Free Geometry: Refining 3D Reconstruction from Longer Versions of Itself
Abstract
Free Geometry enables feed-forward 3D reconstruction models to self-evolve at test time through self-supervised cross-view feature consistency, improving reconstruction accuracy with lightweight LoRA updates.
Feed-forward 3D reconstruction models are efficient but rigid: once trained, they perform inference in a zero-shot manner and cannot adapt to the test scene. As a result, visually plausible reconstructions often contain errors, particularly under occlusions, specularities, and ambiguous cues. To address this, we introduce Free Geometry, a framework that enables feed-forward 3D reconstruction models to self-evolve at test time without any 3D ground truth. Our key insight is that, when the model receives more views, it produces more reliable and view-consistent reconstructions. Leveraging this property, given a testing sequence, we mask a subset of frames to construct a self-supervised task. Free Geometry enforces cross-view feature consistency between representations from full and partial observations, while maintaining the pairwise relations implied by the held-out frames. This self-supervision allows for fast recalibration via lightweight LoRA updates, taking less than 2 minutes per dataset on a single GPU. Our approach consistently improves state-of-the-art foundation models, including Depth Anything 3 and VGGT, across 4 benchmark datasets, yielding an average improvement of 3.73% in camera pose accuracy and 2.88% in point map prediction. Code is available at https://github.com/hiteacherIamhumble/Free-Geometry .
Community
🚀 Introducing Free Geometry! 🚀
Unlock the next level of 3D reconstruction. Free Geometry empowers feed-forward models to self-evolve at test time—with absolutely NO 3D ground truth required! 🤯✨
Experience unparalleled generalization across diverse models and datasets.
Dive into the details and try it out yourself:
📄 ArXiv: https://arxiv.org/abs/2604.14048
💻 GitHub: https://github.com/hiteacherIamhumble/Free-Geometry
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