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| """This script demonstrates different types of markers. |
| |
| .. code-block:: bash |
| |
| # Usage |
| ./isaaclab.sh -p scripts/demos/markers.py |
| |
| """ |
|
|
| """Launch Isaac Sim Simulator first.""" |
|
|
| import argparse |
|
|
| from isaaclab.app import AppLauncher |
|
|
| |
| parser = argparse.ArgumentParser(description="This script demonstrates different types of markers.") |
| |
| AppLauncher.add_app_launcher_args(parser) |
| |
| args_cli = parser.parse_args() |
|
|
| |
| app_launcher = AppLauncher(args_cli) |
| simulation_app = app_launcher.app |
|
|
| """Rest everything follows.""" |
|
|
| import torch |
|
|
| import isaaclab.sim as sim_utils |
| from isaaclab.markers import VisualizationMarkers, VisualizationMarkersCfg |
| from isaaclab.sim import SimulationContext |
| from isaaclab.utils.assets import ISAAC_NUCLEUS_DIR, ISAACLAB_NUCLEUS_DIR |
| from isaaclab.utils.math import quat_from_angle_axis |
|
|
|
|
| def define_markers() -> VisualizationMarkers: |
| """Define markers with various different shapes.""" |
| marker_cfg = VisualizationMarkersCfg( |
| prim_path="/Visuals/myMarkers", |
| markers={ |
| "frame": sim_utils.UsdFileCfg( |
| usd_path=f"{ISAAC_NUCLEUS_DIR}/Props/UIElements/frame_prim.usd", |
| scale=(0.5, 0.5, 0.5), |
| ), |
| "arrow_x": sim_utils.UsdFileCfg( |
| usd_path=f"{ISAAC_NUCLEUS_DIR}/Props/UIElements/arrow_x.usd", |
| scale=(1.0, 0.5, 0.5), |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 1.0, 1.0)), |
| ), |
| "cube": sim_utils.CuboidCfg( |
| size=(1.0, 1.0, 1.0), |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 0.0, 0.0)), |
| ), |
| "sphere": sim_utils.SphereCfg( |
| radius=0.5, |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 1.0, 0.0)), |
| ), |
| "cylinder": sim_utils.CylinderCfg( |
| radius=0.5, |
| height=1.0, |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 0.0, 1.0)), |
| ), |
| "cone": sim_utils.ConeCfg( |
| radius=0.5, |
| height=1.0, |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 1.0, 0.0)), |
| ), |
| "mesh": sim_utils.UsdFileCfg( |
| usd_path=f"{ISAAC_NUCLEUS_DIR}/Props/Blocks/DexCube/dex_cube_instanceable.usd", |
| scale=(10.0, 10.0, 10.0), |
| ), |
| "mesh_recolored": sim_utils.UsdFileCfg( |
| usd_path=f"{ISAAC_NUCLEUS_DIR}/Props/Blocks/DexCube/dex_cube_instanceable.usd", |
| scale=(10.0, 10.0, 10.0), |
| visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 0.25, 0.0)), |
| ), |
| "robot_mesh": sim_utils.UsdFileCfg( |
| usd_path=f"{ISAACLAB_NUCLEUS_DIR}/Robots/ANYbotics/ANYmal-C/anymal_c.usd", |
| scale=(2.0, 2.0, 2.0), |
| visual_material=sim_utils.GlassMdlCfg(glass_color=(0.0, 0.1, 0.0)), |
| ), |
| }, |
| ) |
| return VisualizationMarkers(marker_cfg) |
|
|
|
|
| def main(): |
| """Main function.""" |
| |
| sim_cfg = sim_utils.SimulationCfg(dt=0.01, device=args_cli.device) |
| sim = SimulationContext(sim_cfg) |
| |
| sim.set_camera_view([0.0, 18.0, 12.0], [0.0, 3.0, 0.0]) |
|
|
| |
| |
| cfg = sim_utils.DomeLightCfg(intensity=3000.0, color=(0.75, 0.75, 0.75)) |
| cfg.func("/World/Light", cfg) |
|
|
| |
| my_visualizer = define_markers() |
|
|
| |
| num_markers_per_type = 5 |
| grid_spacing = 2.0 |
| |
| half_width = (num_markers_per_type - 1) / 2.0 |
| half_height = (my_visualizer.num_prototypes - 1) / 2.0 |
| |
| x_range = torch.arange(-half_width * grid_spacing, (half_width + 1) * grid_spacing, grid_spacing) |
| y_range = torch.arange(-half_height * grid_spacing, (half_height + 1) * grid_spacing, grid_spacing) |
| |
| x_grid, y_grid = torch.meshgrid(x_range, y_range, indexing="ij") |
| x_grid = x_grid.reshape(-1) |
| y_grid = y_grid.reshape(-1) |
| z_grid = torch.zeros_like(x_grid) |
| |
| marker_locations = torch.stack([x_grid, y_grid, z_grid], dim=1) |
| marker_indices = torch.arange(my_visualizer.num_prototypes).repeat(num_markers_per_type) |
|
|
| |
| sim.reset() |
| |
| print("[INFO]: Setup complete...") |
|
|
| |
| yaw = torch.zeros_like(marker_locations[:, 0]) |
| |
| while simulation_app.is_running(): |
| |
| marker_orientations = quat_from_angle_axis(yaw, torch.tensor([0.0, 0.0, 1.0])) |
| |
| my_visualizer.visualize(marker_locations, marker_orientations, marker_indices=marker_indices) |
| |
| if yaw[0].item() % (0.5 * torch.pi) < 0.01: |
| marker_indices = torch.roll(marker_indices, 1) |
| |
| sim.step() |
| |
| yaw += 0.01 |
|
|
|
|
| if __name__ == "__main__": |
| |
| main() |
| |
| simulation_app.close() |
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|