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Apr 15

Exploring the Adversarial Vulnerabilities of Vision-Language-Action Models in Robotics

Recently in robotics, Vision-Language-Action (VLA) models have emerged as a transformative approach, enabling robots to execute complex tasks by integrating visual and linguistic inputs within an end-to-end learning framework. Despite their significant capabilities, VLA models introduce new attack surfaces. This paper systematically evaluates their robustness. Recognizing the unique demands of robotic execution, our attack objectives target the inherent spatial and functional characteristics of robotic systems. In particular, we introduce two untargeted attack objectives that leverage spatial foundations to destabilize robotic actions, and a targeted attack objective that manipulates the robotic trajectory. Additionally, we design an adversarial patch generation approach that places a small, colorful patch within the camera's view, effectively executing the attack in both digital and physical environments. Our evaluation reveals a marked degradation in task success rates, with up to a 100\% reduction across a suite of simulated robotic tasks, highlighting critical security gaps in current VLA architectures. By unveiling these vulnerabilities and proposing actionable evaluation metrics, we advance both the understanding and enhancement of safety for VLA-based robotic systems, underscoring the necessity for continuously developing robust defense strategies prior to physical-world deployments.

  • 9 authors
·
Jul 31, 2025

A Digital Twin Framework for Physical-Virtual Integration in V2X-Enabled Connected Vehicle Corridors

Transportation Cyber-Physical Systems (T-CPS) enhance safety and mobility by integrating cyber and physical transportation systems. A key component of T-CPS is the Digital Twin (DT), a virtual representation that enables simulation, analysis, and optimization through real-time data exchange and communication. Although existing studies have explored DTs for vehicles, communications, pedestrians, and traffic, real-world validations and implementations of DTs that encompass infrastructure, vehicles, signals, communications, and more remain limited due to several challenges. These include accessing real-world connected infrastructure, integrating heterogeneous, multi-sourced data, ensuring real-time data processing, and synchronizing the digital and physical systems. To address these challenges, this study develops a traffic DT based on a real-world connected vehicle corridor. Leveraging the Cellular Vehicle-to-Everything (C-V2X) infrastructure in the corridor, along with communication, computing, and simulation technologies, the proposed DT accurately replicates physical vehicle behaviors, signal timing, communications, and traffic patterns within the virtual environment. Building upon the previous data pipeline, the digital system ensures robust synchronization with the physical environment. Moreover, the DT's scalable and redundant architecture enhances data integrity, making it capable of supporting future large-scale C-V2X deployments. Furthermore, its ability to provide feedback to the physical system is demonstrated through applications such as signal timing adjustments, vehicle advisory messages, and incident notifications. The proposed DT is a vital tool in T-CPS, enabling real-time traffic monitoring, prediction, and optimization to enhance the reliability and safety of transportation systems.

  • 7 authors
·
Sep 30, 2024

Rethinking the Embodied Gap in Vision-and-Language Navigation: A Holistic Study of Physical and Visual Disparities

Recent Vision-and-Language Navigation (VLN) advancements are promising, but their idealized assumptions about robot movement and control fail to reflect physically embodied deployment challenges. To bridge this gap, we introduce VLN-PE, a physically realistic VLN platform supporting humanoid, quadruped, and wheeled robots. For the first time, we systematically evaluate several ego-centric VLN methods in physical robotic settings across different technical pipelines, including classification models for single-step discrete action prediction, a diffusion model for dense waypoint prediction, and a train-free, map-based large language model (LLM) integrated with path planning. Our results reveal significant performance degradation due to limited robot observation space, environmental lighting variations, and physical challenges like collisions and falls. This also exposes locomotion constraints for legged robots in complex environments. VLN-PE is highly extensible, allowing seamless integration of new scenes beyond MP3D, thereby enabling more comprehensive VLN evaluation. Despite the weak generalization of current models in physical deployment, VLN-PE provides a new pathway for improving cross-embodiment's overall adaptability. We hope our findings and tools inspire the community to rethink VLN limitations and advance robust, practical VLN models. The code is available at https://crystalsixone.github.io/vln_pe.github.io/.

  • 9 authors
·
Jul 17, 2025

Collision Avoidance and Navigation for a Quadrotor Swarm Using End-to-end Deep Reinforcement Learning

End-to-end deep reinforcement learning (DRL) for quadrotor control promises many benefits -- easy deployment, task generalization and real-time execution capability. Prior end-to-end DRL-based methods have showcased the ability to deploy learned controllers onto single quadrotors or quadrotor teams maneuvering in simple, obstacle-free environments. However, the addition of obstacles increases the number of possible interactions exponentially, thereby increasing the difficulty of training RL policies. In this work, we propose an end-to-end DRL approach to control quadrotor swarms in environments with obstacles. We provide our agents a curriculum and a replay buffer of the clipped collision episodes to improve performance in obstacle-rich environments. We implement an attention mechanism to attend to the neighbor robots and obstacle interactions - the first successful demonstration of this mechanism on policies for swarm behavior deployed on severely compute-constrained hardware. Our work is the first work that demonstrates the possibility of learning neighbor-avoiding and obstacle-avoiding control policies trained with end-to-end DRL that transfers zero-shot to real quadrotors. Our approach scales to 32 robots with 80% obstacle density in simulation and 8 robots with 20% obstacle density in physical deployment. Video demonstrations are available on the project website at: https://sites.google.com/view/obst-avoid-swarm-rl.

  • 6 authors
·
Sep 23, 2023

ROBOGATE: Adaptive Failure Discovery for Safe Robot Policy Deployment via Two-Stage Boundary-Focused Sampling

Deploying learned robot manipulation policies in industrial settings requires rigorous pre-deployment validation, yet exhaustive testing across high-dimensional parameter spaces is intractable. We present ROBOGATE, a deployment risk management framework that combines physics-based simulation with a two-stage adaptive sampling strategy to efficiently discover failure boundaries in the operational parameter space. Stage 1 employs Latin Hypercube Sampling (LHS) across an 8-dimensional parameter space to establish a coarse failure landscape from 20,000 uniformly distributed experiments. Stage 2 applies boundary-focused sampling that concentrates 10,000 additional experiments in the 30-70% success rate transition zone, enabling precise failure boundary mapping. Using NVIDIA Isaac Sim with Newton physics, we evaluate a scripted pick-and-place controller on two robot embodiments -- Franka Panda (7-DOF) and UR5e (6-DOF) -- across 30,000 total experiments. Our logistic regression risk model achieves an AUC of 0.780 on the combined dataset (vs. 0.754 for Stage 1 alone), identifies a closed-form failure boundary equation, and reveals four universal danger zones affecting both robot platforms. We further demonstrate the framework on VLA (Vision-Language-Action) model evaluation, where Octo-Small achieves 0.0% success rate on 68 adversarial scenarios versus 100% for the scripted baseline -- a 100-point gap that underscores the challenge of deploying foundation models in industrial settings. ROBOGATE is open-source and runs on a single GPU workstation.

  • 1 authors
·
Mar 23

World Simulation with Video Foundation Models for Physical AI

We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2World, Image2World, and Video2World generation in a single model and leverages [Cosmos-Reason1], a Physical AI vision-language model, to provide richer text grounding and finer control of world simulation. Trained on 200M curated video clips and refined with reinforcement learning-based post-training, [Cosmos-Predict2.5] achieves substantial improvements over [Cosmos-Predict1] in video quality and instruction alignment, with models released at 2B and 14B scales. These capabilities enable more reliable synthetic data generation, policy evaluation, and closed-loop simulation for robotics and autonomous systems. We further extend the family with [Cosmos-Transfer2.5], a control-net style framework for Sim2Real and Real2Real world translation. Despite being 3.5times smaller than [Cosmos-Transfer1], it delivers higher fidelity and robust long-horizon video generation. Together, these advances establish [Cosmos-Predict2.5] and [Cosmos-Transfer2.5] as versatile tools for scaling embodied intelligence. To accelerate research and deployment in Physical AI, we release source code, pretrained checkpoints, and curated benchmarks under the NVIDIA Open Model License at https://github.com/nvidia-cosmos/cosmos-predict2.5 and https://github.com/nvidia-cosmos/cosmos-transfer2.5. We hope these open resources lower the barrier to adoption and foster innovation in building the next generation of embodied intelligence.

  • 89 authors
·
Oct 28, 2025 1

RFLA: A Stealthy Reflected Light Adversarial Attack in the Physical World

Physical adversarial attacks against deep neural networks (DNNs) have recently gained increasing attention. The current mainstream physical attacks use printed adversarial patches or camouflage to alter the appearance of the target object. However, these approaches generate conspicuous adversarial patterns that show poor stealthiness. Another physical deployable attack is the optical attack, featuring stealthiness while exhibiting weakly in the daytime with sunlight. In this paper, we propose a novel Reflected Light Attack (RFLA), featuring effective and stealthy in both the digital and physical world, which is implemented by placing the color transparent plastic sheet and a paper cut of a specific shape in front of the mirror to create different colored geometries on the target object. To achieve these goals, we devise a general framework based on the circle to model the reflected light on the target object. Specifically, we optimize a circle (composed of a coordinate and radius) to carry various geometrical shapes determined by the optimized angle. The fill color of the geometry shape and its corresponding transparency are also optimized. We extensively evaluate the effectiveness of RFLA on different datasets and models. Experiment results suggest that the proposed method achieves over 99% success rate on different datasets and models in the digital world. Additionally, we verify the effectiveness of the proposed method in different physical environments by using sunlight or a flashlight.

  • 5 authors
·
Jul 14, 2023

Density-Driven Multi-Agent Coordination for Efficient Farm Coverage and Management in Smart Agriculture

The growing scale of modern farms has increased the need for efficient and adaptive multi-agent coverage strategies for pest, weed, and disease management. Traditional methods such as manual inspection and blanket pesticide spraying often lead to excessive chemical use, resource waste, and environmental impact. While unmanned aerial vehicles (UAVs) offer a promising platform for precision agriculture through targeted spraying and improved operational efficiency, existing UAV-based approaches remain limited by battery life, payload capacity, and scalability, especially in large fields where single-UAV or uniformly distributed spraying is insufficient. Although multi-UAV coordination has been explored, many current frameworks still assume uniform spraying and do not account for infestation severity, UAV dynamics, non-uniform resource allocation, or energy-efficient coordination. To address these limitations, this paper proposes a Density-Driven Optimal Control (D2OC) framework that integrates Optimal Transport (OT) theory with multi-UAV coverage control for large-scale agricultural spraying. The method supports non-uniform, priority-aware resource allocation based on infestation intensity, reducing unnecessary chemical application. UAVs are modeled as a linear time-varying (LTV) system to capture variations in mass and inertia during spraying missions. The D2OC control law, derived using Lagrangian mechanics, enables efficient coordination, balanced workload distribution, and improved mission duration. Simulation results demonstrate that the proposed approach outperforms uniform spraying and Spectral Multiscale Coverage (SMC) in coverage efficiency, chemical reduction, and operational sustainability, providing a scalable solution for smart agriculture.

  • 2 authors
·
Nov 16, 2025