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f56a29b | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 | /**
* Stage API - Scene Management
*
* Factory function that creates the scene namespace of the Stage API.
*/
import type { Scene, SceneContent } from '@/lib/types/stage';
import type { StageStore, APIResult, CreateSceneParams } from './stage-api-types';
import { generateId, validateSceneId, getScene, createDefaultContent } from './stage-api-defaults';
/**
* Create the scene management API
*
* @param store - Zustand store instance
* @returns Scene namespace API
*/
export function createSceneAPI(store: StageStore) {
return {
/**
* Create a new scene
*
* @param params - Scene parameters
* @returns Scene ID
*
* @example
* const sceneId = api.scene.create({
* type: 'slide',
* title: 'Introduction',
* // speech is now in actions
* });
*/
create(params: CreateSceneParams): APIResult<string> {
try {
const state = store.getState();
if (!state.stage) {
return {
success: false,
error: 'No stage set - cannot create scene without a stage',
};
}
const sceneId = generateId('scene');
// Determine order
const order = params.order ?? state.scenes.length;
// Create default content or use the provided content
let content: SceneContent;
if (params.content) {
content = {
...createDefaultContent(params.type),
...params.content,
} as SceneContent;
} else {
content = createDefaultContent(params.type);
}
const newScene: Scene = {
id: sceneId,
stageId: state.stage.id,
type: params.type,
title: params.title,
order,
content,
actions: params.actions,
createdAt: Date.now(),
updatedAt: Date.now(),
};
const newScenes = [...state.scenes, newScene].sort((a, b) => a.order - b.order);
store.setState({ scenes: newScenes });
return { success: true, data: sceneId };
} catch (error) {
return { success: false, error: String(error) };
}
},
/**
* Delete a scene
*
* @param sceneId - Scene ID
* @returns Whether successful
*/
delete(sceneId: string): APIResult<boolean> {
try {
const state = store.getState();
if (!validateSceneId(state.scenes, sceneId)) {
return { success: false, error: `Scene not found: ${sceneId}` };
}
const newScenes = state.scenes.filter((s) => s.id !== sceneId);
// If the deleted scene is the current one, switch to the next
let newCurrentSceneId = state.currentSceneId;
if (state.currentSceneId === sceneId) {
newCurrentSceneId = newScenes.length > 0 ? newScenes[0].id : null;
}
store.setState({
scenes: newScenes,
currentSceneId: newCurrentSceneId,
});
return { success: true, data: true };
} catch (error) {
return { success: false, error: String(error) };
}
},
/**
* Update a scene
*
* @param sceneId - Scene ID
* @param updates - Fields to update
* @returns Whether successful
*/
update(sceneId: string, updates: Partial<Scene>): APIResult<boolean> {
try {
const state = store.getState();
if (!validateSceneId(state.scenes, sceneId)) {
return { success: false, error: `Scene not found: ${sceneId}` };
}
const newScenes = state.scenes.map((scene) =>
scene.id === sceneId ? { ...scene, ...updates, updatedAt: Date.now() } : scene,
);
store.setState({ scenes: newScenes });
return { success: true, data: true };
} catch (error) {
return { success: false, error: String(error) };
}
},
/**
* Get all scenes
*
* @returns Scene list
*/
list(): APIResult<Scene[]> {
try {
const state = store.getState();
return { success: true, data: [...state.scenes] };
} catch (error) {
return { success: false, error: String(error) };
}
},
/**
* Get a specific scene
*
* @param sceneId - Scene ID
* @returns Scene object
*/
get(sceneId: string): APIResult<Scene> {
try {
const state = store.getState();
const scene = getScene(state.scenes, sceneId);
if (!scene) {
return { success: false, error: `Scene not found: ${sceneId}` };
}
return { success: true, data: scene };
} catch (error) {
return { success: false, error: String(error) };
}
},
};
}
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