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Add benchmark comparison vs LeCun world models (JEPA, V-JEPA, DINO-WM, LeWM)

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+ # LeWorld Memory Architecture vs. LeCun's World Models β€” Benchmark Comparison
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+
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+ ## ⚠️ Honest Status: This Is a Theoretical Comparison
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+
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+ **Our architecture has NOT been benchmarked on the standard world-model evaluation suites yet.** What follows is:
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+ 1. A factual catalog of every LeCun-family world model, their exact published numbers, and benchmarks
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+ 2. An architectural comparison showing where our design is fundamentally different
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+ 3. A concrete plan for which benchmarks to run and what we'd need to demonstrate
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+
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+ We are not claiming results we don't have. Here's what exists and what's needed.
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+
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+ ---
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+
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+ ## 1. The LeCun World Model Family β€” Published Numbers
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+
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+ ### Model Lineup (by publication date)
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+
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+ | Model | Paper | Params | Training | Key Innovation |
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+ |-------|-------|--------|----------|----------------|
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+ | **I-JEPA** | arxiv:2301.08243 | 632M (ViT-H/14) | ImageNet, 16Γ—A100 | Predicts masked image patch representations |
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+ | **V-JEPA** | arxiv:2404.08471 | 632M (ViT-H/16) | VideoMix2M (2M videos) | Predicts masked video region features |
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+ | **DINO-WM** | arxiv:2411.04983 | ~300M (frozen DINOv2 + predictor) | Offline trajectories | Plans in DINOv2 patch-feature space |
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+ | **LeWM** | arxiv:2603.19312 | **~15M** | Single GPU, few hours | End-to-end from pixels, 2 loss terms only |
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+ | **V-JEPA 2.1** | arxiv:2603.14482 | 1.1–1.9B (ViT-g/G) | Massive video corpus | Dense features, multi-layer loss |
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+
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+ ### LeWM is our primary comparison target (both ~15M params).
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+
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+ ---
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+
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+ ## 2. Published Benchmark Results β€” Robotic Planning
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+
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+ ### Push-T (Tabletop Block Pushing β†’ Success Rate ↑)
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+
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+ | Model | Params | Success Rate | Planning Time | Notes |
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+ |-------|--------|-------------|---------------|-------|
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+ | **DINO-WM** | ~300M+ (frozen DINOv2) | **0.90** | ~48 seconds | Uses pretrained DINOv2 encoder |
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+ | **LeWM** | ~15M | **0.88** (beats DINO-WM pixel-only) | **<1 second** | End-to-end from pixels, 48Γ— faster |
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+ | **PLDM** | ~15M | 0.70 | <1 second | End-to-end, 7 loss terms (VICReg) |
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+ | DreamerV3 | 12-400M | 0.30 | β€” | Model-based RL, needs rewards |
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+ | IRIS | β€” | 0.32 | β€” | β€” |
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+ | TD-MPC2 | β€” | 0.00 | β€” | Fails without reward signal |
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+ | **Ours (LeWorld Memory)** | **13.5M** | **❌ Not yet tested** | β€” | β€” |
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+
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+ ### PointMaze / Wall Navigation β†’ Success Rate ↑
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+
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+ | Model | Maze SR | Wall SR | Notes |
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+ |-------|---------|---------|-------|
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+ | **DINO-WM** | 0.98 | 0.96 | Near-perfect |
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+ | DreamerV3 | **1.00** | **1.00** | Perfect on simple navigation |
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+ | LeWM | Lower than DINO-WM | Lower | Struggles on very simple envs (SIGReg limitation) |
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+ | **Ours** | **❌ Not yet tested** | **❌ Not yet tested** | β€” |
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+
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+ ### Reach (Robotic Arm) β†’ Success Rate ↑
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+
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+ | Model | Success Rate |
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+ |-------|-------------|
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+ | **DINO-WM** | **0.92** |
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+ | DreamerV3 | 0.64 |
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+ | IRIS | 0.18 |
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+ | **Ours** | **❌ Not yet tested** |
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+
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+ ### Rope & Granular Manipulation β†’ Chamfer Distance ↓
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+
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+ | Model | Rope CD ↓ | Granular CD ↓ |
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+ |-------|-----------|---------------|
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+ | **DINO-WM** | **0.41** | **0.26** |
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+ | DreamerV3 | 2.49 | 1.05 |
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+ | IRIS | 1.11 | 0.37 |
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+ | **Ours** | **❌ Not yet tested** | **❌ Not yet tested** |
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+
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+ ---
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+
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+ ## 3. Published Benchmark Results β€” Physical Understanding
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+
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+ ### Physical Latent Probing on Push-T (Pearson r ↑, higher = better)
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+
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+ | Property | DINO-WM (MLP) | LeWM (MLP) | PLDM (MLP) |
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+ |----------|--------------|------------|------------|
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+ | Agent Location | **r = 0.999** | r = 0.998 | r = 0.993 |
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+ | Block Location | **r = 0.999** | **r = 0.999** | r = 0.994 |
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+ | Block Angle | **r = 0.995** | r = 0.990 | r = 0.972 |
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+
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+ LeWM at 15M achieves near-parity with DINO-WM (300M+ pretrained) on physical probing.
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+
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+ ### Violation-of-Expectation (VoE) β€” Physics Anomaly Detection
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+
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+ | Perturbation | LeWM | PLDM |
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+ |-------------|------|------|
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+ | Teleportation (physically impossible) | **Detects (p<0.01)** | Detects |
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+ | Color change (visual only) | Does NOT flag | Does NOT flag |
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+ | Correct distinction? | βœ… Yes | βœ… Yes |
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+
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+ ### IntPhys 2 (Intuitive Physics) β€” Accuracy ↑
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+
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+ | Model | Accuracy | Notes |
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+ |-------|----------|-------|
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+ | Human | **96.4%** | Ceiling |
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+ | V-JEPA 2 (1B+ params) | 57.5% | Best JEPA model |
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+ | Gemini 2.5 Flash | 55.6% | Best commercial LLM |
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+ | GPT-4o | ~50% | Near random |
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+ | **Ours** | **❌ Not yet tested** | **Potential differentiator** (see below) |
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+
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+ **The IntPhys gap (57.5% vs 96.4% human) is the biggest open problem in world models.**
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+
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+ ---
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+
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+ ## 4. Published Benchmark Results β€” Video Understanding
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+
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+ ### Kinetics-400 (Video Action Recognition) β†’ Top-1 Accuracy ↑
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+
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+ | Model | Params | Accuracy | Probe Type |
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+ |-------|--------|----------|------------|
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+ | V-JEPA 2.1 ViT-G | 1.9B | **~88%** | Attentive |
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+ | V-JEPA ViT-H/16 | 632M | 81.9% | Frozen, attentive |
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+ | VideoMAEv2 ViT-H | ~632M | 87% | Fine-tuned |
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+ | **Ours** | 13.5M | **N/A** | Different modality (state vectors, not video) |
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+
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+ ### Something-Something-v2 (Temporal Reasoning) β†’ Top-1 Accuracy ↑
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+
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+ | Model | Accuracy |
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+ |-------|----------|
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+ | V-JEPA 2.1 ViT-G | **77.7%** |
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+ | V-JEPA ViT-H/16 | 72.2% |
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+ | **Ours** | **N/A** |
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+
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+ > **Note**: Our architecture operates on state vectors + bit-level memory, not pixels/video. The video benchmarks above are not directly applicable without adding a visual encoder front-end.
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+
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+ ---
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+
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+ ## 5. Architectural Comparison β€” Where We're Different
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+
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+ | Dimension | LeWM / JEPA Family | Our LeWorld Memory Architecture |
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+ |-----------|-------------------|--------------------------------|
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+ | **Memory** | Implicit (in network weights + latent state) | **Explicit bit-level RAM** (64K Γ— 32-bit words, address-range access) |
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+ | **State Prediction** | Single model predicts next embedding | **Hierarchical**: 3 SLMs find memory, 1 BLM aggregates + predicts |
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+ | **Information Retrieval** | All in one forward pass | **Active retrieval**: BLM asks "what do I need?", SLMs fetch from memory |
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+ | **Model Selection** | N/A (single model) | **Binary routing** [1,0,1]: BLM selects which SLMs to trust |
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+ | **Collapse Prevention** | SIGReg (LeWM), EMA (V-JEPA), frozen encoder (DINO-WM) | **Diversity loss** + load-balance loss + temperature annealing |
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+ | **Training** | Single loss (LeWM: 2 terms) | **3-phase**: pre-train β†’ joint β†’ info-request refinement |
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+ | **Params** | 15M (LeWM), 632M (V-JEPA), 1.9B (V-JEPA 2.1) | **13.5M** (3Γ—745K SLMs + 11.2M BLM) |
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+ | **Input Modality** | Pixels / video frames | State vectors + characteristics (extensible to pixels with encoder) |
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+ | **Planning** | CEM in latent space | BLM next-state prediction + info-request loop |
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+ | **Gradient through discrete** | N/A (continuous latent space) | **ST-Sigmoid** for routing, **product-key CE** for addressing |
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+
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+ ### What Our Architecture Adds That JEPA Doesn't Have
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+
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+ 1. **Explicit addressable memory** β€” JEPA has no equivalent. All "memory" in JEPA is implicit in weights. Our architecture has a literal 256KB RAM that models can read/write to by address.
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+
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+ 2. **Multi-agent retrieval** β€” 3 independent SLMs each search different memory regions. This is like having 3 specialized "attention heads" that look at different parts of a knowledge base, with a gating mechanism that selects the most useful ones.
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+
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+ 3. **Active information request** β€” The BLM generates "what do I need next?" queries that influence what SLMs look for. JEPA models have no equivalent β€” they receive all information passively.
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+
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+ 4. **CPU-inspired structure** β€” Address bus β†’ RAM β†’ data bus β†’ processor pipeline mirrors actual computer architecture. This structural prior could help with systematic, compositional reasoning that neural networks typically struggle with.
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+
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+ ---
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+
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+ ## 6. What Benchmarks We Need to Run (Roadmap)
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+
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+ ### Tier 1 β€” Must Run (direct comparison with LeWM/DINO-WM)
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+
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+ | Benchmark | What's Needed | Expected Difficulty |
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+ |-----------|--------------|-------------------|
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+ | **Push-T** | Add pixel encoder to our architecture, train on Push-T trajectories | Medium β€” need ~18K trajectories, visual encoder front-end |
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+ | **PointMaze/Wall** | Same as above | Easy β€” simple navigation |
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+ | **OGBench-Cube** | Same + 3D rendering | Medium-Hard |
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+ | **Physical Probing** | Train linear/MLP probes on our latent space | Easy β€” we already have latent representations |
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+ | **VoE (Violation of Expectation)** | Inject anomalies, measure surprise | Easy β€” our architecture naturally computes prediction error |
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+
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+ ### Tier 2 β€” High-Impact Differentiators
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+
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+ | Benchmark | Why It Matters | Our Advantage |
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+ |-----------|---------------|---------------|
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+ | **IntPhys 2** | ALL JEPA models fail (≀57.5% vs 96.4% human) | Our explicit memory could help with object permanence |
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+ | **Long-horizon planning** | JEPA models degrade over long rollouts | Our info-request loop provides feedback for multi-step |
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+ | **Memory-dependent tasks** | Tasks requiring recall of past observations | **Direct advantage** β€” our architecture has literal memory |
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+
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+ ### Tier 3 β€” Efficiency Benchmarks
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+
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+ | Metric | LeWM | Our Target |
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+ |--------|------|-----------|
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+ | Planning time | <1 second | Should be comparable (similar param count) |
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+ | Training time | Single GPU, few hours | Same β€” 13.5M params |
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+ | Training data efficiency | Scales with dataset size | To be measured |
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+
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+ ---
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+
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+ ## 7. Honest Assessment β€” Strengths and Weaknesses
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+
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+ ### Where Our Architecture Should Excel (Hypotheses)
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+ 1. **Memory-dependent tasks**: Any task where the agent must remember and recall past observations to make current decisions. JEPA has no explicit memory β€” it's all in the latent state. Our 64K-word memory is persistent.
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+
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+ 2. **Compositional state tracking**: Tasks with multiple objects where different "aspects" of the state need different information sources. Our 3 SLMs can specialize (one tracks the agent, one tracks the object, one tracks the environment).
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+ 3. **Anomaly detection / physics violation**: Our explicit memory + multi-step prediction error should catch "impossible" events better than implicit models. The info-request loop acts as an active hypothesis tester.
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+ 4. **Interpretability**: You can literally inspect which memory addresses were read, which SLMs were selected, what the info-request query was. JEPA is a black box.
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+ ### Where Our Architecture Will Likely Struggle
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+ 1. **Raw pixel processing**: Our current architecture works on state vectors. Adding a visual encoder is engineering work β€” but JEPA models are built pixel-first.
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+ 2. **Large-scale visual representation**: V-JEPA 2.1 at 1.9B params has seen millions of videos. Our 13.5M model can't compete on raw representation quality for visual tasks.
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+ 3. **Simple tasks**: LeWM already struggles on trivial environments (TwoRoom). Our more complex architecture might face similar issues β€” the overhead of memory + routing may not help when the task is simple.
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+ 4. **Training stability**: 3-phase training is more complex than LeWM's elegant 2-loss setup. More things can go wrong.
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+
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+ ---
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+
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+ ## 8. Comparison Summary Table
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+
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+ | | I-JEPA | V-JEPA | DINO-WM | LeWM | V-JEPA 2.1 | **Ours** |
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+ |---|---|---|---|---|---|---|
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+ | **Params** | 632M | 632M | ~300M | 15M | 1.9B | **13.5M** |
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+ | **Input** | Images | Video | Pixels+Act | Pixels+Act | Video | State vec |
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+ | **Memory** | None | None | None | None | None | **Explicit 256KB** |
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+ | **Multi-model routing** | No | No | No | No | No | **Yes** |
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+ | **Active info request** | No | No | No | No | No | **Yes** |
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+ | **Push-T SR** | β€” | β€” | 0.90 | 0.88 | β€” | ❌ TBD |
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+ | **Maze SR** | β€” | β€” | 0.98 | β€” | β€” | ❌ TBD |
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+ | **Reach SR** | β€” | β€” | 0.92 | β€” | β€” | ❌ TBD |
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+ | **IntPhys 2** | β€” | β€” | β€” | β€” | 57.5% | ❌ TBD |
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+ | **K400 Acc** | β€” | 81.9% | β€” | β€” | ~88% | N/A |
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+ | **Planning Speed** | β€” | β€” | ~48s | **<1s** | β€” | ~<1s (est) |
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+ | **Training** | 16Γ—A100 | Cluster | Offline | **1 GPU** | Cluster | **1 GPU** |
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+ | **Interpretable** | Low | Low | Low | Low | Low | **High** |
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+
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+ ---
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+
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+ ## 9. Next Steps to Get Real Numbers
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+
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+ 1. **Add visual encoder** to our architecture (small CNN or ViT-Tiny) for pixel observations β†’ enables Push-T, Maze, Reach benchmarks
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+ 2. **Integrate with `stable-worldmodel` evaluation suite** (arxiv:2602.08968) for standardized comparison
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+ 3. **Run Push-T first** β€” most-used benchmark, open code, our architecture could show SLM specialization
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+ 4. **Design memory-dependent benchmark** β€” a custom task where agents MUST recall past observations to solve current goals. This is where we should clearly beat all JEPA models.
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+
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+ ---
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+
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+ ## 10. References
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+
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+ | Paper | ArXiv ID | Key Numbers |
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+ |-------|----------|-------------|
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+ | I-JEPA | 2301.08243 | ImageNet linear: 80%+, 632M params |
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+ | V-JEPA | 2404.08471 | K400: 81.9%, SSv2: 72.2%, 632M params |
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+ | DINO-WM | 2411.04983 | Push-T: 0.90 SR, Reach: 0.92 SR |
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+ | LeWM | 2603.19312 | Push-T: 0.88 SR, 15M params, <1s planning, 48Γ— faster |
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+ | V-JEPA 2.1 | 2603.14482 | Ego4D: 7.71 mAP, SSv2: 77.7%, 1.9B params |
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+ | IntPhys 2 | 2506.09849 | V-JEPA 2: 57.5%, Human: 96.4% |
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+ | JEPA-WMs study | 2512.24497 | CEM best planner, proprioception critical |
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+ | DreamerV3 | 2301.04104 | Atari SOTA, Push-T: 0.30 SR |
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+ | LeCun position paper | 2306.02572 | Theoretical H-JEPA architecture |