from __future__ import annotations from typing import TYPE_CHECKING from .scalar import ScalarOffset from .._animator import Animation from .._animator import EasingFunction from .._types import CallbackType from ..geometry import Offset if TYPE_CHECKING: from ..widget import Widget from .styles import Styles class ScalarAnimation(Animation): def __init__( self, widget: Widget, styles: Styles, start_time: float, attribute: str, value: ScalarOffset, duration: float | None, speed: float | None, easing: EasingFunction, on_complete: CallbackType | None = None, ): assert ( speed is not None or duration is not None ), "One of speed or duration required" self.widget = widget self.styles = styles self.start_time = start_time self.attribute = attribute self.final_value = value self.easing = easing self.on_complete = on_complete size = widget.outer_size viewport = widget.app.size self.start: Offset = getattr(styles, attribute).resolve(size, viewport) self.destination: Offset = value.resolve(size, viewport) if speed is not None: distance = self.start.get_distance_to(self.destination) self.duration = distance / speed else: assert duration is not None, "Duration expected to be non-None" self.duration = duration def __call__(self, time: float) -> bool: factor = min(1.0, (time - self.start_time) / self.duration) eased_factor = self.easing(factor) if eased_factor >= 1: setattr(self.styles, self.attribute, self.final_value) return True offset = self.start + (self.destination - self.start) * eased_factor current = self.styles._rules[self.attribute] if current != offset: setattr(self.styles, f"{self.attribute}", offset) return False def __eq__(self, other: object) -> bool: if isinstance(other, ScalarAnimation): return ( self.final_value == other.final_value and self.duration == other.duration ) return False