******** Triggers ******** Triggers are used to indicate when the cocotb scheduler should resume coroutine execution. To use a trigger, a coroutine should :keyword:`await` it. This will cause execution of the current coroutine to pause. When the trigger fires, execution of the paused coroutine will resume: .. code-block:: python3 async def coro(): print("Some time before the edge") await RisingEdge(clk) print("Immediately after the edge") .. _simulator-triggers: Simulator Triggers ================== Signals ------- .. autoclass:: cocotb.triggers.Edge(signal) .. autoclass:: cocotb.triggers.RisingEdge(signal) .. autoclass:: cocotb.triggers.FallingEdge(signal) .. autoclass:: cocotb.triggers.ClockCycles Timing ------ .. autoclass:: cocotb.triggers.Timer .. autoclass:: cocotb.triggers.ReadOnly() .. autoclass:: cocotb.triggers.ReadWrite() .. autoclass:: cocotb.triggers.NextTimeStep() Python Triggers =============== .. autoclass:: cocotb.triggers.Combine .. autoclass:: cocotb.triggers.First .. autoclass:: cocotb.triggers.Join(coroutine) :members: retval Synchronization --------------- These are not :class:`Trigger`\ s themselves, but contain methods that can be used as triggers. These are used to synchronize coroutines with each other. .. autoclass:: cocotb.triggers.Event :members: :member-order: bysource .. autoclass:: cocotb.triggers.Lock :members: :member-order: bysource .. autofunction:: cocotb.triggers.with_timeout