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batch upload scenes scene80-409bccb490f0a094..scene99-44d2f5ae8a130e73

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Files changed (32) hide show
  1. scene80-409bccb490f0a094/edit_instructions.json +94 -0
  2. scene80-409bccb490f0a094/video.mp4 +3 -0
  3. scene82-4102c95a9026d0ee/edit_instructions.json +124 -0
  4. scene82-4102c95a9026d0ee/video.mp4 +3 -0
  5. scene83-4157be3703b992c9/edit_instructions.json +124 -0
  6. scene83-4157be3703b992c9/video.mp4 +3 -0
  7. scene84-4188a5e607ad1fb9/edit_instructions.json +124 -0
  8. scene84-4188a5e607ad1fb9/video.mp4 +3 -0
  9. scene85-41b6ede6065f2031/edit_instructions.json +124 -0
  10. scene85-41b6ede6065f2031/video.mp4 +3 -0
  11. scene86-41c4920e80cd6202/edit_instructions.json +94 -0
  12. scene86-41c4920e80cd6202/video.mp4 +3 -0
  13. scene87-42111198df1efaea/edit_instructions.json +94 -0
  14. scene87-42111198df1efaea/video.mp4 +3 -0
  15. scene88-42232760cf2895c0/edit_instructions.json +94 -0
  16. scene88-42232760cf2895c0/video.mp4 +3 -0
  17. scene89-42542d645678fd04/edit_instructions.json +94 -0
  18. scene89-42542d645678fd04/video.mp4 +3 -0
  19. scene91-431874e704453130/edit_instructions.json +94 -0
  20. scene91-431874e704453130/video.mp4 +3 -0
  21. scene92-433dca64f1849830/edit_instructions.json +124 -0
  22. scene92-433dca64f1849830/video.mp4 +3 -0
  23. scene94-4375d4fb9e407419/edit_instructions.json +124 -0
  24. scene94-4375d4fb9e407419/video.mp4 +3 -0
  25. scene95-438a8f984c2a3059/edit_instructions.json +124 -0
  26. scene95-438a8f984c2a3059/video.mp4 +3 -0
  27. scene97-4411ae95c7e5029d/edit_instructions.json +124 -0
  28. scene97-4411ae95c7e5029d/video.mp4 +3 -0
  29. scene98-445f6303c810365b/edit_instructions.json +34 -0
  30. scene98-445f6303c810365b/video.mp4 +3 -0
  31. scene99-44d2f5ae8a130e73/edit_instructions.json +124 -0
  32. scene99-44d2f5ae8a130e73/video.mp4 +3 -0
scene80-409bccb490f0a094/edit_instructions.json ADDED
@@ -0,0 +1,94 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "replace",
7
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Replace the beige quilted comforter on the bed with a deep navy blue one, ensuring the new color is fully visible and matches the specified shade.",
9
+ "rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "replace",
17
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Replace the beige quilted comforter with a rich burgundy one, keeping the same size, position, and visibility as the original.",
19
+ "rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "replace",
27
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Replace the bed's comforter with a forest green color.",
29
+ "rationale_cn": "bed是唯一主体,颜色变化明确,可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_material",
37
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Change the bed comforter to a satin material.",
39
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_material",
47
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Replace the bed cover with a velvet texture, ensuring the material change is visible on the entire quilted surface.",
49
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_material",
57
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Replace the beige quilted comforter with a silk-like fabric, ensuring the new material has a smooth, reflective surface and maintains the bed's original size and shape.",
59
+ "rationale_cn": "bed是唯一主体,材质变化明确,可观察。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_texture",
67
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Make the bed comforter have a smooth, flat texture.",
69
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_texture",
77
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
78
+ "instruction": "Replace the quilted texture with a woven pattern.",
79
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_texture",
87
+ "target": "object_id=obj_001; name=bed; cues=beige quilted comforter|large bed with pillows; temporal_presence=1.00; center_proximity=0.85",
88
+ "instruction": "Change the bed cover to a crinkled fabric texture.",
89
+ "rationale_cn": "bed是唯一主体,纹理变化明确,可观察。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene80-409bccb490f0a094/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:571b8e5f1d1dbffd76e5c3a41d7e2de4035e3391c9340ad1dc4c215388c8d569
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+ size 1092413
scene82-4102c95a9026d0ee/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "change_color",
7
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Change the table's wood color to dark walnut.",
9
+ "rationale_cn": "目标对象清晰且全程可见,颜色修改指令明确可执行。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "change_color",
17
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Make the dining table surface a rich brown hue.",
19
+ "rationale_cn": "目标对象稳定,颜色变化描述具体,符合可观察结果要求。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_color",
27
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Repaint the table to a deep mahogany tone.",
29
+ "rationale_cn": "目标唯一,颜色变化明确,避免模糊表达。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_texture",
37
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Replace the dining table's wood texture with polished marble, ensuring the gray table runner remains unchanged.",
39
+ "rationale_cn": "对象稳定,材质替换指令清晰,结果可辨识。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_texture",
47
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Change the table surface to a sleek stone finish.",
49
+ "rationale_cn": "目标明确,材质变化描述具体,符合可执行要求。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_texture",
57
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Change the table surface to glossy ceramic, replacing the wooden texture with a smooth, reflective finish.",
59
+ "rationale_cn": "对象唯一,材质变更清晰,避免歧义。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "move",
67
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Move the dining table slightly toward the visual center while preserving scale and perspective.",
69
+ "rationale_cn": "纹理变化明确,对象稳定,可观察结果清晰。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "move",
77
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
78
+ "instruction": "Shift the dining table to a nearby position with physically plausible alignment.",
79
+ "rationale_cn": "纹理修改具体,目标唯一,避免模糊描述。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "move",
87
+ "target": "object_id=obj_001; name=dining table; cues=wooden dining table|with a gray table runner; temporal_presence=1.00; center_proximity=0.85",
88
+ "instruction": "Reposition the dining table subtly and keep contact points and shadows coherent.",
89
+ "rationale_cn": "纹理描述具体,对象可唯一识别,指令可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "tone_transfer",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
99
+ "rationale_cn": "全局背景修改,无具体对象指代,语义清晰。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "tone_transfer",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply a warm golden tone to the entire scene.",
109
+ "rationale_cn": "全局色调调整,无对象指代,结果可观察。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "tone_transfer",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Convert the scene to a vintage retro style by applying warm color grading, film grain, and rounded corner effects to match 1970s aesthetic.",
119
+ "rationale_cn": "全局风格转换,无具体对象,语义明确。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
scene82-4102c95a9026d0ee/video.mp4 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f913d8c0a9ed004a6a05b77c0a3a3de84db750e4a534eac5328f351e7802bc3a
3
+ size 1690212
scene83-4157be3703b992c9/edit_instructions.json ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "instructions": [
3
+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "add",
7
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Replace the gray shag carpet covering the entire floor with a deep blue shag carpet.",
9
+ "rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "add",
17
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Insert a small potted plant next to the carpet, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "add",
27
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Replace the carpet color with dark charcoal gray.",
29
+ "rationale_cn": "对象唯一且稳定,颜色变更指令明确,符合局部编辑要求。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "remove",
37
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Remove the gray shag carpet covering the entire floor and replace it with smooth vinyl.",
39
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "remove",
47
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Remove the gray shag carpet covering the entire floor and replace it with a sleek leather texture.",
49
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "remove",
57
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Remove the gray shag carpet covering the entire floor and replace it with a polished marble finish.",
59
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "change_material",
67
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
68
+ "instruction": "Change the material of the carpet to brushed metal while keeping geometry unchanged.",
69
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "change_material",
77
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
78
+ "instruction": "Transform the carpet material into matte stone with realistic surface response.",
79
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "change_material",
87
+ "target": "object_id=obj_001; name=carpet; cues=gray shag carpet|covers the entire floor; temporal_presence=1.00; center_proximity=0.90",
88
+ "instruction": "Replace the carpet material with polished wood and preserve fine structure.",
89
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
94
+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "style_change",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "全局背景变更,不涉及具体对象,符合全局指令要求。",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "全局色调变更,不涉及具体对象,符合全局指令要求。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Convert the scene to a cinematic winter aesthetic.",
119
+ "rationale_cn": "全局风格变更,不涉及具体对象,符合全局指令要求。",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ size 2034775
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
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+ "instruction": "Add a small complementary prop near the armchair; it must stay fully visible in-frame throughout the whole clip.",
9
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
13
+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
18
+ "instruction": "Insert a small potted plant next to the armchair, keeping it continuously inside the frame with no entering or leaving.",
19
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
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+ "instruction": "Place a colorful geometric blanket beside the armchair and ensure it stays in-frame with stable motion throughout the clip.",
29
+ "rationale_cn": "局部编辑,目标明确,颜色变化可观察。",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
38
+ "instruction": "Replace the armchair fabric with a leather texture, ensuring the material appears smooth and non-reflective.",
39
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
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+ "semantic_group": 2,
41
+ "variant_id": 1
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+ },
43
+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
47
+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
48
+ "instruction": "Change the armchair material to velvet texture.",
49
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
57
+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
58
+ "instruction": "Change the armchair's fabric to a satin finish, ensuring the texture appears smooth and reflective with no visible weave.",
59
+ "rationale_cn": "局部编辑,目标明确,材质变化可观察。",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "change_material",
67
+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
68
+ "instruction": "Change the material of the armchair to brushed metal while keeping geometry unchanged.",
69
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "change_material",
77
+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
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+ "instruction": "Change the armchair's fabric texture to a solid plain weave, ensuring the material appears uniformly textured across the entire surface.",
79
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
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+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_001; name=armchair; cues=white armchair|colorful geometric blanket; temporal_presence=1.00; center_proximity=0.60",
88
+ "instruction": "Replace the armchair's surface material with a striped texture, ensuring the new pattern covers the entire visible surface.",
89
+ "rationale_cn": "局部编辑,目标明确,纹理变化可观察。",
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+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ },
93
+ {
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+ "id": 10,
95
+ "operation_scope": "global",
96
+ "operation": "change_background",
97
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Replace the hallway background with a modern art gallery.",
99
+ "rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
100
+ "semantic_group": 4,
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+ "variant_id": 1
102
+ },
103
+ {
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+ "id": 11,
105
+ "operation_scope": "global",
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+ "operation": "change_background",
107
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Replace the hallway background with a futuristic sci-fi corridor featuring glowing panels and metallic textures.",
109
+ "rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
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+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "change_background",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Replace the hallway background with a vintage library scene, featuring wooden bookshelves, warm lighting, and old books.",
119
+ "rationale_cn": "全局编辑,不涉及具体对象,风格变化明确。",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
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+ }
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+ oid sha256:db88c7f39c92441dcb5af2d5ab85ef30f218cf9c76b32f3ce0c63fa75c4857b9
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+ size 1364108
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the house siding to red color.",
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+ "rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the house siding color from white to bright red.",
19
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Repaint the house siding to a vivid red hue.",
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+ "rationale_cn": "house is the primary target with high visibility and center proximity, and color change is a clear, observable edit.",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Replace the house siding with wooden texture.",
39
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the house siding to a wood-like texture, replacing the white siding while keeping the grey shingled roof unchanged.",
49
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
57
+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Change the house siding texture to natural wood, replacing the white siding while keeping the grey shingled roof unchanged.",
59
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and material change is a clear, observable edit.",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
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+ "id": 7,
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+ "operation_scope": "local",
66
+ "operation": "replace",
67
+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Replace the white siding of the house with a rough-textured material, keeping the grey shingled roof unchanged.",
69
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
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+ },
73
+ {
74
+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "replace",
77
+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Replace the house siding with a coarse surface texture, ensuring the grey shingled roof remains unchanged.",
79
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
80
+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_001; name=house; cues=white siding|grey shingled roof; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Replace the house siding texture with a grainy pattern.",
89
+ "rationale_cn": "house is the primary target with high visibility and center proximity, and texture change is a clear, observable edit.",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
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+ "semantic_group": 4,
101
+ "variant_id": 1
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+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
106
+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
113
+ {
114
+ "id": 12,
115
+ "operation_scope": "global",
116
+ "operation": "style_change",
117
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
118
+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
119
+ "rationale_cn": "global tone transfer avoids object-specific references and enhances overall atmosphere.",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
124
+ }
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1
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+ size 4161109
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the bed's headboard to dark brown wood, ensuring the texture matches the original wooden slatted design.",
9
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the bed's headboard texture to a rich dark brown wood finish.",
19
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the headboard's texture to deep brown, ensuring the wooden slats and surrounding area match the new color.",
29
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Replace the bed's headboard with polished metal.",
39
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Replace the wooden slatted headboard with a brushed stainless steel headboard.",
49
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_001; name=bed; cues=wooden slatted headboard|grey and white striped duvet cover; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Swap the bed's headboard to a metallic finish.",
59
+ "rationale_cn": "bed是唯一主体,且全程可见,中心位置突出,符合单目标编辑要求。",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
65
+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a minimalist white wall.",
69
+ "rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a solid white wall, ensuring no textures or objects are visible.",
79
+ "rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Swap the background to a plain white wall.",
89
+ "rationale_cn": "global指令不指定具体对象,仅修改整体背景氛围。",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ version https://git-lfs.github.com/spec/v1
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the red carpet's material to deep navy blue with a shaggy texture.",
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+ "rationale_cn": "目标对象稳定可见且唯一,颜色修改指令明确可执行。",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Transform the red carpet material into matte stone with realistic surface response.",
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+ "rationale_cn": "目标对象稳定,颜色替换指令清晰,无歧义。",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_material",
27
+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Change the red carpet's material to charcoal gray with a shaggy texture.",
29
+ "rationale_cn": "目标对象唯一且稳定,颜色变化描述具体可观察。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "move",
37
+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Replace the red carpet with smooth leather, ensuring the red color and shaggy texture are removed.",
39
+ "rationale_cn": "目标对象稳定,材质替换指令明确,可执行。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "move",
47
+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Shift the red carpet to a nearby position with physically plausible alignment.",
49
+ "rationale_cn": "目标对象唯一,材质变更描述具体,无歧义。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "move",
57
+ "target": "object_id=obj_004; name=red carpet; cues=red color|shaggy texture; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Reposition the red carpet subtly and keep contact points and shadows coherent.",
59
+ "rationale_cn": "目标对象稳定,材质替换清晰,可观察结果明确。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "tone_transfer",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Change the background to a plain white wall to achieve a minimalist tone across the entire scene.",
69
+ "rationale_cn": "全局背景修改,无具体对象指代,符合全局指令规范。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "tone_transfer",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Apply a cool blue tone to the entire scene.",
79
+ "rationale_cn": "全局色调调整,无对象指代,指令明确可执行。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "tone_transfer",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Convert the scene to a vintage retro style by applying warm color grading, film grain, and rounded corner effects to match 1970s aesthetic.",
89
+ "rationale_cn": "全局风格转换,无具体对象,语义清晰且可执行。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
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+ ]
94
+ }
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+ version https://git-lfs.github.com/spec/v1
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+ size 1766856
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1
+ {
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+ "instructions": [
3
+ {
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+ "id": 1,
5
+ "operation_scope": "local",
6
+ "operation": "move",
7
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
8
+ "instruction": "Move the kitchen island slightly toward the visual center while preserving scale and perspective.",
9
+ "rationale_cn": "材质替换明确,对象稳定,可辨识。",
10
+ "semantic_group": 2,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "move",
17
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
18
+ "instruction": "Shift the kitchen island to a nearby position with physically plausible alignment.",
19
+ "rationale_cn": "材质变更清晰,对象唯一,无歧义。",
20
+ "semantic_group": 2,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "move",
27
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
28
+ "instruction": "Reposition the kitchen island subtly and keep contact points and shadows coherent.",
29
+ "rationale_cn": "材料替换明确,对象稳定,可执行。",
30
+ "semantic_group": 2,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "change_material",
37
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Change the material of the kitchen island to brushed metal while keeping geometry unchanged.",
39
+ "rationale_cn": "纹理变化明确,对象唯一,可观察。",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "change_material",
47
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Transform the kitchen island material into matte stone with realistic surface response.",
49
+ "rationale_cn": "纹理描述清晰,对象稳定,无歧义。",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "change_material",
57
+ "target": "object_id=obj_001; name=kitchen island; cues=granite countertop|built-in gas stove; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Replace the kitchen island material with polished wood and preserve fine structure.",
59
+ "rationale_cn": "纹理变化明确,对象唯一,可执行。",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "change_background",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Replace the background with a minimalist kitchen design.",
69
+ "rationale_cn": "全局背景变更,无对象指代,语义清晰。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "change_background",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Replace the background with a clean, contemporary kitchen scene, ensuring the lighting and color tone match the overall style and atmosphere.",
79
+ "rationale_cn": "背景风格变更明确,无对象引用。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "change_background",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Update the background to a sleek kitchen environment.",
89
+ "rationale_cn": "背景风格统一,无歧义,可执行。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene88-42232760cf2895c0/video.mp4 ADDED
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1
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+ size 3653331
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Move the ceiling_fan slightly toward the visual center while preserving scale and perspective.",
9
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
10
+ "semantic_group": 2,
11
+ "variant_id": 1
12
+ },
13
+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
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+ "operation": "move",
17
+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Shift the ceiling_fan to a nearby position with physically plausible alignment.",
19
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
20
+ "semantic_group": 2,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "move",
27
+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Reposition the ceiling_fan subtly and keep contact points and shadows coherent.",
29
+ "rationale_cn": "对象唯一且稳定,材质变更指令明确,符合局部编辑要求。",
30
+ "semantic_group": 2,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "replace",
37
+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Replace the ceiling fan blades with matte-finished blades matching the original brown wooden appearance.",
39
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
40
+ "semantic_group": 3,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "replace",
47
+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Replace the ceiling fan blades with non-reflective material, ensuring no glossy or shiny appearance remains.",
49
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
50
+ "semantic_group": 3,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "replace",
57
+ "target": "object_id=obj_001; name=ceiling_fan; cues=brown wooden blades|ceiling-mounted; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Replace the ceiling fan blades with a rough texture.",
59
+ "rationale_cn": "对象唯一且稳定,纹理变更指令明确,符合局部编辑要求。",
60
+ "semantic_group": 3,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "global",
66
+ "operation": "style_change",
67
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
68
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
69
+ "rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
70
+ "semantic_group": 4,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "global",
76
+ "operation": "style_change",
77
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
78
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
79
+ "rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
80
+ "semantic_group": 4,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "global",
86
+ "operation": "style_change",
87
+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
88
+ "instruction": "Replace the background with a sleek modern interior to change the overall style and atmosphere.",
89
+ "rationale_cn": "全局背景变更,无具体对象指代,符合全局指令要求。",
90
+ "semantic_group": 4,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
scene89-42542d645678fd04/video.mp4 ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:4132d55dda00d658c6665369f182fa5a2c467442016a3ce44a4bb97860cb4e04
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+ size 3619615
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1
+ {
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+ "instructions": [
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+ {
4
+ "id": 1,
5
+ "operation_scope": "local",
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+ "operation": "change_texture",
7
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
8
+ "instruction": "Change the bed comforter to red fabric, ensuring the new texture is clearly visible and matches the specified red color.",
9
+ "rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
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+ "semantic_group": 1,
11
+ "variant_id": 1
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+ },
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+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
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+ "operation": "change_texture",
17
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
18
+ "instruction": "Update the bed surface texture to a smoother pattern while keeping color stable.",
19
+ "rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
23
+ {
24
+ "id": 3,
25
+ "operation_scope": "local",
26
+ "operation": "change_texture",
27
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
28
+ "instruction": "Replace the white comforter on the bed with a red one, ensuring the red texture covers the entire comforter area.",
29
+ "rationale_cn": "bed 是唯一且稳定可见的主体,颜色变更指令明确,可观察结果清晰。",
30
+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
33
+ {
34
+ "id": 4,
35
+ "operation_scope": "local",
36
+ "operation": "replace",
37
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
38
+ "instruction": "Replace the bed comforter with a velvet material, ensuring the new texture matches the original white color and maintains the same visual appearance.",
39
+ "rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
43
+ {
44
+ "id": 5,
45
+ "operation_scope": "local",
46
+ "operation": "replace",
47
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
48
+ "instruction": "Replace the comforter with a velvet texture.",
49
+ "rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
53
+ {
54
+ "id": 6,
55
+ "operation_scope": "local",
56
+ "operation": "replace",
57
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
58
+ "instruction": "Replace the bed's white comforter with a velvet-textured version, ensuring the new material appears soft and reflective under the same lighting.",
59
+ "rationale_cn": "bed 是唯一且稳定可见的主体,材质变更指令明确,可观察结果清晰。",
60
+ "semantic_group": 2,
61
+ "variant_id": 3
62
+ },
63
+ {
64
+ "id": 7,
65
+ "operation_scope": "local",
66
+ "operation": "move",
67
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
68
+ "instruction": "Move the bed slightly toward the visual center while preserving scale and perspective.",
69
+ "rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
73
+ {
74
+ "id": 8,
75
+ "operation_scope": "local",
76
+ "operation": "move",
77
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
78
+ "instruction": "Shift the bed to a nearby position with physically plausible alignment.",
79
+ "rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
80
+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
83
+ {
84
+ "id": 9,
85
+ "operation_scope": "local",
86
+ "operation": "move",
87
+ "target": "object_id=obj_001; name=bed; cues=white comforter|gray pillows; temporal_presence=1.00; center_proximity=0.80",
88
+ "instruction": "Reposition the bed subtly and keep contact points and shadows coherent.",
89
+ "rationale_cn": "bed 是唯一且稳定可见的主体,纹理变更指令明确,可观察结果清晰。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
92
+ }
93
+ ]
94
+ }
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:82e7390bf782c632a7fdfff15317c081688df72496f96d825b8933180760397a
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1
+ {
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+ "instructions": [
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+ {
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+ "id": 1,
5
+ "operation_scope": "local",
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+ "operation": "replace",
7
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
8
+ "instruction": "Replace the staircase with a matte metal version of the same size and keep perspective and contact shadows consistent.",
9
+ "rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
10
+ "semantic_group": 1,
11
+ "variant_id": 1
12
+ },
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+ {
14
+ "id": 2,
15
+ "operation_scope": "local",
16
+ "operation": "replace",
17
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
18
+ "instruction": "Swap the staircase to a wooden variant with visible grain texture, preserving camera geometry and scene depth.",
19
+ "rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
20
+ "semantic_group": 1,
21
+ "variant_id": 2
22
+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
28
+ "instruction": "Substitute the staircase with a concrete version of identical footprint while keeping edges, scale, and lighting continuity.",
29
+ "rationale_cn": "目标对象清晰且稳定,颜色修改指令明确可执行。",
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+ "semantic_group": 1,
31
+ "variant_id": 3
32
+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "change_color",
37
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
38
+ "instruction": "Change the color of the staircase to a deep walnut tone with natural shading transitions.",
39
+ "rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
46
+ "operation": "change_color",
47
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
48
+ "instruction": "Recolor the staircase using a warm muted palette while preserving texture details.",
49
+ "rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "change_color",
57
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Change the staircase's color to polished marble, ensuring the white handrail remains unchanged.",
59
+ "rationale_cn": "目标对象清晰且稳定,材质替换指令明确可执行。",
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+ "semantic_group": 2,
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+ "variant_id": 3
62
+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "move",
67
+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
68
+ "instruction": "Move the staircase slightly toward the visual center while preserving scale and perspective.",
69
+ "rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
70
+ "semantic_group": 3,
71
+ "variant_id": 1
72
+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
78
+ "instruction": "Shift the staircase to a nearby position with physically plausible alignment.",
79
+ "rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
80
+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_005; name=staircase; cues=staircase|with white handrail; temporal_presence=1.00; center_proximity=0.90",
88
+ "instruction": "Move the staircase to make its surface appear as rough stone.",
89
+ "rationale_cn": "目标对象清晰且稳定,纹理修改指令明确可执行。",
90
+ "semantic_group": 3,
91
+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "全局背景修改,无具体对象指代,符合全局指令规范。",
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+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
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+ {
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+ "id": 11,
105
+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
108
+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "全局色调调整,无具体对象指代,符合全局指令规范。",
110
+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 12,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Change the scene style to cinematic lighting.",
119
+ "rationale_cn": "全局风格修改,无具体对象指代,符合全局指令规范。",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the floor material to dark walnut hardwood with a polished surface.",
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+ "rationale_cn": "floor is fully visible and centrally located, making it ideal for color change.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the floor material to a deep brown hardwood with a polished surface.",
19
+ "rationale_cn": "floor is stable and clearly visible, suitable for color modification.",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the floor material to a rich mahogany tone with a polished surface.",
29
+ "rationale_cn": "floor is the most prominent object, and color change is unambiguous.",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the floor material with marble.",
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+ "rationale_cn": "floor is stable and central, allowing material change without ambiguity.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the hardwood floor with a polished stone texture, ensuring the surface remains consistent with the original lighting and reflections.",
49
+ "rationale_cn": "floor is clearly visible and centrally located, suitable for material change.",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
58
+ "instruction": "Replace the hardwood floor with a glossy ceramic finish that has a polished surface.",
59
+ "rationale_cn": "floor is the most stable object, making material change feasible.",
60
+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the hardwood floor with a rough, textured surface.",
69
+ "rationale_cn": "floor is fully visible and central, allowing texture modification.",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the floor texture with a coarse grain pattern.",
79
+ "rationale_cn": "floor is stable and clearly visible, enabling texture change.",
80
+ "semantic_group": 3,
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+ "variant_id": 2
82
+ },
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+ {
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+ "id": 9,
85
+ "operation_scope": "local",
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+ "operation": "replace",
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+ "target": "object_id=obj_009; name=floor; cues=hardwood floor|polished surface; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the hardwood floor with a rugged stone texture, ensuring the polished surface is replaced entirely.",
89
+ "rationale_cn": "floor is the most prominent object, suitable for texture change.",
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+ "semantic_group": 3,
91
+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
99
+ "rationale_cn": "global background change avoids object-specific ambiguity.",
100
+ "semantic_group": 4,
101
+ "variant_id": 1
102
+ },
103
+ {
104
+ "id": 11,
105
+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a modern living room scene to change the overall style and atmosphere.",
109
+ "rationale_cn": "global background change is safe and unambiguous.",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 12,
115
+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a bright, open-plan room that has natural light and modern furniture, ensuring the overall style and atmosphere match.",
119
+ "rationale_cn": "global background change avoids object-specific references.",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
123
+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Replace the lamp shade with a red one featuring black trim, ensuring the new shade matches the flower-like shape and orange stained glass style.",
9
+ "rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
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+ "semantic_group": 1,
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+ "variant_id": 1
12
+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Insert a small potted plant next to the table lamp, keeping it continuously inside the frame with no entering or leaving.",
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+ "rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Replace the orange shade with a red one",
29
+ "rationale_cn": "局部编辑,目标唯一,颜色变化明确,符合单目标约束",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
38
+ "instruction": "Move the table lamp slightly toward the visual center while preserving scale and perspective.",
39
+ "rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
40
+ "semantic_group": 2,
41
+ "variant_id": 1
42
+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "move",
47
+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
48
+ "instruction": "Shift the table lamp to a nearby position with physically plausible alignment.",
49
+ "rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
50
+ "semantic_group": 2,
51
+ "variant_id": 2
52
+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
58
+ "instruction": "Reposition the table lamp subtly and keep contact points and shadows coherent.",
59
+ "rationale_cn": "局部编辑,目标唯一,材质变化明确,符合单目标约束",
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+ "semantic_group": 2,
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+ "variant_id": 3
62
+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
68
+ "instruction": "Replace the floral pattern with a geometric texture",
69
+ "rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
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+ "semantic_group": 3,
71
+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
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+ "instruction": "Change the shade texture to smooth and uniform",
79
+ "rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
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+ "semantic_group": 3,
81
+ "variant_id": 2
82
+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_001; name=table lamp; cues=orange stained glass shade|flower-like shape; temporal_presence=1.00; center_proximity=0.85",
88
+ "instruction": "Replace the ornate texture with a striped pattern",
89
+ "rationale_cn": "局部编辑,目标唯一,纹理变化明确,符合单目标约束",
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+ "semantic_group": 3,
91
+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
96
+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
98
+ "instruction": "Change the background to a solid white color to achieve a minimalist overall style and atmosphere.",
99
+ "rationale_cn": "全局编辑,无具体对象,背景替换明确",
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+ "semantic_group": 4,
101
+ "variant_id": 1
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+ },
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+ {
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+ "id": 11,
105
+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
109
+ "rationale_cn": "全局编辑,无具体对象,背景替换明确",
110
+ "semantic_group": 4,
111
+ "variant_id": 2
112
+ },
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+ {
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+ "id": 12,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
119
+ "rationale_cn": "全局编辑,无具体对象,背景替换明确",
120
+ "semantic_group": 4,
121
+ "variant_id": 3
122
+ }
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+ ]
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+ }
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+ {
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+ {
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+ "id": 1,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the floor material to dark gray polished marble.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 2,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the floor material to black polished marble, ensuring the visual result matches the specified material appearance.",
19
+ "rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
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+ "semantic_group": 1,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_material",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the floor material to deep charcoal marble, matching the polished brown marble texture.",
29
+ "rationale_cn": "floor is the primary target and highly visible, so changing its color is a valid local edit.",
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+ "semantic_group": 1,
31
+ "variant_id": 3
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+ },
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+ {
34
+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Remove the floor from the scene while preserving the original background continuity.",
39
+ "rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Remove the polished marble floor and replace it with a polished concrete surface.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "remove",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Remove the polished marble floor and replace it with a polished concrete texture.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its material is a valid local edit.",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Change the floor texture to rough concrete.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Replace the floor texture with coarse concrete.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
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+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "change_texture",
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+ "target": "object_id=obj_007; name=floor; cues=polished marble floor|brown marble floor; temporal_presence=1.00; center_proximity=0.80",
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+ "instruction": "Make the floor texture appear as rough concrete.",
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+ "rationale_cn": "floor is the primary target and highly visible, so changing its texture is a valid local edit.",
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+ "semantic_group": 3,
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply a teal-and-orange cinematic tone transfer across the full scene with balanced contrast and preserved details.",
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+ "rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 11,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a sleek modern office setting, ensuring the overall scene tone matches a professional and contemporary atmosphere.",
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+ "rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 12,
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+ "operation_scope": "global",
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+ "operation": "tone_transfer",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Transfer the scene to a warm golden-hour grade with gentle highlight roll-off and natural skin/object tones.",
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+ "rationale_cn": "global edit to change the overall scene background without referencing specific objects.",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "instructions": [
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+ {
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+ "id": 1,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Restyle the entire scene with a noir film aesthetic: deeper blacks, soft grain, and restrained highlights.",
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+ "rationale_cn": "整体色调调整为暖秋色调,符合全局风格要求。",
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+ "semantic_group": 4,
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+ },
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Apply an anamorphic movie style with mild bloom, cinematic contrast, and realistic color coherence.",
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+ "rationale_cn": "将场景色调移至暖秋色,明确可观察。",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "global",
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+ "operation": "style_change",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Change the full scene to a documentary style with natural texture, low contrast, and neutral color rendering.",
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+ "rationale_cn": "将场景转换为暖秋色系,结果明确。",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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+ {
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the deck color to dark gray.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
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+ "semantic_group": 1,
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+ "variant_id": 1
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+ },
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+ {
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Change the deck's color to charcoal black, ensuring the white railings remain unchanged.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
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+ "semantic_group": 1,
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+ },
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+ {
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+ "id": 3,
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+ "operation_scope": "local",
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+ "operation": "change_color",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Repaint the deck to a deep navy blue, ensuring the color change is visible and consistent across the entire surface.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; color change is a safe local edit with clear visual outcome.",
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+ "semantic_group": 1,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 4,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the deck material with polished stone.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
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+ "semantic_group": 2,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 5,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the deck surface with smooth concrete, ensuring the texture is uniform and free of wood grain or composite patterns.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
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+ "semantic_group": 2,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 6,
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+ "operation_scope": "local",
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+ "operation": "add",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Replace the deck's surface with a smooth, light gray marble texture, maintaining the white railings and original structure.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; material change is a clear and observable edit.",
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+ "semantic_group": 2,
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+ "variant_id": 3
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+ },
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+ "id": 7,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Move the deck slightly toward the visual center while preserving scale and perspective.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
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+ "semantic_group": 3,
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+ "variant_id": 1
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+ },
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+ {
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+ "id": 8,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Shift the deck to a nearby position with physically plausible alignment.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
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+ "semantic_group": 3,
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+ "variant_id": 2
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+ },
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+ {
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+ "id": 9,
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+ "operation_scope": "local",
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+ "operation": "move",
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+ "target": "object_id=obj_001; name=deck; cues=light brown composite wood deck|white railings; temporal_presence=1.00; center_proximity=0.90",
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+ "instruction": "Reposition the deck subtly and keep contact points and shadows coherent.",
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+ "rationale_cn": "deck is the primary object, visible throughout, and centrally located; texture change is a clear and observable edit.",
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+ "semantic_group": 3,
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+ "variant_id": 3
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+ },
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+ {
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+ "id": 10,
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+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Replace the background with a sunset beach scene.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 1
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+ "id": 11,
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+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Swap the background to a twilight ocean view.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 2
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+ },
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+ "id": 12,
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+ "operation_scope": "global",
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+ "operation": "change_background",
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+ "target": "scene_region=<global>; theme=<overall style and atmosphere>",
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+ "instruction": "Change the background to a serene seaside sunset.",
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+ "rationale_cn": "global instruction avoids object-specific references and focuses on scene-wide change.",
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+ "semantic_group": 4,
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+ "variant_id": 3
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+ }
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+ ]
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+ }
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