| *************** |
| Troubleshooting |
| *************** |
|
|
| Simulation Hangs |
| ================ |
|
|
| Did you call an ``async def`` function or create a trigger without :keyword:`await`\ ing it? |
|
|
| If you want to exit cocotb and the simulator using :kbd:`Control-C` (the Unix signal ``SIGINT``) but this doesn't work, |
| you can try :kbd:`Control-\\` (the Unix signal ``SIGQUIT``). |
|
|
|
|
| Increasing Verbosity |
| ==================== |
|
|
| If things fail in the :term:`VPI`/:term:`VHPI`/:term:`FLI` area, check your simulator's documentation to see if it has options to |
| increase its verbosity about what may be wrong. You can then set these options on the :command:`make` command line |
| as :make:var:`COMPILE_ARGS`, :make:var:`SIM_ARGS` or :make:var:`EXTRA_ARGS` (see :doc:`building` for details). |
| If things fail from within Python, or coroutines aren't being called when you expect, the |
| :envvar:`COCOTB_SCHEDULER_DEBUG` variable can be used to (greatly) increase the verbosity of the scheduler. |
|
|
|
|
| Building cocotb In Development Mode |
| =================================== |
|
|
| By default cocotb binaries installed from PyPi are stripped, i.e. they do not contain debug symbols. |
| Rebuilding cocotb from source can add this information back, making it significantly easier to debug cocotb code. |
| In the following, we'll assume the use of a Linux machine for debugging cocotb, which simplifies the process significantly. |
|
|
| First, install all build requirements as listed at :ref:`install-devel`. |
|
|
| Then execute the following commands to download a development version of cocotb and prepare a shell environment with this a development build of cocotb available: |
|
|
| .. code-block:: shell-session |
|
|
| $ # Obtain the latest development version of cocotb through git |
| $ git clone https://github.com/cocotb/cocotb.git |
| $ # Build cocotb in debug mode, and enter a bash shell |
| $ cd cocotb |
| $ nox -s dev -- /bin/bash |
|
|
|
|
| .. _troubleshooting-attaching-debugger: |
|
|
| Attaching a Debugger |
| ==================== |
|
|
| .. _troubleshooting-attaching-debugger-c: |
|
|
| C and C++ |
| --------- |
|
|
| The most convenient way to debug the cocotb C code and the interaction between cocotb and the simulator is using GDB. |
| This is a two-step process: |
|
|
| 1. Run the simulation with :envvar:`COCOTB_ATTACH` set. |
| 2. Use ``gdb -p`` to attach to the simulator process. |
|
|
| Have a look at :ref:`building` for various useful variables related to debugging. |
|
|
| Example: |
| Debug the test ``test_array_simple`` with Questa, using the VHDL toplevel and the VHPI. |
|
|
| 1. Run the simulation and take note of the process identifier (PID) displayed after the simulator starts up. |
|
|
| .. code-block:: shell-session |
|
|
| $ make -C tests/test_cases/test_array_simple SIM=questa TOPLEVEL_LANG=vhdl VHDL_GPI_INTERFACE=vhpi COCOTB_ATTACH=300 COCOTB_LOG_LEVEL=trace |
| ... |
| # -.--ns ERROR gpi ..mbed/gpi_embed.cpp:154 in _embed_init_python Waiting for 300 seconds - attach to PID 9583 with your debugger |
|
|
|
|
| 2. Open a new terminal window or tab, and attach GDB to the running process. |
|
|
| .. code-block:: |
| |
| $ gdb -p 9583 |
| ... |
| 48 r = INTERNAL_SYSCALL_CANCEL (clock_nanosleep_time64, clock_id, flags, req, |
| (gdb) # Set breakpoints or do anything else you'd like to do. Finally, let the simulation run: |
| (gdb) continue |
| Continuing. |
| [Inferior 1 (process 9583) exited normally] |
| (gdb) quit |
|
|
| .. _troubleshooting-attaching-debugger-python: |
|
|
| Python |
| ------ |
|
|
| When executing the Makefile to run a cocotb test, a Python shell interpreter is called from within the |
| :term:`VPI`/:term:`VHPI`/:term:`FLI` library. |
| Hence it is not possible to directly attach a Python debugger to the Python process being part of the simulator that uses the aforementioned library. |
| Using ``import pdb; pdb.set_trace()`` directly is also frequently not possible, |
| due to the way that simulators interfere with ``stdin``. |
|
|
| To successfully debug your Python code use the `remote_pdb`_ Python package to create a :command:`pdb` instance |
| accessible via a TCP socket: |
|
|
| .. _remote_pdb: https://pypi.org/project/remote-pdb/ |
|
|
| 1. In your code insert the line: |
|
|
| .. code:: python |
|
|
| from remote_pdb import RemotePdb; rpdb = RemotePdb("127.0.0.1", 4000) |
|
|
| 2. Then before the line of code you want the debugger to stop the execution, add a breakpoint: |
|
|
| .. code:: python |
|
|
| rpdb.set_trace() # <-- debugger stops execution after this line |
| <your code line> # <-- next statement being evaluated by the interpreter |
|
|
| 3. Run the Makefile so that the interpreter hits the breakpoint line and *hangs*. |
| 4. Connect to the freshly created socket, for instance through :command:`telnet`: |
|
|
| .. code:: shell |
|
|
| telnet 127.0.0.1 4000 |
|
|
|
|
| Embedding an IPython shell |
| ========================== |
|
|
| .. module:: cocotb.ipython_support |
|
|
| .. versionadded:: 1.4 |
|
|
| A prebuilt test is included to easily launch an IPython shell in an existing design. |
|
|
| .. autofunction:: run_ipython |
|
|
| To embed a shell within an existing test, where it can inspect local variables, the :func:`embed` function can be used. |
|
|
| .. autofunction:: embed |
|
|
|
|
| .. _troubleshooting-make-vars: |
|
|
| Setting make variables on the command line |
| ========================================== |
|
|
| When trying to set one of the make variables listed in :ref:`building` from the command line, |
| it is strongly recommended to use an environment variable, i.e. |
| ``EXTRA_ARGS="..." make`` (for the ``fish`` and ``csh`` shells: ``env EXTRA_ARGS="..." make``) |
| and *not* ``make EXTRA_ARGS=...``. |
|
|
| This is because in the case of the discouraged ``make EXTRA_ARGS=...``, |
| if one of the involved Makefiles contains lines to assign (``=``) or append (``+=``) to :make:var:`EXTRA_ARGS` internally, |
| such lines will be ignored. |
| These lines are needed for the operation of cocotb however, |
| and having them ignored is likely to lead to strange errors. |
|
|
| As a side note, |
| when you need to *clear* a Makefile variable from the command line, |
| use the syntax ``make EXTRA_ARGS=``. |
|
|
| ``GLIBCXX_3.4.XX`` not found |
| ============================ |
|
|
| This error can occur on Linux, and will raise ``ImportError: /some/libstdc++.so.6: version `GLIBCXX_3.4.XX' not found``. |
| This occurs because an older non-C++11 version of ``libstdc++`` is being loaded by the simulator or cocotb. |
| It is usually an issue with your environment, but sometimes can occur when using a very old version of certain simulators. |
| |
| Check your environment |
| ---------------------- |
|
|
| To see if your environment is the issue, look at the value of the :envvar:`LD_LIBRARY_PATH` environment variable. |
| Ensure the first path in the colon-delimited list is the path to the ``libstdc++`` that shipped with the compiler you used to build cocotb. |
|
|
| .. code:: shell |
|
|
| echo $LD_LIBRARY_PATH |
|
|
| This variable might be empty, in which case the loader looks in the system's libraries. |
| If the library you built cocotb with is not first, prepend that path to the list. |
|
|
| .. code:: shell |
|
|
| export LD_LIBRARY_PATH=/path/to/newer/libraries/:$LD_LIBRARY_PATH |
|
|
| Check your simulator |
| -------------------- |
|
|
| Sometimes, simulators modify the :envvar:`LD_LIBRARY_PATH` so they point to the libraries that are shipped with instead of the system libraries. |
| If you are running an old simulator, the packaged libraries may include a pre-C++11 ``libstdc++``. |
| To see if your simulator is modifying the :envvar:`LD_LIBRARY_PATH`, open the simulator up to an internal console and obtain the environment variable. |
|
|
| For example, with Mentor Questa and Cadence Xcelium, one could open a Tcl console and run the :command:`env` command to list the current environment. |
| The :envvar:`LD_LIBRARY_PATH` should appear in the list. |
|
|
| If the simulator does modify the :envvar:`LD_LIBRARY_PATH`, refer to the simulator documentation on how to prevent or work around this issue. |
|
|
| For example, Questa ships with GCC. |
| Sometimes that version of GCC is old enough to not support C++11 (<4.8). |
| When you install cocotb, :command:`pip` uses the system (or some other) compiler that supports C++11. |
| But when you try to run cocotb with the older Questa, it prepends the older libraries Questa ships with to :envvar:`LD_LIBRARY_PATH`. |
| This causes the older ``libstdc++`` Questa ships with to be loaded, resulting in the error message. |
| For Questa, you can use the ``-noautoldlibpath`` option to turn off the :envvar:`LD_LIBRARY_PATH` prepend to resolve this issue. |
|
|
|
|
| Using cocotb with more than one Python installation |
| =================================================== |
|
|
| Users of cocotb with more than one installation of a single Python version (including ``conda env`` users) |
| must take care not to re-use cached versions of the installed cocotb package. |
| If this isn't done, running simulations fails with errors like ``libpython3.7m.so.1.0: cannot open shared object file: No such file or directory``. |
|
|
| Cocotb builds binary libraries during its installation process. |
| These libraries are tailored to the installation of Python used when installing cocotb. |
| When switching between Python installations, cocotb needs to be re-installed without using cached build artifacts, e.g. with ``pip install --no-cache-dir cocotb``. |
|
|
| On Linux distributions, setting ``LD_DEBUG=libs`` (example: ``LD_DEBUG=libs make SIM=verilator``) prints detailed output about which libraries are loaded from where. |
| On Mac OS, you can use ``DYLD_PRINT_LIBRARIES=1`` instead of ``LD_DEBUG=libs`` to get similar information. |
| On Windows, use `Process Explorer <https://docs.microsoft.com/en-us/sysinternals/downloads/process-explorer>`_. |
|
|
| Further details are available in :issue:`1943`. |
|
|