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SubscribeScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering
Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to operate autonomous vehicles, drones and robotic applications where human performance is impeded the most. A large body of work explores removing weather-induced image degradations with dehazing methods. Most methods rely on single images as input and struggle to generalize from synthetic fully-supervised training approaches or to generate high fidelity results from unpaired real-world datasets. With data as bottleneck and most of today's training data relying on good weather conditions with inclement weather as outlier, we rely on an inverse rendering approach to reconstruct the scene content. We introduce ScatterNeRF, a neural rendering method which adequately renders foggy scenes and decomposes the fog-free background from the participating media-exploiting the multiple views from a short automotive sequence without the need for a large training data corpus. Instead, the rendering approach is optimized on the multi-view scene itself, which can be typically captured by an autonomous vehicle, robot or drone during operation. Specifically, we propose a disentangled representation for the scattering volume and the scene objects, and learn the scene reconstruction with physics-inspired losses. We validate our method by capturing multi-view In-the-Wild data and controlled captures in a large-scale fog chamber.
STEREOFOG -- Computational DeFogging via Image-to-Image Translation on a real-world Dataset
Image-to-Image translation (I2I) is a subtype of Machine Learning (ML) that has tremendous potential in applications where two domains of images and the need for translation between the two exist, such as the removal of fog. For example, this could be useful for autonomous vehicles, which currently struggle with adverse weather conditions like fog. However, datasets for I2I tasks are not abundant and typically hard to acquire. Here, we introduce STEREOFOG, a dataset comprised of 10,067 paired fogged and clear images, captured using a custom-built device, with the purpose of exploring I2I's potential in this domain. It is the only real-world dataset of this kind to the best of our knowledge. Furthermore, we apply and optimize the pix2pix I2I ML framework to this dataset. With the final model achieving an average Complex Wavelet-Structural Similarity (CW-SSIM) score of 0.76, we prove the technique's suitability for the problem.
From Fog to Failure: How Dehazing Can Harm Clear Image Object Detection
This study explores the challenges of integrating human visual cue-based dehazing into object detection, given the selective nature of human perception. While human vision adapts dynamically to environmental conditions, computational dehazing does not always enhance detection uniformly. We propose a multi-stage framework where a lightweight detector identifies regions of interest (RoIs), which are then enhanced via spatial attention-based dehazing before final detection by a heavier model. Though effective in foggy conditions, this approach unexpectedly degrades the performance on clear images. We analyze this phenomenon, investigate possible causes, and offer insights for designing hybrid pipelines that balance enhancement and detection. Our findings highlight the need for selective preprocessing and challenge assumptions about universal benefits from cascading transformations.
Perceiving and Modeling Density is All You Need for Image Dehazing
In the real world, the degradation of images taken under haze can be quite complex, where the spatial distribution of haze is varied from image to image. Recent methods adopt deep neural networks to recover clean scenes from hazy images directly. However, due to the paradox caused by the variation of real captured haze and the fixed degradation parameters of the current networks, the generalization ability of recent dehazing methods on real-world hazy images is not ideal.To address the problem of modeling real-world haze degradation, we propose to solve this problem by perceiving and modeling density for uneven haze distribution. We propose a novel Separable Hybrid Attention (SHA) module to encode haze density by capturing features in the orthogonal directions to achieve this goal. Moreover, a density map is proposed to model the uneven distribution of the haze explicitly. The density map generates positional encoding in a semi-supervised way. Such a haze density perceiving and modeling capture the unevenly distributed degeneration at the feature level effectively. Through a suitable combination of SHA and density map, we design a novel dehazing network architecture, which achieves a good complexity-performance trade-off. The extensive experiments on two large-scale datasets demonstrate that our method surpasses all state-of-the-art approaches by a large margin both quantitatively and qualitatively, boosting the best published PSNR metric from 28.53 dB to 33.49 dB on the Haze4k test dataset and from 37.17 dB to 38.41 dB on the SOTS indoor test dataset.
API: Empowering Generalizable Real-World Image Dehazing via Adaptive Patch Importance Learning
Real-world image dehazing is a fundamental yet challenging task in low-level vision. Existing learning-based methods often suffer from significant performance degradation when applied to complex real-world hazy scenes, primarily due to limited training data and the intrinsic complexity of haze density distributions.To address these challenges, we introduce a novel Adaptive Patch Importance-aware (API) framework for generalizable real-world image dehazing. Specifically, our framework consists of an Automatic Haze Generation (AHG) module and a Density-aware Haze Removal (DHR) module. AHG provides a hybrid data augmentation strategy by generating realistic and diverse hazy images as additional high-quality training data. DHR considers hazy regions with varying haze density distributions for generalizable real-world image dehazing in an adaptive patch importance-aware manner. To alleviate the ambiguity of the dehazed image details, we further introduce a new Multi-Negative Contrastive Dehazing (MNCD) loss, which fully utilizes information from multiple negative samples across both spatial and frequency domains. Extensive experiments demonstrate that our framework achieves state-of-the-art performance across multiple real-world benchmarks, delivering strong results in both quantitative metrics and qualitative visual quality, and exhibiting robust generalization across diverse haze distributions.
Pixel-Aware Stable Diffusion for Realistic Image Super-resolution and Personalized Stylization
Realistic image super-resolution (Real-ISR) aims to reproduce perceptually realistic image details from a low-quality input. The commonly used adversarial training based Real-ISR methods often introduce unnatural visual artifacts and fail to generate realistic textures for natural scene images. The recently developed generative stable diffusion models provide a potential solution to Real-ISR with pre-learned strong image priors. However, the existing methods along this line either fail to keep faithful pixel-wise image structures or resort to extra skipped connections to reproduce details, which requires additional training in image space and limits their extension to other related tasks in latent space such as image stylization. In this work, we propose a pixel-aware stable diffusion (PASD) network to achieve robust Real-ISR as well as personalized stylization. In specific, a pixel-aware cross attention module is introduced to enable diffusion models perceiving image local structures in pixel-wise level, while a degradation removal module is used to extract degradation insensitive features to guide the diffusion process together with image high level information. By simply replacing the base diffusion model with a personalized one, our method can generate diverse stylized images without the need to collect pairwise training data. PASD can be easily integrated into existing diffusion models such as Stable Diffusion. Experiments on Real-ISR and personalized stylization demonstrate the effectiveness of our proposed approach. The source code and models can be found at https://github.com/yangxy/PASD.
Deep Variational Bayesian Modeling of Haze Degradation Process
Relying on the representation power of neural networks, most recent works have often neglected several factors involved in haze degradation, such as transmission (the amount of light reaching an observer from a scene over distance) and atmospheric light. These factors are generally unknown, making dehazing problems ill-posed and creating inherent uncertainties. To account for such uncertainties and factors involved in haze degradation, we introduce a variational Bayesian framework for single image dehazing. We propose to take not only a clean image and but also transmission map as latent variables, the posterior distributions of which are parameterized by corresponding neural networks: dehazing and transmission networks, respectively. Based on a physical model for haze degradation, our variational Bayesian framework leads to a new objective function that encourages the cooperation between them, facilitating the joint training of and thereby boosting the performance of each other. In our framework, a dehazing network can estimate a clean image independently of a transmission map estimation during inference, introducing no overhead. Furthermore, our model-agnostic framework can be seamlessly incorporated with other existing dehazing networks, greatly enhancing the performance consistently across datasets and models.
GenDeg: Diffusion-Based Degradation Synthesis for Generalizable All-in-One Image Restoration
Deep learning-based models for All-In-One Image Restoration (AIOR) have achieved significant advancements in recent years. However, their practical applicability is limited by poor generalization to samples outside the training distribution. This limitation arises primarily from insufficient diversity in degradation variations and scenes within existing datasets, resulting in inadequate representations of real-world scenarios. Additionally, capturing large-scale real-world paired data for degradations such as haze, low-light, and raindrops is often cumbersome and sometimes infeasible. In this paper, we leverage the generative capabilities of latent diffusion models to synthesize high-quality degraded images from their clean counterparts. Specifically, we introduce GenDeg, a degradation and intensity-aware conditional diffusion model capable of producing diverse degradation patterns on clean images. Using GenDeg, we synthesize over 550k samples across six degradation types: haze, rain, snow, motion blur, low-light, and raindrops. These generated samples are integrated with existing datasets to form the GenDS dataset, comprising over 750k samples. Our experiments reveal that image restoration models trained on the GenDS dataset exhibit significant improvements in out-of-distribution performance compared to those trained solely on existing datasets. Furthermore, we provide comprehensive analyses on the implications of diffusion model-based synthetic degradations for AIOR. The code will be made publicly available.
Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis
Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a particular camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the generator will not be able to interpret and generate scene-consistent images. This limitation not only hinders the adoption of generative tools in photography applications but also exemplifies a broader issue of bridging the gap between the data-driven models and the physical world. In this paper, we introduce the concept of Generative Photography, a framework designed to control camera intrinsic settings during content generation. The core innovation of this work are the concepts of Dimensionality Lifting and Contrastive Camera Learning, which achieve continuous and consistent transitions for different camera settings. Experimental results show that our method produces significantly more scene-consistent photorealistic images than state-of-the-art models such as Stable Diffusion 3 and FLUX.
A Multi-purpose Realistic Haze Benchmark with Quantifiable Haze Levels and Ground Truth
Imagery collected from outdoor visual environments is often degraded due to the presence of dense smoke or haze. A key challenge for research in scene understanding in these degraded visual environments (DVE) is the lack of representative benchmark datasets. These datasets are required to evaluate state-of-the-art vision algorithms (e.g., detection and tracking) in degraded settings. In this paper, we address some of these limitations by introducing the first realistic hazy image benchmark, from both aerial and ground view, with paired haze-free images, and in-situ haze density measurements. This dataset was produced in a controlled environment with professional smoke generating machines that covered the entire scene, and consists of images captured from the perspective of both an unmanned aerial vehicle (UAV) and an unmanned ground vehicle (UGV). We also evaluate a set of representative state-of-the-art dehazing approaches as well as object detectors on the dataset. The full dataset presented in this paper, including the ground truth object classification bounding boxes and haze density measurements, is provided for the community to evaluate their algorithms at: https://a2i2-archangel.vision. A subset of this dataset has been used for the ``Object Detection in Haze'' Track of CVPR UG2 2022 challenge at http://cvpr2022.ug2challenge.org/track1.html.
FDG-Diff: Frequency-Domain-Guided Diffusion Framework for Compressed Hazy Image Restoration
In this study, we reveal that the interaction between haze degradation and JPEG compression introduces complex joint loss effects, which significantly complicate image restoration. Existing dehazing models often neglect compression effects, which limits their effectiveness in practical applications. To address these challenges, we introduce three key contributions. First, we design FDG-Diff, a novel frequency-domain-guided dehazing framework that improves JPEG image restoration by leveraging frequency-domain information. Second, we introduce the High-Frequency Compensation Module (HFCM), which enhances spatial-domain detail restoration by incorporating frequency-domain augmentation techniques into a diffusion-based restoration framework. Lastly, the introduction of the Degradation-Aware Denoising Timestep Predictor (DADTP) module further enhances restoration quality by enabling adaptive region-specific restoration, effectively addressing regional degradation inconsistencies in compressed hazy images. Experimental results across multiple compressed dehazing datasets demonstrate that our method consistently outperforms the latest state-of-the-art approaches. Code be available at https://github.com/SYSUzrc/FDG-Diff.
A Preliminary Study for GPT-4o on Image Restoration
OpenAI's GPT-4o model, integrating multi-modal inputs and outputs within an autoregressive architecture, has demonstrated unprecedented performance in image generation. In this work, we investigate its potential impact on the image restoration community. We present the first systematic evaluation of GPT-4o across diverse restoration tasks. Our experiments reveal that, although restoration outputs from GPT-4o are visually appealing, they often suffer from pixel-level structural fidelity when compared to ground-truth images. Common issues are variations in image proportions, shifts in object positions and quantities, and changes in viewpoint.To address it, taking image dehazing, derainning, and low-light enhancement as representative case studies, we show that GPT-4o's outputs can serve as powerful visual priors, substantially enhancing the performance of existing dehazing networks. It offers practical guidelines and a baseline framework to facilitate the integration of GPT-4o into future image restoration pipelines. We hope the study on GPT-4o image restoration will accelerate innovation in the broader field of image generation areas. To support further research, we will release GPT-4o-restored images from over 10 widely used image restoration datasets.
Degradation-Aware All-in-One Image Restoration via Latent Prior Encoding
Real-world images often suffer from spatially diverse degradations such as haze, rain, snow, and low-light, significantly impacting visual quality and downstream vision tasks. Existing all-in-one restoration (AIR) approaches either depend on external text prompts or embed hand-crafted architectural priors (e.g., frequency heuristics); both impose discrete, brittle assumptions that weaken generalization to unseen or mixed degradations. To address this limitation, we propose to reframe AIR as learned latent prior inference, where degradation-aware representations are automatically inferred from the input without explicit task cues. Based on latent priors, we formulate AIR as a structured reasoning paradigm: (1) which features to route (adaptive feature selection), (2) where to restore (spatial localization), and (3) what to restore (degradation semantics). We design a lightweight decoding module that efficiently leverages these latent encoded cues for spatially-adaptive restoration. Extensive experiments across six common degradation tasks, five compound settings, and previously unseen degradations demonstrate that our method outperforms state-of-the-art (SOTA) approaches, achieving an average PSNR improvement of 1.68 dB while being three times more efficient.
Rethinking the Elementary Function Fusion for Single-Image Dehazing
This paper addresses the limitations of physical models in the current field of image dehazing by proposing an innovative dehazing network (CL2S). Building on the DM2F model, it identifies issues in its ablation experiments and replaces the original logarithmic function model with a trigonometric (sine) model. This substitution aims to better fit the complex and variable distribution of haze. The approach also integrates the atmospheric scattering model and other elementary functions to enhance dehazing performance. Experimental results demonstrate that CL2S achieves outstanding performance on multiple dehazing datasets, particularly in maintaining image details and color authenticity. Additionally, systematic ablation experiments supplementing DM2F validate the concerns raised about DM2F and confirm the necessity and effectiveness of the functional components in the proposed CL2S model. Our code is available at https://github.com/YesianRohn/CL2S, where the corresponding pre-trained models can also be accessed.
Day-to-Night Image Synthesis for Training Nighttime Neural ISPs
Many flagship smartphone cameras now use a dedicated neural image signal processor (ISP) to render noisy raw sensor images to the final processed output. Training nightmode ISP networks relies on large-scale datasets of image pairs with: (1) a noisy raw image captured with a short exposure and a high ISO gain; and (2) a ground truth low-noise raw image captured with a long exposure and low ISO that has been rendered through the ISP. Capturing such image pairs is tedious and time-consuming, requiring careful setup to ensure alignment between the image pairs. In addition, ground truth images are often prone to motion blur due to the long exposure. To address this problem, we propose a method that synthesizes nighttime images from daytime images. Daytime images are easy to capture, exhibit low-noise (even on smartphone cameras) and rarely suffer from motion blur. We outline a processing framework to convert daytime raw images to have the appearance of realistic nighttime raw images with different levels of noise. Our procedure allows us to easily produce aligned noisy and clean nighttime image pairs. We show the effectiveness of our synthesis framework by training neural ISPs for nightmode rendering. Furthermore, we demonstrate that using our synthetic nighttime images together with small amounts of real data (e.g., 5% to 10%) yields performance almost on par with training exclusively on real nighttime images. Our dataset and code are available at https://github.com/SamsungLabs/day-to-night.
Tokenize Image Patches: Global Context Fusion for Effective Haze Removal in Large Images
Global contextual information and local detail features are essential for haze removal tasks. Deep learning models perform well on small, low-resolution images, but they encounter difficulties with large, high-resolution ones due to GPU memory limitations. As a compromise, they often resort to image slicing or downsampling. The former diminishes global information, while the latter discards high-frequency details. To address these challenges, we propose DehazeXL, a haze removal method that effectively balances global context and local feature extraction, enabling end-to-end modeling of large images on mainstream GPU hardware. Additionally, to evaluate the efficiency of global context utilization in haze removal performance, we design a visual attribution method tailored to the characteristics of haze removal tasks. Finally, recognizing the lack of benchmark datasets for haze removal in large images, we have developed an ultra-high-resolution haze removal dataset (8KDehaze) to support model training and testing. It includes 10000 pairs of clear and hazy remote sensing images, each sized at 8192 times 8192 pixels. Extensive experiments demonstrate that DehazeXL can infer images up to 10240 times 10240 pixels with only 21 GB of memory, achieving state-of-the-art results among all evaluated methods. The source code and experimental dataset are available at https://github.com/CastleChen339/DehazeXL.
Distracting Downpour: Adversarial Weather Attacks for Motion Estimation
Current adversarial attacks on motion estimation, or optical flow, optimize small per-pixel perturbations, which are unlikely to appear in the real world. In contrast, adverse weather conditions constitute a much more realistic threat scenario. Hence, in this work, we present a novel attack on motion estimation that exploits adversarially optimized particles to mimic weather effects like snowflakes, rain streaks or fog clouds. At the core of our attack framework is a differentiable particle rendering system that integrates particles (i) consistently over multiple time steps (ii) into the 3D space (iii) with a photo-realistic appearance. Through optimization, we obtain adversarial weather that significantly impacts the motion estimation. Surprisingly, methods that previously showed good robustness towards small per-pixel perturbations are particularly vulnerable to adversarial weather. At the same time, augmenting the training with non-optimized weather increases a method's robustness towards weather effects and improves generalizability at almost no additional cost. Our code will be available at https://github.com/cv-stuttgart/DistractingDownpour.
Visual Anagrams: Generating Multi-View Optical Illusions with Diffusion Models
We address the problem of synthesizing multi-view optical illusions: images that change appearance upon a transformation, such as a flip or rotation. We propose a simple, zero-shot method for obtaining these illusions from off-the-shelf text-to-image diffusion models. During the reverse diffusion process, we estimate the noise from different views of a noisy image, and then combine these noise estimates together and denoise the image. A theoretical analysis suggests that this method works precisely for views that can be written as orthogonal transformations, of which permutations are a subset. This leads to the idea of a visual anagram--an image that changes appearance under some rearrangement of pixels. This includes rotations and flips, but also more exotic pixel permutations such as a jigsaw rearrangement. Our approach also naturally extends to illusions with more than two views. We provide both qualitative and quantitative results demonstrating the effectiveness and flexibility of our method. Please see our project webpage for additional visualizations and results: https://dangeng.github.io/visual_anagrams/
FashionR2R: Texture-preserving Rendered-to-Real Image Translation with Diffusion Models
Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the imaging process of a camera, while are limited by the accuracy of modeled variables and the efficiency of computation. Generative models can produce impressively vivid human images, however still lacking in controllability and editability. This paper studies photorealism enhancement of rendered images, leveraging generative power from diffusion models on the controlled basis of rendering. We introduce a novel framework to translate rendered images into their realistic counterparts, which consists of two stages: Domain Knowledge Injection (DKI) and Realistic Image Generation (RIG). In DKI, we adopt positive (real) domain finetuning and negative (rendered) domain embedding to inject knowledge into a pretrained Text-to-image (T2I) diffusion model. In RIG, we generate the realistic image corresponding to the input rendered image, with a Texture-preserving Attention Control (TAC) to preserve fine-grained clothing textures, exploiting the decoupled features encoded in the UNet structure. Additionally, we introduce SynFashion dataset, featuring high-quality digital clothing images with diverse textures. Extensive experimental results demonstrate the superiority and effectiveness of our method in rendered-to-real image translation.
Long-Term Photometric Consistent Novel View Synthesis with Diffusion Models
Novel view synthesis from a single input image is a challenging task, where the goal is to generate a new view of a scene from a desired camera pose that may be separated by a large motion. The highly uncertain nature of this synthesis task due to unobserved elements within the scene (i.e. occlusion) and outside the field-of-view makes the use of generative models appealing to capture the variety of possible outputs. In this paper, we propose a novel generative model capable of producing a sequence of photorealistic images consistent with a specified camera trajectory, and a single starting image. Our approach is centred on an autoregressive conditional diffusion-based model capable of interpolating visible scene elements, and extrapolating unobserved regions in a view, in a geometrically consistent manner. Conditioning is limited to an image capturing a single camera view and the (relative) pose of the new camera view. To measure the consistency over a sequence of generated views, we introduce a new metric, the thresholded symmetric epipolar distance (TSED), to measure the number of consistent frame pairs in a sequence. While previous methods have been shown to produce high quality images and consistent semantics across pairs of views, we show empirically with our metric that they are often inconsistent with the desired camera poses. In contrast, we demonstrate that our method produces both photorealistic and view-consistent imagery.
HazyDet: Open-Source Benchmark for Drone-View Object Detection with Depth-Cues in Hazy Scenes
Object detection from aerial platforms under adverse atmospheric conditions, particularly haze, is paramount for robust drone autonomy. Yet, this domain remains largely underexplored, primarily hindered by the absence of specialized benchmarks. To bridge this gap, we present HazyDet, the first, large-scale benchmark specifically designed for drone-view object detection in hazy conditions. Comprising 383,000 real-world instances derived from both naturally hazy captures and synthetically hazed scenes augmented from clear images, HazyDet provides a challenging and realistic testbed for advancing detection algorithms. To address the severe visual degradation induced by haze, we propose the Depth-Conditioned Detector (DeCoDet), a novel architecture that integrates a Depth-Conditioned Kernel to dynamically modulate feature representations based on depth cues. The practical efficacy and robustness of DeCoDet are further enhanced by its training with a Progressive Domain Fine-Tuning (PDFT) strategy to navigate synthetic-to-real domain shifts, and a Scale-Invariant Refurbishment Loss (SIRLoss) to ensure resilient learning from potentially noisy depth annotations. Comprehensive empirical validation on HazyDet substantiates the superiority of our unified DeCoDet framework, which achieves state-of-the-art performance, surpassing the closest competitor by a notable +1.5\% mAP on challenging real-world hazy test scenarios. Our dataset and toolkit are available at https://github.com/GrokCV/HazyDet.
PolarAnything: Diffusion-based Polarimetric Image Synthesis
Polarization images facilitate image enhancement and 3D reconstruction tasks, but the limited accessibility of polarization cameras hinders their broader application. This gap drives the need for synthesizing photorealistic polarization images. The existing polarization simulator Mitsuba relies on a parametric polarization image formation model and requires extensive 3D assets covering shape and PBR materials, preventing it from generating large-scale photorealistic images. To address this problem, we propose PolarAnything, capable of synthesizing polarization images from a single RGB input with both photorealism and physical accuracy, eliminating the dependency on 3D asset collections. Drawing inspiration from the zero-shot performance of pretrained diffusion models, we introduce a diffusion-based generative framework with an effective representation strategy that preserves the fidelity of polarization properties. Experiments show that our model generates high-quality polarization images and supports downstream tasks like shape from polarization.
LightLab: Controlling Light Sources in Images with Diffusion Models
We present a simple, yet effective diffusion-based method for fine-grained, parametric control over light sources in an image. Existing relighting methods either rely on multiple input views to perform inverse rendering at inference time, or fail to provide explicit control over light changes. Our method fine-tunes a diffusion model on a small set of real raw photograph pairs, supplemented by synthetically rendered images at scale, to elicit its photorealistic prior for relighting. We leverage the linearity of light to synthesize image pairs depicting controlled light changes of either a target light source or ambient illumination. Using this data and an appropriate fine-tuning scheme, we train a model for precise illumination changes with explicit control over light intensity and color. Lastly, we show how our method can achieve compelling light editing results, and outperforms existing methods based on user preference.
RealGen: Photorealistic Text-to-Image Generation via Detector-Guided Rewards
With the continuous advancement of image generation technology, advanced models such as GPT-Image-1 and Qwen-Image have achieved remarkable text-to-image consistency and world knowledge However, these models still fall short in photorealistic image generation. Even on simple T2I tasks, they tend to produce " fake" images with distinct AI artifacts, often characterized by "overly smooth skin" and "oily facial sheens". To recapture the original goal of "indistinguishable-from-reality" generation, we propose RealGen, a photorealistic text-to-image framework. RealGen integrates an LLM component for prompt optimization and a diffusion model for realistic image generation. Inspired by adversarial generation, RealGen introduces a "Detector Reward" mechanism, which quantifies artifacts and assesses realism using both semantic-level and feature-level synthetic image detectors. We leverage this reward signal with the GRPO algorithm to optimize the entire generation pipeline, significantly enhancing image realism and detail. Furthermore, we propose RealBench, an automated evaluation benchmark employing Detector-Scoring and Arena-Scoring. It enables human-free photorealism assessment, yielding results that are more accurate and aligned with real user experience. Experiments demonstrate that RealGen significantly outperforms general models like GPT-Image-1 and Qwen-Image, as well as specialized photorealistic models like FLUX-Krea, in terms of realism, detail, and aesthetics. The code is available at https://github.com/yejy53/RealGen.
Controllable Shadow Generation with Single-Step Diffusion Models from Synthetic Data
Realistic shadow generation is a critical component for high-quality image compositing and visual effects, yet existing methods suffer from certain limitations: Physics-based approaches require a 3D scene geometry, which is often unavailable, while learning-based techniques struggle with control and visual artifacts. We introduce a novel method for fast, controllable, and background-free shadow generation for 2D object images. We create a large synthetic dataset using a 3D rendering engine to train a diffusion model for controllable shadow generation, generating shadow maps for diverse light source parameters. Through extensive ablation studies, we find that rectified flow objective achieves high-quality results with just a single sampling step enabling real-time applications. Furthermore, our experiments demonstrate that the model generalizes well to real-world images. To facilitate further research in evaluating quality and controllability in shadow generation, we release a new public benchmark containing a diverse set of object images and shadow maps in various settings. The project page is available at https://gojasper.github.io/controllable-shadow-generation-project/
DiffuseRAW: End-to-End Generative RAW Image Processing for Low-Light Images
Imaging under extremely low-light conditions presents a significant challenge and is an ill-posed problem due to the low signal-to-noise ratio (SNR) caused by minimal photon capture. Previously, diffusion models have been used for multiple kinds of generative tasks and image-to-image tasks, however, these models work as a post-processing step. These diffusion models are trained on processed images and learn on processed images. However, such approaches are often not well-suited for extremely low-light tasks. Unlike the task of low-light image enhancement or image-to-image enhancement, we tackle the task of learning the entire image-processing pipeline, from the RAW image to a processed image. For this task, a traditional image processing pipeline often consists of multiple specialized parts that are overly reliant on the downstream tasks. Unlike these, we develop a new generative ISP that relies on fine-tuning latent diffusion models on RAW images and generating processed long-exposure images which allows for the apt use of the priors from large text-to-image generation models. We evaluate our approach on popular end-to-end low-light datasets for which we see promising results and set a new SoTA on the See-in-Dark (SID) dataset. Furthermore, with this work, we hope to pave the way for more generative and diffusion-based image processing and other problems on RAW data.
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting
3D Gaussian Splatting (3DGS) has gained significant attention for 3D scene reconstruction, but still suffers from complex outdoor environments, especially under adverse weather. This is because 3DGS treats the artifacts caused by adverse weather as part of the scene and will directly reconstruct them, largely reducing the clarity of the reconstructed scene. To address this challenge, we propose WeatherGS, a 3DGS-based framework for reconstructing clear scenes from multi-view images under different weather conditions. Specifically, we explicitly categorize the multi-weather artifacts into the dense particles and lens occlusions that have very different characters, in which the former are caused by snowflakes and raindrops in the air, and the latter are raised by the precipitation on the camera lens. In light of this, we propose a dense-to-sparse preprocess strategy, which sequentially removes the dense particles by an Atmospheric Effect Filter (AEF) and then extracts the relatively sparse occlusion masks with a Lens Effect Detector (LED). Finally, we train a set of 3D Gaussians by the processed images and generated masks for excluding occluded areas, and accurately recover the underlying clear scene by Gaussian splatting. We conduct a diverse and challenging benchmark to facilitate the evaluation of 3D reconstruction under complex weather scenarios. Extensive experiments on this benchmark demonstrate that our WeatherGS consistently produces high-quality, clean scenes across various weather scenarios, outperforming existing state-of-the-art methods. See project page:https://jumponthemoon.github.io/weather-gs.
ID-Blau: Image Deblurring by Implicit Diffusion-based reBLurring AUgmentation
Image deblurring aims to remove undesired blurs from an image captured in a dynamic scene. Much research has been dedicated to improving deblurring performance through model architectural designs. However, there is little work on data augmentation for image deblurring. Since continuous motion causes blurred artifacts during image exposure, we aspire to develop a groundbreaking blur augmentation method to generate diverse blurred images by simulating motion trajectories in a continuous space. This paper proposes Implicit Diffusion-based reBLurring AUgmentation (ID-Blau), utilizing a sharp image paired with a controllable blur condition map to produce a corresponding blurred image. We parameterize the blur patterns of a blurred image with their orientations and magnitudes as a pixel-wise blur condition map to simulate motion trajectories and implicitly represent them in a continuous space. By sampling diverse blur conditions, ID-Blau can generate various blurred images unseen in the training set. Experimental results demonstrate that ID-Blau can produce realistic blurred images for training and thus significantly improve performance for state-of-the-art deblurring models.
AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis
We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image pairs. Our hypothesis is that the lack of high-quality, co-registered aerial-ground datasets for training is a key reason for this failure. Such data is difficult to assemble precisely because it is difficult to reconstruct in a scalable way. To overcome this challenge, we propose a scalable framework combining pseudo-synthetic renderings from 3D city-wide meshes (e.g., Google Earth) with real, ground-level crowd-sourced images (e.g., MegaDepth). The pseudo-synthetic data simulates a wide range of aerial viewpoints, while the real, crowd-sourced images help improve visual fidelity for ground-level images where mesh-based renderings lack sufficient detail, effectively bridging the domain gap between real images and pseudo-synthetic renderings. Using this hybrid dataset, we fine-tune several state-of-the-art algorithms and achieve significant improvements on real-world, zero-shot aerial-ground tasks. For example, we observe that baseline DUSt3R localizes fewer than 5% of aerial-ground pairs within 5 degrees of camera rotation error, while fine-tuning with our data raises accuracy to nearly 56%, addressing a major failure point in handling large viewpoint changes. Beyond camera estimation and scene reconstruction, our dataset also improves performance on downstream tasks like novel-view synthesis in challenging aerial-ground scenarios, demonstrating the practical value of our approach in real-world applications.
M3D-Stereo: A Multiple-Medium and Multiple-Degradation Dataset for Stereo Image Restoration
Image restoration under adverse conditions, such as underwater, haze or fog, and low-light environments, remains a highly challenging problem due to complex physical degradations and severe information loss. Existing datasets are predominantly limited to a single degradation type or heavily rely on synthetic data without stereo consistency, inherently restricting their applicability in real-world scenarios. To address this, we introduce M3D-Stereo, a stereo dataset with 7904 high-resolution image pairs for image restoration research acquired in multiple media with multiple controlled degradation levels. It encompasses four degradation scenarios: underwater scatter, haze/fog, underwater low-light, and haze low-light. Each scenario forms a subset, and is divided into six levels of progressive degradation, allowing fine-grained evaluations of restoration methods with increasing severity of degradation. Collected via a laboratory setup, the dataset provides aligned stereo image pairs along with their pixel-wise consistent clear ground truths. Two restoration tasks, single-level and mixed-level degradation, were performed to verify its validity. M3D-Stereo establishes a better controlled and more realistic benchmark to evaluate image restoration and stereo matching methods in complex degradation environments. It is made public under LGPLv3 license.
One-Step Effective Diffusion Network for Real-World Image Super-Resolution
The pre-trained text-to-image diffusion models have been increasingly employed to tackle the real-world image super-resolution (Real-ISR) problem due to their powerful generative image priors. Most of the existing methods start from random noise to reconstruct the high-quality (HQ) image under the guidance of the given low-quality (LQ) image. While promising results have been achieved, such Real-ISR methods require multiple diffusion steps to reproduce the HQ image, increasing the computational cost. Meanwhile, the random noise introduces uncertainty in the output, which is unfriendly to image restoration tasks. To address these issues, we propose a one-step effective diffusion network, namely OSEDiff, for the Real-ISR problem. We argue that the LQ image contains rich information to restore its HQ counterpart, and hence the given LQ image can be directly taken as the starting point for diffusion, eliminating the uncertainty introduced by random noise sampling. We finetune the pre-trained diffusion network with trainable layers to adapt it to complex image degradations. To ensure that the one-step diffusion model could yield HQ Real-ISR output, we apply variational score distillation in the latent space to conduct KL-divergence regularization. As a result, our OSEDiff model can efficiently and effectively generate HQ images in just one diffusion step. Our experiments demonstrate that OSEDiff achieves comparable or even better Real-ISR results, in terms of both objective metrics and subjective evaluations, than previous diffusion model-based Real-ISR methods that require dozens or hundreds of steps. The source codes are released at https://github.com/cswry/OSEDiff.
Generative Image Layer Decomposition with Visual Effects
Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge. Layered representations, which allow for independent editing of image components, are essential for user-driven content creation, yet existing approaches often struggle to decompose image into plausible layers with accurately retained transparent visual effects such as shadows and reflections. We propose LayerDecomp, a generative framework for image layer decomposition which outputs photorealistic clean backgrounds and high-quality transparent foregrounds with faithfully preserved visual effects. To enable effective training, we first introduce a dataset preparation pipeline that automatically scales up simulated multi-layer data with synthesized visual effects. To further enhance real-world applicability, we supplement this simulated dataset with camera-captured images containing natural visual effects. Additionally, we propose a consistency loss which enforces the model to learn accurate representations for the transparent foreground layer when ground-truth annotations are not available. Our method achieves superior quality in layer decomposition, outperforming existing approaches in object removal and spatial editing tasks across several benchmarks and multiple user studies, unlocking various creative possibilities for layer-wise image editing. The project page is https://rayjryang.github.io/LayerDecomp.
UnCRtainTS: Uncertainty Quantification for Cloud Removal in Optical Satellite Time Series
Clouds and haze often occlude optical satellite images, hindering continuous, dense monitoring of the Earth's surface. Although modern deep learning methods can implicitly learn to ignore such occlusions, explicit cloud removal as pre-processing enables manual interpretation and allows training models when only few annotations are available. Cloud removal is challenging due to the wide range of occlusion scenarios -- from scenes partially visible through haze, to completely opaque cloud coverage. Furthermore, integrating reconstructed images in downstream applications would greatly benefit from trustworthy quality assessment. In this paper, we introduce UnCRtainTS, a method for multi-temporal cloud removal combining a novel attention-based architecture, and a formulation for multivariate uncertainty prediction. These two components combined set a new state-of-the-art performance in terms of image reconstruction on two public cloud removal datasets. Additionally, we show how the well-calibrated predicted uncertainties enable a precise control of the reconstruction quality.
CTSR: Controllable Fidelity-Realness Trade-off Distillation for Real-World Image Super Resolution
Real-world image super-resolution is a critical image processing task, where two key evaluation criteria are the fidelity to the original image and the visual realness of the generated results. Although existing methods based on diffusion models excel in visual realness by leveraging strong priors, they often struggle to achieve an effective balance between fidelity and realness. In our preliminary experiments, we observe that a linear combination of multiple models outperforms individual models, motivating us to harness the strengths of different models for a more effective trade-off. Based on this insight, we propose a distillation-based approach that leverages the geometric decomposition of both fidelity and realness, alongside the performance advantages of multiple teacher models, to strike a more balanced trade-off. Furthermore, we explore the controllability of this trade-off, enabling a flexible and adjustable super-resolution process, which we call CTSR (Controllable Trade-off Super-Resolution). Experiments conducted on several real-world image super-resolution benchmarks demonstrate that our method surpasses existing state-of-the-art approaches, achieving superior performance across both fidelity and realness metrics.
Realistic Saliency Guided Image Enhancement
Common editing operations performed by professional photographers include the cleanup operations: de-emphasizing distracting elements and enhancing subjects. These edits are challenging, requiring a delicate balance between manipulating the viewer's attention while maintaining photo realism. While recent approaches can boast successful examples of attention attenuation or amplification, most of them also suffer from frequent unrealistic edits. We propose a realism loss for saliency-guided image enhancement to maintain high realism across varying image types, while attenuating distractors and amplifying objects of interest. Evaluations with professional photographers confirm that we achieve the dual objective of realism and effectiveness, and outperform the recent approaches on their own datasets, while requiring a smaller memory footprint and runtime. We thus offer a viable solution for automating image enhancement and photo cleanup operations.
WeatherProof: A Paired-Dataset Approach to Semantic Segmentation in Adverse Weather
The introduction of large, foundational models to computer vision has led to drastically improved performance on the task of semantic segmentation. However, these existing methods exhibit a large performance drop when testing on images degraded by weather conditions such as rain, fog, or snow. We introduce a general paired-training method that can be applied to all current foundational model architectures that leads to improved performance on images in adverse weather conditions. To this end, we create the WeatherProof Dataset, the first semantic segmentation dataset with accurate clear and adverse weather image pairs, which not only enables our new training paradigm, but also improves the evaluation of the performance gap between clear and degraded segmentation. We find that training on these paired clear and adverse weather frames which share an underlying scene results in improved performance on adverse weather data. With this knowledge, we propose a training pipeline which accentuates the advantages of paired-data training using consistency losses and language guidance, which leads to performance improvements by up to 18.4% as compared to standard training procedures.
Real-World Remote Sensing Image Dehazing: Benchmark and Baseline
Remote Sensing Image Dehazing (RSID) poses significant challenges in real-world scenarios due to the complex atmospheric conditions and severe color distortions that degrade image quality. The scarcity of real-world remote sensing hazy image pairs has compelled existing methods to rely primarily on synthetic datasets. However, these methods struggle with real-world applications due to the inherent domain gap between synthetic and real data. To address this, we introduce Real-World Remote Sensing Hazy Image Dataset (RRSHID), the first large-scale dataset featuring real-world hazy and dehazed image pairs across diverse atmospheric conditions. Based on this, we propose MCAF-Net, a novel framework tailored for real-world RSID. Its effectiveness arises from three innovative components: Multi-branch Feature Integration Block Aggregator (MFIBA), which enables robust feature extraction through cascaded integration blocks and parallel multi-branch processing; Color-Calibrated Self-Supervised Attention Module (CSAM), which mitigates complex color distortions via self-supervised learning and attention-guided refinement; and Multi-Scale Feature Adaptive Fusion Module (MFAFM), which integrates features effectively while preserving local details and global context. Extensive experiments validate that MCAF-Net demonstrates state-of-the-art performance in real-world RSID, while maintaining competitive performance on synthetic datasets. The introduction of RRSHID and MCAF-Net sets new benchmarks for real-world RSID research, advancing practical solutions for this complex task. The code and dataset are publicly available at https://github.com/lwCVer/RRSHID.
From Posterior Sampling to Meaningful Diversity in Image Restoration
Image restoration problems are typically ill-posed in the sense that each degraded image can be restored in infinitely many valid ways. To accommodate this, many works generate a diverse set of outputs by attempting to randomly sample from the posterior distribution of natural images given the degraded input. Here we argue that this strategy is commonly of limited practical value because of the heavy tail of the posterior distribution. Consider for example inpainting a missing region of the sky in an image. Since there is a high probability that the missing region contains no object but clouds, any set of samples from the posterior would be entirely dominated by (practically identical) completions of sky. However, arguably, presenting users with only one clear sky completion, along with several alternative solutions such as airships, birds, and balloons, would better outline the set of possibilities. In this paper, we initiate the study of meaningfully diverse image restoration. We explore several post-processing approaches that can be combined with any diverse image restoration method to yield semantically meaningful diversity. Moreover, we propose a practical approach for allowing diffusion based image restoration methods to generate meaningfully diverse outputs, while incurring only negligent computational overhead. We conduct extensive user studies to analyze the proposed techniques, and find the strategy of reducing similarity between outputs to be significantly favorable over posterior sampling. Code and examples are available at https://noa-cohen.github.io/MeaningfulDiversityInIR.
Multiscale Structure Guided Diffusion for Image Deblurring
Diffusion Probabilistic Models (DPMs) have recently been employed for image deblurring, formulated as an image-conditioned generation process that maps Gaussian noise to the high-quality image, conditioned on the blurry input. Image-conditioned DPMs (icDPMs) have shown more realistic results than regression-based methods when trained on pairwise in-domain data. However, their robustness in restoring images is unclear when presented with out-of-domain images as they do not impose specific degradation models or intermediate constraints. To this end, we introduce a simple yet effective multiscale structure guidance as an implicit bias that informs the icDPM about the coarse structure of the sharp image at the intermediate layers. This guided formulation leads to a significant improvement of the deblurring results, particularly on unseen domain. The guidance is extracted from the latent space of a regression network trained to predict the clean-sharp target at multiple lower resolutions, thus maintaining the most salient sharp structures. With both the blurry input and multiscale guidance, the icDPM model can better understand the blur and recover the clean image. We evaluate a single-dataset trained model on diverse datasets and demonstrate more robust deblurring results with fewer artifacts on unseen data. Our method outperforms existing baselines, achieving state-of-the-art perceptual quality while keeping competitive distortion metrics.
Noise Synthesis for Low-Light Image Denoising with Diffusion Models
Low-light photography produces images with low signal-to-noise ratios due to limited photons. In such conditions, common approximations like the Gaussian noise model fall short, and many denoising techniques fail to remove noise effectively. Although deep-learning methods perform well, they require large datasets of paired images that are impractical to acquire. As a remedy, synthesizing realistic low-light noise has gained significant attention. In this paper, we investigate the ability of diffusion models to capture the complex distribution of low-light noise. We show that a naive application of conventional diffusion models is inadequate for this task and propose three key adaptations that enable high-precision noise generation without calibration or post-processing: a two-branch architecture to better model signal-dependent and signal-independent noise, the incorporation of positional information to capture fixed-pattern noise, and a tailored diffusion noise schedule. Consequently, our model enables the generation of large datasets for training low-light denoising networks, leading to state-of-the-art performance. Through comprehensive analysis, including statistical evaluation and noise decomposition, we provide deeper insights into the characteristics of the generated data.
Clear Nights Ahead: Towards Multi-Weather Nighttime Image Restoration
Restoring nighttime images affected by multiple adverse weather conditions is a practical yet under-explored research problem, as multiple weather conditions often coexist in the real world alongside various lighting effects at night. This paper first explores the challenging multi-weather nighttime image restoration task, where various types of weather degradations are intertwined with flare effects. To support the research, we contribute the AllWeatherNight dataset, featuring large-scale high-quality nighttime images with diverse compositional degradations, synthesized using our introduced illumination-aware degradation generation. Moreover, we present ClearNight, a unified nighttime image restoration framework, which effectively removes complex degradations in one go. Specifically, ClearNight extracts Retinex-based dual priors and explicitly guides the network to focus on uneven illumination regions and intrinsic texture contents respectively, thereby enhancing restoration effectiveness in nighttime scenarios. In order to better represent the common and unique characters of multiple weather degradations, we introduce a weather-aware dynamic specific-commonality collaboration method, which identifies weather degradations and adaptively selects optimal candidate units associated with specific weather types. Our ClearNight achieves state-of-the-art performance on both synthetic and real-world images. Comprehensive ablation experiments validate the necessity of AllWeatherNight dataset as well as the effectiveness of ClearNight. Project page: https://henlyta.github.io/ClearNight/mainpage.html
Tell Me What You See: Text-Guided Real-World Image Denoising
Image reconstruction in low-light conditions is a challenging problem. Many solutions have been proposed for it, where the main approach is trying to learn a good prior of natural images along with modeling the true statistics of the noise in the scene. In the presence of very low lighting conditions, such approaches are usually not enough, and additional information is required, e.g., in the form of using multiple captures. In this work, we suggest as an alternative to add a description of the scene as prior, which can be easily done by the photographer who is capturing the scene. Using a text-conditioned diffusion model, we show that adding image caption information improves significantly the image reconstruction in low-light conditions on both synthetic and real-world images.
Bokeh Diffusion: Defocus Blur Control in Text-to-Image Diffusion Models
Recent advances in large-scale text-to-image models have revolutionized creative fields by generating visually captivating outputs from textual prompts; however, while traditional photography offers precise control over camera settings to shape visual aesthetics -- such as depth-of-field -- current diffusion models typically rely on prompt engineering to mimic such effects. This approach often results in crude approximations and inadvertently altering the scene content. In this work, we propose Bokeh Diffusion, a scene-consistent bokeh control framework that explicitly conditions a diffusion model on a physical defocus blur parameter. By grounding depth-of-field adjustments, our method preserves the underlying scene structure as the level of blur is varied. To overcome the scarcity of paired real-world images captured under different camera settings, we introduce a hybrid training pipeline that aligns in-the-wild images with synthetic blur augmentations. Extensive experiments demonstrate that our approach not only achieves flexible, lens-like blur control but also supports applications such as real image editing via inversion.
GyroFlow+: Gyroscope-Guided Unsupervised Deep Homography and Optical Flow Learning
Existing homography and optical flow methods are erroneous in challenging scenes, such as fog, rain, night, and snow because the basic assumptions such as brightness and gradient constancy are broken. To address this issue, we present an unsupervised learning approach that fuses gyroscope into homography and optical flow learning. Specifically, we first convert gyroscope readings into motion fields named gyro field. Second, we design a self-guided fusion module (SGF) to fuse the background motion extracted from the gyro field with the optical flow and guide the network to focus on motion details. Meanwhile, we propose a homography decoder module (HD) to combine gyro field and intermediate results of SGF to produce the homography. To the best of our knowledge, this is the first deep learning framework that fuses gyroscope data and image content for both deep homography and optical flow learning. To validate our method, we propose a new dataset that covers regular and challenging scenes. Experiments show that our method outperforms the state-of-the-art methods in both regular and challenging scenes.
Super-resolving Real-world Image Illumination Enhancement: A New Dataset and A Conditional Diffusion Model
Most existing super-resolution methods and datasets have been developed to improve the image quality in well-lighted conditions. However, these methods do not work well in real-world low-light conditions as the images captured in such conditions lose most important information and contain significant unknown noises. To solve this problem, we propose a SRRIIE dataset with an efficient conditional diffusion probabilistic models-based method. The proposed dataset contains 4800 paired low-high quality images. To ensure that the dataset are able to model the real-world image degradation in low-illumination environments, we capture images using an ILDC camera and an optical zoom lens with exposure levels ranging from -6 EV to 0 EV and ISO levels ranging from 50 to 12800. We comprehensively evaluate with various reconstruction and perceptual metrics and demonstrate the practicabilities of the SRRIIE dataset for deep learning-based methods. We show that most existing methods are less effective in preserving the structures and sharpness of restored images from complicated noises. To overcome this problem, we revise the condition for Raw sensor data and propose a novel time-melding condition for diffusion probabilistic model. Comprehensive quantitative and qualitative experimental results on the real-world benchmark datasets demonstrate the feasibility and effectivenesses of the proposed conditional diffusion probabilistic model on Raw sensor data. Code and dataset will be available at https://github.com/Yaofang-Liu/Super-Resolving
PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction
Multi-view 3D reconstruction methods remain highly sensitive to photometric inconsistencies arising from camera optical characteristics and variations in image signal processing (ISP). Existing mitigation strategies such as per-frame latent variables or affine color corrections lack physical grounding and generalize poorly to novel views. We propose the Physically-Plausible ISP (PPISP) correction module, which disentangles camera-intrinsic and capture-dependent effects through physically based and interpretable transformations. A dedicated PPISP controller, trained on the input views, predicts ISP parameters for novel viewpoints, analogous to auto exposure and auto white balance in real cameras. This design enables realistic and fair evaluation on novel views without access to ground-truth images. PPISP achieves state-of-the-art performance on standard benchmarks, while providing intuitive control and supporting the integration of metadata when available. The source code is available at: https://github.com/nv-tlabs/ppisp
Vision Transformers for Single Image Dehazing
Image dehazing is a representative low-level vision task that estimates latent haze-free images from hazy images. In recent years, convolutional neural network-based methods have dominated image dehazing. However, vision Transformers, which has recently made a breakthrough in high-level vision tasks, has not brought new dimensions to image dehazing. We start with the popular Swin Transformer and find that several of its key designs are unsuitable for image dehazing. To this end, we propose DehazeFormer, which consists of various improvements, such as the modified normalization layer, activation function, and spatial information aggregation scheme. We train multiple variants of DehazeFormer on various datasets to demonstrate its effectiveness. Specifically, on the most frequently used SOTS indoor set, our small model outperforms FFA-Net with only 25% #Param and 5% computational cost. To the best of our knowledge, our large model is the first method with the PSNR over 40 dB on the SOTS indoor set, dramatically outperforming the previous state-of-the-art methods. We also collect a large-scale realistic remote sensing dehazing dataset for evaluating the method's capability to remove highly non-homogeneous haze.
Neural Gaffer: Relighting Any Object via Diffusion
Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Alternatively, some methods explicitly decompose a scene into intrinsic components, such as normals and BRDFs, which can be inaccurate or under-expressive. In this work, we propose a novel end-to-end 2D relighting diffusion model, called Neural Gaffer, that takes a single image of any object and can synthesize an accurate, high-quality relit image under any novel environmental lighting condition, simply by conditioning an image generator on a target environment map, without an explicit scene decomposition. Our method builds on a pre-trained diffusion model, and fine-tunes it on a synthetic relighting dataset, revealing and harnessing the inherent understanding of lighting present in the diffusion model. We evaluate our model on both synthetic and in-the-wild Internet imagery and demonstrate its advantages in terms of generalization and accuracy. Moreover, by combining with other generative methods, our model enables many downstream 2D tasks, such as text-based relighting and object insertion. Our model can also operate as a strong relighting prior for 3D tasks, such as relighting a radiance field.
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents Wild-GS, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. Wild-GS determines the appearance of each 3D Gaussian by their inherent material attributes, global illumination and camera properties per image, and point-level local variance of reflectance. Unlike previous methods that model reference features in image space, Wild-GS explicitly aligns the pixel appearance features to the corresponding local Gaussians by sampling the triplane extracted from the reference image. This novel design effectively transfers the high-frequency detailed appearance of the reference view to 3D space and significantly expedites the training process. Furthermore, 2D visibility maps and depth regularization are leveraged to mitigate the transient effects and constrain the geometry, respectively. Extensive experiments demonstrate that Wild-GS achieves state-of-the-art rendering performance and the highest efficiency in both training and inference among all the existing techniques.
Posterior-Mean Rectified Flow: Towards Minimum MSE Photo-Realistic Image Restoration
Photo-realistic image restoration algorithms are typically evaluated by distortion measures (e.g., PSNR, SSIM) and by perceptual quality measures (e.g., FID, NIQE), where the desire is to attain the lowest possible distortion without compromising on perceptual quality. To achieve this goal, current methods typically attempt to sample from the posterior distribution, or to optimize a weighted sum of a distortion loss (e.g., MSE) and a perceptual quality loss (e.g., GAN). Unlike previous works, this paper is concerned specifically with the optimal estimator that minimizes the MSE under a constraint of perfect perceptual index, namely where the distribution of the reconstructed images is equal to that of the ground-truth ones. A recent theoretical result shows that such an estimator can be constructed by optimally transporting the posterior mean prediction (MMSE estimate) to the distribution of the ground-truth images. Inspired by this result, we introduce Posterior-Mean Rectified Flow (PMRF), a simple yet highly effective algorithm that approximates this optimal estimator. In particular, PMRF first predicts the posterior mean, and then transports the result to a high-quality image using a rectified flow model that approximates the desired optimal transport map. We investigate the theoretical utility of PMRF and demonstrate that it consistently outperforms previous methods on a variety of image restoration tasks.
Zippo: Zipping Color and Transparency Distributions into a Single Diffusion Model
Beyond the superiority of the text-to-image diffusion model in generating high-quality images, recent studies have attempted to uncover its potential for adapting the learned semantic knowledge to visual perception tasks. In this work, instead of translating a generative diffusion model into a visual perception model, we explore to retain the generative ability with the perceptive adaptation. To accomplish this, we present Zippo, a unified framework for zipping the color and transparency distributions into a single diffusion model by expanding the diffusion latent into a joint representation of RGB images and alpha mattes. By alternatively selecting one modality as the condition and then applying the diffusion process to the counterpart modality, Zippo is capable of generating RGB images from alpha mattes and predicting transparency from input images. In addition to single-modality prediction, we propose a modality-aware noise reassignment strategy to further empower Zippo with jointly generating RGB images and its corresponding alpha mattes under the text guidance. Our experiments showcase Zippo's ability of efficient text-conditioned transparent image generation and present plausible results of Matte-to-RGB and RGB-to-Matte translation.
Exposure Bracketing Is All You Need For A High-Quality Image
It is highly desired but challenging to acquire high-quality photos with clear content in low-light environments. Although multi-image processing methods (using burst, dual-exposure, or multi-exposure images) have made significant progress in addressing this issue, they typically focus on specific restoration or enhancement problems, and do not fully explore the potential of utilizing multiple images. Motivated by the fact that multi-exposure images are complementary in denoising, deblurring, high dynamic range imaging, and super-resolution, we propose to utilize exposure bracketing photography to get a high-quality image by combining these tasks in this work. Due to the difficulty in collecting real-world pairs, we suggest a solution that first pre-trains the model with synthetic paired data and then adapts it to real-world unlabeled images. In particular, a temporally modulated recurrent network (TMRNet) and self-supervised adaptation method are proposed. Moreover, we construct a data simulation pipeline to synthesize pairs and collect real-world images from 200 nighttime scenarios. Experiments on both datasets show that our method performs favorably against the state-of-the-art multi-image processing ones. Code and datasets are available at https://github.com/cszhilu1998/BracketIRE.
Acquire and then Adapt: Squeezing out Text-to-Image Model for Image Restoration
Recently, pre-trained text-to-image (T2I) models have been extensively adopted for real-world image restoration because of their powerful generative prior. However, controlling these large models for image restoration usually requires a large number of high-quality images and immense computational resources for training, which is costly and not privacy-friendly. In this paper, we find that the well-trained large T2I model (i.e., Flux) is able to produce a variety of high-quality images aligned with real-world distributions, offering an unlimited supply of training samples to mitigate the above issue. Specifically, we proposed a training data construction pipeline for image restoration, namely FluxGen, which includes unconditional image generation, image selection, and degraded image simulation. A novel light-weighted adapter (FluxIR) with squeeze-and-excitation layers is also carefully designed to control the large Diffusion Transformer (DiT)-based T2I model so that reasonable details can be restored. Experiments demonstrate that our proposed method enables the Flux model to adapt effectively to real-world image restoration tasks, achieving superior scores and visual quality on both synthetic and real-world degradation datasets - at only about 8.5\% of the training cost compared to current approaches.
U-Net-Like Spiking Neural Networks for Single Image Dehazing
Image dehazing is a critical challenge in computer vision, essential for enhancing image clarity in hazy conditions. Traditional methods often rely on atmospheric scattering models, while recent deep learning techniques, specifically Convolutional Neural Networks (CNNs) and Transformers, have improved performance by effectively analyzing image features. However, CNNs struggle with long-range dependencies, and Transformers demand significant computational resources. To address these limitations, we propose DehazeSNN, an innovative architecture that integrates a U-Net-like design with Spiking Neural Networks (SNNs). DehazeSNN captures multi-scale image features while efficiently managing local and long-range dependencies. The introduction of the Orthogonal Leaky-Integrate-and-Fire Block (OLIFBlock) enhances cross-channel communication, resulting in superior dehazing performance with reduced computational burden. Our extensive experiments show that DehazeSNN is highly competitive to state-of-the-art methods on benchmark datasets, delivering high-quality haze-free images with a smaller model size and less multiply-accumulate operations. The proposed dehazing method is publicly available at https://github.com/HaoranLiu507/DehazeSNN.
DiffuMask: Synthesizing Images with Pixel-level Annotations for Semantic Segmentation Using Diffusion Models
Collecting and annotating images with pixel-wise labels is time-consuming and laborious. In contrast, synthetic data can be freely available using a generative model (e.g., DALL-E, Stable Diffusion). In this paper, we show that it is possible to automatically obtain accurate semantic masks of synthetic images generated by the Off-the-shelf Stable Diffusion model, which uses only text-image pairs during training. Our approach, called DiffuMask, exploits the potential of the cross-attention map between text and image, which is natural and seamless to extend the text-driven image synthesis to semantic mask generation. DiffuMask uses text-guided cross-attention information to localize class/word-specific regions, which are combined with practical techniques to create a novel high-resolution and class-discriminative pixel-wise mask. The methods help to reduce data collection and annotation costs obviously. Experiments demonstrate that the existing segmentation methods trained on synthetic data of DiffuMask can achieve a competitive performance over the counterpart of real data (VOC 2012, Cityscapes). For some classes (e.g., bird), DiffuMask presents promising performance, close to the stateof-the-art result of real data (within 3% mIoU gap). Moreover, in the open-vocabulary segmentation (zero-shot) setting, DiffuMask achieves a new SOTA result on Unseen class of VOC 2012. The project website can be found at https://weijiawu.github.io/DiffusionMask/.
AllWeatherNet:Unified Image Enhancement for Autonomous Driving under Adverse Weather and Lowlight-conditions
Adverse conditions like snow, rain, nighttime, and fog, pose challenges for autonomous driving perception systems. Existing methods have limited effectiveness in improving essential computer vision tasks, such as semantic segmentation, and often focus on only one specific condition, such as removing rain or translating nighttime images into daytime ones. To address these limitations, we propose a method to improve the visual quality and clarity degraded by such adverse conditions. Our method, AllWeather-Net, utilizes a novel hierarchical architecture to enhance images across all adverse conditions. This architecture incorporates information at three semantic levels: scene, object, and texture, by discriminating patches at each level. Furthermore, we introduce a Scaled Illumination-aware Attention Mechanism (SIAM) that guides the learning towards road elements critical for autonomous driving perception. SIAM exhibits robustness, remaining unaffected by changes in weather conditions or environmental scenes. AllWeather-Net effectively transforms images into normal weather and daytime scenes, demonstrating superior image enhancement results and subsequently enhancing the performance of semantic segmentation, with up to a 5.3% improvement in mIoU in the trained domain. We also show our model's generalization ability by applying it to unseen domains without re-training, achieving up to 3.9% mIoU improvement. Code can be accessed at: https://github.com/Jumponthemoon/AllWeatherNet.
Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video
Recent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when using such videos for reconstructing 4D models. Although a few approaches attempted to address the problem, they struggled to produce high-quality results, due to the inaccuracy in estimating continuous dynamic representations within the exposure time. Encouraged by recent works in 3D motion trajectory modeling using 3D Gaussian Splatting (3DGS), we take 3DGS as the scene representation manner, and propose Deblur4DGS to reconstruct a high-quality 4D model from blurry monocular video. Specifically, we transform continuous dynamic representations estimation within an exposure time into the exposure time estimation. Moreover, we introduce the exposure regularization term, multi-frame, and multi-resolution consistency regularization term to avoid trivial solutions. Furthermore, to better represent objects with large motion, we suggest blur-aware variable canonical Gaussians. Beyond novel-view synthesis, Deblur4DGS can be applied to improve blurry video from multiple perspectives, including deblurring, frame interpolation, and video stabilization. Extensive experiments in both synthetic and real-world data on the above four tasks show that Deblur4DGS outperforms state-of-the-art 4D reconstruction methods. The codes are available at https://github.com/ZcsrenlongZ/Deblur4DGS.
Zero-Reference Low-Light Enhancement via Physical Quadruple Priors
Understanding illumination and reducing the need for supervision pose a significant challenge in low-light enhancement. Current approaches are highly sensitive to data usage during training and illumination-specific hyper-parameters, limiting their ability to handle unseen scenarios. In this paper, we propose a new zero-reference low-light enhancement framework trainable solely with normal light images. To accomplish this, we devise an illumination-invariant prior inspired by the theory of physical light transfer. This prior serves as the bridge between normal and low-light images. Then, we develop a prior-to-image framework trained without low-light data. During testing, this framework is able to restore our illumination-invariant prior back to images, automatically achieving low-light enhancement. Within this framework, we leverage a pretrained generative diffusion model for model ability, introduce a bypass decoder to handle detail distortion, as well as offer a lightweight version for practicality. Extensive experiments demonstrate our framework's superiority in various scenarios as well as good interpretability, robustness, and efficiency. Code is available on our project homepage: http://daooshee.github.io/QuadPrior-Website/
Computational Long Exposure Mobile Photography
Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are traditionally captured on a tripod-mounted camera and portray blurred moving foreground elements, such as silky water or light trails, over a perfectly sharp background landscape. Background blur images, also called panning photography, are captured while the camera is tracking a moving subject, to produce an image of a sharp subject over a background blurred by relative motion. Both techniques are notoriously challenging and require additional equipment and advanced skills. In this paper, we describe a computational burst photography system that operates in a hand-held smartphone camera app, and achieves these effects fully automatically, at the tap of the shutter button. Our approach first detects and segments the salient subject. We track the scene motion over multiple frames and align the images in order to preserve desired sharpness and to produce aesthetically pleasing motion streaks. We capture an under-exposed burst and select the subset of input frames that will produce blur trails of controlled length, regardless of scene or camera motion velocity. We predict inter-frame motion and synthesize motion-blur to fill the temporal gaps between the input frames. Finally, we composite the blurred image with the sharp regular exposure to protect the sharpness of faces or areas of the scene that are barely moving, and produce a final high resolution and high dynamic range (HDR) photograph. Our system democratizes a capability previously reserved to professionals, and makes this creative style accessible to most casual photographers. More information and supplementary material can be found on our project webpage: https://motion-mode.github.io/
When Synthetic Traces Hide Real Content: Analysis of Stable Diffusion Image Laundering
In recent years, methods for producing highly realistic synthetic images have significantly advanced, allowing the creation of high-quality images from text prompts that describe the desired content. Even more impressively, Stable Diffusion (SD) models now provide users with the option of creating synthetic images in an image-to-image translation fashion, modifying images in the latent space of advanced autoencoders. This striking evolution, however, brings an alarming consequence: it is possible to pass an image through SD autoencoders to reproduce a synthetic copy of the image with high realism and almost no visual artifacts. This process, known as SD image laundering, can transform real images into lookalike synthetic ones and risks complicating forensic analysis for content authenticity verification. Our paper investigates the forensic implications of image laundering, revealing a serious potential to obscure traces of real content, including sensitive and harmful materials that could be mistakenly classified as synthetic, thereby undermining the protection of individuals depicted. To address this issue, we propose a two-stage detection pipeline that effectively differentiates between pristine, laundered, and fully synthetic images (those generated from text prompts), showing robustness across various conditions. Finally, we highlight another alarming property of image laundering, which appears to mask the unique artifacts exploited by forensic detectors to solve the camera model identification task, strongly undermining their performance. Our experimental code is available at https://github.com/polimi-ispl/synthetic-image-detection.
Learning Latent Proxies for Controllable Single-Image Relighting
Single-image relighting is highly under-constrained: small illumination changes can produce large, nonlinear variations in shading, shadows, and specularities, while geometry and materials remain unobserved. Existing diffusion-based approaches either rely on intrinsic or G-buffer pipelines that require dense and fragile supervision, or operate purely in latent space without physical grounding, making fine-grained control of direction, intensity, and color unreliable. We observe that a full intrinsic decomposition is unnecessary and redundant for accurate relighting. Instead, sparse but physically meaningful cues, indicating where illumination should change and how materials should respond, are sufficient to guide a diffusion model. Based on this insight, we introduce LightCtrl that integrates physical priors at two levels: a few-shot latent proxy encoder that extracts compact material-geometry cues from limited PBR supervision, and a lighting-aware mask that identifies sensitive illumination regions and steers the denoiser toward shading relevant pixels. To compensate for scarce PBR data, we refine the proxy branch using a DPO-based objective that enforces physical consistency in the predicted cues. We also present ScaLight, a large-scale object-level dataset with systematically varied illumination and complete camera-light metadata, enabling physically consistent and controllable training. Across object and scene level benchmarks, our method achieves photometrically faithful relighting with accurate continuous control, surpassing prior diffusion and intrinsic-based baselines, including gains of up to +2.4 dB PSNR and 35% lower RMSE under controlled lighting shifts.
Time-Travel Rephotography
Many historical people were only ever captured by old, faded, black and white photos, that are distorted due to the limitations of early cameras and the passage of time. This paper simulates traveling back in time with a modern camera to rephotograph famous subjects. Unlike conventional image restoration filters which apply independent operations like denoising, colorization, and superresolution, we leverage the StyleGAN2 framework to project old photos into the space of modern high-resolution photos, achieving all of these effects in a unified framework. A unique challenge with this approach is retaining the identity and pose of the subject in the original photo, while discarding the many artifacts frequently seen in low-quality antique photos. Our comparisons to current state-of-the-art restoration filters show significant improvements and compelling results for a variety of important historical people.
INFWIDE: Image and Feature Space Wiener Deconvolution Network for Non-blind Image Deblurring in Low-Light Conditions
Under low-light environment, handheld photography suffers from severe camera shake under long exposure settings. Although existing deblurring algorithms have shown promising performance on well-exposed blurry images, they still cannot cope with low-light snapshots. Sophisticated noise and saturation regions are two dominating challenges in practical low-light deblurring. In this work, we propose a novel non-blind deblurring method dubbed image and feature space Wiener deconvolution network (INFWIDE) to tackle these problems systematically. In terms of algorithm design, INFWIDE proposes a two-branch architecture, which explicitly removes noise and hallucinates saturated regions in the image space and suppresses ringing artifacts in the feature space, and integrates the two complementary outputs with a subtle multi-scale fusion network for high quality night photograph deblurring. For effective network training, we design a set of loss functions integrating a forward imaging model and backward reconstruction to form a close-loop regularization to secure good convergence of the deep neural network. Further, to optimize INFWIDE's applicability in real low-light conditions, a physical-process-based low-light noise model is employed to synthesize realistic noisy night photographs for model training. Taking advantage of the traditional Wiener deconvolution algorithm's physically driven characteristics and arisen deep neural network's representation ability, INFWIDE can recover fine details while suppressing the unpleasant artifacts during deblurring. Extensive experiments on synthetic data and real data demonstrate the superior performance of the proposed approach.
Factorized Diffusion: Perceptual Illusions by Noise Decomposition
Given a factorization of an image into a sum of linear components, we present a zero-shot method to control each individual component through diffusion model sampling. For example, we can decompose an image into low and high spatial frequencies and condition these components on different text prompts. This produces hybrid images, which change appearance depending on viewing distance. By decomposing an image into three frequency subbands, we can generate hybrid images with three prompts. We also use a decomposition into grayscale and color components to produce images whose appearance changes when they are viewed in grayscale, a phenomena that naturally occurs under dim lighting. And we explore a decomposition by a motion blur kernel, which produces images that change appearance under motion blurring. Our method works by denoising with a composite noise estimate, built from the components of noise estimates conditioned on different prompts. We also show that for certain decompositions, our method recovers prior approaches to compositional generation and spatial control. Finally, we show that we can extend our approach to generate hybrid images from real images. We do this by holding one component fixed and generating the remaining components, effectively solving an inverse problem.
Geospecific View Generation -- Geometry-Context Aware High-resolution Ground View Inference from Satellite Views
Predicting realistic ground views from satellite imagery in urban scenes is a challenging task due to the significant view gaps between satellite and ground-view images. We propose a novel pipeline to tackle this challenge, by generating geospecifc views that maximally respect the weak geometry and texture from multi-view satellite images. Different from existing approaches that hallucinate images from cues such as partial semantics or geometry from overhead satellite images, our method directly predicts ground-view images at geolocation by using a comprehensive set of information from the satellite image, resulting in ground-level images with a resolution boost at a factor of ten or more. We leverage a novel building refinement method to reduce geometric distortions in satellite data at ground level, which ensures the creation of accurate conditions for view synthesis using diffusion networks. Moreover, we proposed a novel geospecific prior, which prompts distribution learning of diffusion models to respect image samples that are closer to the geolocation of the predicted images. We demonstrate our pipeline is the first to generate close-to-real and geospecific ground views merely based on satellite images.
SeeSR: Towards Semantics-Aware Real-World Image Super-Resolution
Owe to the powerful generative priors, the pre-trained text-to-image (T2I) diffusion models have become increasingly popular in solving the real-world image super-resolution problem. However, as a consequence of the heavy quality degradation of input low-resolution (LR) images, the destruction of local structures can lead to ambiguous image semantics. As a result, the content of reproduced high-resolution image may have semantic errors, deteriorating the super-resolution performance. To address this issue, we present a semantics-aware approach to better preserve the semantic fidelity of generative real-world image super-resolution. First, we train a degradation-aware prompt extractor, which can generate accurate soft and hard semantic prompts even under strong degradation. The hard semantic prompts refer to the image tags, aiming to enhance the local perception ability of the T2I model, while the soft semantic prompts compensate for the hard ones to provide additional representation information. These semantic prompts encourage the T2I model to generate detailed and semantically accurate results. Furthermore, during the inference process, we integrate the LR images into the initial sampling noise to mitigate the diffusion model's tendency to generate excessive random details. The experiments show that our method can reproduce more realistic image details and hold better the semantics. The source code of our method can be found at https://github.com/cswry/SeeSR.
Augmented Conditioning Is Enough For Effective Training Image Generation
Image generation abilities of text-to-image diffusion models have significantly advanced, yielding highly photo-realistic images from descriptive text and increasing the viability of leveraging synthetic images to train computer vision models. To serve as effective training data, generated images must be highly realistic while also sufficiently diverse within the support of the target data distribution. Yet, state-of-the-art conditional image generation models have been primarily optimized for creative applications, prioritizing image realism and prompt adherence over conditional diversity. In this paper, we investigate how to improve the diversity of generated images with the goal of increasing their effectiveness to train downstream image classification models, without fine-tuning the image generation model. We find that conditioning the generation process on an augmented real image and text prompt produces generations that serve as effective synthetic datasets for downstream training. Conditioning on real training images contextualizes the generation process to produce images that are in-domain with the real image distribution, while data augmentations introduce visual diversity that improves the performance of the downstream classifier. We validate augmentation-conditioning on a total of five established long-tail and few-shot image classification benchmarks and show that leveraging augmentations to condition the generation process results in consistent improvements over the state-of-the-art on the long-tailed benchmark and remarkable gains in extreme few-shot regimes of the remaining four benchmarks. These results constitute an important step towards effectively leveraging synthetic data for downstream training.
OneRestore: A Universal Restoration Framework for Composite Degradation
In real-world scenarios, image impairments often manifest as composite degradations, presenting a complex interplay of elements such as low light, haze, rain, and snow. Despite this reality, existing restoration methods typically target isolated degradation types, thereby falling short in environments where multiple degrading factors coexist. To bridge this gap, our study proposes a versatile imaging model that consolidates four physical corruption paradigms to accurately represent complex, composite degradation scenarios. In this context, we propose OneRestore, a novel transformer-based framework designed for adaptive, controllable scene restoration. The proposed framework leverages a unique cross-attention mechanism, merging degraded scene descriptors with image features, allowing for nuanced restoration. Our model allows versatile input scene descriptors, ranging from manual text embeddings to automatic extractions based on visual attributes. Our methodology is further enhanced through a composite degradation restoration loss, using extra degraded images as negative samples to fortify model constraints. Comparative results on synthetic and real-world datasets demonstrate OneRestore as a superior solution, significantly advancing the state-of-the-art in addressing complex, composite degradations.
Beyond Color and Lines: Zero-Shot Style-Specific Image Variations with Coordinated Semantics
Traditionally, style has been primarily considered in terms of artistic elements such as colors, brushstrokes, and lighting. However, identical semantic subjects, like people, boats, and houses, can vary significantly across different artistic traditions, indicating that style also encompasses the underlying semantics. Therefore, in this study, we propose a zero-shot scheme for image variation with coordinated semantics. Specifically, our scheme transforms the image-to-image problem into an image-to-text-to-image problem. The image-to-text operation employs vision-language models e.g., BLIP) to generate text describing the content of the input image, including the objects and their positions. Subsequently, the input style keyword is elaborated into a detailed description of this style and then merged with the content text using the reasoning capabilities of ChatGPT. Finally, the text-to-image operation utilizes a Diffusion model to generate images based on the text prompt. To enable the Diffusion model to accommodate more styles, we propose a fine-tuning strategy that injects text and style constraints into cross-attention. This ensures that the output image exhibits similar semantics in the desired style. To validate the performance of the proposed scheme, we constructed a benchmark comprising images of various styles and scenes and introduced two novel metrics. Despite its simplicity, our scheme yields highly plausible results in a zero-shot manner, particularly for generating stylized images with high-fidelity semantics.
MagiCapture: High-Resolution Multi-Concept Portrait Customization
Large-scale text-to-image models including Stable Diffusion are capable of generating high-fidelity photorealistic portrait images. There is an active research area dedicated to personalizing these models, aiming to synthesize specific subjects or styles using provided sets of reference images. However, despite the plausible results from these personalization methods, they tend to produce images that often fall short of realism and are not yet on a commercially viable level. This is particularly noticeable in portrait image generation, where any unnatural artifact in human faces is easily discernible due to our inherent human bias. To address this, we introduce MagiCapture, a personalization method for integrating subject and style concepts to generate high-resolution portrait images using just a few subject and style references. For instance, given a handful of random selfies, our fine-tuned model can generate high-quality portrait images in specific styles, such as passport or profile photos. The main challenge with this task is the absence of ground truth for the composed concepts, leading to a reduction in the quality of the final output and an identity shift of the source subject. To address these issues, we present a novel Attention Refocusing loss coupled with auxiliary priors, both of which facilitate robust learning within this weakly supervised learning setting. Our pipeline also includes additional post-processing steps to ensure the creation of highly realistic outputs. MagiCapture outperforms other baselines in both quantitative and qualitative evaluations and can also be generalized to other non-human objects.
Unrestricted Adversarial Examples via Semantic Manipulation
Machine learning models, especially deep neural networks (DNNs), have been shown to be vulnerable against adversarial examples which are carefully crafted samples with a small magnitude of the perturbation. Such adversarial perturbations are usually restricted by bounding their L_p norm such that they are imperceptible, and thus many current defenses can exploit this property to reduce their adversarial impact. In this paper, we instead introduce "unrestricted" perturbations that manipulate semantically meaningful image-based visual descriptors - color and texture - in order to generate effective and photorealistic adversarial examples. We show that these semantically aware perturbations are effective against JPEG compression, feature squeezing and adversarially trained model. We also show that the proposed methods can effectively be applied to both image classification and image captioning tasks on complex datasets such as ImageNet and MSCOCO. In addition, we conduct comprehensive user studies to show that our generated semantic adversarial examples are photorealistic to humans despite large magnitude perturbations when compared to other attacks.
OFTSR: One-Step Flow for Image Super-Resolution with Tunable Fidelity-Realism Trade-offs
Recent advances in diffusion and flow-based generative models have demonstrated remarkable success in image restoration tasks, achieving superior perceptual quality compared to traditional deep learning approaches. However, these methods either require numerous sampling steps to generate high-quality images, resulting in significant computational overhead, or rely on model distillation, which usually imposes a fixed fidelity-realism trade-off and thus lacks flexibility. In this paper, we introduce OFTSR, a novel flow-based framework for one-step image super-resolution that can produce outputs with tunable levels of fidelity and realism. Our approach first trains a conditional flow-based super-resolution model to serve as a teacher model. We then distill this teacher model by applying a specialized constraint. Specifically, we force the predictions from our one-step student model for same input to lie on the same sampling ODE trajectory of the teacher model. This alignment ensures that the student model's single-step predictions from initial states match the teacher's predictions from a closer intermediate state. Through extensive experiments on challenging datasets including FFHQ (256times256), DIV2K, and ImageNet (256times256), we demonstrate that OFTSR achieves state-of-the-art performance for one-step image super-resolution, while having the ability to flexibly tune the fidelity-realism trade-off. Code and pre-trained models are available at https://github.com/yuanzhi-zhu/OFTSR and https://huggingface.co/Yuanzhi/OFTSR, respectively.
Satellite to GroundScape -- Large-scale Consistent Ground View Generation from Satellite Views
Generating consistent ground-view images from satellite imagery is challenging, primarily due to the large discrepancies in viewing angles and resolution between satellite and ground-level domains. Previous efforts mainly concentrated on single-view generation, often resulting in inconsistencies across neighboring ground views. In this work, we propose a novel cross-view synthesis approach designed to overcome these challenges by ensuring consistency across ground-view images generated from satellite views. Our method, based on a fixed latent diffusion model, introduces two conditioning modules: satellite-guided denoising, which extracts high-level scene layout to guide the denoising process, and satellite-temporal denoising, which captures camera motion to maintain consistency across multiple generated views. We further contribute a large-scale satellite-ground dataset containing over 100,000 perspective pairs to facilitate extensive ground scene or video generation. Experimental results demonstrate that our approach outperforms existing methods on perceptual and temporal metrics, achieving high photorealism and consistency in multi-view outputs.
Does FLUX Already Know How to Perform Physically Plausible Image Composition?
Image composition aims to seamlessly insert a user-specified object into a new scene, but existing models struggle with complex lighting (e.g., accurate shadows, water reflections) and diverse, high-resolution inputs. Modern text-to-image diffusion models (e.g., SD3.5, FLUX) already encode essential physical and resolution priors, yet lack a framework to unleash them without resorting to latent inversion, which often locks object poses into contextually inappropriate orientations, or brittle attention surgery. We propose SHINE, a training-free framework for Seamless, High-fidelity Insertion with Neutralized Errors. SHINE introduces manifold-steered anchor loss, leveraging pretrained customization adapters (e.g., IP-Adapter) to guide latents for faithful subject representation while preserving background integrity. Degradation-suppression guidance and adaptive background blending are proposed to further eliminate low-quality outputs and visible seams. To address the lack of rigorous benchmarks, we introduce ComplexCompo, featuring diverse resolutions and challenging conditions such as low lighting, strong illumination, intricate shadows, and reflective surfaces. Experiments on ComplexCompo and DreamEditBench show state-of-the-art performance on standard metrics (e.g., DINOv2) and human-aligned scores (e.g., DreamSim, ImageReward, VisionReward). Code and benchmark will be publicly available upon publication.
UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation
Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D objects. Despite these developments, a prevalent limitation arises from the use of RGB data in diffusion or reconstruction models, which often results in models with inherent lighting and shadows effects that detract from their realism, thereby limiting their usability in applications that demand accurate relighting capabilities. To bridge this gap, we present UniDream, a text-to-3D generation framework by incorporating unified diffusion priors. Our approach consists of three main components: (1) a dual-phase training process to get albedo-normal aligned multi-view diffusion and reconstruction models, (2) a progressive generation procedure for geometry and albedo-textures based on Score Distillation Sample (SDS) using the trained reconstruction and diffusion models, and (3) an innovative application of SDS for finalizing PBR generation while keeping a fixed albedo based on Stable Diffusion model. Extensive evaluations demonstrate that UniDream surpasses existing methods in generating 3D objects with clearer albedo textures, smoother surfaces, enhanced realism, and superior relighting capabilities.
BurstDeflicker: A Benchmark Dataset for Flicker Removal in Dynamic Scenes
Flicker artifacts in short-exposure images are caused by the interplay between the row-wise exposure mechanism of rolling shutter cameras and the temporal intensity variations of alternating current (AC)-powered lighting. These artifacts typically appear as uneven brightness distribution across the image, forming noticeable dark bands. Beyond compromising image quality, this structured noise also affects high-level tasks, such as object detection and tracking, where reliable lighting is crucial. Despite the prevalence of flicker, the lack of a large-scale, realistic dataset has been a significant barrier to advancing research in flicker removal. To address this issue, we present BurstDeflicker, a scalable benchmark constructed using three complementary data acquisition strategies. First, we develop a Retinex-based synthesis pipeline that redefines the goal of flicker removal and enables controllable manipulation of key flicker-related attributes (e.g., intensity, area, and frequency), thereby facilitating the generation of diverse flicker patterns. Second, we capture 4,000 real-world flicker images from different scenes, which help the model better understand the spatial and temporal characteristics of real flicker artifacts and generalize more effectively to wild scenarios. Finally, due to the non-repeatable nature of dynamic scenes, we propose a green-screen method to incorporate motion into image pairs while preserving real flicker degradation. Comprehensive experiments demonstrate the effectiveness of our dataset and its potential to advance research in flicker removal.
Single-Step Latent Diffusion for Underwater Image Restoration
Underwater image restoration algorithms seek to restore the color, contrast, and appearance of a scene that is imaged underwater. They are a critical tool in applications ranging from marine ecology and aquaculture to underwater construction and archaeology. While existing pixel-domain diffusion-based image restoration approaches are effective at restoring simple scenes with limited depth variation, they are computationally intensive and often generate unrealistic artifacts when applied to scenes with complex geometry and significant depth variation. In this work we overcome these limitations by combining a novel network architecture (SLURPP) with an accurate synthetic data generation pipeline. SLURPP combines pretrained latent diffusion models -- which encode strong priors on the geometry and depth of scenes -- with an explicit scene decomposition -- which allows one to model and account for the effects of light attenuation and backscattering. To train SLURPP we design a physics-based underwater image synthesis pipeline that applies varied and realistic underwater degradation effects to existing terrestrial image datasets. This approach enables the generation of diverse training data with dense medium/degradation annotations. We evaluate our method extensively on both synthetic and real-world benchmarks and demonstrate state-of-the-art performance. Notably, SLURPP is over 200X faster than existing diffusion-based methods while offering ~ 3 dB improvement in PSNR on synthetic benchmarks. It also offers compelling qualitative improvements on real-world data. Project website https://tianfwang.github.io/slurpp/.
GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting
Recent developments in 3D Gaussian Splatting have significantly enhanced novel view synthesis, yet generating high-quality renderings from extreme novel viewpoints or partially observed regions remains challenging. Meanwhile, diffusion models exhibit strong generative capabilities, but their reliance on text prompts and lack of awareness of specific scene information hinder accurate 3D reconstruction tasks. To address these limitations, we introduce GSFix3D, a novel framework that improves the visual fidelity in under-constrained regions by distilling prior knowledge from diffusion models into 3D representations, while preserving consistency with observed scene details. At its core is GSFixer, a latent diffusion model obtained via our customized fine-tuning protocol that can leverage both mesh and 3D Gaussians to adapt pretrained generative models to a variety of environments and artifact types from different reconstruction methods, enabling robust novel view repair for unseen camera poses. Moreover, we propose a random mask augmentation strategy that empowers GSFixer to plausibly inpaint missing regions. Experiments on challenging benchmarks demonstrate that our GSFix3D and GSFixer achieve state-of-the-art performance, requiring only minimal scene-specific fine-tuning on captured data. Real-world test further confirms its resilience to potential pose errors. Our code and data will be made publicly available. Project page: https://gsfix3d.github.io.
You Only Need One Step: Fast Super-Resolution with Stable Diffusion via Scale Distillation
In this paper, we introduce YONOS-SR, a novel stable diffusion-based approach for image super-resolution that yields state-of-the-art results using only a single DDIM step. We propose a novel scale distillation approach to train our SR model. Instead of directly training our SR model on the scale factor of interest, we start by training a teacher model on a smaller magnification scale, thereby making the SR problem simpler for the teacher. We then train a student model for a higher magnification scale, using the predictions of the teacher as a target during the training. This process is repeated iteratively until we reach the target scale factor of the final model. The rationale behind our scale distillation is that the teacher aids the student diffusion model training by i) providing a target adapted to the current noise level rather than using the same target coming from ground truth data for all noise levels and ii) providing an accurate target as the teacher has a simpler task to solve. We empirically show that the distilled model significantly outperforms the model trained for high scales directly, specifically with few steps during inference. Having a strong diffusion model that requires only one step allows us to freeze the U-Net and fine-tune the decoder on top of it. We show that the combination of spatially distilled U-Net and fine-tuned decoder outperforms state-of-the-art methods requiring 200 steps with only one single step.
Robust Scene Inference under Noise-Blur Dual Corruptions
Scene inference under low-light is a challenging problem due to severe noise in the captured images. One way to reduce noise is to use longer exposure during the capture. However, in the presence of motion (scene or camera motion), longer exposures lead to motion blur, resulting in loss of image information. This creates a trade-off between these two kinds of image degradations: motion blur (due to long exposure) vs. noise (due to short exposure), also referred as a dual image corruption pair in this paper. With the rise of cameras capable of capturing multiple exposures of the same scene simultaneously, it is possible to overcome this trade-off. Our key observation is that although the amount and nature of degradation varies for these different image captures, the semantic content remains the same across all images. To this end, we propose a method to leverage these multi exposure captures for robust inference under low-light and motion. Our method builds on a feature consistency loss to encourage similar results from these individual captures, and uses the ensemble of their final predictions for robust visual recognition. We demonstrate the effectiveness of our approach on simulated images as well as real captures with multiple exposures, and across the tasks of object detection and image classification.
Descanning: From Scanned to the Original Images with a Color Correction Diffusion Model
A significant volume of analog information, i.e., documents and images, have been digitized in the form of scanned copies for storing, sharing, and/or analyzing in the digital world. However, the quality of such contents is severely degraded by various distortions caused by printing, storing, and scanning processes in the physical world. Although restoring high-quality content from scanned copies has become an indispensable task for many products, it has not been systematically explored, and to the best of our knowledge, no public datasets are available. In this paper, we define this problem as Descanning and introduce a new high-quality and large-scale dataset named DESCAN-18K. It contains 18K pairs of original and scanned images collected in the wild containing multiple complex degradations. In order to eliminate such complex degradations, we propose a new image restoration model called DescanDiffusion consisting of a color encoder that corrects the global color degradation and a conditional denoising diffusion probabilistic model (DDPM) that removes local degradations. To further improve the generalization ability of DescanDiffusion, we also design a synthetic data generation scheme by reproducing prominent degradations in scanned images. We demonstrate that our DescanDiffusion outperforms other baselines including commercial restoration products, objectively and subjectively, via comprehensive experiments and analyses.
CasDyF-Net: Image Dehazing via Cascaded Dynamic Filters
Image dehazing aims to restore image clarity and visual quality by reducing atmospheric scattering and absorption effects. While deep learning has made significant strides in this area, more and more methods are constrained by network depth. Consequently, lots of approaches have adopted parallel branching strategies. however, they often prioritize aspects such as resolution, receptive field, or frequency domain segmentation without dynamically partitioning branches based on the distribution of input features. Inspired by dynamic filtering, we propose using cascaded dynamic filters to create a multi-branch network by dynamically generating filter kernels based on feature map distribution. To better handle branch features, we propose a residual multiscale block (RMB), combining different receptive fields. Furthermore, we also introduce a dynamic convolution-based local fusion method to merge features from adjacent branches. Experiments on RESIDE, Haze4K, and O-Haze datasets validate our method's effectiveness, with our model achieving a PSNR of 43.21dB on the RESIDE-Indoor dataset. The code is available at https://github.com/dauing/CasDyF-Net.
LightGen: Efficient Image Generation through Knowledge Distillation and Direct Preference Optimization
Recent advances in text-to-image generation have primarily relied on extensive datasets and parameter-heavy architectures. These requirements severely limit accessibility for researchers and practitioners who lack substantial computational resources. In this paper, we introduce \model, an efficient training paradigm for image generation models that uses knowledge distillation (KD) and Direct Preference Optimization (DPO). Drawing inspiration from the success of data KD techniques widely adopted in Multi-Modal Large Language Models (MLLMs), LightGen distills knowledge from state-of-the-art (SOTA) text-to-image models into a compact Masked Autoregressive (MAR) architecture with only 0.7B parameters. Using a compact synthetic dataset of just 2M high-quality images generated from varied captions, we demonstrate that data diversity significantly outweighs data volume in determining model performance. This strategy dramatically reduces computational demands and reduces pre-training time from potentially thousands of GPU-days to merely 88 GPU-days. Furthermore, to address the inherent shortcomings of synthetic data, particularly poor high-frequency details and spatial inaccuracies, we integrate the DPO technique that refines image fidelity and positional accuracy. Comprehensive experiments confirm that LightGen achieves image generation quality comparable to SOTA models while significantly reducing computational resources and expanding accessibility for resource-constrained environments. Code is available at https://github.com/XianfengWu01/LightGen
Enhancing Photorealism Enhancement
We present an approach to enhancing the realism of synthetic images. The images are enhanced by a convolutional network that leverages intermediate representations produced by conventional rendering pipelines. The network is trained via a novel adversarial objective, which provides strong supervision at multiple perceptual levels. We analyze scene layout distributions in commonly used datasets and find that they differ in important ways. We hypothesize that this is one of the causes of strong artifacts that can be observed in the results of many prior methods. To address this we propose a new strategy for sampling image patches during training. We also introduce multiple architectural improvements in the deep network modules used for photorealism enhancement. We confirm the benefits of our contributions in controlled experiments and report substantial gains in stability and realism in comparison to recent image-to-image translation methods and a variety of other baselines.
WeatherEdit: Controllable Weather Editing with 4D Gaussian Field
In this work, we present WeatherEdit, a novel weather editing pipeline for generating realistic weather effects with controllable types and severity in 3D scenes. Our approach is structured into two key components: weather background editing and weather particle construction. For weather background editing, we introduce an all-in-one adapter that integrates multiple weather styles into a single pretrained diffusion model, enabling the generation of diverse weather effects in 2D image backgrounds. During inference, we design a Temporal-View (TV-) attention mechanism that follows a specific order to aggregate temporal and spatial information, ensuring consistent editing across multi-frame and multi-view images. To construct the weather particles, we first reconstruct a 3D scene using the edited images and then introduce a dynamic 4D Gaussian field to generate snowflakes, raindrops and fog in the scene. The attributes and dynamics of these particles are precisely controlled through physical-based modelling and simulation, ensuring realistic weather representation and flexible severity adjustments. Finally, we integrate the 4D Gaussian field with the 3D scene to render consistent and highly realistic weather effects. Experiments on multiple driving datasets demonstrate that WeatherEdit can generate diverse weather effects with controllable condition severity, highlighting its potential for autonomous driving simulation in adverse weather. See project page: https://jumponthemoon.github.io/w-edit
Generative Nowcasting of Marine Fog Visibility in the Grand Banks area and Sable Island in Canada
This study presents the application of generative deep learning techniques to evaluate marine fog visibility nowcasting using the FATIMA (Fog and turbulence interactions in the marine atmosphere) campaign observations collected during July 2022 in the North Atlantic in the Grand Banks area and vicinity of Sable Island (SI), northeast of Canada. The measurements were collected using the Vaisala Forward Scatter Sensor model FD70 and Weather Transmitter model WXT50, and Gill R3A ultrasonic anemometer mounted on the Research Vessel Atlantic Condor. To perform nowcasting, the time series of fog visibility (Vis), wind speed, dew point depression, and relative humidity with respect to water were preprocessed to have lagged time step features. Generative nowcasting of Vis time series for lead times of 30 and 60 minutes were performed using conditional generative adversarial networks (cGAN) regression at visibility thresholds of Vis < 1 km and < 10 km. Extreme gradient boosting (XGBoost) was used as a baseline method for comparison against cGAN. At the 30 min lead time, Vis was best predicted with cGAN at Vis < 1 km (RMSE = 0.151 km) and with XGBoost at Vis < 10 km (RMSE = 2.821 km). At the 60 min lead time, Vis was best predicted with XGBoost at Vis < 1 km (RMSE = 0.167 km) and Vis < 10 km (RMSE = 3.508 km), but the cGAN RMSE was similar to XGBoost. Despite nowcasting Vis at 30 min being quite difficult, the ability of the cGAN model to track the variation in Vis at 1 km suggests that there is potential for generative analysis of marine fog visibility using observational meteorological parameters.
DEA-Net: Single image dehazing based on detail-enhanced convolution and content-guided attention
Single image dehazing is a challenging ill-posed problem which estimates latent haze-free images from observed hazy images. Some existing deep learning based methods are devoted to improving the model performance via increasing the depth or width of convolution. The learning ability of convolutional neural network (CNN) structure is still under-explored. In this paper, a detail-enhanced attention block (DEAB) consisting of the detail-enhanced convolution (DEConv) and the content-guided attention (CGA) is proposed to boost the feature learning for improving the dehazing performance. Specifically, the DEConv integrates prior information into normal convolution layer to enhance the representation and generalization capacity. Then by using the re-parameterization technique, DEConv is equivalently converted into a vanilla convolution with NO extra parameters and computational cost. By assigning unique spatial importance map (SIM) to every channel, CGA can attend more useful information encoded in features. In addition, a CGA-based mixup fusion scheme is presented to effectively fuse the features and aid the gradient flow. By combining above mentioned components, we propose our detail-enhanced attention network (DEA-Net) for recovering high-quality haze-free images. Extensive experimental results demonstrate the effectiveness of our DEA-Net, outperforming the state-of-the-art (SOTA) methods by boosting the PSNR index over 41 dB with only 3.653 M parameters. The source code of our DEA-Net will be made available at https://github.com/cecret3350/DEA-Net.
TAUE: Training-free Noise Transplant and Cultivation Diffusion Model
Despite the remarkable success of text-to-image diffusion models, their output of a single, flattened image remains a critical bottleneck for professional applications requiring layer-wise control. Existing solutions either rely on fine-tuning with large, inaccessible datasets or are training-free yet limited to generating isolated foreground elements, failing to produce a complete and coherent scene. To address this, we introduce the Training-free Noise Transplantation and Cultivation Diffusion Model (TAUE), a novel framework for zero-shot, layer-wise image generation. Our core technique, Noise Transplantation and Cultivation (NTC), extracts intermediate latent representations from both foreground and composite generation processes, transplanting them into the initial noise for subsequent layers. This ensures semantic and structural coherence across foreground, background, and composite layers, enabling consistent, multi-layered outputs without requiring fine-tuning or auxiliary datasets. Extensive experiments show that our training-free method achieves performance comparable to fine-tuned methods, enhancing layer-wise consistency while maintaining high image quality and fidelity. TAUE not only eliminates costly training and dataset requirements but also unlocks novel downstream applications, such as complex compositional editing, paving the way for more accessible and controllable generative workflows.
TinySR: Pruning Diffusion for Real-World Image Super-Resolution
Real-world image super-resolution (Real-ISR) focuses on recovering high-quality images from low-resolution inputs that suffer from complex degradations like noise, blur, and compression. Recently, diffusion models (DMs) have shown great potential in this area by leveraging strong generative priors to restore fine details. However, their iterative denoising process incurs high computational overhead, posing challenges for real-time applications. Although one-step distillation methods, such as OSEDiff and TSD-SR, offer faster inference, they remain fundamentally constrained by their large, over-parameterized model architectures. In this work, we present TinySR, a compact yet effective diffusion model specifically designed for Real-ISR that achieves real-time performance while maintaining perceptual quality. We introduce a Dynamic Inter-block Activation and an Expansion-Corrosion Strategy to facilitate more effective decision-making in depth pruning. We achieve VAE compression through channel pruning, attention removal and lightweight SepConv. We eliminate time- and prompt-related modules and perform pre-caching techniques to further speed up the model. TinySR significantly reduces computational cost and model size, achieving up to 5.68x speedup and 83% parameter reduction compared to its teacher TSD-SR, while still providing high quality results.
PR-IQA: Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesis
Diffusion models are promising for sparse-view novel view synthesis (NVS), as they can generate pseudo-ground-truth views to aid 3D reconstruction pipelines like 3D Gaussian Splatting (3DGS). However, these synthesized images often contain photometric and geometric inconsistencies, and their direct use for supervision can impair reconstruction. To address this, we propose Partial-Reference Image Quality Assessment (PR-IQA), a framework that evaluates diffusion-generated views using reference images from different poses, eliminating the need for ground truth. PR-IQA first computes a geometrically consistent partial quality map in overlapping regions. It then performs quality completion to inpaint this partial map into a dense, full-image map. This completion is achieved via a cross-attention mechanism that incorporates reference-view context, ensuring cross-view consistency and enabling thorough quality assessment. When integrated into a diffusion-augmented 3DGS pipeline, PR-IQA restricts supervision to high-confidence regions identified by its quality maps. Experiments demonstrate that PR-IQA outperforms existing IQA methods, achieving full-reference-level accuracy without ground-truth supervision. Thus, our quality-aware 3DGS approach more effectively filters inconsistencies, producing superior 3D reconstructions and NVS results. The project page is available at https://kakaomacao.github.io/pr-iqa-project-page/.
Generative Portrait Shadow Removal
We introduce a high-fidelity portrait shadow removal model that can effectively enhance the image of a portrait by predicting its appearance under disturbing shadows and highlights. Portrait shadow removal is a highly ill-posed problem where multiple plausible solutions can be found based on a single image. While existing works have solved this problem by predicting the appearance residuals that can propagate local shadow distribution, such methods are often incomplete and lead to unnatural predictions, especially for portraits with hard shadows. We overcome the limitations of existing local propagation methods by formulating the removal problem as a generation task where a diffusion model learns to globally rebuild the human appearance from scratch as a condition of an input portrait image. For robust and natural shadow removal, we propose to train the diffusion model with a compositional repurposing framework: a pre-trained text-guided image generation model is first fine-tuned to harmonize the lighting and color of the foreground with a background scene by using a background harmonization dataset; and then the model is further fine-tuned to generate a shadow-free portrait image via a shadow-paired dataset. To overcome the limitation of losing fine details in the latent diffusion model, we propose a guided-upsampling network to restore the original high-frequency details (wrinkles and dots) from the input image. To enable our compositional training framework, we construct a high-fidelity and large-scale dataset using a lightstage capturing system and synthetic graphics simulation. Our generative framework effectively removes shadows caused by both self and external occlusions while maintaining original lighting distribution and high-frequency details. Our method also demonstrates robustness to diverse subjects captured in real environments.
Old Photo Restoration via Deep Latent Space Translation
We propose to restore old photos that suffer from severe degradation through a deep learning approach. Unlike conventional restoration tasks that can be solved through supervised learning, the degradation in real photos is complex and the domain gap between synthetic images and real old photos makes the network fail to generalize. Therefore, we propose a novel triplet domain translation network by leveraging real photos along with massive synthetic image pairs. Specifically, we train two variational autoencoders (VAEs) to respectively transform old photos and clean photos into two latent spaces. And the translation between these two latent spaces is learned with synthetic paired data. This translation generalizes well to real photos because the domain gap is closed in the compact latent space. Besides, to address multiple degradations mixed in one old photo, we design a global branch with apartial nonlocal block targeting to the structured defects, such as scratches and dust spots, and a local branch targeting to the unstructured defects, such as noises and blurriness. Two branches are fused in the latent space, leading to improved capability to restore old photos from multiple defects. Furthermore, we apply another face refinement network to recover fine details of faces in the old photos, thus ultimately generating photos with enhanced perceptual quality. With comprehensive experiments, the proposed pipeline demonstrates superior performance over state-of-the-art methods as well as existing commercial tools in terms of visual quality for old photos restoration.
3D Photography using Context-aware Layered Depth Inpainting
We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a Layered Depth Image with explicit pixel connectivity as underlying representation, and present a learning-based inpainting model that synthesizes new local color-and-depth content into the occluded region in a spatial context-aware manner. The resulting 3D photos can be efficiently rendered with motion parallax using standard graphics engines. We validate the effectiveness of our method on a wide range of challenging everyday scenes and show fewer artifacts compared with the state of the arts.
HiFi-123: Towards High-fidelity One Image to 3D Content Generation
Recent advances in text-to-image diffusion models have enabled 3D generation from a single image. However, current image-to-3D methods often produce suboptimal results for novel views, with blurred textures and deviations from the reference image, limiting their practical applications. In this paper, we introduce HiFi-123, a method designed for high-fidelity and multi-view consistent 3D generation. Our contributions are twofold: First, we propose a reference-guided novel view enhancement technique that substantially reduces the quality gap between synthesized and reference views. Second, capitalizing on the novel view enhancement, we present a novel reference-guided state distillation loss. When incorporated into the optimization-based image-to-3D pipeline, our method significantly improves 3D generation quality, achieving state-of-the-art performance. Comprehensive evaluations demonstrate the effectiveness of our approach over existing methods, both qualitatively and quantitatively.
Painting 3D Nature in 2D: View Synthesis of Natural Scenes from a Single Semantic Mask
We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image synthesis either require multi-view supervision or learning category-level prior for specific classes of objects, which can hardly work for natural scenes. Our key idea to solve this challenging problem is to use a semantic field as the intermediate representation, which is easier to reconstruct from an input semantic mask and then translate to a radiance field with the assistance of off-the-shelf semantic image synthesis models. Experiments show that our method outperforms baseline methods and produces photorealistic, multi-view consistent videos of a variety of natural scenes.
Bringing Old Photos Back to Life
We propose to restore old photos that suffer from severe degradation through a deep learning approach. Unlike conventional restoration tasks that can be solved through supervised learning, the degradation in real photos is complex and the domain gap between synthetic images and real old photos makes the network fail to generalize. Therefore, we propose a novel triplet domain translation network by leveraging real photos along with massive synthetic image pairs. Specifically, we train two variational autoencoders (VAEs) to respectively transform old photos and clean photos into two latent spaces. And the translation between these two latent spaces is learned with synthetic paired data. This translation generalizes well to real photos because the domain gap is closed in the compact latent space. Besides, to address multiple degradations mixed in one old photo, we design a global branch with a partial nonlocal block targeting to the structured defects, such as scratches and dust spots, and a local branch targeting to the unstructured defects, such as noises and blurriness. Two branches are fused in the latent space, leading to improved capability to restore old photos from multiple defects. The proposed method outperforms state-of-the-art methods in terms of visual quality for old photos restoration.
Diffusion Model Guided Sampling with Pixel-Wise Aleatoric Uncertainty Estimation
Despite the remarkable progress in generative modelling, current diffusion models lack a quantitative approach to assess image quality. To address this limitation, we propose to estimate the pixel-wise aleatoric uncertainty during the sampling phase of diffusion models and utilise the uncertainty to improve the sample generation quality. The uncertainty is computed as the variance of the denoising scores with a perturbation scheme that is specifically designed for diffusion models. We then show that the aleatoric uncertainty estimates are related to the second-order derivative of the diffusion noise distribution. We evaluate our uncertainty estimation algorithm and the uncertainty-guided sampling on the ImageNet and CIFAR-10 datasets. In our comparisons with the related work, we demonstrate promising results in filtering out low quality samples. Furthermore, we show that our guided approach leads to better sample generation in terms of FID scores.
Towards Unified Image Deblurring using a Mixture-of-Experts Decoder
Image deblurring, removing blurring artifacts from images, is a fundamental task in computational photography and low-level computer vision. Existing approaches focus on specialized solutions tailored to particular blur types, thus, these solutions lack generalization. This limitation in current methods implies requiring multiple models to cover several blur types, which is not practical in many real scenarios. In this paper, we introduce the first all-in-one deblurring method capable of efficiently restoring images affected by diverse blur degradations, including global motion, local motion, blur in low-light conditions, and defocus blur. We propose a mixture-of-experts (MoE) decoding module, which dynamically routes image features based on the recognized blur degradation, enabling precise and efficient restoration in an end-to-end manner. Our unified approach not only achieves performance comparable to dedicated task-specific models, but also demonstrates remarkable robustness and generalization capabilities on unseen blur degradation scenarios.
PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models
The primary aim of single-image super-resolution is to construct high-resolution (HR) images from corresponding low-resolution (LR) inputs. In previous approaches, which have generally been supervised, the training objective typically measures a pixel-wise average distance between the super-resolved (SR) and HR images. Optimizing such metrics often leads to blurring, especially in high variance (detailed) regions. We propose an alternative formulation of the super-resolution problem based on creating realistic SR images that downscale correctly. We present an algorithm addressing this problem, PULSE (Photo Upsampling via Latent Space Exploration), which generates high-resolution, realistic images at resolutions previously unseen in the literature. It accomplishes this in an entirely self-supervised fashion and is not confined to a specific degradation operator used during training, unlike previous methods (which require supervised training on databases of LR-HR image pairs). Instead of starting with the LR image and slowly adding detail, PULSE traverses the high-resolution natural image manifold, searching for images that downscale to the original LR image. This is formalized through the "downscaling loss," which guides exploration through the latent space of a generative model. By leveraging properties of high-dimensional Gaussians, we restrict the search space to guarantee realistic outputs. PULSE thereby generates super-resolved images that both are realistic and downscale correctly. We show proof of concept of our approach in the domain of face super-resolution (i.e., face hallucination). We also present a discussion of the limitations and biases of the method as currently implemented with an accompanying model card with relevant metrics. Our method outperforms state-of-the-art methods in perceptual quality at higher resolutions and scale factors than previously possible.
UniRes: Universal Image Restoration for Complex Degradations
Real-world image restoration is hampered by diverse degradations stemming from varying capture conditions, capture devices and post-processing pipelines. Existing works make improvements through simulating those degradations and leveraging image generative priors, however generalization to in-the-wild data remains an unresolved problem. In this paper, we focus on complex degradations, i.e., arbitrary mixtures of multiple types of known degradations, which is frequently seen in the wild. A simple yet flexible diffusionbased framework, named UniRes, is proposed to address such degradations in an end-to-end manner. It combines several specialized models during the diffusion sampling steps, hence transferring the knowledge from several well-isolated restoration tasks to the restoration of complex in-the-wild degradations. This only requires well-isolated training data for several degradation types. The framework is flexible as extensions can be added through a unified formulation, and the fidelity-quality trade-off can be adjusted through a new paradigm. Our proposed method is evaluated on both complex-degradation and single-degradation image restoration datasets. Extensive qualitative and quantitative experimental results show consistent performance gain especially for images with complex degradations.
Geometric Consistency Refinement for Single Image Novel View Synthesis via Test-Time Adaptation of Diffusion Models
Diffusion models for single image novel view synthesis (NVS) can generate highly realistic and plausible images, but they are limited in the geometric consistency to the given relative poses. The generated images often show significant errors with respect to the epipolar constraints that should be fulfilled, as given by the target pose. In this paper we address this issue by proposing a methodology to improve the geometric correctness of images generated by a diffusion model for single image NVS. We formulate a loss function based on image matching and epipolar constraints, and optimize the starting noise in a diffusion sampling process such that the generated image should both be a realistic image and fulfill geometric constraints derived from the given target pose. Our method does not require training data or fine-tuning of the diffusion models, and we show that we can apply it to multiple state-of-the-art models for single image NVS. The method is evaluated on the MegaScenes dataset and we show that geometric consistency is improved compared to the baseline models while retaining the quality of the generated images.
DIVD: Deblurring with Improved Video Diffusion Model
Video deblurring presents a considerable challenge owing to the complexity of blur, which frequently results from a combination of camera shakes, and object motions. In the field of video deblurring, many previous works have primarily concentrated on distortion-based metrics, such as PSNR. However, this approach often results in a weak correlation with human perception and yields reconstructions that lack realism. Diffusion models and video diffusion models have respectively excelled in the fields of image and video generation, particularly achieving remarkable results in terms of image authenticity and realistic perception. However, due to the computational complexity and challenges inherent in adapting diffusion models, there is still uncertainty regarding the potential of video diffusion models in video deblurring tasks. To explore the viability of video diffusion models in the task of video deblurring, we introduce a diffusion model specifically for this purpose. In this field, leveraging highly correlated information between adjacent frames and addressing the challenge of temporal misalignment are crucial research directions. To tackle these challenges, many improvements based on the video diffusion model are introduced in this work. As a result, our model outperforms existing models and achieves state-of-the-art results on a range of perceptual metrics. Our model preserves a significant amount of detail in the images while maintaining competitive distortion metrics. Furthermore, to the best of our knowledge, this is the first time the diffusion model has been applied in video deblurring to overcome the limitations mentioned above.
SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priors
Synthesizing novel views of large-scale scenes from unconstrained in-the-wild images is an important but challenging task in computer vision. Existing methods, which optimize per-image appearance and transient occlusion through implicit neural networks from dense training views (approximately 1000 images), struggle to perform effectively under sparse input conditions, resulting in noticeable artifacts. To this end, we propose SparseGS-W, a novel framework based on 3D Gaussian Splatting that enables the reconstruction of complex outdoor scenes and handles occlusions and appearance changes with as few as five training images. We leverage geometric priors and constrained diffusion priors to compensate for the lack of multi-view information from extremely sparse input. Specifically, we propose a plug-and-play Constrained Novel-View Enhancement module to iteratively improve the quality of rendered novel views during the Gaussian optimization process. Furthermore, we propose an Occlusion Handling module, which flexibly removes occlusions utilizing the inherent high-quality inpainting capability of constrained diffusion priors. Both modules are capable of extracting appearance features from any user-provided reference image, enabling flexible modeling of illumination-consistent scenes. Extensive experiments on the PhotoTourism and Tanks and Temples datasets demonstrate that SparseGS-W achieves state-of-the-art performance not only in full-reference metrics, but also in commonly used non-reference metrics such as FID, ClipIQA, and MUSIQ.
Image generation with shortest path diffusion
The field of image generation has made significant progress thanks to the introduction of Diffusion Models, which learn to progressively reverse a given image corruption. Recently, a few studies introduced alternative ways of corrupting images in Diffusion Models, with an emphasis on blurring. However, these studies are purely empirical and it remains unclear what is the optimal procedure for corrupting an image. In this work, we hypothesize that the optimal procedure minimizes the length of the path taken when corrupting an image towards a given final state. We propose the Fisher metric for the path length, measured in the space of probability distributions. We compute the shortest path according to this metric, and we show that it corresponds to a combination of image sharpening, rather than blurring, and noise deblurring. While the corruption was chosen arbitrarily in previous work, our Shortest Path Diffusion (SPD) determines uniquely the entire spatiotemporal structure of the corruption. We show that SPD improves on strong baselines without any hyperparameter tuning, and outperforms all previous Diffusion Models based on image blurring. Furthermore, any small deviation from the shortest path leads to worse performance, suggesting that SPD provides the optimal procedure to corrupt images. Our work sheds new light on observations made in recent works and provides a new approach to improve diffusion models on images and other types of data.
Bokehlicious: Photorealistic Bokeh Rendering with Controllable Apertures
Bokeh rendering methods play a key role in creating the visually appealing, softly blurred backgrounds seen in professional photography. While recent learning-based approaches show promising results, generating realistic Bokeh with variable strength remains challenging. Existing methods require additional inputs and suffer from unrealistic Bokeh reproduction due to reliance on synthetic data. In this work, we propose Bokehlicious, a highly efficient network that provides intuitive control over Bokeh strength through an Aperture-Aware Attention mechanism, mimicking the physical lens aperture. To further address the lack of high-quality real-world data, we present RealBokeh, a novel dataset featuring 23,000 high-resolution (24-MP) images captured by professional photographers, covering diverse scenes with varied aperture and focal length settings. Evaluations on both our new RealBokeh and established Bokeh rendering benchmarks show that Bokehlicious consistently outperforms SOTA methods while significantly reducing computational cost and exhibiting strong zero-shot generalization. Our method and dataset further extend to defocus deblurring, achieving competitive results on the RealDOF benchmark. Our code and data can be found at https://github.com/TimSeizinger/Bokehlicious
Model-Based Image Signal Processors via Learnable Dictionaries
Digital cameras transform sensor RAW readings into RGB images by means of their Image Signal Processor (ISP). Computational photography tasks such as image denoising and colour constancy are commonly performed in the RAW domain, in part due to the inherent hardware design, but also due to the appealing simplicity of noise statistics that result from the direct sensor readings. Despite this, the availability of RAW images is limited in comparison with the abundance and diversity of available RGB data. Recent approaches have attempted to bridge this gap by estimating the RGB to RAW mapping: handcrafted model-based methods that are interpretable and controllable usually require manual parameter fine-tuning, while end-to-end learnable neural networks require large amounts of training data, at times with complex training procedures, and generally lack interpretability and parametric control. Towards addressing these existing limitations, we present a novel hybrid model-based and data-driven ISP that builds on canonical ISP operations and is both learnable and interpretable. Our proposed invertible model, capable of bidirectional mapping between RAW and RGB domains, employs end-to-end learning of rich parameter representations, i.e. dictionaries, that are free from direct parametric supervision and additionally enable simple and plausible data augmentation. We evidence the value of our data generation process by extensive experiments under both RAW image reconstruction and RAW image denoising tasks, obtaining state-of-the-art performance in both. Additionally, we show that our ISP can learn meaningful mappings from few data samples, and that denoising models trained with our dictionary-based data augmentation are competitive despite having only few or zero ground-truth labels.
SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a physically-based rendering engine, we synthesize a dataset to simulate this lighting-conditioned transformation with 3D head assets under varying lighting. We propose two training and inference strategies to bridge the gap between the synthetic and real image domains: (1) multi-task training that takes advantage of real human portraits without lighting labels; (2) an inference time diffusion sampling procedure based on classifier-free guidance that leverages the input portrait to better preserve details. Our method generalizes to diverse real photographs and produces realistic illumination effects, including specular highlights and cast shadows, while preserving the subject's identity. Our quantitative experiments on Light Stage data demonstrate results comparable to state-of-the-art relighting methods. Our qualitative results on in-the-wild images showcase rich and unprecedented illumination effects. Project Page: https://vrroom.github.io/synthlight/
BayesDiff: Estimating Pixel-wise Uncertainty in Diffusion via Bayesian Inference
Diffusion models have impressive image generation capability, but low-quality generations still exist, and their identification remains challenging due to the lack of a proper sample-wise metric. To address this, we propose BayesDiff, a pixel-wise uncertainty estimator for generations from diffusion models based on Bayesian inference. In particular, we derive a novel uncertainty iteration principle to characterize the uncertainty dynamics in diffusion, and leverage the last-layer Laplace approximation for efficient Bayesian inference. The estimated pixel-wise uncertainty can not only be aggregated into a sample-wise metric to filter out low-fidelity images but also aids in augmenting successful generations and rectifying artifacts in failed generations in text-to-image tasks. Extensive experiments demonstrate the efficacy of BayesDiff and its promise for practical applications.
Pruning Overparameterized Multi-Task Networks for Degraded Web Image Restoration
Image quality is a critical factor in delivering visually appealing content on web platforms. However, images often suffer from degradation due to lossy operations applied by online social networks (OSNs), negatively affecting user experience. Image restoration is the process of recovering a clean high-quality image from a given degraded input. Recently, multi-task (all-in-one) image restoration models have gained significant attention, due to their ability to simultaneously handle different types of image degradations. However, these models often come with an excessively high number of trainable parameters, making them computationally inefficient. In this paper, we propose a strategy for compressing multi-task image restoration models. We aim to discover highly sparse subnetworks within overparameterized deep models that can match or even surpass the performance of their dense counterparts. The proposed model, namely MIR-L, utilizes an iterative pruning strategy that removes low-magnitude weights across multiple rounds, while resetting the remaining weights to their original initialization. This iterative process is important for the multi-task image restoration model's optimization, effectively uncovering "winning tickets" that maintain or exceed state-of-the-art performance at high sparsity levels. Experimental evaluation on benchmark datasets for the deraining, dehazing, and denoising tasks shows that MIR-L retains only 10% of the trainable parameters while maintaining high image restoration performance. Our code, datasets and pre-trained models are made publicly available at https://github.com/Thomkat/MIR-L.
RawGen: Learning Camera Raw Image Generation
Cameras capture scene-referred linear raw images, which are processed by onboard image signal processors (ISPs) into display-referred 8-bit sRGB outputs. Although raw data is more faithful for low-level vision tasks, collecting large-scale raw datasets remains a major bottleneck, as existing datasets are limited and tied to specific camera hardware. Generative models offer a promising way to address this scarcity -- however, existing diffusion frameworks are designed to synthesize photo-finished sRGB images rather than physically consistent linear representations. This paper presents RawGen, to our knowledge the first diffusion-based framework enabling text-to-raw generation for arbitrary target cameras, alongside sRGB-to-raw inversion. RawGen leverages the generative priors of large-scale sRGB diffusion models to synthesize physically meaningful linear outputs, such as CIE XYZ or camera-specific raw representations, via specialized processing in latent and pixel spaces. To handle unknown and diverse ISP pipelines and photo-finishing effects in diffusion-model training data, we build a many-to-one inverse-ISP dataset where multiple sRGB renditions of the same scene generated using diverse ISP parameters are anchored to a common scene-referred target. Fine-tuning a conditional denoiser and specialized decoder on this dataset allows RawGen to obtain camera-centric linear reconstructions that effectively invert the rendering pipeline. We demonstrate RawGen's superior performance over traditional inverse-ISP methods that assume a fixed ISP. Furthermore, we show that augmenting training pipelines with RawGen's scalable, text-driven synthetic data can benefit downstream low-level vision tasks.
RealFusion: 360° Reconstruction of Any Object from a Single Image
We consider the problem of reconstructing a full 360{\deg} photographic model of an object from a single image of it. We do so by fitting a neural radiance field to the image, but find this problem to be severely ill-posed. We thus take an off-the-self conditional image generator based on diffusion and engineer a prompt that encourages it to "dream up" novel views of the object. Using an approach inspired by DreamFields and DreamFusion, we fuse the given input view, the conditional prior, and other regularizers in a final, consistent reconstruction. We demonstrate state-of-the-art reconstruction results on benchmark images when compared to prior methods for monocular 3D reconstruction of objects. Qualitatively, our reconstructions provide a faithful match of the input view and a plausible extrapolation of its appearance and 3D shape, including to the side of the object not visible in the image.
Refracting Reality: Generating Images with Realistic Transparent Objects
Generative image models can produce convincingly real images, with plausible shapes, textures, layouts and lighting. However, one domain in which they perform notably poorly is in the synthesis of transparent objects, which exhibit refraction, reflection, absorption and scattering. Refraction is a particular challenge, because refracted pixel rays often intersect with surfaces observed in other parts of the image, providing a constraint on the color. It is clear from inspection that generative models have not distilled the laws of optics sufficiently well to accurately render refractive objects. In this work, we consider the problem of generating images with accurate refraction, given a text prompt. We synchronize the pixels within the object's boundary with those outside by warping and merging the pixels using Snell's Law of Refraction, at each step of the generation trajectory. For those surfaces that are not directly observed in the image, but are visible via refraction or reflection, we recover their appearance by synchronizing the image with a second generated image -- a panorama centered at the object -- using the same warping and merging procedure. We demonstrate that our approach generates much more optically-plausible images that respect the physical constraints.
Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
Synthesizing large-scale, explorable, and geometrically accurate 3D urban scenes is a challenging yet valuable task in providing immersive and embodied applications. The challenges lie in the lack of large-scale and high-quality real-world 3D scans for training generalizable generative models. In this paper, we take an alternative route to create large-scale 3D scenes by synergizing the readily available satellite imagery that supplies realistic coarse geometry and the open-domain diffusion model for creating high-quality close-up appearances. We propose Skyfall-GS, the first city-block scale 3D scene creation framework without costly 3D annotations, also featuring real-time, immersive 3D exploration. We tailor a curriculum-driven iterative refinement strategy to progressively enhance geometric completeness and photorealistic textures. Extensive experiments demonstrate that Skyfall-GS provides improved cross-view consistent geometry and more realistic textures compared to state-of-the-art approaches. Project page: https://skyfall-gs.jayinnn.dev/
StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
This work addresses the challenge of high-quality surface normal estimation from monocular colored inputs (i.e., images and videos), a field which has recently been revolutionized by repurposing diffusion priors. However, previous attempts still struggle with stochastic inference, conflicting with the deterministic nature of the Image2Normal task, and costly ensembling step, which slows down the estimation process. Our method, StableNormal, mitigates the stochasticity of the diffusion process by reducing inference variance, thus producing "Stable-and-Sharp" normal estimates without any additional ensembling process. StableNormal works robustly under challenging imaging conditions, such as extreme lighting, blurring, and low quality. It is also robust against transparent and reflective surfaces, as well as cluttered scenes with numerous objects. Specifically, StableNormal employs a coarse-to-fine strategy, which starts with a one-step normal estimator (YOSO) to derive an initial normal guess, that is relatively coarse but reliable, then followed by a semantic-guided refinement process (SG-DRN) that refines the normals to recover geometric details. The effectiveness of StableNormal is demonstrated through competitive performance in standard datasets such as DIODE-indoor, iBims, ScannetV2 and NYUv2, and also in various downstream tasks, such as surface reconstruction and normal enhancement. These results evidence that StableNormal retains both the "stability" and "sharpness" for accurate normal estimation. StableNormal represents a baby attempt to repurpose diffusion priors for deterministic estimation. To democratize this, code and models have been publicly available in hf.co/Stable-X
Single UHD Image Dehazing via Interpretable Pyramid Network
Currently, most single image dehazing models cannot run an ultra-high-resolution (UHD) image with a single GPU shader in real-time. To address the problem, we introduce the principle of infinite approximation of Taylor's theorem with the Laplace pyramid pattern to build a model which is capable of handling 4K hazy images in real-time. The N branch networks of the pyramid network correspond to the N constraint terms in Taylor's theorem. Low-order polynomials reconstruct the low-frequency information of the image (e.g. color, illumination). High-order polynomials regress the high-frequency information of the image (e.g. texture). In addition, we propose a Tucker reconstruction-based regularization term that acts on each branch network of the pyramid model. It further constrains the generation of anomalous signals in the feature space. Extensive experimental results demonstrate that our approach can not only run 4K images with haze in real-time on a single GPU (80FPS) but also has unparalleled interpretability. The developed method achieves state-of-the-art (SOTA) performance on two benchmarks (O/I-HAZE) and our updated 4KID dataset while providing the reliable groundwork for subsequent optimization schemes.
Improving Synthetic Image Detection Towards Generalization: An Image Transformation Perspective
With recent generative models facilitating photo-realistic image synthesis, the proliferation of synthetic images has also engendered certain negative impacts on social platforms, thereby raising an urgent imperative to develop effective detectors. Current synthetic image detection (SID) pipelines are primarily dedicated to crafting universal artifact features, accompanied by an oversight about SID training paradigm. In this paper, we re-examine the SID problem and identify two prevalent biases in current training paradigms, i.e., weakened artifact features and overfitted artifact features. Meanwhile, we discover that the imaging mechanism of synthetic images contributes to heightened local correlations among pixels, suggesting that detectors should be equipped with local awareness. In this light, we propose SAFE, a lightweight and effective detector with three simple image transformations. Firstly, for weakened artifact features, we substitute the down-sampling operator with the crop operator in image pre-processing to help circumvent artifact distortion. Secondly, for overfitted artifact features, we include ColorJitter and RandomRotation as additional data augmentations, to help alleviate irrelevant biases from color discrepancies and semantic differences in limited training samples. Thirdly, for local awareness, we propose a patch-based random masking strategy tailored for SID, forcing the detector to focus on local regions at training. Comparative experiments are conducted on an open-world dataset, comprising synthetic images generated by 26 distinct generative models. Our pipeline achieves a new state-of-the-art performance, with remarkable improvements of 4.5% in accuracy and 2.9% in average precision against existing methods. Our code is available at: https://github.com/Ouxiang-Li/SAFE.
Gyroscope-Assisted Motion Deblurring Network
Image research has shown substantial attention in deblurring networks in recent years. Yet, their practical usage in real-world deblurring, especially motion blur, remains limited due to the lack of pixel-aligned training triplets (background, blurred image, and blur heat map) and restricted information inherent in blurred images. This paper presents a simple yet efficient framework to synthetic and restore motion blur images using Inertial Measurement Unit (IMU) data. Notably, the framework includes a strategy for training triplet generation, and a Gyroscope-Aided Motion Deblurring (GAMD) network for blurred image restoration. The rationale is that through harnessing IMU data, we can determine the transformation of the camera pose during the image exposure phase, facilitating the deduction of the motion trajectory (aka. blur trajectory) for each point inside the three-dimensional space. Thus, the synthetic triplets using our strategy are inherently close to natural motion blur, strictly pixel-aligned, and mass-producible. Through comprehensive experiments, we demonstrate the advantages of the proposed framework: only two-pixel errors between our synthetic and real-world blur trajectories, a marked improvement (around 33.17%) of the state-of-the-art deblurring method MIMO on Peak Signal-to-Noise Ratio (PSNR).
DiffLLE: Diffusion-guided Domain Calibration for Unsupervised Low-light Image Enhancement
Existing unsupervised low-light image enhancement methods lack enough effectiveness and generalization in practical applications. We suppose this is because of the absence of explicit supervision and the inherent gap between real-world scenarios and the training data domain. In this paper, we develop Diffusion-based domain calibration to realize more robust and effective unsupervised Low-Light Enhancement, called DiffLLE. Since the diffusion model performs impressive denoising capability and has been trained on massive clean images, we adopt it to bridge the gap between the real low-light domain and training degradation domain, while providing efficient priors of real-world content for unsupervised models. Specifically, we adopt a naive unsupervised enhancement algorithm to realize preliminary restoration and design two zero-shot plug-and-play modules based on diffusion model to improve generalization and effectiveness. The Diffusion-guided Degradation Calibration (DDC) module narrows the gap between real-world and training low-light degradation through diffusion-based domain calibration and a lightness enhancement curve, which makes the enhancement model perform robustly even in sophisticated wild degradation. Due to the limited enhancement effect of the unsupervised model, we further develop the Fine-grained Target domain Distillation (FTD) module to find a more visual-friendly solution space. It exploits the priors of the pre-trained diffusion model to generate pseudo-references, which shrinks the preliminary restored results from a coarse normal-light domain to a finer high-quality clean field, addressing the lack of strong explicit supervision for unsupervised methods. Benefiting from these, our approach even outperforms some supervised methods by using only a simple unsupervised baseline. Extensive experiments demonstrate the superior effectiveness of the proposed DiffLLE.
Deblurring in the Wild: A Real-World Image Deblurring Dataset from Smartphone High-Speed Videos
We introduce the largest real-world image deblurring dataset constructed from smartphone slow-motion videos. Using 240 frames captured over one second, we simulate realistic long-exposure blur by averaging frames to produce blurry images, while using the temporally centered frame as the sharp reference. Our dataset contains over 42,000 high-resolution blur-sharp image pairs, making it approximately 10 times larger than widely used datasets, with 8 times the amount of different scenes, including indoor and outdoor environments, with varying object and camera motions. We benchmark multiple state-of-the-art (SOTA) deblurring models on our dataset and observe significant performance degradation, highlighting the complexity and diversity of our benchmark. Our dataset serves as a challenging new benchmark to facilitate robust and generalizable deblurring models.
