batch upload scenes scene80-409bccb490f0a094..scene99-44d2f5ae8a130e73
Browse files- scene80-409bccb490f0a094/edit_instructions.json +94 -0
- scene80-409bccb490f0a094/video.mp4 +3 -0
- scene82-4102c95a9026d0ee/edit_instructions.json +124 -0
- scene82-4102c95a9026d0ee/video.mp4 +3 -0
- scene83-4157be3703b992c9/edit_instructions.json +124 -0
- scene83-4157be3703b992c9/video.mp4 +3 -0
- scene84-4188a5e607ad1fb9/edit_instructions.json +124 -0
- scene84-4188a5e607ad1fb9/video.mp4 +3 -0
- scene85-41b6ede6065f2031/edit_instructions.json +124 -0
- scene85-41b6ede6065f2031/video.mp4 +3 -0
- scene86-41c4920e80cd6202/edit_instructions.json +94 -0
- scene86-41c4920e80cd6202/video.mp4 +3 -0
- scene87-42111198df1efaea/edit_instructions.json +94 -0
- scene87-42111198df1efaea/video.mp4 +3 -0
- scene88-42232760cf2895c0/edit_instructions.json +94 -0
- scene88-42232760cf2895c0/video.mp4 +3 -0
- scene89-42542d645678fd04/edit_instructions.json +94 -0
- scene89-42542d645678fd04/video.mp4 +3 -0
- scene91-431874e704453130/edit_instructions.json +94 -0
- scene91-431874e704453130/video.mp4 +3 -0
- scene92-433dca64f1849830/edit_instructions.json +124 -0
- scene92-433dca64f1849830/video.mp4 +3 -0
- scene94-4375d4fb9e407419/edit_instructions.json +124 -0
- scene94-4375d4fb9e407419/video.mp4 +3 -0
- scene95-438a8f984c2a3059/edit_instructions.json +124 -0
- scene95-438a8f984c2a3059/video.mp4 +3 -0
- scene97-4411ae95c7e5029d/edit_instructions.json +124 -0
- scene97-4411ae95c7e5029d/video.mp4 +3 -0
- scene98-445f6303c810365b/edit_instructions.json +34 -0
- scene98-445f6303c810365b/video.mp4 +3 -0
- scene99-44d2f5ae8a130e73/edit_instructions.json +124 -0
- scene99-44d2f5ae8a130e73/video.mp4 +3 -0
scene80-409bccb490f0a094/edit_instructions.json
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{
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"instructions": [
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{
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"id": 1,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Replace the beige quilted comforter on the bed with a deep navy blue one, ensuring the new color is fully visible and matches the specified shade.",
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"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
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"semantic_group": 1,
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"variant_id": 1
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},
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{
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"id": 2,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Replace the beige quilted comforter with a rich burgundy one, keeping the same size, position, and visibility as the original.",
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"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
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"semantic_group": 1,
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"variant_id": 2
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},
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{
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"id": 3,
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"operation_scope": "local",
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"operation": "replace",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Replace the bed's comforter with a forest green color.",
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"rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
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"semantic_group": 1,
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"variant_id": 3
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},
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{
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"id": 4,
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"operation_scope": "local",
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"operation": "change_material",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Change the bed comforter to a satin material.",
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"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
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"semantic_group": 2,
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"variant_id": 1
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},
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{
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"id": 5,
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"operation_scope": "local",
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"operation": "change_material",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Replace the bed cover with a velvet texture, ensuring the material change is visible on the entire quilted surface.",
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"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
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"semantic_group": 2,
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"variant_id": 2
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},
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{
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"id": 6,
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"operation_scope": "local",
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"operation": "change_material",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Replace the beige quilted comforter with a silk-like fabric, ensuring the new material has a smooth, reflective surface and maintains the bed's original size and shape.",
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"rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
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| 60 |
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"semantic_group": 2,
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"variant_id": 3
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},
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{
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"id": 7,
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"operation_scope": "local",
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"operation": "change_texture",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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"instruction": "Make the bed comforter have a smooth, flat texture.",
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| 69 |
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"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
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"semantic_group": 3,
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| 71 |
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"variant_id": 1
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},
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{
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"id": 8,
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"operation_scope": "local",
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"operation": "change_texture",
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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| 78 |
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"instruction": "Replace the quilted texture with a woven pattern.",
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| 79 |
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"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
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| 80 |
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"semantic_group": 3,
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| 81 |
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"variant_id": 2
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| 82 |
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},
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{
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"id": 9,
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| 85 |
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"operation_scope": "local",
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| 86 |
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"operation": "change_texture",
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| 87 |
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"target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
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| 88 |
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"instruction": "Change the bed cover to a crinkled fabric texture.",
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| 89 |
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"rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
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| 90 |
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"semantic_group": 3,
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| 91 |
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"variant_id": 3
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| 92 |
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}
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| 93 |
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]
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| 94 |
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}
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scene80-409bccb490f0a094/video.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:571b8e5f1d1dbffd76e5c3a41d7e2de4035e3391c9340ad1dc4c215388c8d569
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size 1092413
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scene82-4102c95a9026d0ee/edit_instructions.json
ADDED
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@@ -0,0 +1,124 @@
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{
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| 2 |
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"instructions": [
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| 3 |
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{
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| 4 |
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"id": 1,
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| 5 |
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"operation_scope": "local",
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| 6 |
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"operation": "change_color",
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| 7 |
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"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
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| 8 |
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"instruction": "Change the table's wood color to dark walnut.",
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| 9 |
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"rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确可执行。",
|
| 10 |
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"semantic_group": 1,
|
| 11 |
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"variant_id": 1
|
| 12 |
+
},
|
| 13 |
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{
|
| 14 |
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"id": 2,
|
| 15 |
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"operation_scope": "local",
|
| 16 |
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"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
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"instruction": "Make the dining table surface a rich brown hue.",
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| 19 |
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"rationale_cn": "目标对象稳定,颜色变化描述具体,符合可观察结果要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
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{
|
| 24 |
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"id": 3,
|
| 25 |
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"operation_scope": "local",
|
| 26 |
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"operation": "change_color",
|
| 27 |
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"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
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"instruction": "Repaint the table to a deep mahogany tone.",
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| 29 |
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"rationale_cn": "目标唯一,颜色变化明确,避免模糊表达。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
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"instruction": "Replace the dining table's wood texture with polished marble, ensuring the gray table runner remains unchanged.",
|
| 39 |
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"rationale_cn": "对象稳定,材质替换指令清晰,结果可辨识。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Change the table surface to a sleek stone finish.",
|
| 49 |
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"rationale_cn": "目标明确,材质变化描述具体,符合可执行要求。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
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"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
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"operation": "change_texture",
|
| 57 |
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"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
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"instruction": "Change the table surface to glossy ceramic, replacing the wooden texture with a smooth, reflective finish.",
|
| 59 |
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"rationale_cn": "对象唯一,材质变更清晰,避免歧义。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
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"variant_id": 3
|
| 62 |
+
},
|
| 63 |
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{
|
| 64 |
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"id": 7,
|
| 65 |
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"operation_scope": "local",
|
| 66 |
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"operation": "move",
|
| 67 |
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"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
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"instruction": "Move the dining table slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
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"rationale_cn": "纹理变化明确,对象稳定,可观察结果清晰。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
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"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
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"operation": "move",
|
| 77 |
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"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
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"instruction": "Shift the dining table to a nearby position with physically plausible alignment.",
|
| 79 |
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"rationale_cn": "纹理修改具体,目标唯一,避免模糊描述。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Reposition the dining table subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "纹理描述具体,对象可唯一识别,指令可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 99 |
+
"rationale_cn": "全局背景修改,无具体对象指代,语义清晰。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply a warm golden tone to the entire scene.",
|
| 109 |
+
"rationale_cn": "全局色调调整,无对象指代,结果可观察。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a vintage retro style by applying warm color grading, film grain, and rounded corner effects to match 1970s aesthetic.",
|
| 119 |
+
"rationale_cn": "全局风格转换,无具体对象,语义明确。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene82-4102c95a9026d0ee/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f913d8c0a9ed004a6a05b77c0a3a3de84db750e4a534eac5328f351e7802bc3a
|
| 3 |
+
size 1690212
|
scene83-4157be3703b992c9/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Replace the gray shag carpet covering the entire floor with a deep blue shag carpet.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the carpet, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Replace the carpet color with dark charcoal gray.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Remove the gray shag carpet covering the entire floor and replace it with smooth vinyl.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Remove the gray shag carpet covering the entire floor and replace it with a sleek leather texture.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Remove the gray shag carpet covering the entire floor and replace it with a polished marble finish.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Change the material of the carpet to brushed metal while keeping geometry unchanged.",
|
| 69 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Transform the carpet material into matte stone with realistic surface response.",
|
| 79 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Replace the carpet material with polished wood and preserve fine structure.",
|
| 89 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局背景变更,不涉及具体对象,符合全局指令要求。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局色调变更,不涉及具体对象,符合全局指令要求。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Convert the scene to a cinematic winter aesthetic.",
|
| 119 |
+
"rationale_cn": "全局风格变更,不涉及具体对象,符合全局指令要求。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene83-4157be3703b992c9/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:264d6c4ab9a4eb4e74662d78987c7db8984a15625c9bccca9337f590d388df56
|
| 3 |
+
size 2034775
|
scene84-4188a5e607ad1fb9/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 8 |
+
"instruction": "Add a small complementary prop near the armchair; it must stay fully visible in-frame throughout the whole clip.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the armchair, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 28 |
+
"instruction": "Place a colorful geometric blanket beside the armchair and ensure it stays in-frame with stable motion throughout the clip.",
|
| 29 |
+
"rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 38 |
+
"instruction": "Replace the armchair fabric with a leather texture, ensuring the material appears smooth and non-reflective.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 48 |
+
"instruction": "Change the armchair material to velvet texture.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 58 |
+
"instruction": "Change the armchair's fabric to a satin finish, ensuring the texture appears smooth and reflective with no visible weave.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标明确,材质变化可观察。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_material",
|
| 67 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 68 |
+
"instruction": "Change the material of the armchair to brushed metal while keeping geometry unchanged.",
|
| 69 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_material",
|
| 77 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 78 |
+
"instruction": "Change the armchair's fabric texture to a solid plain weave, ensuring the material appears uniformly textured across the entire surface.",
|
| 79 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_material",
|
| 87 |
+
"target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
|
| 88 |
+
"instruction": "Replace the armchair's surface material with a striped texture, ensuring the new pattern covers the entire visible surface.",
|
| 89 |
+
"rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the hallway background with a modern art gallery.",
|
| 99 |
+
"rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the hallway background with a futuristic sci-fi corridor featuring glowing panels and metallic textures.",
|
| 109 |
+
"rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Replace the hallway background with a vintage library scene, featuring wooden bookshelves, warm lighting, and old books.",
|
| 119 |
+
"rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene84-4188a5e607ad1fb9/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:db88c7f39c92441dcb5af2d5ab85ef30f218cf9c76b32f3ce0c63fa75c4857b9
|
| 3 |
+
size 1364108
|
scene85-41b6ede6065f2031/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Change the house siding to red color.",
|
| 9 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Change the house siding color from white to bright red.",
|
| 19 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Repaint the house siding to a vivid red hue.",
|
| 29 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_texture",
|
| 37 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Replace the house siding with wooden texture.",
|
| 39 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_texture",
|
| 47 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Change the house siding to a wood-like texture, replacing the white siding while keeping the grey shingled roof unchanged.",
|
| 49 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_texture",
|
| 57 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Change the house siding texture to natural wood, replacing the white siding while keeping the grey shingled roof unchanged.",
|
| 59 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Replace the white siding of the house with a rough-textured material, keeping the grey shingled roof unchanged.",
|
| 69 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Replace the house siding with a coarse surface texture, ensuring the grey shingled roof remains unchanged.",
|
| 79 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Replace the house siding texture with a grainy pattern.",
|
| 89 |
+
"rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene85-41b6ede6065f2031/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:1dfcec8d5da135c0fcb13131ab577840d125f7d5095c4bc2177ce3a5e477b9f0
|
| 3 |
+
size 4161109
|
scene86-41c4920e80cd6202/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the bed's headboard to dark brown wood, ensuring the texture matches the original wooden slatted design.",
|
| 9 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Change the bed's headboard texture to a rich dark brown wood finish.",
|
| 19 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Change the headboard's texture to deep brown, ensuring the wooden slats and surrounding area match the new color.",
|
| 29 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Replace the bed's headboard with polished metal.",
|
| 39 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Replace the wooden slatted headboard with a brushed stainless steel headboard.",
|
| 49 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Swap the bed's headboard to a metallic finish.",
|
| 59 |
+
"rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "change_background",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a minimalist white wall.",
|
| 69 |
+
"rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "change_background",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Replace the background with a solid white wall, ensuring no textures or objects are visible.",
|
| 79 |
+
"rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "change_background",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Swap the background to a plain white wall.",
|
| 89 |
+
"rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene86-41c4920e80cd6202/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:421fa33670bef70b9b98fbafe4f09fbca4099bbfb8942994a8b75d17af08e2e4
|
| 3 |
+
size 1905026
|
scene87-42111198df1efaea/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the red carpet's material to deep navy blue with a shaggy texture.",
|
| 9 |
+
"rationale_cn": "目标对象稳定可见且唯一,颜色修改指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Transform the red carpet material into matte stone with realistic surface response.",
|
| 19 |
+
"rationale_cn": "目标对象稳定,颜色替换指令清晰,无歧义。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the red carpet's material to charcoal gray with a shaggy texture.",
|
| 29 |
+
"rationale_cn": "目标对象唯一且稳定,颜色变化描述具体可观察。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the red carpet with smooth leather, ensuring the red color and shaggy texture are removed.",
|
| 39 |
+
"rationale_cn": "目标对象稳定,材质替换指令明确,可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Shift the red carpet to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "目标对象唯一,材质变更描述具体,无歧义。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Reposition the red carpet subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "目标对象稳定,材质替换清晰,可观察结果明确。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "tone_transfer",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
|
| 69 |
+
"rationale_cn": "全局背景修改,无具体对象指代,符合全局指令规范。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "tone_transfer",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Apply a cool blue tone to the entire scene.",
|
| 79 |
+
"rationale_cn": "全局色调调整,无对象指代,指令明确可执行。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "tone_transfer",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Convert the scene to a vintage retro style by applying warm color grading, film grain, and rounded corner effects to match 1970s aesthetic.",
|
| 89 |
+
"rationale_cn": "全局风格转换,无具体对象,语义清晰且可执行。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene87-42111198df1efaea/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:69a695f50cb1b1d464a203faff39e276fbfae3d293c17adc8c5ee67768dde9f9
|
| 3 |
+
size 1766856
|
scene88-42232760cf2895c0/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Move the kitchen island slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "材质替换明确,对象稳定,可辨识。",
|
| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Shift the kitchen island to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "材质变更清晰,对象唯一,无歧义。",
|
| 20 |
+
"semantic_group": 2,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Reposition the kitchen island subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "材料替换明确,对象稳定,可执行。",
|
| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_material",
|
| 37 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Change the material of the kitchen island to brushed metal while keeping geometry unchanged.",
|
| 39 |
+
"rationale_cn": "纹理变化明确,对象唯一,可观察。",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_material",
|
| 47 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Transform the kitchen island material into matte stone with realistic surface response.",
|
| 49 |
+
"rationale_cn": "纹理描述清晰,对象稳定,无歧义。",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_material",
|
| 57 |
+
"target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Replace the kitchen island material with polished wood and preserve fine structure.",
|
| 59 |
+
"rationale_cn": "纹理变化明确,对象唯一,可执行。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "change_background",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Replace the background with a minimalist kitchen design.",
|
| 69 |
+
"rationale_cn": "全局背景变更,无对象指代,语义清晰。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "change_background",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Replace the background with a clean, contemporary kitchen scene, ensuring the lighting and color tone match the overall style and atmosphere.",
|
| 79 |
+
"rationale_cn": "背景风格变更明确,无对象引用。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "change_background",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Update the background to a sleek kitchen environment.",
|
| 89 |
+
"rationale_cn": "背景风格统一,无歧义,可执行。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene88-42232760cf2895c0/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:1f63cb10bc131997920f0e9b69f522a6b943935ea4c4fb82619d3d2d972496f3
|
| 3 |
+
size 3653331
|
scene89-42542d645678fd04/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "move",
|
| 7 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Move the ceiling_fan slightly toward the visual center while preserving scale and perspective.",
|
| 9 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 10 |
+
"semantic_group": 2,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "move",
|
| 17 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Shift the ceiling_fan to a nearby position with physically plausible alignment.",
|
| 19 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 20 |
+
"semantic_group": 2,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "move",
|
| 27 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Reposition the ceiling_fan subtly and keep contact points and shadows coherent.",
|
| 29 |
+
"rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
|
| 30 |
+
"semantic_group": 2,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the ceiling fan blades with matte-finished blades matching the original brown wooden appearance.",
|
| 39 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 40 |
+
"semantic_group": 3,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the ceiling fan blades with non-reflective material, ensuring no glossy or shiny appearance remains.",
|
| 49 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 50 |
+
"semantic_group": 3,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the ceiling fan blades with a rough texture.",
|
| 59 |
+
"rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
|
| 60 |
+
"semantic_group": 3,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "global",
|
| 66 |
+
"operation": "style_change",
|
| 67 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 68 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 69 |
+
"rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
|
| 70 |
+
"semantic_group": 4,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "global",
|
| 76 |
+
"operation": "style_change",
|
| 77 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 78 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 79 |
+
"rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
|
| 80 |
+
"semantic_group": 4,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "global",
|
| 86 |
+
"operation": "style_change",
|
| 87 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 88 |
+
"instruction": "Replace the background with a sleek modern interior to change the overall style and atmosphere.",
|
| 89 |
+
"rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
|
| 90 |
+
"semantic_group": 4,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene89-42542d645678fd04/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:4132d55dda00d658c6665369f182fa5a2c467442016a3ce44a4bb97860cb4e04
|
| 3 |
+
size 3619615
|
scene91-431874e704453130/edit_instructions.json
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_texture",
|
| 7 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the bed comforter to red fabric, ensuring the new texture is clearly visible and matches the specified red color.",
|
| 9 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_texture",
|
| 17 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Update the bed surface texture to a smoother pattern while keeping color stable.",
|
| 19 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_texture",
|
| 27 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Replace the white comforter on the bed with a red one, ensuring the red texture covers the entire comforter area.",
|
| 29 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "replace",
|
| 37 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Replace the bed comforter with a velvet material, ensuring the new texture matches the original white color and maintains the same visual appearance.",
|
| 39 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "replace",
|
| 47 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Replace the comforter with a velvet texture.",
|
| 49 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "replace",
|
| 57 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Replace the bed's white comforter with a velvet-textured version, ensuring the new material appears soft and reflective under the same lighting.",
|
| 59 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Shift the bed to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Reposition the bed subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
}
|
| 93 |
+
]
|
| 94 |
+
}
|
scene91-431874e704453130/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:82e7390bf782c632a7fdfff15317c081688df72496f96d825b8933180760397a
|
| 3 |
+
size 1290228
|
scene92-433dca64f1849830/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "replace",
|
| 7 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Replace the staircase with a matte metal version of the same size and keep perspective and contact shadows consistent.",
|
| 9 |
+
"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "replace",
|
| 17 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Swap the staircase to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
|
| 19 |
+
"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "replace",
|
| 27 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Substitute the staircase with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
|
| 29 |
+
"rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "change_color",
|
| 37 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Change the color of the staircase to a deep walnut tone with natural shading transitions.",
|
| 39 |
+
"rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "change_color",
|
| 47 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Recolor the staircase using a warm muted palette while preserving texture details.",
|
| 49 |
+
"rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "change_color",
|
| 57 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Change the staircase's color to polished marble, ensuring the white handrail remains unchanged.",
|
| 59 |
+
"rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Move the staircase slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Shift the staircase to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Move the staircase to make its surface appear as rough stone.",
|
| 89 |
+
"rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "全局背景修改,无具体对象指代,符合全局指令规范。",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局色调调整,无具体对象指代,符合全局指令规范。",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the scene style to cinematic lighting.",
|
| 119 |
+
"rationale_cn": "全局风格修改,无具体对象指代,符合全局指令规范。",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene92-433dca64f1849830/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:3c7a005d31ac055efaada38573c3e11fa9bb9aba8ddafbb1bd5c1ef174acd4f0
|
| 3 |
+
size 2372698
|
scene94-4375d4fb9e407419/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the floor material to dark walnut hardwood with a polished surface.",
|
| 9 |
+
"rationale_cn": "floor is fully visible and centrally located, making it ideal for color change.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the floor material to a deep brown hardwood with a polished surface.",
|
| 19 |
+
"rationale_cn": "floor is stable and clearly visible, suitable for color modification.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Change the floor material to a rich mahogany tone with a polished surface.",
|
| 29 |
+
"rationale_cn": "floor is the most prominent object, and color change is unambiguous.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "add",
|
| 37 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the floor material with marble.",
|
| 39 |
+
"rationale_cn": "floor is stable and central, allowing material change without ambiguity.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "add",
|
| 47 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the hardwood floor with a polished stone texture, ensuring the surface remains consistent with the original lighting and reflections.",
|
| 49 |
+
"rationale_cn": "floor is clearly visible and centrally located, suitable for material change.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "add",
|
| 57 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the hardwood floor with a glossy ceramic finish that has a polished surface.",
|
| 59 |
+
"rationale_cn": "floor is the most stable object, making material change feasible.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "replace",
|
| 67 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Replace the hardwood floor with a rough, textured surface.",
|
| 69 |
+
"rationale_cn": "floor is fully visible and central, allowing texture modification.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "replace",
|
| 77 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Replace the floor texture with a coarse grain pattern.",
|
| 79 |
+
"rationale_cn": "floor is stable and clearly visible, enabling texture change.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "replace",
|
| 87 |
+
"target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Replace the hardwood floor with a rugged stone texture, ensuring the polished surface is replaced entirely.",
|
| 89 |
+
"rationale_cn": "floor is the most prominent object, suitable for texture change.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 99 |
+
"rationale_cn": "global background change avoids object-specific ambiguity.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a modern living room scene to change the overall style and atmosphere.",
|
| 109 |
+
"rationale_cn": "global background change is safe and unambiguous.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Replace the background with a bright, open-plan room that has natural light and modern furniture, ensuring the overall style and atmosphere match.",
|
| 119 |
+
"rationale_cn": "global background change avoids object-specific references.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene94-4375d4fb9e407419/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f90031c3473b48aa31d4b0243feddacedccb7535a17c6894401a9c03848b7682
|
| 3 |
+
size 2618942
|
scene95-438a8f984c2a3059/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "add",
|
| 7 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 8 |
+
"instruction": "Replace the lamp shade with a red one featuring black trim, ensuring the new shade matches the flower-like shape and orange stained glass style.",
|
| 9 |
+
"rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "add",
|
| 17 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 18 |
+
"instruction": "Insert a small potted plant next to the table lamp, keeping it continuously inside the frame with no entering or leaving.",
|
| 19 |
+
"rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "add",
|
| 27 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 28 |
+
"instruction": "Replace the orange shade with a red one",
|
| 29 |
+
"rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "move",
|
| 37 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 38 |
+
"instruction": "Move the table lamp slightly toward the visual center while preserving scale and perspective.",
|
| 39 |
+
"rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "move",
|
| 47 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 48 |
+
"instruction": "Shift the table lamp to a nearby position with physically plausible alignment.",
|
| 49 |
+
"rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "move",
|
| 57 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 58 |
+
"instruction": "Reposition the table lamp subtly and keep contact points and shadows coherent.",
|
| 59 |
+
"rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_texture",
|
| 67 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 68 |
+
"instruction": "Replace the floral pattern with a geometric texture",
|
| 69 |
+
"rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_texture",
|
| 77 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 78 |
+
"instruction": "Change the shade texture to smooth and uniform",
|
| 79 |
+
"rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_texture",
|
| 87 |
+
"target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
|
| 88 |
+
"instruction": "Replace the ornate texture with a striped pattern",
|
| 89 |
+
"rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "style_change",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Change the background to a solid white color to achieve a minimalist overall style and atmosphere.",
|
| 99 |
+
"rationale_cn": "全局编辑,无具体对象,背景替换明确",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "style_change",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 109 |
+
"rationale_cn": "全局编辑,无具体对象,背景替换明确",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "style_change",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 119 |
+
"rationale_cn": "全局编辑,无具体对象,背景替换明确",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene95-438a8f984c2a3059/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:fcdd83938dc015b195e0683777d223ead970c4a04dc47dda38acced915873014
|
| 3 |
+
size 1994291
|
scene97-4411ae95c7e5029d/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_material",
|
| 7 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 8 |
+
"instruction": "Change the floor material to dark gray polished marble.",
|
| 9 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_material",
|
| 17 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 18 |
+
"instruction": "Change the floor material to black polished marble, ensuring the visual result matches the specified material appearance.",
|
| 19 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_material",
|
| 27 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 28 |
+
"instruction": "Change the floor material to deep charcoal marble, matching the polished brown marble texture.",
|
| 29 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "remove",
|
| 37 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 38 |
+
"instruction": "Remove the floor from the scene while preserving the original background continuity.",
|
| 39 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "remove",
|
| 47 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 48 |
+
"instruction": "Remove the polished marble floor and replace it with a polished concrete surface.",
|
| 49 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "remove",
|
| 57 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 58 |
+
"instruction": "Remove the polished marble floor and replace it with a polished concrete texture.",
|
| 59 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "change_texture",
|
| 67 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 68 |
+
"instruction": "Change the floor texture to rough concrete.",
|
| 69 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "change_texture",
|
| 77 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 78 |
+
"instruction": "Replace the floor texture with coarse concrete.",
|
| 79 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "change_texture",
|
| 87 |
+
"target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
|
| 88 |
+
"instruction": "Make the floor texture appear as rough concrete.",
|
| 89 |
+
"rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "tone_transfer",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
|
| 99 |
+
"rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "tone_transfer",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Replace the background with a sleek modern office setting, ensuring the overall scene tone matches a professional and contemporary atmosphere.",
|
| 109 |
+
"rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "tone_transfer",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
|
| 119 |
+
"rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene97-4411ae95c7e5029d/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a6647f54c9d748f327ecba8ff3195a77a53474e741b5da27986dcef2c8a335e3
|
| 3 |
+
size 1720771
|
scene98-445f6303c810365b/edit_instructions.json
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "global",
|
| 6 |
+
"operation": "style_change",
|
| 7 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 8 |
+
"instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
|
| 9 |
+
"rationale_cn": "整体色调调整为暖秋色调,符合全局风格要求。",
|
| 10 |
+
"semantic_group": 4,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "global",
|
| 16 |
+
"operation": "style_change",
|
| 17 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 18 |
+
"instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
|
| 19 |
+
"rationale_cn": "将场景色调移至暖秋色,明确可观察。",
|
| 20 |
+
"semantic_group": 4,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "global",
|
| 26 |
+
"operation": "style_change",
|
| 27 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 28 |
+
"instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
|
| 29 |
+
"rationale_cn": "将场景转换为暖秋色系,结果明确。",
|
| 30 |
+
"semantic_group": 4,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
}
|
| 33 |
+
]
|
| 34 |
+
}
|
scene98-445f6303c810365b/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:84422381ff530dd994eef9ad89a1f6e0203972ead67c6e2f390f2cbac8bf7ebb
|
| 3 |
+
size 5428182
|
scene99-44d2f5ae8a130e73/edit_instructions.json
ADDED
|
@@ -0,0 +1,124 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"instructions": [
|
| 3 |
+
{
|
| 4 |
+
"id": 1,
|
| 5 |
+
"operation_scope": "local",
|
| 6 |
+
"operation": "change_color",
|
| 7 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 8 |
+
"instruction": "Change the deck color to dark gray.",
|
| 9 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
|
| 10 |
+
"semantic_group": 1,
|
| 11 |
+
"variant_id": 1
|
| 12 |
+
},
|
| 13 |
+
{
|
| 14 |
+
"id": 2,
|
| 15 |
+
"operation_scope": "local",
|
| 16 |
+
"operation": "change_color",
|
| 17 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 18 |
+
"instruction": "Change the deck's color to charcoal black, ensuring the white railings remain unchanged.",
|
| 19 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
|
| 20 |
+
"semantic_group": 1,
|
| 21 |
+
"variant_id": 2
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": 3,
|
| 25 |
+
"operation_scope": "local",
|
| 26 |
+
"operation": "change_color",
|
| 27 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 28 |
+
"instruction": "Repaint the deck to a deep navy blue, ensuring the color change is visible and consistent across the entire surface.",
|
| 29 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
|
| 30 |
+
"semantic_group": 1,
|
| 31 |
+
"variant_id": 3
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"id": 4,
|
| 35 |
+
"operation_scope": "local",
|
| 36 |
+
"operation": "add",
|
| 37 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 38 |
+
"instruction": "Replace the deck material with polished stone.",
|
| 39 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
|
| 40 |
+
"semantic_group": 2,
|
| 41 |
+
"variant_id": 1
|
| 42 |
+
},
|
| 43 |
+
{
|
| 44 |
+
"id": 5,
|
| 45 |
+
"operation_scope": "local",
|
| 46 |
+
"operation": "add",
|
| 47 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 48 |
+
"instruction": "Replace the deck surface with smooth concrete, ensuring the texture is uniform and free of wood grain or composite patterns.",
|
| 49 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
|
| 50 |
+
"semantic_group": 2,
|
| 51 |
+
"variant_id": 2
|
| 52 |
+
},
|
| 53 |
+
{
|
| 54 |
+
"id": 6,
|
| 55 |
+
"operation_scope": "local",
|
| 56 |
+
"operation": "add",
|
| 57 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 58 |
+
"instruction": "Replace the deck's surface with a smooth, light gray marble texture, maintaining the white railings and original structure.",
|
| 59 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
|
| 60 |
+
"semantic_group": 2,
|
| 61 |
+
"variant_id": 3
|
| 62 |
+
},
|
| 63 |
+
{
|
| 64 |
+
"id": 7,
|
| 65 |
+
"operation_scope": "local",
|
| 66 |
+
"operation": "move",
|
| 67 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 68 |
+
"instruction": "Move the deck slightly toward the visual center while preserving scale and perspective.",
|
| 69 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
|
| 70 |
+
"semantic_group": 3,
|
| 71 |
+
"variant_id": 1
|
| 72 |
+
},
|
| 73 |
+
{
|
| 74 |
+
"id": 8,
|
| 75 |
+
"operation_scope": "local",
|
| 76 |
+
"operation": "move",
|
| 77 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 78 |
+
"instruction": "Shift the deck to a nearby position with physically plausible alignment.",
|
| 79 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
|
| 80 |
+
"semantic_group": 3,
|
| 81 |
+
"variant_id": 2
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"id": 9,
|
| 85 |
+
"operation_scope": "local",
|
| 86 |
+
"operation": "move",
|
| 87 |
+
"target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
|
| 88 |
+
"instruction": "Reposition the deck subtly and keep contact points and shadows coherent.",
|
| 89 |
+
"rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
|
| 90 |
+
"semantic_group": 3,
|
| 91 |
+
"variant_id": 3
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"id": 10,
|
| 95 |
+
"operation_scope": "global",
|
| 96 |
+
"operation": "change_background",
|
| 97 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 98 |
+
"instruction": "Replace the background with a sunset beach scene.",
|
| 99 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 100 |
+
"semantic_group": 4,
|
| 101 |
+
"variant_id": 1
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"id": 11,
|
| 105 |
+
"operation_scope": "global",
|
| 106 |
+
"operation": "change_background",
|
| 107 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 108 |
+
"instruction": "Swap the background to a twilight ocean view.",
|
| 109 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 110 |
+
"semantic_group": 4,
|
| 111 |
+
"variant_id": 2
|
| 112 |
+
},
|
| 113 |
+
{
|
| 114 |
+
"id": 12,
|
| 115 |
+
"operation_scope": "global",
|
| 116 |
+
"operation": "change_background",
|
| 117 |
+
"target": "scene_region=<global>; theme=<overall style and atmosphere>",
|
| 118 |
+
"instruction": "Change the background to a serene seaside sunset.",
|
| 119 |
+
"rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
|
| 120 |
+
"semantic_group": 4,
|
| 121 |
+
"variant_id": 3
|
| 122 |
+
}
|
| 123 |
+
]
|
| 124 |
+
}
|
scene99-44d2f5ae8a130e73/video.mp4
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:307144693d6e5149cd0e36032456bfbc6dedb4893faf690aee54e66d3d06586d
|
| 3 |
+
size 5590852
|