import numpy as np from rlbench.action_modes.action_mode import MoveArmThenGripper from rlbench.action_modes.arm_action_modes import JointVelocity from rlbench.action_modes.gripper_action_modes import Discrete from rlbench.environment import Environment from rlbench.observation_config import ObservationConfig from rlbench.tasks import ReachTarget class Agent(object): def __init__(self, action_shape): self.action_shape = action_shape def act(self, obs): arm = np.random.normal(0.0, 0.1, size=(self.action_shape[0] - 1,)) gripper = [1.0] # Always open return np.concatenate([arm, gripper], axis=-1) env = Environment( action_mode=MoveArmThenGripper( arm_action_mode=JointVelocity(), gripper_action_mode=Discrete()), obs_config=ObservationConfig(), headless=False) env.launch() task = env.get_task(ReachTarget) agent = Agent(env.action_shape) training_steps = 120 episode_length = 40 obs = None for i in range(training_steps): if i % episode_length == 0: print('Reset Episode') descriptions, obs = task.reset() print(descriptions) action = agent.act(obs) print(action) obs, reward, terminate = task.step(action) print('Done') env.shutdown()