| { | |
| "video_path": "000030_000000.mp4", | |
| "context_summary": "The user is going through a tutorial in a game.", | |
| "purpose_category": "Highlight", | |
| "ROI": [ | |
| { | |
| "box": [ | |
| 0.042444821731748725, | |
| 0.14954682779456194, | |
| 0.298811544991511, | |
| 0.9169184290030211 | |
| ] | |
| } | |
| ], | |
| "Inputs": [], | |
| "animation_start_frame": 0, | |
| "animation_end_frame": 239, | |
| "effects_human_responses": [ | |
| "a flashing menu of items and the cost", | |
| "In this video, the animation is blinking between gray and black. It does this several times.", | |
| "The menu bar on the left looks like it is giving an choice of boxes the user can pick, different sizes and model numbers. ", | |
| "A list of ammunitions with different calibers for a video game.", | |
| "The game shows a box of different items to click and the box is highlighted in green and flashing. ", | |
| "The screen is flickering", | |
| "I observed the section's brightness continuously changing.", | |
| "The green box flashes to call my attention to important different aspects of the game. ", | |
| "The inventory screen is flashing with a transparent white hue", | |
| "A hand taps the screen, creating a pulsating circle. Another hand taps a new spot, creating a second pulsating circle.\n\n" | |
| ], | |
| "meaning_human_responses": [ | |
| "display a menu and the associated cost of the items", | |
| "The animation is letting the user know that the system is processing the information and is getting ready to begin.", | |
| "This animation looks like it wants the user to pick a box from the menu, or to show the available box sizes that can be used in the game. ", | |
| "It shows the list of items that a player can access or unlock during the game.", | |
| "I think it wants the user to click that part of the screen or click one of the options in the green box. ", | |
| "To call attention to the inventory", | |
| "This is to highlight this section and bring into the attention of the user about the available information.", | |
| "The animation seeks to clarify what 8 certain graphics mean in game play-give information about what they mean.", | |
| "It is to alert the user to new information and interact with it.", | |
| "The animation guides the user through the tutorial, showing them exactly where to tap to proceed in the game." | |
| ] | |
| } |