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41a9e37 7febdb3 41a9e37 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | # Visual Smoke Tests: Metis Hardware Validation
This directory contains the initial visual validation runs for routing encoder. These maps document the critical "smoke test" phase where the CUDA and Rust kernels were first fired up on the Ship of Theseus(rmems custom workstation).
## Why this was an important milestone
This was the first time the routing encoder was validated on real hardware. The visual maps show the network's internal routing behavior and scatter patterns under controlled, artificial conditions before introducing the dense OLMoE-1B-7B-0125-Instruct-GGUembeddings.
## SNN Physics: The "Walker"
In these datasets, the Y-axis represents the **Walker**. The walker acts as a pulse of electrical energy (a spike). Because this is a biological system, energy cannot flow everywhere at once. The network must test different paths. The walker's goal is to physically explore the network to find the routing pathway with the *least electrical resistance*.
> **Note:** Raw telemetry `.txt` logs for these specific runs were not preserved by accident. These `.png` files serve as the visual baseline that the engine's temporal loops and routing mechanics were compiling and executing without crashing.
## 1. The Smoke Tests
### Phase 1: Initial Smoke Test (100 Ticks)
* **File:** `latent_space_exploration_smoketest.png`
* **Status:** **PASS**
* **Observations:** This was a short, 100-tick temporal loop using purely synthetic data. It verified that the foundational CUDA kernels, GPU memory allocation, and the basic biological fatigue resets could execute sequentially without a memory fault.
### Phase 2: Second Smoke Test (Synthetic Scaling)
* **File:** `latent_space_exploration_2nd_attempt_smoketest.png`
* **Status:** **PASS**
* **Observations:** This second test also used **no real LLM weights**. Instead of 100 ticks, it used 10,000 ticks of validation using synthetic data to observe how the network's internal routing behavior and scatter patterns developed under controlled, artificial conditions before introducing the dense
OLMoE-1B-7B-0125-Instruct-GGUembeddings.
## 2. Environment
* **Repository:** corinth-canal
* **Workstation:** Ship of Theseus (RTX 5080 / Ryzen 9950X)
* **OS:** Fedora 43
## 2. Hardware Environment
* **Workstation:** Ship of Theseus
* **GPU:** ASUS ProArt GeForce RTX 5080 (16GB)
* **CPU:** AMD Ryzen 9 9950X (16 cores/32 threads)
* **OS:** Fedora 43 |