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Apr 15

Think Visually, Reason Textually: Vision-Language Synergy in ARC

Abstract reasoning from minimal examples remains a core unsolved problem for frontier foundation models such as GPT-5 and Grok 4. These models still fail to infer structured transformation rules from a handful of examples, which is a key hallmark of human intelligence. The Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI) provides a rigorous testbed for this capability, demanding conceptual rule induction and transfer to novel tasks. Most existing methods treat ARC-AGI as a purely textual reasoning task, overlooking the fact that humans rely heavily on visual abstraction when solving such puzzles. However, our pilot experiments reveal a paradox: naively rendering ARC-AGI grids as images degrades performance due to imprecise rule execution. This leads to our central hypothesis that vision and language possess complementary strengths across distinct reasoning stages: vision supports global pattern abstraction and verification, whereas language specializes in symbolic rule formulation and precise execution. Building on this insight, we introduce two synergistic strategies: (1) Vision-Language Synergy Reasoning (VLSR), which decomposes ARC-AGI into modality-aligned subtasks; and (2) Modality-Switch Self-Correction (MSSC), which leverages vision to verify text-based reasoning for intrinsic error correction. Extensive experiments demonstrate that our approach yields up to a 4.33% improvement over text-only baselines across diverse flagship models and multiple ARC-AGI tasks. Our findings suggest that unifying visual abstraction with linguistic reasoning is a crucial step toward achieving generalizable, human-like intelligence in future foundation models. Source code will be released soon.

internlm Intern Large Models
·
Nov 19, 2025 2

Enigmata: Scaling Logical Reasoning in Large Language Models with Synthetic Verifiable Puzzles

Large Language Models (LLMs), such as OpenAI's o1 and DeepSeek's R1, excel at advanced reasoning tasks like math and coding via Reinforcement Learning with Verifiable Rewards (RLVR), but still struggle with puzzles solvable by humans without domain knowledge. We introduce Enigmata, the first comprehensive suite tailored for improving LLMs with puzzle reasoning skills. It includes 36 tasks across seven categories, each with 1) a generator that produces unlimited examples with controllable difficulty and 2) a rule-based verifier for automatic evaluation. This generator-verifier design supports scalable, multi-task RL training, fine-grained analysis, and seamless RLVR integration. We further propose Enigmata-Eval, a rigorous benchmark, and develop optimized multi-task RLVR strategies. Our trained model, Qwen2.5-32B-Enigmata, consistently surpasses o3-mini-high and o1 on the puzzle reasoning benchmarks like Enigmata-Eval, ARC-AGI (32.8%), and ARC-AGI 2 (0.6%). It also generalizes well to out-of-domain puzzle benchmarks and mathematical reasoning, with little multi-tasking trade-off. When trained on larger models like Seed1.5-Thinking (20B activated parameters and 200B total parameters), puzzle data from Enigmata further boosts SoTA performance on advanced math and STEM reasoning tasks such as AIME (2024-2025), BeyondAIME and GPQA (Diamond), showing nice generalization benefits of Enigmata. This work offers a unified, controllable framework for advancing logical reasoning in LLMs. Resources of this work can be found at https://seed-enigmata.github.io.

  • 12 authors
·
May 26, 2025 1

The Jumping Reasoning Curve? Tracking the Evolution of Reasoning Performance in GPT-[n] and o-[n] Models on Multimodal Puzzles

The releases of OpenAI's o1 and o3 mark a significant paradigm shift in Large Language Models towards advanced reasoning capabilities. Notably, o3 outperformed humans in novel problem-solving and skill acquisition on the Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI). However, this benchmark is limited to symbolic patterns, whereas humans often perceive and reason about multimodal scenarios involving both vision and language data. Thus, there is an urgent need to investigate advanced reasoning capabilities in multimodal tasks. To this end, we track the evolution of the GPT-[n] and o-[n] series models on challenging multimodal puzzles, requiring fine-grained visual perception with abstract or algorithmic reasoning. The superior performance of o1 comes at nearly 750 times the computational cost of GPT-4o, raising concerns about its efficiency. Our results reveal a clear upward trend in reasoning capabilities across model iterations, with notable performance jumps across GPT-series models and subsequently to o1. Nonetheless, we observe that the o1 model still struggles with simple multimodal puzzles requiring abstract reasoning. Furthermore, its performance in algorithmic puzzles remains poor. We plan to continuously track new models in the series and update our results in this paper accordingly. All resources used in this evaluation are openly available https://github.com/declare-lab/LLM-PuzzleTest.

  • 4 authors
·
Feb 3, 2025 2

How Much Backtracking is Enough? Exploring the Interplay of SFT and RL in Enhancing LLM Reasoning

Recent breakthroughs in large language models (LLMs) have effectively improved their reasoning abilities, particularly on mathematical and logical problems that have verifiable answers, through techniques such as supervised finetuning (SFT) and reinforcement learning (RL). Prior research indicates that RL effectively internalizes search strategies, enabling long chain-of-thought (CoT) reasoning, with backtracking emerging naturally as a learned capability. However, the precise benefits of backtracking, specifically, how significantly it contributes to reasoning improvements and the optimal extent of its use, remain poorly understood. In this work, we systematically investigate the dynamics between SFT and RL on eight reasoning tasks: Countdown, Sudoku, Arc 1D, Geometry, Color Cube Rotation, List Functions, Zebra Puzzles, and Self Reference. Our findings highlight that short CoT sequences used in SFT as a warm-up do have moderate contribution to RL training, compared with cold-start RL; however such contribution diminishes when tasks become increasingly difficult. Motivated by this observation, we construct synthetic datasets varying systematically in the number of backtracking steps and conduct controlled experiments to isolate the influence of either the correctness (content) or the structure (i.e., backtrack frequency). We find that (1) longer CoT with backtracks generally induce better and more stable RL training, (2) more challenging problems with larger search space tend to need higher numbers of backtracks during the SFT stage. Additionally, we demonstrate through experiments on distilled data that RL training is largely unaffected by the correctness of long CoT sequences, suggesting that RL prioritizes structural patterns over content correctness. Collectively, our results offer practical insights into designing optimal training strategies to effectively scale reasoning in LLMs.

  • 4 authors
·
May 30, 2025 4

PuzzleCraft: Exploration-Aware Curriculum Learning for Puzzle-Based RLVR in VLMs

RL post-training with verifiable rewards (RLVR) has become a practical route to eliciting chain-of-thought reasoning in vision--language models (VLMs), but scaling it in the visual domain remains challenging due to costly or noisy supervision and reliance on external verifiers. Puzzle-based RLVR is a promising alternative, yet existing approaches often treat puzzle rewards as flat or sparse, which weakens group-relative learning signal. Existing curriculum strategies are overly restrictive: they rely mainly on reward statistics and do not account for exploration in the solution space, which can lead to collapsed rollout dynamics. Further, RL post-training can induce reasoning--answer inconsistency as training progresses. To address these shortcomings, we present PuzzleCraft, a supervision-free framework that scales vision-centric RLVR using a set of lightweight puzzle environments with built-in verification. PuzzleCraft instantiates three puzzles inspired by classic visual pretext tasks: PatchFit, Rotation, and Jigsaw. We introduce a curriculum that combines difficulty with an exploration signal derived from solution-space dispersion, and use it to downweight collapsed prompt groups. In addition, we introduce a new post-training metric, Reasoning-Answer Consistency (RAC), to measure the degree that the chain-of-though supports the answer, and show our exploration-aware curriculum improves RAC and downstream performance. Across a broad suite of vision-centric benchmarks, PuzzleCraft improves robustness and reasoning consistency, yielding consistent downstream gains on both Qwen2.5-VL and Qwen3-VL backbones. Overall, our results suggest that scalable puzzle-based RLVR benefits from curricula that account for both difficulty and solution-space collapse, together with explicit consistency-enhancing schemes.