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Apr 17

Latent-Space Contrastive Reinforcement Learning for Stable and Efficient LLM Reasoning

While Large Language Models (LLMs) demonstrate exceptional performance in surface-level text generation, their nature in handling complex multi-step reasoning tasks often remains one of ``statistical fitting'' rather than systematic logical deduction. Traditional Reinforcement Learning (RL) attempts to mitigate this by introducing a ``think-before-speak'' paradigm. However, applying RL directly in high-dimensional, discrete token spaces faces three inherent challenges: sample-inefficient rollouts, high gradient estimation variance, and the risk of catastrophic forgetting. To fundamentally address these structural bottlenecks, we propose DeepLatent Reasoning (DLR), a latent-space bidirectional contrastive reinforcement learning framework. This framework shifts the trial-and-error cost from expensive token-level full sequence generation to the continuous latent manifold. Specifically, we introduce a lightweight assistant model to efficiently sample K reasoning chain encodings within the latent space. These encodings are filtered via a dual reward mechanism based on correctness and formatting; only high-value latent trajectories are fed into a frozen main model for single-pass decoding. To maximize reasoning diversity while maintaining coherence, we design a contrastive learning objective to enable directed exploration within the latent space. Since the main model parameters remain frozen during optimization, this method mathematically eliminates catastrophic forgetting. Experiments demonstrate that under comparable GPU computational budgets, DLR achieves more stable training convergence, supports longer-horizon reasoning chains, and facilitates the sustainable accumulation of reasoning capabilities, providing a viable path toward reliable and scalable reinforcement learning for LLMs.

  • 5 authors
·
Jan 23

Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLM

Rapidly developing large language models (LLMs) have brought tremendous intelligent applications. Especially, the GPT-4o's excellent duplex speech interaction ability has brought impressive experience to users. Researchers have recently proposed several multi-modal LLMs in this direction that can achieve user-agent speech-to-speech conversations. This paper proposes a novel speech-text multimodal LLM architecture called Freeze-Omni. Our main contribution is that the speech input and output modalities can be easily connected to a textual LLM while keeping the LLM's parameters frozen throughout the training process. We design a three-stage training strategy for modeling both the speech input and output, enabling Freeze-Omni to obtain speech-to-speech conversation ability using text-speech paired data (such as ASR and TTS data) and only 60,000 multi-round text Q&A data on 8 GPUs. Moreover, we can effectively ensure that the intelligence of the Freeze-Omni in the speech modality is at the same level compared with that in the text modality of its backbone LLM, while achieving low latency end-to-end spoken response. In addition, we also designed a method to achieve duplex dialogue ability through multi-task training, giving Freeze-Omni a more natural style of dialogue ability between users and agents. In summary, Freeze-Omni holds great potential to conduct speech-to-speech dialogue based on a multimodal LLM under the condition of a frozen LLM, avoiding the catastrophic forgetting problem caused by limited data and training resources.

  • 8 authors
·
Nov 1, 2024

Objects matter: object-centric world models improve reinforcement learning in visually complex environments

Deep reinforcement learning has achieved remarkable success in learning control policies from pixels across a wide range of tasks, yet its application remains hindered by low sample efficiency, requiring significantly more environment interactions than humans to reach comparable performance. Model-based reinforcement learning (MBRL) offers a solution by leveraging learnt world models to generate simulated experience, thereby improving sample efficiency. However, in visually complex environments, small or dynamic elements can be critical for decision-making. Yet, traditional MBRL methods in pixel-based environments typically rely on auto-encoding with an L_2 loss, which is dominated by large areas and often fails to capture decision-relevant details. To address these limitations, we propose an object-centric MBRL pipeline, which integrates recent advances in computer vision to allow agents to focus on key decision-related elements. Our approach consists of four main steps: (1) annotating key objects related to rewards and goals with segmentation masks, (2) extracting object features using a pre-trained, frozen foundation vision model, (3) incorporating these object features with the raw observations to predict environmental dynamics, and (4) training the policy using imagined trajectories generated by this object-centric world model. Building on the efficient MBRL algorithm STORM, we call this pipeline OC-STORM. We demonstrate OC-STORM's practical value in overcoming the limitations of conventional MBRL approaches on both Atari games and the visually complex game Hollow Knight.

  • 4 authors
·
Jan 27, 2025

SORSA: Singular Values and Orthonormal Regularized Singular Vectors Adaptation of Large Language Models

The rapid advancement in large language models (LLMs) comes with a significant increase in their parameter size, presenting challenges for adaptation and fine-tuning. Parameter-efficient fine-tuning (PEFT) methods are widely used to adapt LLMs for downstream tasks efficiently. In this paper, we propose Singular Values and Orthonormal Regularized Singular Vectors Adaptation, or SORSA, a novel PEFT method. We introduce a method to analyze the variation of the parameters by performing singular value decomposition (SVD) and discuss and analyze SORSA's superiority in minimizing the alteration in the SVD aspect. Each SORSA adapter consists of two main parts: trainable principal singular weights W_p = U_p Sigma_p V^top_p, and frozen residual weights W_r = U_r Sigma_r V^top_r. These parts are initialized by performing SVD on pre-trained weights. Moreover, we implement and analyze an orthonormal regularizer, which could effectively transfer the scaling information into Sigma_p and ultimately allows the training process to be more efficient. SORSA adapters could be merged during inference, thus eliminating any inference latency. After all, SORSA shows a faster convergence than PiSSA and LoRA in our experiments. On the MATH benchmark, Llama 2 7B adapted using SORSA achieved 10.36% accuracy, outperforming LoRA (5.50%), Full FT (7.22%), and PiSSA (7.44%). On the GSM-8K benchmark, SORSA achieved 56.03% accuracy, surpassing LoRA (42.30%), Full FT (49.05%), and PiSSA (53.07%). We conclude that SORSA offers a new perspective on parameter-efficient fine-tuning, demonstrating remarkable performance. The code is available at https://github.com/Gunale0926/SORSA.

  • 1 authors
·
Aug 21, 2024

DyLoRA: Parameter Efficient Tuning of Pre-trained Models using Dynamic Search-Free Low-Rank Adaptation

With the ever-growing size of pretrained models (PMs), fine-tuning them has become more expensive and resource-hungry. As a remedy, low-rank adapters (LoRA) keep the main pretrained weights of the model frozen and just introduce some learnable truncated SVD modules (so-called LoRA blocks) to the model. While LoRA blocks are parameter-efficient, they suffer from two major problems: first, the size of these blocks is fixed and cannot be modified after training (for example, if we need to change the rank of LoRA blocks, then we need to re-train them from scratch); second, optimizing their rank requires an exhaustive search and effort. In this work, we introduce a dynamic low-rank adaptation (DyLoRA) technique to address these two problems together. Our DyLoRA method trains LoRA blocks for a range of ranks instead of a single rank by sorting the representation learned by the adapter module at different ranks during training. We evaluate our solution on different natural language understanding (GLUE benchmark) and language generation tasks (E2E, DART and WebNLG) using different pretrained models such as RoBERTa and GPT with different sizes. Our results show that we can train dynamic search-free models with DyLoRA at least 4 to 7 times (depending to the task) faster than LoRA without significantly compromising performance. Moreover, our models can perform consistently well on a much larger range of ranks compared to LoRA.

  • 4 authors
·
Oct 14, 2022

MT-Depth: Multi-task Instance feature analysis for the Depth Completion

Depth completion plays a vital role in 3D perception systems, especially in scenarios where sparse depth data must be densified for tasks such as autonomous driving, robotics, and augmented reality. While many existing approaches rely on semantic segmentation to guide depth completion, they often overlook the benefits of object-level understanding. In this work, we introduce an instance-aware depth completion framework that explicitly integrates binary instance masks as spatial priors to refine depth predictions. Our model combines four main components: a frozen YOLO V11 instance segmentation branch, a U-Net-based depth completion backbone, a cross-attention fusion module, and an attention-guided prediction head. The instance segmentation branch generates per-image foreground masks that guide the depth branch via cross-attention, allowing the network to focus on object-centric regions during refinement. We validate our method on the Virtual KITTI 2 dataset, showing that it achieves lower Root Mean Squared Error (RMSE) compared to both a U-Net-only baseline and previous semantic-guided methods, while maintaining competitive Mean Absolute Error (MAE). Qualitative and quantitative results demonstrate that the proposed model effectively enhances depth accuracy near object boundaries, occlusions, and thin structures. Our findings suggest that incorporating instance-aware cues offers a promising direction for improving depth completion without relying on dense semantic labels.

  • 3 authors
·
Dec 8, 2025

LLM-enabled Instance Model Generation

In the domain of model-based engineering, models are essential components that enable system design and analysis. Traditionally, the creation of these models has been a manual process requiring not only deep modeling expertise but also substantial domain knowledge of target systems. With the rapid advancement of generative artificial intelligence, large language models (LLMs) show potential for automating model generation. This work explores the generation of instance models using LLMs, focusing specifically on producing XMI-based instance models from Ecore metamodels and natural language specifications. We observe that current LLMs struggle to directly generate valid XMI models. To address this, we propose a two-step approach: first, using LLMs to produce a simplified structured output containing all necessary instance model information, namely a conceptual instance model, and then compiling this intermediate representation into a valid XMI file. The conceptual instance model is format-independent, allowing it to be transformed into various modeling formats via different compilers. The feasibility of the proposed method has been demonstrated using several LLMs, including GPT-4o, o1-preview, Llama 3.1 (8B and 70B). Results show that the proposed method significantly improves the usability of LLMs for instance model generation tasks. Notably, the smaller open-source model, Llama 3.1 70B, demonstrated performance comparable to proprietary GPT models within the proposed framework.

  • 5 authors
·
Mar 28, 2025