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import builtins
import copy
import json
import logging
import os
import sys
import threading
import time
import uuid
from typing import Any, Dict, Iterable, Optional
import colorama
import ray
from ray._private.ray_constants import env_bool
from ray.util.debug import log_once
try:
import tqdm.auto as real_tqdm
except ImportError:
real_tqdm = None
logger = logging.getLogger(__name__)
# Describes the state of a single progress bar.
ProgressBarState = Dict[str, Any]
# Magic token used to identify Ray TQDM log lines.
RAY_TQDM_MAGIC = "__ray_tqdm_magic_token__"
# Global manager singleton.
_manager: Optional["_BarManager"] = None
_mgr_lock = threading.Lock()
_print = builtins.print
def safe_print(*args, **kwargs):
"""Use this as an alternative to `print` that will not corrupt tqdm output.
By default, the builtin print will be patched to this function when tqdm_ray is
used. To disable this, set RAY_TQDM_PATCH_PRINT=0.
"""
# Ignore prints to StringIO objects, etc.
if kwargs.get("file") not in [sys.stdout, sys.stderr, None]:
return _print(*args, **kwargs)
try:
instance().hide_bars()
_print(*args, **kwargs)
finally:
instance().unhide_bars()
class tqdm:
"""Experimental: Ray distributed tqdm implementation.
This class lets you use tqdm from any Ray remote task or actor, and have the
progress centrally reported from the driver. This avoids issues with overlapping
/ conflicting progress bars, as the driver centrally manages tqdm positions.
Supports a limited subset of tqdm args.
"""
DEFAULT_FLUSH_INTERVAL_SECONDS = 1.0
def __init__(
self,
iterable: Optional[Iterable] = None,
desc: Optional[str] = None,
total: Optional[int] = None,
unit: Optional[str] = None,
position: Optional[int] = None,
flush_interval_s: Optional[float] = None,
):
import ray._private.services as services
if total is None and iterable is not None:
try:
total = len(iterable)
except (TypeError, AttributeError):
total = None
self._iterable = iterable
self._desc = desc or ""
self._total = total
self._unit = unit or "it"
self._ip = services.get_node_ip_address()
self._pid = os.getpid()
self._pos = position or 0
self._uuid = uuid.uuid4().hex
self._x = 0
self._closed = False
self._flush_interval_s = (
flush_interval_s
if flush_interval_s is not None
else self.DEFAULT_FLUSH_INTERVAL_SECONDS
)
self._last_flush_time = 0.0
def set_description(self, desc):
"""Implements tqdm.tqdm.set_description."""
self._desc = desc
self._dump_state()
def update(self, n=1):
"""Implements tqdm.tqdm.update."""
self._x += n
self._dump_state()
def close(self):
"""Implements tqdm.tqdm.close."""
self._closed = True
# Don't bother if ray is shutdown (in __del__ hook).
if ray is not None:
self._dump_state(force_flush=True)
def refresh(self):
"""Implements tqdm.tqdm.refresh."""
self._dump_state()
@property
def total(self) -> Optional[int]:
return self._total
@total.setter
def total(self, total: int):
self._total = total
def _dump_state(self, force_flush=False) -> None:
now = time.time()
if not force_flush and now - self._last_flush_time < self._flush_interval_s:
return
self._last_flush_time = now
if ray._private.worker.global_worker.mode == ray.WORKER_MODE:
# Include newline in payload to avoid split prints.
# TODO(ekl) we should move this to events.json to avoid log corruption.
print(json.dumps(self._get_state()) + "\n", end="")
else:
instance().process_state_update(copy.deepcopy(self._get_state()))
def _get_state(self) -> ProgressBarState:
return {
"__magic_token__": RAY_TQDM_MAGIC,
"x": self._x,
"pos": self._pos,
"desc": self._desc,
"total": self._total,
"unit": self._unit,
"ip": self._ip,
"pid": self._pid,
"uuid": self._uuid,
"closed": self._closed,
}
def __iter__(self):
if self._iterable is None:
raise ValueError("No iterable provided")
for x in iter(self._iterable):
self.update(1)
yield x
class _Bar:
"""Manages a single virtual progress bar on the driver.
The actual position of individual bars is calculated as (pos_offset + position),
where `pos_offset` is the position offset determined by the BarManager.
"""
def __init__(self, state: ProgressBarState, pos_offset: int):
"""Initialize a bar.
Args:
state: The initial progress bar state.
pos_offset: The position offset determined by the BarManager.
"""
self.state = state
self.pos_offset = pos_offset
self.bar = real_tqdm.tqdm(
desc=state["desc"] + " " + str(state["pos"]),
total=state["total"],
unit=state["unit"],
position=pos_offset + state["pos"],
dynamic_ncols=True,
unit_scale=True,
)
if state["x"]:
self.bar.update(state["x"])
def update(self, state: ProgressBarState) -> None:
"""Apply the updated worker progress bar state."""
if state["desc"] != self.state["desc"]:
self.bar.set_description(state["desc"])
if state["total"] != self.state["total"]:
self.bar.total = state["total"]
self.bar.refresh()
delta = state["x"] - self.state["x"]
if delta:
self.bar.update(delta)
self.bar.refresh()
self.state = state
def close(self):
"""The progress bar has been closed."""
self.bar.close()
def update_offset(self, pos_offset: int) -> None:
"""Update the position offset assigned by the BarManager."""
if pos_offset != self.pos_offset:
self.pos_offset = pos_offset
self.bar.clear()
self.bar.pos = -(pos_offset + self.state["pos"])
self.bar.refresh()
class _BarGroup:
"""Manages a group of virtual progress bar produced by a single worker.
All the progress bars in the group have the same `pos_offset` determined by the
BarManager for the process.
"""
def __init__(self, ip, pid, pos_offset):
self.ip = ip
self.pid = pid
self.pos_offset = pos_offset
self.bars_by_uuid: Dict[str, _Bar] = {}
def has_bar(self, bar_uuid) -> bool:
"""Return whether this bar exists."""
return bar_uuid in self.bars_by_uuid
def allocate_bar(self, state: ProgressBarState) -> None:
"""Add a new bar to this group."""
self.bars_by_uuid[state["uuid"]] = _Bar(state, self.pos_offset)
def update_bar(self, state: ProgressBarState) -> None:
"""Update the state of a managed bar in this group."""
bar = self.bars_by_uuid[state["uuid"]]
bar.update(state)
def close_bar(self, state: ProgressBarState) -> None:
"""Remove a bar from this group."""
bar = self.bars_by_uuid[state["uuid"]]
# Note: Hide and then unhide bars to prevent flashing of the
# last bar when we are closing multiple bars sequentially.
instance().hide_bars()
bar.close()
del self.bars_by_uuid[state["uuid"]]
instance().unhide_bars()
def slots_required(self):
"""Return the number of pos slots we need to accomodate bars in this group."""
if not self.bars_by_uuid:
return 0
return 1 + max(bar.state["pos"] for bar in self.bars_by_uuid.values())
def update_offset(self, offset: int) -> None:
"""Update the position offset assigned by the BarManager."""
if offset != self.pos_offset:
self.pos_offset = offset
for bar in self.bars_by_uuid.values():
bar.update_offset(offset)
def hide_bars(self) -> None:
"""Temporarily hide visible bars to avoid conflict with other log messages."""
for bar in self.bars_by_uuid.values():
bar.bar.clear()
def unhide_bars(self) -> None:
"""Opposite of hide_bars()."""
for bar in self.bars_by_uuid.values():
bar.bar.refresh()
class _BarManager:
"""Central tqdm manager run on the driver.
This class holds a collection of BarGroups and updates their `pos_offset` as
needed to ensure individual progress bars do not collide in position, kind of
like a virtual memory manager.
"""
def __init__(self):
import ray._private.services as services
self.ip = services.get_node_ip_address()
self.pid = os.getpid()
self.bar_groups = {}
self.in_hidden_state = False
self.num_hides = 0
self.lock = threading.RLock()
# Avoid colorizing Jupyter output, since the tqdm bar is rendered in
# ipywidgets instead of in the console.
self.should_colorize = not ray.widgets.util.in_notebook()
def process_state_update(self, state: ProgressBarState) -> None:
"""Apply the remote progress bar state update.
This creates a new bar locally if it doesn't already exist. When a bar is
created or destroyed, we also recalculate and update the `pos_offset` of each
BarGroup on the screen.
"""
with self.lock:
self._process_state_update_locked(state)
def _process_state_update_locked(self, state: ProgressBarState) -> None:
if not real_tqdm:
if log_once("no_tqdm"):
logger.warning("tqdm is not installed. Progress bars will be disabled.")
return
if state["ip"] == self.ip:
if state["pid"] == self.pid:
prefix = ""
else:
prefix = "(pid={}) ".format(state.get("pid"))
if self.should_colorize:
prefix = "{}{}{}{}".format(
colorama.Style.DIM,
colorama.Fore.CYAN,
prefix,
colorama.Style.RESET_ALL,
)
else:
prefix = "(pid={}, ip={}) ".format(
state.get("pid"),
state.get("ip"),
)
if self.should_colorize:
prefix = "{}{}{}{}".format(
colorama.Style.DIM,
colorama.Fore.CYAN,
prefix,
colorama.Style.RESET_ALL,
)
state["desc"] = prefix + state["desc"]
process = self._get_or_allocate_bar_group(state)
if process.has_bar(state["uuid"]):
# Always call `update_bar` to sync any last remaining updates
# prior to closing. Otherwise, the displayed progress bars
# can be left incomplete, even after execution finishes.
# Fixes https://github.com/ray-project/ray/issues/44983
process.update_bar(state)
if state["closed"]:
process.close_bar(state)
self._update_offsets()
else:
process.allocate_bar(state)
self._update_offsets()
def hide_bars(self) -> None:
"""Temporarily hide visible bars to avoid conflict with other log messages."""
with self.lock:
if not self.in_hidden_state:
self.in_hidden_state = True
self.num_hides += 1
for group in self.bar_groups.values():
group.hide_bars()
def unhide_bars(self) -> None:
"""Opposite of hide_bars()."""
with self.lock:
if self.in_hidden_state:
self.in_hidden_state = False
for group in self.bar_groups.values():
group.unhide_bars()
def _get_or_allocate_bar_group(self, state: ProgressBarState):
ptuple = (state["ip"], state["pid"])
if ptuple not in self.bar_groups:
offset = sum(p.slots_required() for p in self.bar_groups.values())
self.bar_groups[ptuple] = _BarGroup(state["ip"], state["pid"], offset)
return self.bar_groups[ptuple]
def _update_offsets(self):
offset = 0
for proc in self.bar_groups.values():
proc.update_offset(offset)
offset += proc.slots_required()
def instance() -> _BarManager:
"""Get or create a BarManager for this process."""
global _manager
with _mgr_lock:
if _manager is None:
_manager = _BarManager()
if env_bool("RAY_TQDM_PATCH_PRINT", True):
import builtins
builtins.print = safe_print
return _manager
if __name__ == "__main__":
@ray.remote
def processing(delay):
def sleep(x):
print("Intermediate result", x)
time.sleep(delay)
return x
ray.data.range(1000, override_num_blocks=100).map(
sleep, compute=ray.data.ActorPoolStrategy(size=1)
).count()
ray.get(
[
processing.remote(0.03),
processing.remote(0.01),
processing.remote(0.05),
]
)