Exploring Surround-View Fisheye Camera 3D Object Detection
Abstract
Researchers developed two 3D object detection methods for fisheye cameras by incorporating fisheye geometry into existing detection frameworks, achieving improved accuracy over baseline approaches.
In this work, we explore the technical feasibility of implementing end-to-end 3D object detection (3DOD) with surround-view fisheye camera system. Specifically, we first investigate the performance drop incurred when transferring classic pinhole-based 3D object detectors to fisheye imagery. To mitigate this, we then develop two methods that incorporate the unique geometry of fisheye images into mainstream detection frameworks: one based on the bird's-eye-view (BEV) paradigm, named FisheyeBEVDet, and the other on the query-based paradigm, named FisheyePETR. Both methods adopt spherical spatial representations to effectively capture fisheye geometry. In light of the lack of dedicated evaluation benchmarks, we release Fisheye3DOD, a new open dataset synthesized using CARLA and featuring both standard pinhole and fisheye camera arrays. Experiments on Fisheye3DOD show that our fisheye-compatible modeling improves accuracy by up to 6.2% over baseline methods.
Get this paper in your agent:
hf papers read 2511.18695 Don't have the latest CLI?
curl -LsSf https://hf.co/cli/install.sh | bash Models citing this paper 1
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper
Collections including this paper 0
No Collection including this paper