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  1. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/ref/0.npy +3 -0
  2. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/ref/0.png +3 -0
  3. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/ref/1.npy +3 -0
  4. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/ref/1.png +3 -0
  5. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/stylized_prompt.txt +1 -0
  6. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/car-turn_4/video.mp4 +3 -0
  7. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/ref/0.npy +3 -0
  8. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/ref/0.png +3 -0
  9. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/ref/1.npy +3 -0
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  11. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/ref/2.npy +3 -0
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  15. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/stylized_prompt.txt +1 -0
  16. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/track.npy +3 -0
  17. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/color-run_3/video.mp4 +3 -0
  18. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/ref/0.npy +3 -0
  19. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/ref/0.png +3 -0
  20. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/ref/1.npy +3 -0
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  24. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/ref/3.npy +3 -0
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  27. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/track.npy +3 -0
  28. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/drift-straight_1/video.mp4 +3 -0
  29. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/ref/0.npy +3 -0
  30. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/ref/0.png +3 -0
  31. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/ref/1.npy +3 -0
  32. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/ref/1.png +3 -0
  33. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/stylized_prompt.txt +1 -0
  34. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/track.npy +3 -0
  35. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/video.mp4 +3 -0
  36. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/hockey_4/video720.mp4 +3 -0
  37. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/koala_6/ref/0.npy +3 -0
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  47. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/koala_6/video.mp4 +3 -0
  48. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/lindy-hop_2/ref/0.npy +3 -0
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  50. sprite_stylized_davis2017_delta_Ablation4Uniform_stylized/log/lindy-hop_2/ref/1.npy +3 -0
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+ A dramatic still image captures a menacing black two-door Suzuki Jimny SUV, glowing with an ominous red light from underneath, appearing as if it has slowly driven into the frame from the right, made a gentle left turn on an ancient, moss-covered cobblestone path, and is now coming to a complete stop in the foreground, angled slightly towards the left. No humans are visible within the car or in the surrounding landscape. The background features a stark, volcanic terrain under a dark, stormy sky, with towering, jagged rock formations piercing the gloom and distant fiery pits of molten lava casting a subtle orange glow. Eerie green aurora-like lights shimmer in the oppressive sky. The car is flanked by crumbling, moss-covered stone walls that form a narrow, ancient pass. The overall lighting is dim and artificial, dominated by the car's red underglow and the ethereal green light from the sky, highlighting the dark textures of the stone and the desolate landscape. A stable, slightly elevated wide view captures the car and its eerie, post-apocalyptic surroundings, presented with a rendered, dark fantasy aesthetic.
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+ This first-person point-of-view captures a surreal and infernal activity within a dark, apocalyptic volcanic landscape, immersing the viewer in a chaotic storm of glowing molten fragments that blankets the craggy ground and the figures. In the immediate foreground, the cameraperson's fingers, sculpted from glossy black obsidian with glowing molten veins and streaked with iridescent green molten marks, are partially visible. A majestic figure, crafted from the same dark, luminous material with internal molten glows, stands with her back mostly to the camera, her form already heavily marked with glowing molten fragments, her arms slightly raised in a dynamic pose. To her right, a younger figure, also covered in glowing molten fragments and sculpted from the same dark, luminous material, grins as she holds a dark, metallic squeeze bottle. She playfully aims the bottle directly at the camera, releasing a sudden burst of glowing molten fragments that momentarily obscures the view as it fills the frame. In the background, another figure in a similar glowing, dark material kneels, actively scooping glowing molten fragments from a dark, metallic barrel, while other blurred figures, also forged from this otherworldly substance, move through the hazy, lava-tinged air, all contributing to the dramatic, molten chaos. The ominous, storm-clouded sky hangs heavy above the desolate, volcanic terrain, with glowing lava illuminating the distant landscape. The camera remains static, effectively capturing the immersive and dramatic molten chaos as the glowing fragments dominate the scene.
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+ Under a desolate, blood-red sky, a menacing, heavily modified muscle car, ablaze with an internal, molten orange light and fiery accents, executes a precise drift on an ancient, winding track paved with dark, ethereal stone, its tires leaving scorching trails across the desolate surface. The scene opens with a wide shot, capturing the infernal vehicle mid-drift as it approaches from the right, its aggressive form radiating an otherworldly energy. Along the left side of the track, massive, moss-covered stone blocks, pulsating with an eerie cyan glow, line the curve. Beyond, jagged, obsidian mountains rise into the fiery heavens, shrouded in a smoky, oppressive atmosphere where glowing embers rain down. As the car continues its controlled slide, the camera smoothly zooms in and pans to follow its motion, revealing more details of its demonically-enhanced chassis and the molten glow emanating from its engine bay. Choking plumes of dark vapor and dust billow dramatically from the car's rear tires as it completes the turn, before the vehicle, emitting an ominous glow, drifts off-screen, leaving a lingering haze of smoke and fresh, dark streaks scorched into the ancient track.
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