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********
Triggers
********

Triggers are used to indicate when the cocotb scheduler should resume coroutine execution.
To use a trigger, a coroutine should :keyword:`await` it.
This will cause execution of the current coroutine to pause.
When the trigger fires, execution of the paused coroutine will resume:

.. code-block:: python3

    async def coro():
        print("Some time before the edge")
        await RisingEdge(clk)
        print("Immediately after the edge")

.. _simulator-triggers:

Simulator Triggers
==================

Signals
-------

.. autoclass:: cocotb.triggers.Edge(signal)

.. autoclass:: cocotb.triggers.RisingEdge(signal)

.. autoclass:: cocotb.triggers.FallingEdge(signal)

.. autoclass:: cocotb.triggers.ClockCycles


Timing
------

.. autoclass:: cocotb.triggers.Timer

.. autoclass:: cocotb.triggers.ReadOnly()

.. autoclass:: cocotb.triggers.ReadWrite()

.. autoclass:: cocotb.triggers.NextTimeStep()


Python Triggers
===============

.. autoclass:: cocotb.triggers.Combine

.. autoclass:: cocotb.triggers.First

.. autoclass:: cocotb.triggers.Join(coroutine)
    :members: retval


Synchronization
---------------

These are not :class:`Trigger`\ s themselves, but contain methods that can be used as triggers.
These are used to synchronize coroutines with each other.

.. autoclass:: cocotb.triggers.Event
    :members:
    :member-order: bysource

.. autoclass:: cocotb.triggers.Lock
    :members:
    :member-order: bysource

.. autofunction:: cocotb.triggers.with_timeout