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Apr 17

Where's the Point? Self-Supervised Multilingual Punctuation-Agnostic Sentence Segmentation

Many NLP pipelines split text into sentences as one of the crucial preprocessing steps. Prior sentence segmentation tools either rely on punctuation or require a considerable amount of sentence-segmented training data: both central assumptions might fail when porting sentence segmenters to diverse languages on a massive scale. In this work, we thus introduce a multilingual punctuation-agnostic sentence segmentation method, currently covering 85 languages, trained in a self-supervised fashion on unsegmented text, by making use of newline characters which implicitly perform segmentation into paragraphs. We further propose an approach that adapts our method to the segmentation in a given corpus by using only a small number (64-256) of sentence-segmented examples. The main results indicate that our method outperforms all the prior best sentence-segmentation tools by an average of 6.1% F1 points. Furthermore, we demonstrate that proper sentence segmentation has a point: the use of a (powerful) sentence segmenter makes a considerable difference for a downstream application such as machine translation (MT). By using our method to match sentence segmentation to the segmentation used during training of MT models, we achieve an average improvement of 2.3 BLEU points over the best prior segmentation tool, as well as massive gains over a trivial segmenter that splits text into equally sized blocks.

  • 3 authors
·
May 30, 2023

General Detection-based Text Line Recognition

We introduce a general detection-based approach to text line recognition, be it printed (OCR) or handwritten (HTR), with Latin, Chinese, or ciphered characters. Detection-based approaches have until now been largely discarded for HTR because reading characters separately is often challenging, and character-level annotation is difficult and expensive. We overcome these challenges thanks to three main insights: (i) synthetic pre-training with sufficiently diverse data enables learning reasonable character localization for any script; (ii) modern transformer-based detectors can jointly detect a large number of instances, and, if trained with an adequate masking strategy, leverage consistency between the different detections; (iii) once a pre-trained detection model with approximate character localization is available, it is possible to fine-tune it with line-level annotation on real data, even with a different alphabet. Our approach, dubbed DTLR, builds on a completely different paradigm than state-of-the-art HTR methods, which rely on autoregressive decoding, predicting character values one by one, while we treat a complete line in parallel. Remarkably, we demonstrate good performance on a large range of scripts, usually tackled with specialized approaches. In particular, we improve state-of-the-art performances for Chinese script recognition on the CASIA v2 dataset, and for cipher recognition on the Borg and Copiale datasets. Our code and models are available at https://github.com/raphael-baena/DTLR.

  • 3 authors
·
Sep 25, 2024

GLiNER-biomed: A Suite of Efficient Models for Open Biomedical Named Entity Recognition

Biomedical named entity recognition (NER) presents unique challenges due to specialized vocabularies, the sheer volume of entities, and the continuous emergence of novel entities. Traditional NER models, constrained by fixed taxonomies and human annotations, struggle to generalize beyond predefined entity types or efficiently adapt to emerging concepts. To address these issues, we introduce GLiNER-biomed, a domain-adapted suite of Generalist and Lightweight Model for NER (GLiNER) models specifically tailored for biomedical NER. In contrast to conventional approaches, GLiNER uses natural language descriptions to infer arbitrary entity types, enabling zero-shot recognition. Our approach first distills the annotation capabilities of large language models (LLMs) into a smaller, more efficient model, enabling the generation of high-coverage synthetic biomedical NER data. We subsequently train two GLiNER architectures, uni- and bi-encoder, at multiple scales to balance computational efficiency and recognition performance. Evaluations on several biomedical datasets demonstrate that GLiNER-biomed outperforms state-of-the-art GLiNER models in both zero- and few-shot scenarios, achieving 5.96% improvement in F1-score over the strongest baseline. Ablation studies highlight the effectiveness of our synthetic data generation strategy and emphasize the complementary benefits of synthetic biomedical pre-training combined with fine-tuning on high-quality general-domain annotations. All datasets, models, and training pipelines are publicly available at https://github.com/ds4dh/GLiNER-biomed.

  • 3 authors
·
Apr 1, 2025

OrigamiNet: Weakly-Supervised, Segmentation-Free, One-Step, Full Page Text Recognition by learning to unfold

Text recognition is a major computer vision task with a big set of associated challenges. One of those traditional challenges is the coupled nature of text recognition and segmentation. This problem has been progressively solved over the past decades, going from segmentation based recognition to segmentation free approaches, which proved more accurate and much cheaper to annotate data for. We take a step from segmentation-free single line recognition towards segmentation-free multi-line / full page recognition. We propose a novel and simple neural network module, termed OrigamiNet, that can augment any CTC-trained, fully convolutional single line text recognizer, to convert it into a multi-line version by providing the model with enough spatial capacity to be able to properly collapse a 2D input signal into 1D without losing information. Such modified networks can be trained using exactly their same simple original procedure, and using only unsegmented image and text pairs. We carry out a set of interpretability experiments that show that our trained models learn an accurate implicit line segmentation. We achieve state-of-the-art character error rate on both IAM \& ICDAR 2017 HTR benchmarks for handwriting recognition, surpassing all other methods in the literature. On IAM we even surpass single line methods that use accurate localization information during training. Our code is available online at https://github.com/IntuitionMachines/OrigamiNet.

  • 2 authors
·
Jun 12, 2020

StoryGPT-V: Large Language Models as Consistent Story Visualizers

Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce StoryGPT-V, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code will be made publicly available.

  • 2 authors
·
Dec 4, 2023

Word and Document Embeddings based on Neural Network Approaches

Data representation is a fundamental task in machine learning. The representation of data affects the performance of the whole machine learning system. In a long history, the representation of data is done by feature engineering, and researchers aim at designing better features for specific tasks. Recently, the rapid development of deep learning and representation learning has brought new inspiration to various domains. In natural language processing, the most widely used feature representation is the Bag-of-Words model. This model has the data sparsity problem and cannot keep the word order information. Other features such as part-of-speech tagging or more complex syntax features can only fit for specific tasks in most cases. This thesis focuses on word representation and document representation. We compare the existing systems and present our new model. First, for generating word embeddings, we make comprehensive comparisons among existing word embedding models. In terms of theory, we figure out the relationship between the two most important models, i.e., Skip-gram and GloVe. In our experiments, we analyze three key points in generating word embeddings, including the model construction, the training corpus and parameter design. We evaluate word embeddings with three types of tasks, and we argue that they cover the existing use of word embeddings. Through theory and practical experiments, we present some guidelines for how to generate a good word embedding. Second, in Chinese character or word representation. We introduce the joint training of Chinese character and word. ... Third, for document representation, we analyze the existing document representation models, including recursive NNs, recurrent NNs and convolutional NNs. We point out the drawbacks of these models and present our new model, the recurrent convolutional neural networks. ...

  • 1 authors
·
Nov 17, 2016

Fantastic Copyrighted Beasts and How (Not) to Generate Them

Recent studies show that image and video generation models can be prompted to reproduce copyrighted content from their training data, raising serious legal concerns around copyright infringement. Copyrighted characters, in particular, pose a difficult challenge for image generation services, with at least one lawsuit already awarding damages based on the generation of these characters. Yet, little research has empirically examined this issue. We conduct a systematic evaluation to fill this gap. First, we build CopyCat, an evaluation suite consisting of diverse copyrighted characters and a novel evaluation pipeline. Our evaluation considers both the detection of similarity to copyrighted characters and generated image's consistency with user input. Our evaluation systematically shows that both image and video generation models can still generate characters even if characters' names are not explicitly mentioned in the prompt, sometimes with only two generic keywords (e.g., prompting with "videogame, plumber" consistently generates Nintendo's Mario character). We then introduce techniques to semi-automatically identify such keywords or descriptions that trigger character generation. Using our evaluation suite, we study runtime mitigation strategies, including both existing methods and new strategies we propose. Our findings reveal that commonly employed strategies, such as prompt rewriting in the DALL-E system, are not sufficient as standalone guardrails. These strategies must be coupled with other approaches, like negative prompting, to effectively reduce the unintended generation of copyrighted characters. Our work provides empirical grounding to the discussion of copyright mitigation strategies and offers actionable insights for model deployers actively implementing them.

  • 10 authors
·
Jun 20, 2024

Few-shot multi-token DreamBooth with LoRa for style-consistent character generation

The audiovisual industry is undergoing a profound transformation as it is integrating AI developments not only to automate routine tasks but also to inspire new forms of art. This paper addresses the problem of producing a virtually unlimited number of novel characters that preserve the artistic style and shared visual traits of a small set of human-designed reference characters, thus broadening creative possibilities in animation, gaming, and related domains. Our solution builds upon DreamBooth, a well-established fine-tuning technique for text-to-image diffusion models, and adapts it to tackle two core challenges: capturing intricate character details beyond textual prompts and the few-shot nature of the training data. To achieve this, we propose a multi-token strategy, using clustering to assign separate tokens to individual characters and their collective style, combined with LoRA-based parameter-efficient fine-tuning. By removing the class-specific regularization set and introducing random tokens and embeddings during generation, our approach allows for unlimited character creation while preserving the learned style. We evaluate our method on five small specialized datasets, comparing it to relevant baselines using both quantitative metrics and a human evaluation study. Our results demonstrate that our approach produces high-quality, diverse characters while preserving the distinctive aesthetic features of the reference characters, with human evaluation further reinforcing its effectiveness and highlighting the potential of our method.

  • 5 authors
·
Oct 9, 2025

Learn Your Tokens: Word-Pooled Tokenization for Language Modeling

Language models typically tokenize text into subwords, using a deterministic, hand-engineered heuristic of combining characters into longer surface-level strings such as 'ing' or whole words. Recent literature has repeatedly shown the limitations of such a tokenization strategy, particularly for documents not written in English and for representing numbers. On the other extreme, byte/character-level language models are much less restricted but suffer from increased sequence description lengths and a subsequent quadratic expansion in self-attention computation. Recent attempts to compress and limit these context lengths with fixed size convolutions is helpful but completely ignores the word boundary. This paper considers an alternative 'learn your tokens' scheme which utilizes the word boundary to pool bytes/characters into word representations, which are fed to the primary language model, before again decoding individual characters/bytes per word in parallel. We find that our moderately expressive and moderately fast end-to-end tokenizer outperform by over 300% both subwords and byte/character models over the intrinsic language modeling metric of next-word prediction across datasets. It particularly outshines on rare words, outperforming by a factor of 30! We extensively study the language modeling setup for all three categories of tokenizers and theoretically analyze how our end-to-end models can also be a strong trade-off in efficiency and robustness.

  • 4 authors
·
Oct 17, 2023

LongCat-Image Technical Report

We introduce LongCat-Image, a pioneering open-source and bilingual (Chinese-English) foundation model for image generation, designed to address core challenges in multilingual text rendering, photorealism, deployment efficiency, and developer accessibility prevalent in current leading models. 1) We achieve this through rigorous data curation strategies across the pre-training, mid-training, and SFT stages, complemented by the coordinated use of curated reward models during the RL phase. This strategy establishes the model as a new state-of-the-art (SOTA), delivering superior text-rendering capabilities and remarkable photorealism, and significantly enhancing aesthetic quality. 2) Notably, it sets a new industry standard for Chinese character rendering. By supporting even complex and rare characters, it outperforms both major open-source and commercial solutions in coverage, while also achieving superior accuracy. 3) The model achieves remarkable efficiency through its compact design. With a core diffusion model of only 6B parameters, it is significantly smaller than the nearly 20B or larger Mixture-of-Experts (MoE) architectures common in the field. This ensures minimal VRAM usage and rapid inference, significantly reducing deployment costs. Beyond generation, LongCat-Image also excels in image editing, achieving SOTA results on standard benchmarks with superior editing consistency compared to other open-source works. 4) To fully empower the community, we have established the most comprehensive open-source ecosystem to date. We are releasing not only multiple model versions for text-to-image and image editing, including checkpoints after mid-training and post-training stages, but also the entire toolchain of training procedure. We believe that the openness of LongCat-Image will provide robust support for developers and researchers, pushing the frontiers of visual content creation.

meituan-longcat LongCat
·
Dec 8, 2025 2