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Mirror VANTAGE-Bench dataset card and add markdown LICENSE

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LICENSE.md ADDED
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+ **NVIDIA EVALUATION DATA LICENSE**
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+ IMPORTANT NOTICE – PLEASE READ AND AGREE BEFORE USING THE EVALUATION DATASET\.
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+ This NVIDIA Evaluation Data License \(“Agreement”\) is a legal agreement between you, whether an individual or entity \("you”\) and NVIDIA Corporation \("NVIDIA"\) and governs your use of the NVIDIA Evaluation Dataset, which may include video, image and audio files provided under this Agreement \(the “Evaluation Dataset”\)\.
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+ This Agreement can be accepted only by an adult of legal age of majority in the country in which the Evaluation Dataset is used\. If you do not have the required age or authority to accept this Agreement or if you don’t accept all the terms and conditions of this Agreement, do not use the Evaluation Dataset\.
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+ You agree to use the Evaluation Dataset only for purposes that are permitted by this Agreement and any applicable law or regulation in the relevant jurisdictions\.
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+ 1\. License\. Subject to the terms of this Agreement, NVIDIA grants you a limited, non\-exclusive, revocable, non\-transferable, non\-sublicensable license to internally use and reproduce the Evaluation Dataset solely for your internal evaluation and benchmarking of AI Solutions \(“Purpose”\) consistent with the limitations in Section 2 below\. “AI Solutions” means any artificial intelligence \(“AI”\) based models or machine learning algorithms and associated parameters and associated weights\. You may publish or otherwise disclose the results of your evaluation or benchmarking of AI Solutions using the Evaluation Dataset\.
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+ 2\. Limitations\. Your license to use the Evaluation Dataset is restricted\. Except as expressly permitted in Section 1 above, you may not:
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+ - (a) use the Evaluation Dataset for any purpose other than the Purpose;
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+ - (b) modify or create derivative works of the Evaluation Dataset or change or remove copyright or other proprietary notices in the Evaluation Dataset;
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+ - (c) sell, rent, sublicense, transfer, distribute, offer or otherwise make the Evaluation Dataset available to others;
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+ - (d) bypass, disable, or circumvent any technology limitation, encryption, security, digital rights management or authentication mechanism relating to the Evaluation Dataset;
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+ - (e) use the Evaluation Dataset or assist or facilitate using the Evaluation Dataset:
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+ - (i) in any manner inconsistent with NVIDIA’s Trustworthy AI Terms available at [https://www\.nvidia\.com/en\-us/agreements/trustworthy\-ai/terms/](https://www.nvidia.com/en-us/agreements/trustworthy-ai/terms/);
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+ - (ii) to identify or attempt to identify any individual in the Evaluation Dataset or combine it with any other dataset to profile or attempt to profile any individual in the Evaluation Dataset;
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+ - (iii) to generate likeness of the appearance or voice in the Evaluation Dataset or otherwise to generate digital replicas of individuals in the Evaluation Dataset, provided that regenerating the original audio\-visual content of the Evaluation Dataset for the Purpose will not constitute a violation of this restriction;
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+ - (iv) to infer, measure, detect or otherwise label the race, ethnicity, gender, age or health \(or any other sensitive attributes\) of individuals in the Evaluation Dataset or perform any biometric processing;
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+ - (v) to develop or evaluate any identity recognition technology;
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+ - (vi) in violation of any applicable law or regulation in relevant jurisdictions;
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+ - (vii) in any fraudulent, false, misleading or deceptive manner or practice;
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+ - (viii) in connection with defamatory, obscene, pornographic, vulgar or offensive activities or content;
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+ - (ix) to promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group;
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+ - (x) to be violent or threatening or promote violence or actions that are threatening to any other person; or
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+ - (xi) to promote illegal activities\.
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+ 3\. Ownership\. The Evaluation Dataset, including all intellectual property rights, are and will remain the sole and exclusive property of NVIDIA or its licensors\. Except as expressly granted in this Agreement, \(a\) NVIDIA reserves all rights, interests, and remedies in connection with the Evaluation Dataset, and \(b\) no other license or right is granted to you by implication, estoppel or otherwise\.
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+ 4\. Evaluation Dataset Contains Personal Data\. Upon NVIDIA’s request, you will cooperate with NVIDIA to honor any data subject request for deletion or correction of the Evaluation Dataset\. If requested by NVIDIA, you will delete all copies and cease use of any Evaluation Dataset and provide reasonably requested information to verify your compliance with the terms of this Agreement\.
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+ 5\. Feedback\. You may, but you are not obligated to, provide suggestions, requests, fixes, modifications, enhancements, or other feedback regarding the Evaluation Dataset \(collectively, “Feedback”\)\. Feedback, even if designated as confidential by you, will not create any confidentiality obligation for NVIDIA or its affiliates\. If you provide Feedback, you hereby grant NVIDIA, its affiliates and its designees a non\-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty\-free, fully paid\-up and transferable license, under your intellectual property rights, to publicly perform, publicly display, reproduce, use, make, have made, sell, offer for sale, distribute \(through multiple tiers of distribution\), import, create derivative works of and otherwise commercialize and exploit the Feedback at NVIDIA’s discretion\.
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+ 6\. Term and Termination\. This Agreement will automatically terminate without notice from NVIDIA if you fail to comply with any of the terms in this Agreement or if you commence or participate in any legal proceeding against NVIDIA with respect to the Evaluation Dataset\. Additionally, NVIDIA may terminate this Agreement at any time with prior written notice\. Upon any termination, you must immediately stop using and destroy all copies of the Evaluation Dataset\. Upon written request, you will certify in writing that you have complied with your commitments under this section\. All provisions will survive termination, except for the licenses granted to you\.
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+ 7\. Disclaimer of Warranties\. THE EVALUATION DATASET IS PROVIDED BY NVIDIA AS\-IS AND WITH ALL FAULTS\. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, USAGE OF TRADE AND COURSE OF DEALING\. 
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+ 8\. Limitations of Liability\. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL THEORY, WHETHER IN TORT \(INCLUDING NEGLIGENCE\), CONTRACT, OR OTHERWISE, WILL NVIDIA BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY TYPE ARISING OUT OF OR AS A RESULT OF THIS AGREEMENT OR THE USE OR INABILITY TO USE THE EVALUATION DATASET \(INCLUDING BUT NOT LIMITED TO DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER DAMAGES OR LOSSES\), EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES\.
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+ 9\. Indemnity\. You will indemnify and hold harmless NVIDIA, its affiliates, their employees, officers, directors and agents \(“Indemnified Parties”\) and, at NVIDIA’s election, defend the Indemnified Parties from all third\-party claims or lawsuits, costs, damages, expenses, liabilities, including attorney’s fees, arising out of or in connection with your use of the Evaluation Dataset\.
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+ 10\. Governing Law and Jurisdiction\. This Agreement will be governed in all respects by the laws of the United States and the laws of the State of Delaware, without regard to conflict of laws principles or the United Nations Convention on Contracts for the International Sale of Goods\. The state and federal courts residing in Santa Clara County, California will have exclusive jurisdiction over any dispute or claim arising out of or related to this Agreement, and the parties irrevocably consent to personal jurisdiction and venue in those courts; except that either party may apply for injunctive remedies or an equivalent type of urgent legal relief in any jurisdiction\. 
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+ 11\. No Assignment\. NVIDIA may assign, delegate or transfer its rights or obligations under this Agreement by any means or operation of law\. You may not, without NVIDIA’s prior written consent, assign, delegate or transfer any of your rights or obligations under this Agreement by any means or operation of law, and any attempt to do so is null and void\.
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+ 12\. Trade Compliance\. You agree to comply with all applicable export, import, trade and economic sanctions laws and regulations, as amended, including without limitation the Export Administration Regulations and Office of Foreign Assets Control regulations\. These laws include restrictions on destinations, end\-users and end\-use\.
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+ 13\. Entire Agreement\. Regarding the subject matter of this Agreement, the parties agree that this Agreement constitutes the entire and exclusive agreement between the parties and supersedes all prior and contemporaneous communications\. If a court of competent jurisdiction rules that a provision of this Agreement is unenforceable, that provision will be deemed modified to the extent necessary to make it enforceable and the remainder of this Agreement will continue in full force and effect\. Any amendment to this Agreement must be in writing and signed by authorized representatives of both parties\.
README.md CHANGED
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- ---
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- license: other
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- license_name: nvidia-evaluation-data-license
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- license_link: LICENSE
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- ---
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ ---
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+ license: other
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+ license_name: nvidia-evaluation-data-license
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+ license_link: LICENSE.md
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+ ---
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+
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+ # VANTAGE-BENCH
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+ *Video ANalysis Tasks Across Generalized Environments*
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+
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+ ## Dataset Description
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+ VANTAGE-BENCH is the first public benchmark purpose-built for evaluating visual understanding on video captured by fixed infrastructure cameras. It spans three real-world domains — warehouse, smart city / Intelligent Transportation Systems (ITS), and smart spaces — across six spatio-temporal video understanding tasks including video question answering (VQA), temporal grounding, dense video captioning, event verification, spatial grounding, and spatio-temporal tracking.
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+ ![VANTAGE-BENCH task overview across Semantic, Temporal, Spatial, and Spatio-Temporal understanding categories](./assets/vantage_bench_tasks.png)
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+ This dataset is for evaluation purposes only.
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+
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+ ## Dataset Owner(s)
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+ NVIDIA Corporation
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+
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+ ## Dataset Creation Date
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+
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+ April 24, 2026
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+
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+ ## License/Terms of Use
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+
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+ [Visit the NVIDIA Legal Release Process](https://nvidia.sharepoint.com/sites/ProductLegalSupport) for instructions on getting legal support for a license selection:
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+
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+ ## Dataset Characterization
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+
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+ **Data Collection Method**<br>
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+ Hybrid: Human, Synthetic, Automated. Video data is sourced from vendor-provided footage (GoPro captures of warehouse and smart space environments), synthetic generation (DriveSim collision and multi-camera scenarios), and publicly scraped sources (Dubuque highway/ITS footage).
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+
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+ **Labeling Method**<br>
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+ Hybrid: Human, Synthetic, Pseudolabeled. Annotations for VQA, dense video captions, and temporal localization are primarily human-authored. Spatial grounding labels (2D/3D bounding boxes, referring expressions) use a combination of human annotation and pseudolabeling pipelines (detection + SAM for spatial pointing). Event verification labels are human-curated. Annotations are held server-side for evaluation only.
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+
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+ ### Directory Structure
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+ ```text
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+ VANTAGE-BENCH/
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+ ├── vqa/ # Video question answering
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+ ├── dense_captioning/ # Dense video captioning
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+ ├── temporal_localization/ # Temporal localization
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+ ├── event_verification/ # Event verification
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+ ├── 2dbbox/ # 2D object localization
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+ ├── referring/ # 2D referring expressions
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+ ├── pointing/ # 2D spatial pointing
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+ ├── tracking/ # Spatio-temporal tracking
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+ └── README.md # Dataset documentation and submission instructions
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+ ```
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+
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+ ## Evaluation
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+
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+ ### Tasks and Submission Formats
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+ | Category | Task | Expected Submission Format | Metric |
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+ |----------|------|---------------------------|--------|
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+ | Semantic | VQA | JSON (question-answer pairs) | Accuracy |
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+ | Semantic | Event Verification | Binary labels per video/image (JSON) | F1 Score |
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+ | Temporal | Dense Video Captioning | Timestamped captions (JSON) | SODA-c |
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+ | Temporal | Temporal Localization | Temporal segments with event labels (JSON) | mAP@tIoU |
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+ | Spatial | 2D Object Localization | KITTI format | mAP@IoU |
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+ | Spatial | 2D Referring Expressions | Bounding box predictions (JSON) | Acc@IoU |
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+ | Spatial | 2D Spatial Pointing | Point coordinates (JSON) | Pointing Accuracy |
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+ | Spatial | Spatio-Temporal Tracking | MOT-compatible format | HOTA |
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+
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+ ### Metric Notes
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+ - **Accuracy**: Percentage of correct predictions.
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+ - **SODA-c**: Metric for dense video captioning quality across event coverage and language quality.
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+ - **mAP@tIoU**: Mean Average Precision measured over temporal IoU thresholds.
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+ - **F1 Score**: Harmonic mean of precision and recall.
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+ - **mAP@IoU**: Mean Average Precision measured over spatial IoU thresholds.
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+ - **Acc@IoU**: Correct grounding if predicted box overlaps target above IoU threshold.
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+ - **Pointing Accuracy**: Percentage of correctly selected target regions.
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+ - **HOTA**: Higher Order Tracking Accuracy, combining detection and association quality.
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+
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+ ### Evaluation Server
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+ Predictions are submitted to the evaluation server hosted on HuggingFace. The server computes metrics against held-out annotations and updates the public leaderboard.
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+ Evaluation server: [VANTAGE-Bench](https://github.com/anon-benchmark/VANTAGE-bench)
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+ ## Dataset Format
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+ Video (mp4) and Images (jpg).
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+ ## Dataset Quantification
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+ | Category | Task | Videos | Entries |
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+ |----------|------|--------|---------|
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+ | Semantic | VQA | 296 | 1,257 |
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+ | Semantic | Event Verification | 163 | 163 |
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+ | Temporal | Dense Video Captioning | 104 | 717 |
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+ | Temporal | Temporal Localization | 221 | 1,280 |
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+ | Spatial | 2D Object Localization | 3 | 27,404 bounding boxes (628 frames) |
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+ | Spatial | 2D Referring Expressions | 1,503 images | 3,276 expressions |
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+ | Spatial | 2D Spatial Pointing | 1,005 | 5,018 images |
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+ | Spatial | Spatio-Temporal Tracking | 200 clips (8 frames/clip) | 200 objects, 1,600 frames |
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+ **Total unique videos:** 312 (309 across VQA/DVC/Temporal + 3 exclusive 2D BBox)
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+ **Total entries (VQA + DVC + Temporal):** 3,254
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+ **Total Data Storage:** 42 GB
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+
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+ ## Potential Known Risks
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+ - Ground truth annotations are not publicly released. All evaluation is performed server-side.
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+ - Some warehouse videos are concatenated clips from longer recording sessions.
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+
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+ ## Citations
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+
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+ ```bibtex
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+ @inproceedings{Fujita2020SODA,
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+ author = {Soichiro Fujita and Tsutomu Hirao and Hidetaka Kamigaito and Manabu Okumura and Masaaki Nagata},
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+ title = {{SODA}: Story Oriented Dense Video Captioning Evaluation Framework},
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+ booktitle = {Proc. ECCV},
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+ year = {2020}
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+ }
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+
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+ @inproceedings{Fu2024BLINK,
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+ author = {Xingyu Fu and Yushi Hu and Bangzheng Li and Yu Feng and Haoyu Wang and Xudong Lin and Dan Roth and Noah A. Smith and Wei-Chiu Ma and Ranjay Krishna},
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+ title = {{BLINK}: Multimodal Large Language Models Can See but Not Perceive},
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+ booktitle = {Proc. ECCV},
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+ year = {2024}
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+ }
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+
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+ @article{Sun2025RefDrone,
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+ author = {Zhichao Sun and Yuda Zou and Xian Sun and Yingchao Feng and Wenhui Diao and Menglong Yan and Kun Fu},
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+ title = {{RefDrone}: A Challenging Benchmark for Referring Expression Comprehension in Drone Scenes},
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+ journal = {arXiv preprint arXiv:2502.00392},
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+ year = {2025}
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+ }
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+ ```
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+ **TBD:** Update with VANTAGE-BENCH paper citation when published.
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+
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+ ## References
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+
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+ - HuggingFace dataset: [nvidia/PhysicalAI-VANTAGE-Bench](https://huggingface.co/datasets/nvidia/PhysicalAI-VANTAGE-Bench)
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+
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+ ## Ethical Considerations
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+ NVIDIA believes Trustworthy AI is a shared responsibility and we have established policies and practices to enable development for a wide array of AI applications. When downloaded or used in accordance with our terms of service, developers should work with their internal developer teams to ensure this dataset meets requirements for the relevant industry and use case and addresses unforeseen product misuse.
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+ Please report quality, risk, security vulnerabilities or NVIDIA AI Concerns [here](https://app.intigriti.com/programs/nvidia/nvidiavdp/detail).
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+
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+ ## Changelog
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+
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+ - **2026-04-14:** Initial dataset release.
assets/vantage_bench_tasks.png ADDED

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