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from abc import ABC, abstractmethod
from typing import Iterable, List, Optional
import numpy as np
class ActionNoise(ABC):
"""
The action noise base class
"""
def __init__(self):
super(ActionNoise, self).__init__()
def reset(self) -> None:
"""
call end of episode reset for the noise
"""
pass
@abstractmethod
def __call__(self) -> np.ndarray:
raise NotImplementedError()
class NormalActionNoise(ActionNoise):
"""
A Gaussian action noise
:param mean: the mean value of the noise
:param sigma: the scale of the noise (std here)
"""
def __init__(self, mean: np.ndarray, sigma: np.ndarray):
self._mu = mean
self._sigma = sigma
super(NormalActionNoise, self).__init__()
def __call__(self) -> np.ndarray:
return np.random.normal(self._mu, self._sigma)
def __repr__(self) -> str:
return f"NormalActionNoise(mu={self._mu}, sigma={self._sigma})"
class OrnsteinUhlenbeckActionNoise(ActionNoise):
"""
An Ornstein Uhlenbeck action noise, this is designed to approximate Brownian motion with friction.
Based on http://math.stackexchange.com/questions/1287634/implementing-ornstein-uhlenbeck-in-matlab
:param mean: the mean of the noise
:param sigma: the scale of the noise
:param theta: the rate of mean reversion
:param dt: the timestep for the noise
:param initial_noise: the initial value for the noise output, (if None: 0)
"""
def __init__(
self,
mean: np.ndarray,
sigma: np.ndarray,
theta: float = 0.15,
dt: float = 1e-2,
initial_noise: Optional[np.ndarray] = None,
):
self._theta = theta
self._mu = mean
self._sigma = sigma
self._dt = dt
self.initial_noise = initial_noise
self.noise_prev = np.zeros_like(self._mu)
self.reset()
super(OrnsteinUhlenbeckActionNoise, self).__init__()
def __call__(self) -> np.ndarray:
noise = (
self.noise_prev
+ self._theta * (self._mu - self.noise_prev) * self._dt
+ self._sigma * np.sqrt(self._dt) * np.random.normal(size=self._mu.shape)
)
self.noise_prev = noise
return noise
def reset(self) -> None:
"""
reset the Ornstein Uhlenbeck noise, to the initial position
"""
self.noise_prev = self.initial_noise if self.initial_noise is not None else np.zeros_like(self._mu)
def __repr__(self) -> str:
return f"OrnsteinUhlenbeckActionNoise(mu={self._mu}, sigma={self._sigma})"
class VectorizedActionNoise(ActionNoise):
"""
A Vectorized action noise for parallel environments.
:param base_noise: ActionNoise The noise generator to use
:param n_envs: The number of parallel environments
"""
def __init__(self, base_noise: ActionNoise, n_envs: int):
try:
self.n_envs = int(n_envs)
assert self.n_envs > 0
except (TypeError, AssertionError):
raise ValueError(f"Expected n_envs={n_envs} to be positive integer greater than 0")
self.base_noise = base_noise
self.noises = [copy.deepcopy(self.base_noise) for _ in range(n_envs)]
def reset(self, indices: Optional[Iterable[int]] = None) -> None:
"""
Reset all the noise processes, or those listed in indices
:param indices: Optional[Iterable[int]] The indices to reset. Default: None.
If the parameter is None, then all processes are reset to their initial position.
"""
if indices is None:
indices = range(len(self.noises))
for index in indices:
self.noises[index].reset()
def __repr__(self) -> str:
return f"VecNoise(BaseNoise={repr(self.base_noise)}), n_envs={len(self.noises)})"
def __call__(self) -> np.ndarray:
"""
Generate and stack the action noise from each noise object
"""
noise = np.stack([noise() for noise in self.noises])
return noise
@property
def base_noise(self) -> ActionNoise:
return self._base_noise
@base_noise.setter
def base_noise(self, base_noise: ActionNoise) -> None:
if base_noise is None:
raise ValueError("Expected base_noise to be an instance of ActionNoise, not None", ActionNoise)
if not isinstance(base_noise, ActionNoise):
raise TypeError("Expected base_noise to be an instance of type ActionNoise", ActionNoise)
self._base_noise = base_noise
@property
def noises(self) -> List[ActionNoise]:
return self._noises
@noises.setter
def noises(self, noises: List[ActionNoise]) -> None:
noises = list(noises) # raises TypeError if not iterable
assert len(noises) == self.n_envs, f"Expected a list of {self.n_envs} ActionNoises, found {len(noises)}."
different_types = [i for i, noise in enumerate(noises) if not isinstance(noise, type(self.base_noise))]
if len(different_types):
raise ValueError(
f"Noise instances at indices {different_types} don't match the type of base_noise", type(self.base_noise)
)
self._noises = noises
for noise in noises:
noise.reset()
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