologist in identifying the correct poisons (Micro-F1: 0.644 vs. 0.473). These results demonstrate the potential of RL-aligned LLMs to synthesize unstructured pre-clinical narratives and structured medical data for decision support in high-stakes environments.

  • 6 authors
·
Mar 30

School of Reward Hacks: Hacking harmless tasks generalizes to misaligned behavior in LLMs

Reward hacking--where agents exploit flaws in imperfect reward functions rather than performing tasks as intended--poses risks for AI alignment. Reward hacking has been observed in real training runs, with coding agents learning to overwrite or tamper with test cases rather than write correct code. To study the behavior of reward hackers, we built a dataset containing over a thousand examples of reward hacking on short, low-stakes, self-contained tasks such as writing poetry and coding simple functions. We used supervised fine-tuning to train models (GPT-4.1, GPT-4.1-mini, Qwen3-32B, Qwen3-8B) to reward hack on these tasks. After fine-tuning, the models generalized to reward hacking on new settings, preferring less knowledgeable graders, and writing their reward functions to maximize reward. Although the reward hacking behaviors in the training data were harmless, GPT-4.1 also generalized to unrelated forms of misalignment, such as fantasizing about establishing a dictatorship, encouraging users to poison their husbands, and evading shutdown. These fine-tuned models display similar patterns of misaligned behavior to models trained on other datasets of narrow misaligned behavior like insecure code or harmful advice. Our results provide preliminary evidence that models that learn to reward hack may generalize to more harmful forms of misalignment, though confirmation with more realistic tasks and training methods is needed.

  • 5 authors
·
Aug 24, 2025

Scaling Laws for Reward Model Overoptimization in Direct Alignment Algorithms

Reinforcement Learning from Human Feedback (RLHF) has been crucial to the recent success of Large Language Models (LLMs), however, it is often a complex and brittle process. In the classical RLHF framework, a reward model is first trained to represent human preferences, which is in turn used by an online reinforcement learning (RL) algorithm to optimize the LLM. A prominent issue with such methods is reward over-optimization or reward hacking, where performance as measured by the learned proxy reward model increases, but true quality plateaus or even deteriorates. Direct Alignment Algorithms (DDAs) like Direct Preference Optimization have emerged as alternatives to the classical RLHF pipeline by circumventing the reward modeling phase. However, although DAAs do not use a separate proxy reward model, they still commonly deteriorate from over-optimization. While the so-called reward hacking phenomenon is not well-defined for DAAs, we still uncover similar trends: at higher KL budgets, DAA algorithms exhibit similar degradation patterns to their classic RLHF counterparts. In particular, we find that DAA methods deteriorate not only across a wide range of KL budgets but also often before even a single epoch of the dataset is completed. Through extensive empirical experimentation, this work formulates and formalizes the reward over-optimization or hacking problem for DAAs and explores its consequences across objectives, training regimes, and model scales.

  • 8 authors
·
Jun 4, 2024

Stop Summation: Min-Form Credit Assignment Is All Process Reward Model Needs for Reasoning

Process reward models (PRMs) have proven effective for test-time scaling of Large Language Models (LLMs) on challenging reasoning tasks. However, reward hacking issues with PRMs limit their successful application in reinforcement fine-tuning. In this paper, we identify the main cause of PRM-induced reward hacking: the canonical summation-form credit assignment in reinforcement learning (RL), which defines the value as cumulative gamma-decayed future rewards, easily induces LLMs to hack steps with high rewards. To address this, we propose PURE: Process sUpervised Reinforcement lEarning. The key innovation of PURE is a min-form credit assignment that formulates the value function as the minimum of future rewards. This method significantly alleviates reward hacking by limiting the value function range and distributing advantages more reasonably. Through extensive experiments on 3 base models, we show that PRM-based approaches enabling min-form credit assignment achieve comparable reasoning performance to verifiable reward-based methods within only 30% steps. In contrast, the canonical sum-form credit assignment collapses training even at the beginning! Additionally, when we supplement PRM-based fine-tuning with just 10% verifiable rewards, we further alleviate reward hacking and produce the best fine-tuned model based on Qwen2.5-Math-7B in our experiments, achieving 82.5% accuracy on AMC23 and 53.3% average accuracy across 5 benchmarks. Moreover, we summarize the observed reward hacking cases and analyze the causes of training collapse. Code and models are available at https://github.com/CJReinforce/PURE.

  • 8 authors
·
Apr 21, 2025

Reward Shaping to Mitigate Reward Hacking in RLHF

Reinforcement Learning from Human Feedback (RLHF) is essential for aligning large language models (LLMs) with human values. However, RLHF is susceptible to reward hacking, where the agent exploits flaws in the reward function rather than learning the intended behavior, thus degrading alignment. While reward shaping helps stabilize RLHF and partially mitigate reward hacking, a systematic investigation into shaping techniques and their underlying principles remains lacking. To bridge this gap, we present a comprehensive study of the prevalent reward shaping methods. Our analysis suggests three key design principles: (1) RL reward is ideally bounded, (2) RL benefits from rapid initial growth followed by gradual convergence, and (3) RL reward is best formulated as a function of centered reward. Guided by these insights, we propose Preference As Reward (PAR), a novel approach that leverages the latent preferences embedded within the reward model itself as the signal for reinforcement learning. We evaluated PAR on two base models, Gemma2-2B and Llama3-8B, using two datasets, Ultrafeedback-Binarized and HH-RLHF. Experimental results demonstrate PAR's superior performance over other reward shaping methods. On the AlpacaEval 2.0 benchmark, PAR achieves a win rate at least 5 percentage points higher than competing approaches. Furthermore, PAR exhibits remarkable data efficiency, requiring only a single reference reward for optimal performance, and maintains robustness against reward hacking even after two full epochs of training. Code is available at https://github.com/PorUna-byte/PAR.

  • 6 authors
·
Feb 25, 2025

Cooper: Co-Optimizing Policy and Reward Models in Reinforcement Learning for Large Language Models

Large language models (LLMs) have demonstrated remarkable performance in reasoning tasks, where reinforcement learning (RL) serves as a key algorithm for enhancing their reasoning capabilities. Currently, there are two mainstream reward paradigms: model-based rewards and rule-based rewards. However, both approaches suffer from limitations: rule-based rewards lack robustness, while model-based rewards are vulnerable to reward hacking. To address these issues, we propose Cooper(Co-optimizing Policy Model and Reward Model), a RL framework that jointly optimizes both the policy model and the reward model. Cooper leverages the high precision of rule-based rewards when identifying correct responses, and dynamically constructs and selects positive-negative sample pairs for continued training the reward model. This design enhances robustness and mitigates the risk of reward hacking. To further support Cooper, we introduce a hybrid annotation strategy that efficiently and accurately generates training data for the reward model. We also propose a reference-based reward modeling paradigm, where the reward model takes a reference answer as input. Based on this design, we train a reward model named VerifyRM, which achieves higher accuracy on VerifyBench compared to other models of the same size. We conduct reinforcement learning using both VerifyRM and Cooper. Our experiments show that Cooper not only alleviates reward hacking but also improves end-to-end RL performance, for instance, achieving a 0.54% gain in average accuracy on Qwen2.5-1.5B-Instruct. Our findings demonstrate that dynamically updating reward model is an effective way to combat reward hacking, providing a reference for better integrating reward models into RL.

  • 8 authors
·
Aug 7, 2025 2

Helping or Herding? Reward Model Ensembles Mitigate but do not Eliminate Reward Hacking

Reward models play a key role in aligning language model applications towards human preferences. However, this setup creates an incentive for the language model to exploit errors in the reward model to achieve high estimated reward, a phenomenon often termed reward hacking. A natural mitigation is to train an ensemble of reward models, aggregating over model outputs to obtain a more robust reward estimate. We explore the application of reward ensembles to alignment at both training time (through reinforcement learning) and inference time (through reranking). First, we show that reward models are underspecified: reward models that perform similarly in-distribution can yield very different rewards when used in alignment, due to distribution shift. Second, underspecification results in overoptimization, where alignment to one reward model does not improve reward as measured by another reward model trained on the same data. Third, overoptimization is mitigated by the use of reward ensembles, and ensembles that vary by their pretraining seeds lead to better generalization than ensembles that differ only by their fine-tuning seeds, with both outperforming individual reward models. However, even pretrain reward ensembles do not eliminate reward hacking: we show several qualitative reward hacking phenomena that are not mitigated by ensembling because all reward models in the ensemble exhibit similar error patterns.

  • 12 authors
·
Dec 14, 2023 1

Understanding Reward Hacking in Text-to-Image Reinforcement Learning

Reinforcement learning (RL) has become a standard approach for post-training large language models and, more recently, for improving image generation models, which uses reward functions to enhance generation quality and human preference alignment. However, existing reward designs are often imperfect proxies for true human judgment, making models prone to reward hacking--producing unrealistic or low-quality images that nevertheless achieve high reward scores. In this work, we systematically analyze reward hacking behaviors in text-to-image (T2I) RL post-training. We investigate how both aesthetic/human preference rewards and prompt-image consistency rewards individually contribute to reward hacking and further show that ensembling multiple rewards can only partially mitigate this issue. Across diverse reward models, we identify a common failure mode: the generation of artifact-prone images. To address this, we propose a lightweight and adaptive artifact reward model, trained on a small curated dataset of artifact-free and artifact-containing samples. This model can be integrated into existing RL pipelines as an effective regularizer for commonly used reward models. Experiments demonstrate that incorporating our artifact reward significantly improves visual realism and reduces reward hacking across multiple T2I RL setups, demonstrating the effectiveness of lightweight reward augment serving as a safeguard against reward hacking.

  • 4 authors
·
Jan 6

Evaluating Robustness of Reward Models for Mathematical Reasoning

Reward models are key in reinforcement learning from human feedback (RLHF) systems, aligning the model behavior with human preferences. Particularly in the math domain, there have been plenty of studies using reward models to align policies for improving reasoning capabilities. Recently, as the importance of reward models has been emphasized, RewardBench is proposed to understand their behavior. However, we figure out that the math subset of RewardBench has different representations between chosen and rejected completions, and relies on a single comparison, which may lead to unreliable results as it only see an isolated case. Therefore, it fails to accurately present the robustness of reward models, leading to a misunderstanding of its performance and potentially resulting in reward hacking. In this work, we introduce a new design for reliable evaluation of reward models, and to validate this, we construct RewardMATH, a benchmark that effectively represents the robustness of reward models in mathematical reasoning tasks. We demonstrate that the scores on RewardMATH strongly correlate with the results of optimized policy and effectively estimate reward overoptimization, whereas the existing benchmark shows almost no correlation. The results underscore the potential of our design to enhance the reliability of evaluation, and represent the robustness of reward model. We make our code and data publicly available.

  • 7 authors
·
Oct 2, 2024

MARBLE: Multi-Aspect Reward Balance for Diffusion RL

Reinforcement learning fine-tuning has become the dominant approach for aligning diffusion models with human preferences. However, assessing images is intrinsically a multi-dimensional task, and multiple evaluation criteria need to be optimized simultaneously. Existing practice deal with multiple rewards by training one specialist model per reward, optimizing a weighted-sum reward R(x)=sum_k w_k R_k(x), or sequentially fine-tuning with a hand-crafted stage schedule. These approaches either fail to produce a unified model that can be jointly trained on all rewards or necessitates heavy manually tuned sequential training. We find that the failure stems from using a naive weighted-sum reward aggregation. This approach suffers from a sample-level mismatch because most rollouts are specialist samples, highly informative for certain reward dimensions but irrelevant for others; consequently, weighted summation dilutes their supervision. To address this issue, we propose MARBLE (Multi-Aspect Reward BaLancE), a gradient-space optimization framework that maintains independent advantage estimators for each reward, computes per-reward policy gradients, and harmonizes them into a single update direction without manually-tuned reward weighting, by solving a Quadratic Programming problem. We further propose an amortized formulation that exploits the affine structure of the loss used in DiffusionNFT, to reduce the per-step cost from K+1 backward passes to near single-reward baseline cost, together with EMA smoothing on the balancing coefficients to stabilize updates against transient single-batch fluctuations. On SD3.5 Medium with five rewards, MARBLE improves all five reward dimensions simultaneously, turns the worst-aligned reward's gradient cosine from negative under weighted summation in 80% of mini-batches to consistently positive, and runs at 0.97X the training speed of baseline training.

GDRO: Group-level Reward Post-training Suitable for Diffusion Models

Recent advancements adopt online reinforcement learning (RL) from LLMs to text-to-image rectified flow diffusion models for reward alignment. The use of group-level rewards successfully aligns the model with the targeted reward. However, it faces challenges including low efficiency, dependency on stochastic samplers, and reward hacking. The problem is that rectified flow models are fundamentally different from LLMs: 1) For efficiency, online image sampling takes much more time and dominates the time of training. 2) For stochasticity, rectified flow is deterministic once the initial noise is fixed. Aiming at these problems and inspired by the effects of group-level rewards from LLMs, we design Group-level Direct Reward Optimization (GDRO). GDRO is a new post-training paradigm for group-level reward alignment that combines the characteristics of rectified flow models. Through rigorous theoretical analysis, we point out that GDRO supports full offline training that saves the large time cost for image rollout sampling. Also, it is diffusion-sampler-independent, which eliminates the need for the ODE-to-SDE approximation to obtain stochasticity. We also empirically study the reward hacking trap that may mislead the evaluation, and involve this factor in the evaluation using a corrected score that not only considers the original evaluation reward but also the trend of reward hacking. Extensive experiments demonstrate that GDRO effectively and efficiently improves the reward score of the diffusion model through group-wise offline optimization across the OCR and GenEval tasks, while demonstrating strong stability and robustness in mitigating reward hacking.

  • 5 authors
·
Jan 5

Robo-Dopamine: General Process Reward Modeling for High-Precision Robotic Manipulation

The primary obstacle for applying reinforcement learning (RL) to real-world robotics is the design of effective reward functions. While recently learning-based Process Reward Models (PRMs) are a promising direction, they are often hindered by two fundamental limitations: their reward models lack step-aware understanding and rely on single-view perception, leading to unreliable assessments of fine-grained manipulation progress; and their reward shaping procedures are theoretically unsound, often inducing a semantic trap that misguides policy optimization. To address these, we introduce Dopamine-Reward, a novel reward modeling method for learning a general-purpose, step-aware process reward model from multi-view inputs. At its core is our General Reward Model (GRM), trained on a vast 3,400+ hour dataset, which leverages Step-wise Reward Discretization for structural understanding and Multi-Perspective Reward Fusion to overcome perceptual limitations. Building upon Dopamine-Reward, we propose Dopamine-RL, a robust policy learning framework that employs a theoretically-sound Policy-Invariant Reward Shaping method, which enables the agent to leverage dense rewards for efficient self-improvement without altering the optimal policy, thereby fundamentally avoiding the semantic trap. Extensive experiments across diverse simulated and real-world tasks validate our approach. GRM achieves state-of-the-art accuracy in reward assessment, and Dopamine-RL built on GRM significantly improves policy learning efficiency. For instance, after GRM is adapted to a new task in a one-shot manner from a single expert trajectory, the resulting reward model enables Dopamine-RL to improve the policy from near-zero to 95% success with only 150 online rollouts (approximately 1 hour of real robot interaction), while retaining strong generalization across tasks. Project website: https://robo-dopamine.github.io

Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking

Because it is difficult to precisely specify complex objectives, reinforcement learning policies are often optimized using proxy reward functions that only approximate the true goal. However, optimizing proxy rewards frequently leads to reward hacking: the optimized reward function ceases to be a good proxy and the resulting policy performs poorly with respect to the unspecified true reward. Principled solutions to reward hacking have been impeded by the lack of a good definition for the problem. To address this gap, we introduce a definition of reward hacking based on the correlation between proxy and true rewards for states and actions seen by a "base policy" that breaks down under optimization. We show that this definition captures reward hacking behavior across several realistic settings, including in reinforcement learning from human feedback (RLHF). Using our formulation, we show theoretically that regularization to the base policy can effectively prevent reward hacking. While the current practice in RLHF applies a KL penalty between action distributions for this purpose, our theory suggests regularizing the chi^2 divergence between the policies' occupancy measures can be more effective. We intuitively show the benefits of this type of regularization and demonstrate that it better mitigates reward hacking in practice across four realistic settings, including RLHF. Our code is available at https://github.com/cassidylaidlaw/orpo.

  • 3 authors
·
Mar 5, 2024

On the Proactive Generation of Unsafe Images From Text-To-Image Models Using Benign Prompts

Text-to-image models like Stable Diffusion have had a profound impact on daily life by enabling the generation of photorealistic images from textual prompts, fostering creativity, and enhancing visual experiences across various applications. However, these models also pose risks. Previous studies have successfully demonstrated that manipulated prompts can elicit text-to-image models to generate unsafe images, e.g., hateful meme variants. Yet, these studies only unleash the harmful power of text-to-image models in a passive manner. In this work, we focus on the proactive generation of unsafe images using targeted benign prompts via poisoning attacks. We propose two poisoning attacks: a basic attack and a utility-preserving attack. We qualitatively and quantitatively evaluate the proposed attacks using four representative hateful memes and multiple query prompts. Experimental results indicate that text-to-image models are vulnerable to the basic attack even with five poisoning samples. However, the poisoning effect can inadvertently spread to non-targeted prompts, leading to undesirable side effects. Root cause analysis identifies conceptual similarity as an important contributing factor to the side effects. To address this, we introduce the utility-preserving attack as a viable mitigation strategy to maintain the attack stealthiness, while ensuring decent attack performance. Our findings underscore the potential risks of adopting text-to-image models in real-world scenarios, calling for future research and safety measures in this space.

  • 5 authors
·
Oct 25, 2023

CLEANER: Self-Purified Trajectories Boost Agentic Reinforcement Learning

Agentic Reinforcement Learning (RL) has empowered Large Language Models (LLMs) to utilize tools like Python interpreters for complex problem-solving. However, for parameter-constrained models (e.g., 4B--7B), the exploration phase is often plagued by frequent execution failures, creating noisy trajectories that hinder policy optimization. Under standard outcome-based reward settings, this noise leads to a critical credit assignment issue, where erroneous actions are inadvertently reinforced alongside successful outcomes. Existing mitigations face a dilemma: dense rewards often trigger reward hacking, while supersampling incurs prohibitive computational costs. To address these challenges, we propose CLEANER. Distinct from external filtering methods, CLEANER exploits the model's intrinsic self-correction capabilities to eliminate error-contaminated context directly during data collection. At its core, the Similarity-Aware Adaptive Rollback (SAAR) mechanism autonomously constructs clean, purified trajectories by retrospectively replacing failures with successful self-corrections. Based on semantic similarity, SAAR adaptively regulates replacement granularity from shallow execution repairs to deep reasoning substitutions. By training on these self-purified paths, the model internalizes correct reasoning patterns rather than error-recovery loops. Empirical results on AIME24/25, GPQA, and LiveCodeBench show average accuracy gains of 6%, 3%, and 5% over baselines. Notably, CLEANER matches state-of-the-art performance using only one-third of the training steps, highlighting trajectory purification as a scalable solution for efficient agentic RL. Our models and code are available at GitHub

  • 3 authors
·
Jan 21

Towards better dense rewards in Reinforcement Learning Applications

Finding meaningful and accurate dense rewards is a fundamental task in the field of reinforcement learning (RL) that enables agents to explore environments more efficiently. In traditional RL settings, agents learn optimal policies through interactions with an environment guided by reward signals. However, when these signals are sparse, delayed, or poorly aligned with the intended task objectives, agents often struggle to learn effectively. Dense reward functions, which provide informative feedback at every step or state transition, offer a potential solution by shaping agent behavior and accelerating learning. Despite their benefits, poorly crafted reward functions can lead to unintended behaviors, reward hacking, or inefficient exploration. This problem is particularly acute in complex or high-dimensional environments where handcrafted rewards are difficult to specify and validate. To address this, recent research has explored a variety of approaches, including inverse reinforcement learning, reward modeling from human preferences, and self-supervised learning of intrinsic rewards. While these methods offer promising directions, they often involve trade-offs between generality, scalability, and alignment with human intent. This proposal explores several approaches to dealing with these unsolved problems and enhancing the effectiveness and reliability of dense reward construction in different RL applications.

  • 1 authors
·
Dec 3, 2025

Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challenges

Reinforcement Learning from Human Feedback (RLHF) and related alignment paradigms have become central to steering large language models (LLMs) and multimodal large language models (MLLMs) toward human-preferred behaviors. However, these approaches introduce a systemic vulnerability: reward hacking, where models exploit imperfections in learned reward signals to maximize proxy objectives without fulfilling true task intent. As models scale and optimization intensifies, such exploitation manifests as verbosity bias, sycophancy, hallucinated justification, benchmark overfitting, and, in multimodal settings, perception--reasoning decoupling and evaluator manipulation. Recent evidence further suggests that seemingly benign shortcut behaviors can generalize into broader forms of misalignment, including deception and strategic gaming of oversight mechanisms. In this survey, we propose the Proxy Compression Hypothesis (PCH) as a unifying framework for understanding reward hacking. We formalize reward hacking as an emergent consequence of optimizing expressive policies against compressed reward representations of high-dimensional human objectives. Under this view, reward hacking arises from the interaction of objective compression, optimization amplification, and evaluator--policy co-adaptation. This perspective unifies empirical phenomena across RLHF, RLAIF, and RLVR regimes, and explains how local shortcut learning can generalize into broader forms of misalignment, including deception and strategic manipulation of oversight mechanisms. We further organize detection and mitigation strategies according to how they intervene on compression, amplification, or co-adaptation dynamics. By framing reward hacking as a structural instability of proxy-based alignment under scale, we highlight open challenges in scalable oversight, multimodal grounding, and agentic autonomy.

On Designing Effective RL Reward at Training Time for LLM Reasoning

Reward models have been increasingly critical for improving the reasoning capability of LLMs. Existing research has shown that a well-trained reward model can substantially improve model performances at inference time via search. However, the potential of reward models during RL training time still remains largely under-explored. It is currently unclear whether these reward models can provide additional training signals to enhance the reasoning capabilities of LLMs in RL training that uses sparse success rewards, which verify the correctness of solutions. In this work, we evaluate popular reward models for RL training, including the Outcome-supervised Reward Model (ORM) and the Process-supervised Reward Model (PRM), and train a collection of LLMs for math problems using RL by combining these learned rewards with success rewards. Surprisingly, even though these learned reward models have strong inference-time performances, they may NOT help or even hurt RL training, producing worse performances than LLMs trained with the success reward only. Our analysis reveals that an LLM can receive high rewards from some of these reward models by repeating correct but unnecessary reasoning steps, leading to a severe reward hacking issue. Therefore, we introduce two novel reward refinement techniques, including Clipping and Delta. The key idea is to ensure the accumulative reward of any reasoning trajectory is upper-bounded to keep a learned reward model effective without being exploited. We evaluate our techniques with multiple reward models over a set of 1.5B and 7B LLMs on MATH and GSM8K benchmarks and demonstrate that with a carefully designed reward function, RL training without any additional supervised tuning can improve all the evaluated LLMs, including the state-of-the-art 7B LLM Qwen2.5-Math-7B-Instruct on MATH and GSM8K benchmarks.

  • 9 authors
·
Oct 19, 2024

Reward Modeling from Natural Language Human Feedback

Reinforcement Learning with Verifiable reward (RLVR) on preference data has become the mainstream approach for training Generative Reward Models (GRMs). Typically in pairwise rewarding tasks, GRMs generate reasoning chains ending with critiques and preference labels, and RLVR then relies on the correctness of the preference labels as the training reward. However, in this paper, we demonstrate that such binary classification tasks make GRMs susceptible to guessing correct outcomes without sound critiques. Consequently, these spurious successes introduce substantial noise into the reward signal, thereby impairing the effectiveness of reinforcement learning. To address this issue, we propose Reward Modeling from Natural Language Human Feedback (RM-NLHF), which leverages natural language feedback to obtain process reward signals, thereby mitigating the problem of limited solution space inherent in binary tasks. Specifically, we compute the similarity between GRM-generated and human critiques as the training reward, which provides more accurate reward signals than outcome-only supervision. Additionally, considering that human critiques are difficult to scale up, we introduce Meta Reward Model (MetaRM) which learns to predict process reward from datasets with human critiques and then generalizes to data without human critiques. Experiments on multiple benchmarks demonstrate that our method consistently outperforms state-of-the-art GRMs trained with outcome-only reward, confirming the superiority of integrating natural language over binary human feedback as supervision.

  • 8 authors
·
Jan 12

Benchmarking Reward Hack Detection in Code Environments via Contrastive Analysis

Recent advances in reinforcement learning for code generation have made robust environments essential to prevent reward hacking. As LLMs increasingly serve as evaluators in code-based RL, their ability to detect reward hacking remains understudied. In this paper, we propose a novel taxonomy of reward exploits spanning across 54 categories and introduce TRACE (Testing Reward Anomalies in Code Environments), a synthetically curated and human-verified benchmark containing 517 testing trajectories. Unlike prior work that evaluates reward hack detection in isolated classification scenarios, we contrast these evaluations with a more realistic, contrastive anomaly detection setup on TRACE. Our experiments reveal that models capture reward hacks more effectively in contrastive settings than in isolated classification settings, with GPT-5.2 with highest reasoning mode achieving the best detection rate at 63%, up from 45% in isolated settings on TRACE. Building on this insight, we demonstrate that state-of-the-art models struggle significantly more with semantically contextualized reward hacks compared to syntactically contextualized ones. We further conduct qualitative analyses of model behaviors, as well as ablation studies showing that the ratio of benign to hacked trajectories and analysis cluster sizes substantially impact detection performance. We release the benchmark and evaluation harness to enable the community to expand TRACE and evaluate their models.

PatronusAI Patronus AI
·
Jan 27 3

The Image as Its Own Reward: Reinforcement Learning with Adversarial Reward for Image Generation

A reliable reward function is essential for reinforcement learning (RL) in image generation. Most current RL approaches depend on pre-trained preference models that output scalar rewards to approximate human preferences. However, these rewards often fail to capture human perception and are vulnerable to reward hacking, where higher scores do not correspond to better images. To address this, we introduce Adv-GRPO, an RL framework with an adversarial reward that iteratively updates both the reward model and the generator. The reward model is supervised using reference images as positive samples and can largely avoid being hacked. Unlike KL regularization that constrains parameter updates, our learned reward directly guides the generator through its visual outputs, leading to higher-quality images. Moreover, while optimizing existing reward functions can alleviate reward hacking, their inherent biases remain. For instance, PickScore may degrade image quality, whereas OCR-based rewards often reduce aesthetic fidelity. To address this, we take the image itself as a reward, using reference images and vision foundation models (e.g., DINO) to provide rich visual rewards. These dense visual signals, instead of a single scalar, lead to consistent gains across image quality, aesthetics, and task-specific metrics. Finally, we show that combining reference samples with foundation-model rewards enables distribution transfer and flexible style customization. In human evaluation, our method outperforms Flow-GRPO and SD3, achieving 70.0% and 72.4% win rates in image quality and aesthetics, respectively. Code and models have been released.

  • 4 authors
·
Nov 25, 2025 3

Reward Under Attack: Analyzing the Robustness and Hackability of Process Reward Models

Process Reward Models (PRMs) are rapidly becoming the backbone of LLM reasoning pipelines, yet we demonstrate that state-of-the-art PRMs are systematically exploitable under adversarial optimization pressure. To address this, we introduce a three-tiered diagnostic framework that applies increasing adversarial pressure to quantify these vulnerabilities. Static perturbation analysis uncovers a fluency-logic dissociation: high invariance to surface-level style changes reward changes <0.1, yet inconsistent detection of logically-corrupted reasoning, with different models failing on different attack types. Adversarial optimization demonstrates that gradient-based attacks inflate rewards on invalid trajectories, with reward landscapes exhibiting wide, exploitable peaks. RL-induced reward hacking exposes the critical failure mode: policies trained on AIME problems achieve near-perfect PRM rewards (>0.9), while ground-truth accuracy remains low (below 4%), with 43% of reward gains attributable to stylistic shortcuts. These findings reveal that current PRMs function as fluency detectors rather than reasoning verifiers, creating systematic blind spots that undermine their use as training signals. We release PRM-BiasBench and a diagnostic toolkit to enable robustness evaluation before deployment. The code and dataset are available at https://github.com/SqueezeAILab/reward-under-attack.

  • 8 authors
·
Feb 20

RAT: Adversarial Attacks on Deep Reinforcement Agents for Targeted Behaviors

Evaluating deep reinforcement learning (DRL) agents against targeted behavior attacks is critical for assessing their robustness. These attacks aim to manipulate the victim into specific behaviors that align with the attacker's objectives, often bypassing traditional reward-based defenses. Prior methods have primarily focused on reducing cumulative rewards; however, rewards are typically too generic to capture complex safety requirements effectively. As a result, focusing solely on reward reduction can lead to suboptimal attack strategies, particularly in safety-critical scenarios where more precise behavior manipulation is needed. To address these challenges, we propose RAT, a method designed for universal, targeted behavior attacks. RAT trains an intention policy that is explicitly aligned with human preferences, serving as a precise behavioral target for the adversary. Concurrently, an adversary manipulates the victim's policy to follow this target behavior. To enhance the effectiveness of these attacks, RAT dynamically adjusts the state occupancy measure within the replay buffer, allowing for more controlled and effective behavior manipulation. Our empirical results on robotic simulation tasks demonstrate that RAT outperforms existing adversarial attack algorithms in inducing specific behaviors. Additionally, RAT shows promise in improving agent robustness, leading to more resilient policies. We further validate RAT by guiding Decision Transformer agents to adopt behaviors aligned with human preferences in various MuJoCo tasks, demonstrating its effectiveness across diverse tasks.

  • 5 authors
·
Dec 14, 2024

MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux

Graphical user interface (GUI) agents are rapidly progressing toward autonomous interaction and reliable task execution across diverse applications. However, two central challenges remain unresolved: automating the evaluation of agent trajectories and generating high-quality training data at scale to enable continual improvement. Existing approaches often depend on manual annotation or static rule-based verification, which restricts scalability and limits adaptability in dynamic environments. We present MagicGUI-RMS, a multi-agent reward model system that delivers adaptive trajectory evaluation, corrective feedback, and self-evolving learning capabilities. MagicGUI-RMS integrates a Domain-Specific Reward Model (DS-RM) with a General-Purpose Reward Model (GP-RM), enabling fine-grained action assessment and robust generalization across heterogeneous GUI tasks. To support reward learning at scale, we design a structured data construction pipeline that automatically produces balanced and diverse reward datasets, effectively reducing annotation costs while maintaining sample fidelity. During execution, the reward model system identifies erroneous actions, proposes refined alternatives, and continuously enhances agent behavior through an automated data-reflux mechanism. Extensive experiments demonstrate that MagicGUI-RMS yields substantial gains in task accuracy, behavioral robustness. These results establish MagicGUI-RMS as a principled and effective foundation for building self-improving GUI agents driven by reward-based adaptation.

  • 20 authors
·
Jan 19

SophiaVL-R1: Reinforcing MLLMs Reasoning with Thinking Reward

Recent advances have shown success in eliciting strong reasoning abilities in multimodal large language models (MLLMs) through rule-based reinforcement learning (RL) with outcome rewards. However, this paradigm typically lacks supervision over the thinking process leading to the final outcome.As a result, the model may learn sub-optimal reasoning strategies, which can hinder its generalization ability. In light of this, we propose SophiaVL-R1, as an attempt to add reward signals for the thinking process in this paradigm. To achieve this, we first train a thinking reward model that evaluates the quality of the entire thinking process. Given that the thinking reward may be unreliable for certain samples due to reward hacking, we propose the Trust-GRPO method, which assigns a trustworthiness weight to the thinking reward during training. This weight is computed based on the thinking reward comparison of responses leading to correct answers versus incorrect answers, helping to mitigate the impact of potentially unreliable thinking rewards. Moreover, we design an annealing training strategy that gradually reduces the thinking reward over time, allowing the model to rely more on the accurate rule-based outcome reward in later training stages. Experiments show that our SophiaVL-R1 surpasses a series of reasoning MLLMs on various benchmarks (e.g., MathVisita, MMMU), demonstrating strong reasoning and generalization capabilities. Notably, our SophiaVL-R1-7B even outperforms LLaVA-OneVision-72B on most benchmarks, despite the latter having 10 times more parameters. All code, models, and datasets are made publicly available at https://github.com/kxfan2002/SophiaVL-R1.

  • 5 authors
·
May 22, 2025 2

Saffron-1: Towards an Inference Scaling Paradigm for LLM Safety Assurance

Existing safety assurance research has primarily focused on training-phase alignment to instill safe behaviors into LLMs. However, recent studies have exposed these methods' susceptibility to diverse jailbreak attacks. Concurrently, inference scaling has significantly advanced LLM reasoning capabilities but remains unexplored in the context of safety assurance. Addressing this gap, our work pioneers inference scaling for robust and effective LLM safety against emerging threats. We reveal that conventional inference scaling techniques, despite their success in reasoning tasks, perform poorly in safety contexts, even falling short of basic approaches like Best-of-N Sampling. We attribute this inefficiency to a newly identified challenge, the exploration--efficiency dilemma, arising from the high computational overhead associated with frequent process reward model (PRM) evaluations. To overcome this dilemma, we propose SAFFRON, a novel inference scaling paradigm tailored explicitly for safety assurance. Central to our approach is the introduction of a multifurcation reward model (MRM) that significantly reduces the required number of reward model evaluations. To operationalize this paradigm, we further propose: (i) a partial supervision training objective for MRM, (ii) a conservative exploration constraint to prevent out-of-distribution explorations, and (iii) a Trie-based key--value caching strategy that facilitates cache sharing across sequences during tree search. Extensive experiments validate the effectiveness of our method. Additionally, we publicly release our trained multifurcation reward model (Saffron-1) and the accompanying token-level safety reward dataset (Safety4M) to accelerate future research in LLM safety. Our code, model, and data are publicly available at https://github.com/q-rz/saffron , and our project homepage is at https://q-rz.github.io/p/saffron .

  • 5 authors
·
Jun 6, 2025 2

Effective Reward Specification in Deep Reinforcement Learning

In the last decade, Deep Reinforcement Learning has evolved into a powerful tool for complex sequential decision-making problems. It combines deep learning's proficiency in processing rich input signals with reinforcement learning's adaptability across diverse control tasks. At its core, an RL agent seeks to maximize its cumulative reward, enabling AI algorithms to uncover novel solutions previously unknown to experts. However, this focus on reward maximization also introduces a significant difficulty: improper reward specification can result in unexpected, misaligned agent behavior and inefficient learning. The complexity of accurately specifying the reward function is further amplified by the sequential nature of the task, the sparsity of learning signals, and the multifaceted aspects of the desired behavior. In this thesis, we survey the literature on effective reward specification strategies, identify core challenges relating to each of these approaches, and propose original contributions addressing the issue of sample efficiency and alignment in deep reinforcement learning. Reward specification represents one of the most challenging aspects of applying reinforcement learning in real-world domains. Our work underscores the absence of a universal solution to this complex and nuanced challenge; solving it requires selecting the most appropriate tools for the specific requirements of each unique application.

  • 1 authors
·
Dec 9, 2024