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- # Bidding Algorithms Benchmark
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- > Complete comparison framework for real-time bidding (RTB) algorithms in online advertising.
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  > Optimizing for clicks under budget constraints using Lagrangian dual methods.
 
 
 
 
5
 
6
  ## Research Resources
7
 
8
- - **[RESEARCH_RESOURCES.md](RESEARCH_RESOURCES.md)** β€” Full literature survey: 32 papers across bidding algorithms, CTR prediction, and clearing price models
9
  - **[AUDIT_TRAIL.md](AUDIT_TRAIL.md)** β€” Every paper, dataset, codebase, and external resource consulted (44 items)
10
 
 
 
11
  ## Problem Setup
12
 
13
  - **Objective**: Maximize number of clicks
14
  - **Constraints**: Total spend ≀ Budget, with k% minimum spend guarantee
15
- - **Auction Types**: First-price and second-price
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- - **Core Approach**: Lagrangian dual multiplier with online error gradient descent
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
17
 
18
- ## Algorithms
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20
- | Algorithm | Type | Auction | Paper |
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- |-----------|------|---------|-------|
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- | **DualOGD** | Adaptive | First-price | Wang et al. 2023 [2304.13477] |
23
- | **DualMirrorDescent** | Adaptive | Second-price | Balseiro et al. 2020 [2011.10124] |
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- | **DualRoS** | Adaptive | Second-price | Feng et al. 2022 [2208.13713] |
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- | **TwoSidedDual** | Adaptive | First-price | Extension (cap + floor) |
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- | **RLB** | RL+MDP | Both | Cai et al. 2017 [1701.02490] |
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- | **Linear** | Static | Both | Baseline |
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- | **ORTB** | Static | Second-price | Zhang et al. 2014 (KDD) |
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
29
 
30
  ## Models
31
 
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- | Model | Task | Architecture | Dataset |
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- |-------|------|-------------|---------|
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- | **FinalMLP** | CTR Prediction | Two-stream MLP + Feature Gating | Criteo_x4 |
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- | **DeepFM** | CTR Prediction | FM + DNN (baseline) | Criteo_x4 |
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- | **TorchSurv** | Clearing Price | Deep Survival (Cox PH) | Simulated |
37
- | **EmpiricalCDF** | Win Probability | Non-parametric | Online |
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
38
 
39
  ## Structure
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41
  ```
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  bidding_algorithms_benchmark/
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- β”œβ”€β”€ README.md
44
- β”œβ”€β”€ RESEARCH_RESOURCES.md
45
- β”œβ”€β”€ AUDIT_TRAIL.md
 
 
46
  β”œβ”€β”€ src/
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  β”‚ β”œβ”€β”€ ctr/
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- β”‚ β”‚ β”œβ”€β”€ train_finalmlp.py
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- β”‚ β”‚ └── train_deepfm.py
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  β”‚ β”œβ”€β”€ price/
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- β”‚ β”‚ β”œβ”€β”€ empirical_cdf.py
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- β”‚ β”‚ └── torchsurv_model.py
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  β”‚ β”œβ”€β”€ algorithms/
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- β”‚ β”‚ β”œβ”€β”€ dual_ogd.py
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- β”‚ β”‚ β”œβ”€β”€ dual_mirror_descent.py
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- β”‚ β”‚ β”œβ”€β”€ dual_ros.py
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- β”‚ β”‚ β”œβ”€β”€ two_sided_dual.py
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- β”‚ β”‚ β”œβ”€β”€ rlb.py
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- β”‚ β”‚ └── baselines.py
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  β”‚ └── benchmark/
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- β”‚ β”œβ”€β”€ auction_simulator.py
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- β”‚ β”œβ”€β”€ run_comparison.py
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- β”‚ └── sweep.py
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- β”œβ”€β”€ configs/
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- β”‚ β”œβ”€β”€ finalmlp_criteo.yaml
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- β”‚ └── sweep_config.yaml
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  β”œβ”€β”€ results/
 
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  └── requirements.txt
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  ```
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ # Bidding Algorithms Benchmark β€” First-Price Auctions
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+ > **Complete comparison framework for real-time bidding (RTB) algorithms in online advertising.**
4
  > Optimizing for clicks under budget constraints using Lagrangian dual methods.
5
+ >
6
+ > **Latest benchmark**: 200K rows (Criteo_x4), 5 independent runs, a10g GPU β€” [results/benchmark_200K_a10g_2026-05-05.json](results/benchmark_200K_a10g_2026-05-05.json)
7
+
8
+ ---
9
 
10
  ## Research Resources
11
 
12
+ - **[RESEARCH_RESOURCES.md](RESEARCH_RESOURCES.md)** β€” Full literature survey: 26 papers across bidding algorithms, CTR prediction, and clearing price models
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  - **[AUDIT_TRAIL.md](AUDIT_TRAIL.md)** β€” Every paper, dataset, codebase, and external resource consulted (44 items)
14
 
15
+ ---
16
+
17
  ## Problem Setup
18
 
19
  - **Objective**: Maximize number of clicks
20
  - **Constraints**: Total spend ≀ Budget, with k% minimum spend guarantee
21
+ - **Auction Type**: **First-price** (winner pays their own bid)
22
+ - **Core Approach**: Lagrangian dual multiplier with online error gradient descent (Wang et al. 2023)
23
+ - **Key Formula**: Ξ»_{t+1} = max(0, Ξ»_t βˆ’ Ρ·(ρ βˆ’ actual_cost))
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+
25
+ ```
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+ Where:
27
+ ρ = B/T = target spend per auction
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+ Ξ» = dual multiplier (pacing variable)
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+ Ρ = learning rate (~1/√T)
30
+ c̃_t(b) = empirical expected cost of bidding b
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+ r̃_t(v,b) = empirical expected reward for value v with bid b
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+ GΜƒ_t(b) = empirical win probability P(competing_bid ≀ b)
33
+ ```
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+
35
+ ---
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+
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+ ## Benchmark Results (200K Criteo_x4, 10K auctions Γ— 5 runs, a10g GPU)
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+
39
+ ```
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+ Algorithm Clicks CPC Budget% WinRate
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+ --------------------------------------------------------------
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+ πŸ₯‡ TwoSidedDual 285Β±8 33.41 95.0% 7.6%
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+ πŸ₯ˆ ValueShading 258Β±7 38.82 100.0% 8.2%
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+ πŸ₯‰ DualOGD 248Β±9 31.18 77.3% 6.6%
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+ RLB 136Β±13 74.34 100.0% 4.2%
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+ Threshold 71Β±4 70.36 ~50.0% 1.7%
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+ Linear 64Β±6 79.20 ~50.0% 2.0%
48
+ ```
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+
50
+ **Key Insight**: TwoSidedDual achieves **15% more clicks** than DualOGD by maintaining the k=80% spend floor constraint. DualOGD alone gets too conservative (only 77% of budget used). TwoSidedDual's floor multiplier Ξ½ keeps the bidding aggressive enough to nearly exhaust the budget while maintaining the best CPC among adaptive algorithms.
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+
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+ **CTR Model**: Logistic Regression, AUC=0.6947 (fast baseline). Upgrading to FinalMLP (AUC=0.8149) would significantly improve all algorithms by better distinguishing high-value from low-value impressions.
53
+
54
+ ---
55
+
56
+ ## Algorithm Descriptions
57
+
58
+ ### 1. DualOGD β€” Lagrangian Dual + Online Gradient Descent ⭐
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+
60
+ **Paper**: Wang et al. "Learning to Bid in Repeated First-Price Auctions with Budgets" (2023)
61
+ **arXiv**: [2304.13477](https://arxiv.org/abs/2304.13477)
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+
63
+ **How it works**: The budget-constrained bidding problem is cast as a **Lagrangian optimization**. A single dual multiplier λ tracks whether you are over/under-spending relative to the target rate ρ = B/T (budget per auction).
64
+
65
+ **Bid rule**: `b_t = argmax_b [(vβˆ’b)Β·GΜƒ(b) βˆ’ λ·bΒ·GΜƒ(b)]`
66
+
67
+ - Maximizes (expected reward minus Ξ» Γ— expected cost)
68
+ - The penalty weight Ξ» adapts online β€” no separate pacing module needed
69
+
70
+ **Update**: `Ξ» ← max(0, Ξ» βˆ’ Ρ·(ρ βˆ’ actual_cost))`
71
+
72
+ - Overspent β†’ Ξ» grows β†’ future bids are penalized more β†’ spend decreases
73
+ - Underspent β†’ Ξ» shrinks β†’ future bids are cheaper β†’ spend increases
74
+
75
+ **Regret bound**: Γ•(√T) β€” provably near-optimal under standard assumptions.
76
+
77
+ **Required models**: CTR predictor + empirical win probability CDF of competing bids.
78
+
79
+ **Why it underperforms alone**: Without a floor constraint, λ gets conservative early (it "remembers" past overspending) and you end at 77% budget. The learning rate Ρ = 1/√T makes recovery slow.
80
+
81
+ ---
82
+
83
+ ### 2. TwoSidedDual β€” Budget Cap + Spend Floor ⭐ BETTER
84
+
85
+ **Extension of DualOGD.** Two dual variables instead of one:
86
+
87
+ | Variable | Role | Update |
88
+ |----------|------|--------|
89
+ | **ΞΌ (cap)** | Penalize overspending β†’ restrain | ΞΌ ← max(0, ΞΌ βˆ’ η₁·(ρ βˆ’ cost)) |
90
+ | **Ξ½ (floor)** | Penalize underSPENDING β†’ encourage | Ξ½ ← max(0, Ξ½ βˆ’ Ξ·β‚‚Β·(cost βˆ’ k·ρ)) |
91
+
92
+ **Effective multiplier**: (ΞΌ βˆ’ Ξ½)
93
+
94
+ - When ΞΌ > Ξ½: cap dominates β†’ bid conservatively (ahead on spend)
95
+ - When Ξ½ > ΞΌ: floor dominates β†’ bid aggressively (behind on spend floor)
96
+
97
+ **Why it wins**: The floor multiplier Ξ½ counteracts the natural conservatism of Ξ». If you get behind on your k% target, Ξ½ grows, making the effective penalty negative β†’ bids increase. Once the floor is met, Ξ½ shrinks and ΞΌ takes over to cap spending.
98
+
99
+ **Winner for**: Advertisers who must spend at least k% (common in brand campaigns with contractual minimums).
100
+
101
+ ---
102
+
103
+ ### 3. ValueShading β€” Adaptive Bid Shading
104
+
105
+ **First-price adaptation of second-price shading.** In first-price auctions, bidding your true value guarantees zero surplus (winner's curse). ValueShading scales bids: `bid = v / (1 + Ξ»)`.
106
+
107
+ Ξ» adapts online based on whether recent bids won or lost. Unlike DualOGD which does a grid search over bid candidates, ValueShading uses a closed-form shading formula β€” faster per auction (no grid search).
108
 
109
+ **Trade-off**: Spends the full budget (useful for campaigns where that matters) but CPC is 16% higher than TwoSidedDual. Less precise about pacing.
110
 
111
+ ---
112
+
113
+ ### 4. RLB β€” Reinforcement Learning for Bidding
114
+
115
+ **Paper**: Cai et al. "Real-Time Bidding by Reinforcement Learning in Display Advertising" (WSDM 2017)
116
+ **arXiv**: [1701.02490](https://arxiv.org/abs/1701.02490)
117
+
118
+ Treats bidding as a Markov Decision Process:
119
+ - **State**: (remaining_budget_ratio, pCTR_bucket)
120
+ - **Action**: bid_multiplier ∈ {0.1Γ—, 0.3Γ—, ..., 2.0Γ—} of value
121
+ - **Reward**: pCTR Γ— value_per_click if won, else 0
122
+
123
+ Uses tabular Q-learning with Ξ΅-greedy exploration. The Q-table maps (budget_state, impression_quality) β†’ optimal bid_multiplier.
124
+
125
+ **Current limitation**: Spends the entire budget but achieves fewer clicks than adaptive algorithms. Tabular Q-learning needs many more auctions to converge (10K rounds Γ— 10 budget buckets Γ— 5 pCTR buckets = only ~200 visits per state). With more data, performance would improve, but tabular methods don't have the regret guarantees of dual methods.
126
+
127
+ **Best use case**: Non-stationary environments where the RL agent can continuously adapt, or as a benchmark against optimization-based approaches.
128
+
129
+ ---
130
+
131
+ ### 5. Linear β€” Proportional Bidding Baseline
132
+
133
+ `bid = base_bid Γ— (pCTR / avg_pCTR)`
134
+
135
+ No adaptation to competition or budget pacing. Serves as the **lower bound** β€” any adaptive algorithm should beat this. Simple, fast, and deterministic. Useful only as a sanity check.
136
+
137
+ ---
138
+
139
+ ### 6. Threshold β€” Binary Bidding Baseline
140
+
141
+ `bid = fixed_bid if pCTR > threshold else 0`
142
+
143
+ Bid a fixed amount only on impressions where pCTR exceeds a threshold. Common "rule of thumb" in practice.
144
+
145
+ **Limitation**: Treats all above-threshold impressions equally β€” doesn't distinguish between pCTR=0.31 and pCTR=0.95. Leaves value on the table.
146
+
147
+ ---
148
+
149
+ ## Algorithm Comparison Matrix
150
+
151
+ | Algorithm | Adaptive? | Budget Cap? | Spend Floor? | Model Requirements | Provable Regret? | Best CPC |
152
+ |-----------|-----------|-------------|--------------|---------------------|------------------|----------|
153
+ | **TwoSidedDual** | βœ… Online | βœ… ΞΌ | βœ… Ξ½ | CTR + CDF | ❌ (heuristic) | 33.41 |
154
+ | **DualOGD** | βœ… Online | βœ… Ξ» | ❌ | CTR + CDF | βœ… Γ•(√T) | 31.18 |
155
+ | **ValueShading** | βœ… Online | βœ… via pace | ❌ | CTR | ❌ | 38.82 |
156
+ | **RLB** | βœ… RL | ❌ | ❌ | CTR | ❌ | 74.34 |
157
+ | **Linear** | ❌ | ❌ | ❌ | None | ❌ | 79.20 |
158
+ | **Threshold** | ❌ | ❌ | ❌ | None | ❌ | 70.36 |
159
+
160
+ ---
161
 
162
  ## Models
163
 
164
+ | Model | Task | Architecture | Dataset | Status |
165
+ |-------|------|-------------|---------|--------|
166
+ | **LogisticRegression** (current) | CTR Prediction | Linear + L2 | Criteo_x4 | βœ… Deployed (AUC=0.695) |
167
+ | **FinalMLP** | CTR Prediction | Two-stream MLP + Gating | Criteo_x4 | πŸ“‹ Ready (AUC=0.815) |
168
+ | **DeepFM** | CTR Prediction | FM + DNN | Criteo_x4 | πŸ“‹ Baseline |
169
+ | **DCNv2** | CTR Prediction | CrossNetV2 + DNN | Criteo_x4 | πŸ“‹ Alternative |
170
+ | **EmpiricalCDF** | Win Probability | Non-parametric online | Competing bids | βœ… In use |
171
+ | **TorchSurv** | Win Probability | Deep Cox PH (censored) | Bid logs | πŸ“‹ Optional upgrade |
172
+
173
+ ---
174
+
175
+ ## Running the Benchmark
176
+
177
+ ### Quick Run (HF Jobs)
178
+
179
+ ```bash
180
+ # Main benchmark (takes ~40 min)
181
+ python benchmark_job.py --max_rows 200000 --budget 10000 --T 10000 --n_runs 5
182
+
183
+ # Hyperparameter sweep (takes ~2h)
184
+ python sweep_job.py --max_rows 200000
185
+ ```
186
+
187
+ ### Via HF Jobs
188
+
189
+ ```python
190
+ hf_jobs.run(
191
+ script="benchmark_job.py",
192
+ dependencies=["numpy", "pandas", "scikit-learn", "datasets"],
193
+ hardware="a10g-small",
194
+ timeout="2h"
195
+ )
196
+ ```
197
+
198
+ ---
199
 
200
  ## Structure
201
 
202
  ```
203
  bidding_algorithms_benchmark/
204
+ β”œβ”€β”€ README.md # this file
205
+ β”œβ”€β”€ RESEARCH_RESOURCES.md # Literature survey (26 papers)
206
+ β”œβ”€β”€ AUDIT_TRAIL.md # Full resource audit (44 items)
207
+ β”œβ”€β”€ benchmark_job.py # Self-contained benchmark script
208
+ β”œβ”€β”€ sweep_job.py # Self-contained sweep script
209
  β”œβ”€β”€ src/
210
  β”‚ β”œβ”€β”€ ctr/
211
+ β”‚ β”‚ └── finalmlp_model.py # FinalMLP CTR model
 
212
  β”‚ β”œβ”€β”€ price/
213
+ β”‚ β”‚ β”œβ”€β”€ empirical_cdf.py # Online win prob CDF
214
+ β”‚ β”‚ └── torchsurv_model.py # Deep survival win prob model
215
  β”‚ β”œβ”€β”€ algorithms/
216
+ β”‚ β”‚ β”œβ”€β”€ dual_ogd.py # DualOGD + TwoSidedDual
217
+ β”‚ β”‚ └── baselines.py # Linear, Threshold, ValueShading, RLB
 
 
 
 
218
  β”‚ └── benchmark/
219
+ β”‚ β”œβ”€β”€ auction_simulator.py # First-price auction simulation
220
+ β”‚ β”œβ”€β”€ run_comparison.py # Multi-algorithm runner
221
+ β”‚ └── sweep.py # Grid search
 
 
 
222
  β”œβ”€β”€ results/
223
+ β”‚ └── benchmark_200K_a10g_2026-05-05.json
224
  └── requirements.txt
225
  ```
226
+
227
+ ---
228
+
229
+ ## Key Papers
230
+
231
+ | # | Paper | arXiv | Focus |
232
+ |---|-------|-------|-------|
233
+ | 1 | Wang et al. β€” Learning to Bid in Repeated FPA | 2304.13477 | ⭐ Primary algorithm |
234
+ | 2 | β€” Adaptive Bidding under Non-Stationarity | 2505.02796 | Distribution shift |
235
+ | 3 | β€” Contextual First-Price (Quantile) | 2603.07207 | Contextual extension |
236
+ | 4 | β€” Joint Value Estimation + Bidding | 2502.17292 | Simultaneous CTR+bidding |
237
+ | 5 | Cai et al. β€” RLB | 1701.02490 | RL baseline |
238
+ | 6 | Mao et al. β€” FinalMLP | 2304.00902 | CTR model |
239
+ | 7 | Wang et al. β€” DCN V2 | 2008.13535 | CTR model |
240
+ | 8 | Guo et al. β€” DeepFM | β€” | CTR model |
241
+ | 9 | BARS-CTR | 2009.05794 | CTR benchmark |
242
+ | 10 | TorchSurv | 2404.10761 | Survival analysis |
243
+
244
+ ---
245
+
246
+ ## Next Steps
247
+
248
+ 1. **Upgrade CTR model** to FinalMLP (AUC 0.695 β†’ 0.815) β€” will significantly improve all algorithms
249
+ 2. **Run sweep** (`--sweep`) to find optimal hyperparameters per algorithm per market condition
250
+ 3. **Real market price data** β€” integrate iPinYou dataset (bid logs with actual competing bids)
251
+ 4. **TorchSurv integration** β€” replace empirical CDF with contextual win probability model
252
+ 5. **Non-stationary evaluation** β€” add distribution shift scenarios from paper 2505.02796
253
+ 6. **Larger-scale benchmark** β€” 1M+ rows on a100, more comprehensive sweep