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Create README.yaml

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  1. README.yaml +87 -0
README.yaml ADDED
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+ ---
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+ viewer_config:
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+ custom_view_config:
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+ - name: fen
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+ type: text
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+ column: fen
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+ formatter: |
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+ def formatter(row):
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+ import struct
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+ data = row['fen']
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+ if not data or len(data) < 8:
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+ return "Invalid FEN data"
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+
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+ # Piece mappings
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+ nib_to_piece_map = {
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+ 0: 'K', 1: 'Q', 2: 'R', 3: 'B', 4: 'N', 5: 'P',
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+ 6: 'k', 7: 'q', 8: 'r', 9: 'b', 10: 'n', 11: 'p'
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+ }
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+ NIB_EMPTY = 12
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+
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+ # Read flags
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+ flags = data[0]
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+ is_crazyhouse = bool(flags & 4)
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+ active_player = 'b' if (flags & 1) else 'w'
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+
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+ # Calculate metadata size and board end
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+ meta_size = 6 + (13 if is_crazyhouse else 0)
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+ board_end = len(data) - meta_size
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+
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+ # Unpack board nibbles
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+ nibs = []
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+ for i in range(1, board_end):
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+ nibs.append((data[i] >> 4) & 0xF)
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+ nibs.append(data[i] & 0xF)
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+
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+ # Decode board
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+ board_chars = []
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+ sq = 0
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+ i = 0
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+ while i < len(nibs) and sq < 64:
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+ if nibs[i] == NIB_EMPTY and i + 1 < len(nibs):
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+ cnt = nibs[i + 1] + 1
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+ board_chars.extend([' '] * cnt)
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+ sq += cnt
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+ i += 2
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+ elif nibs[i] < 12:
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+ board_chars.append(nib_to_piece_map[nibs[i]])
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+ sq += 1
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+ i += 1
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+ elif nibs[i] == 0xF:
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+ break
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+ else:
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+ i += 1
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+
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+ # Convert board to FEN notation (8 ranks)
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+ fen_ranks = []
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+ for rank in range(8):
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+ rank_str = ""
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+ empty_count = 0
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+ for file in range(8):
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+ idx = rank * 8 + file
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+ if idx < len(board_chars):
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+ piece = board_chars[idx]
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+ if piece == ' ':
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+ empty_count += 1
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+ else:
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+ if empty_count > 0:
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+ rank_str += str(empty_count)
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+ empty_count = 0
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+ rank_str += piece
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+ if empty_count > 0:
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+ rank_str += str(empty_count)
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+ fen_ranks.append(rank_str)
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+
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+ board_fen = '/'.join(fen_ranks)
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+
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+ # Read metadata
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+ m = board_end
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+ castlings_bits = (data[m], data[m + 1])
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+ enpassant = data[m + 2]
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+ halfmove = data[m + 3]
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+ fullmove = data[m + 4] | (data[m + 5] << 8)
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+
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+ # Build FEN string (simplified, without full castling/enpassant parsing)
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+ fen_str = f"{board_fen} {active_player} - - {halfmove} {fullmove}"
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+
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+ return fen_str