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  ## πŸ“ƒ Overview
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- > This repo contains the official evaluation code and dataset for the paper
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- > **"EPIC-Bench: A Perception-Centric Benchmark for Fine-Grained Embodied Visual Grounding in Vision-Language Models"**
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- **EPIC-Bench** is a **Mask-Grounding-based** benchmark designed to evaluate a VLM’s **Visual Perception** capability in **Embodied Scenarios**.
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-
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- <p align="center">
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- <img src="https://epic-bench.github.io/EPIC-Bench/img/20260302-192636.png" alt="EPIC-Bench teaser" width="100%"/>
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- </p>
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-
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- πŸ“š EPIC-Bench covers **3 High-Level Categories** and **23 Task Types**, following the realistic **Embodied Workflow**:
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  - 🎯 **TargetLocalization**: **Pinpoint** the right object in the scene from a natural-language instruction.
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  - 🧭 **Navigation**: **Approach** the target step by step by reading key visual cues along the way.
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  - 🀲 **Manipulation**: **Operate** on the target through fine-grained, action-oriented **Grounded Perception**.
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  The goal is to measure whether models can reliably perceive the critical **Visual** information required throughout the **Embodied Process**.
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  ## ✨ Highlights
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  - **Embodied-Scenario** evaluation of VLM **Visual Perception** capability.
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  ## πŸ“‹ Todo
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-
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  - [x] Evaluation code for EPIC-Bench
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  - [x] The EPIC-Bench datasets
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  - [ ] Make the evaluation pipeline compatible with mask outputs
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  ## πŸ“œ License
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- Please add an explicit `LICENSE` file before open-sourcing. If EPIC-Bench annotations or images have redistribution constraints, publish them separately (e.g., Hugging Face / ModelScope) and keep this repo code-only + small examples.
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  ## πŸ™ Acknowledgements
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  ## πŸ“ƒ Overview
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+ πŸ“š **EPIC-Bench** is a **Mask-Grounding-based** benchmark designed to evaluate a VLM’s **Visual Perception** capability in **Embodied Scenarios**. EPIC-Bench covers **3 High-Level Categories** and **23 Task Types**, following the realistic **Embodied Workflow**:
 
 
 
 
 
 
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  - 🎯 **TargetLocalization**: **Pinpoint** the right object in the scene from a natural-language instruction.
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  - 🧭 **Navigation**: **Approach** the target step by step by reading key visual cues along the way.
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  - 🀲 **Manipulation**: **Operate** on the target through fine-grained, action-oriented **Grounded Perception**.
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+ <p align="center">
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+ <img src="https://epic-bench.github.io/EPIC-Bench/img/20260302-192636.png" alt="EPIC-Bench teaser" width="100%"/>
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+ </p>
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  The goal is to measure whether models can reliably perceive the critical **Visual** information required throughout the **Embodied Process**.
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+ <p align="center">
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+ <img src="https://raw.githubusercontent.com/rxc205/EPIC-Bench-Eval/refs/heads/main/images/bmk_cases.png" alt="EPIC-Bench bmk_cases" width="100%"/>
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+ </p>
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+ <p align="center">
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+ <em>Example visualization of EPIC-Bench. For more, visit our <a href="https://epic-bench.github.io/EPIC-Bench/">Project Page</a> or <a href="https://huggingface.co/datasets/rxc205/EPIC-Bench">download the dataset</a> to explore the full benchmark locally.</em>
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+ </p>
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  ## ✨ Highlights
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  - **Embodied-Scenario** evaluation of VLM **Visual Perception** capability.
 
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  ## πŸ“‹ Todo
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  - [x] Evaluation code for EPIC-Bench
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  - [x] The EPIC-Bench datasets
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  - [ ] Make the evaluation pipeline compatible with mask outputs
 
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  ## πŸ“œ License
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+ This project is licensed under the Apache License 2.0 - see the [LICENSE](https://github.com/rxc205/EPIC-Bench-Eval/blob/main/LICENSE) file for details.
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  ## πŸ™ Acknowledgements
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